Transportation

Apple Loses Multiple Top Managers From Self-Driving Car Division (bloomberg.com) 54

Apple has lost multiple top managers of its self-driving car team in recent months, a sign of attrition at the division involved in what could become an important future product. From a report: The iPhone maker has hundreds of engineers working on underlying self-driving car technology as well as groups of employees working on an actual vehicle, Bloomberg News has reported. Running the division is Doug Field, a former top vehicle engineer for Tesla, along with a management team of fewer than a dozen executives. At least three members of that Apple car management team have departed this year.
In recent days, Dave Scott, who led teams working on robotics related to the car, left to become the chief executive officer at Hyperfine, a health care company developing next-generation MRI systems. Before Scott's departure, Jaime Waydo, who led autonomous car safety and regulation teams, departed to become the chief technology officer at Cavnue, a startup focused on the safety of autonomous cars on public roads. In February, Benjamin Lyon, who helped create Apple's original car team several years ago and was key in the future project's development, left to become the chief engineer at Astra, a company developing technology for sending satellites to space.

Hardware

Apps Reportedly Limited To Maximum of 5GB RAM In iPadOS, Even With 16GB M1 iPad Pro (macrumors.com) 159

Despite Apple offering the M1 iPad Pro in configurations with 8GB and 16GB of RAM, developers are now indicating that apps are limited to just 5GB of RAM usage, regardless of the configuration the app is running on. MacRumors reports: The M1 iPad Pro comes in two memory configurations; the 128GB, 256GB, and 512GB models feature 8GB of RAM, while the 1TB and 2TB variants offer 16GB of memory, the highest ever in an iPad. Even with the unprecedented amount of RAM on the iPad, developers are reportedly severely limited in the amount they can actually use. Posted by the developer behind the graphic and design app Artstudio Pro on the Procreate Forum, apps can only use 5GB of RAM on the new M1 iPad Pros. According to the developer, attempting to use anymore will cause the app to crash: "There is a big problem with M1 iPad Pro. After making stress test and other tests on new M1 iPad Pro with 16GB or RAM, it turned out that app can use ONLY 5GB or RAM! If we allocate more, app crashes. It is only 0.5GB more that in old iPads with 6GB of RAM! I suppose it isn't better on iPad with 8GB." Following the release of its M1-optimized app, Procreate also noted on Twitter that with either 8GB or 16GB of available RAM, the app is limited by the amount of RAM it can use.
Hardware

More People Are Buying Wearables Than Ever Before (arstechnica.com) 76

An anonymous reader quotes a report from Ars Technica: The wearables category of consumer devices -- which includes smartwatches, fitness trackers, and augmented reality glasses -- shipped more than 100 million units in the first quarter for the first time, according to research firm IDC. Q2 2021 saw a 34.4 percent increase in sales over the same quarter in 2020. To be clear: wearables have sold that many (and more) units in a quarter before, but never in the first quarter, which tends to be a slow period following a spree of holiday-related buying in Q4.

According to IDC's data, Apple leads the market by a significant margin, presumably thanks to the Apple Watch. In Q1 2021, Apple had a market share of 28.8 percent. Samsung sat in a distant second at 11.3 percent, followed by Xiaomi at 9.7 percent and Huawei at 8.2. From there, it's a steep drop to the smaller players -- like BoAt, which has a market share of just 2.9 percent. However, analysts say upstarts or smaller companies like BoAt are driving the significant year-over-year growth for wearables. IDC's report says that the fastest growth comes from form factors besides smartwatches, such as digitally connected rings, audio glasses, and wearable patches. This grab-bag subcategory within wearables, which the IDC simply classifies as "other," actually grew 55 percent year-over-year.

Security

Asahi Linux Dev Reveals 'M1RACLES' Flaw In Apple M1 (tomshardware.com) 47

AmiMoJo shares a report from Tom's Hardware: Asahi Linux developer Hector Martin has revealed a covert channel vulnerability in the Apple M1 chip that he dubbed M1RACLES, and in the process, he's gently criticized the way security flaws have started to be shared with the public. Martin's executive summary for M1RACLES sounds dire: "A flaw in the design of the Apple Silicon 'M1' chip allows any two applications running under an OS to covertly exchange data between them, without using memory, sockets, files, or any other normal operating system features. This works between processes running as different users and under different privilege levels, creating a covert channel for surreptitious data exchange. [...] The vulnerability is baked into Apple Silicon chips, and cannot be fixed without a new silicon revision."

He also noted that this was the result of an intentional decision on Apple's part. "Basically, Apple decided to break the ARM spec by removing a mandatory feature, because they figured they'd never need to use that feature for macOS," he explained. "And then it turned out that removing that feature made it much harder for existing OSes to mitigate this vulnerability." The company would have to make a change on the silicon level with its followup to the M1 to mitigate this flaw. But he also made it clear in the FAQ that Mac owners shouldn't be particularly worried about M1RACLES because that covert channel affects two bits. It can be expanded, and Martin said that transfer rates over 1 MB/s are possible "without much optimization," but any malicious apps that might take advantage of such methods would be far more likely to share information via other channels. Calling this a two-bit vulnerability would be both technically and linguistically correct. It's a real security flaw, sure, but it's unlikely to pose a real threat to Apple's customers.

Data Storage

Apple's Moves Point To a Future With No Bootable Backups, Says Developer (appleinsider.com) 105

The ability to boot from an external drive on an Apple Silicon Mac may not be an option for much longer, with the creation and use of the drives apparently being phased out by Apple, according to developers of backup tools. Apple Insider reports: Mike Bombich, the founder of Bombich Software behind Carbon Copy Cloner, wrote in a May 19 blog post that the company will continue to make bootable backups for both Intel and Apple Silicon Macs, and will "continue to support that functionality as long as macOS supports it." However, with changes in the way a Mac functions with the introduction of Apple Silicon, the ability to use external booting could be limited, in part due to Apple's design decisions.

The first problem is with macOS Big Sur, as Apple made it so macOS resides on a "cryptographically sealed Signed System Volume," which could only be copied by Apple Software Restore. While CCC has experience with ASR, the tool was deemed to be imperfect, with it failing "with no explanation" and operating in a "very one-dimensional" way. The second snag was Apple Fabric, a storage system that uses per-file encryption keys. However, ASR didn't work for months until the release of macOS 11.3 restored it, but even then kernel panics ensued when cloning back to the original internal storage.

In December, Bombich spoke to Apple about ASR's reliability and was informed that Apple was working to resolve the problem. During the call, Apple's engineers also said that copying macOS system files was "not something that would be supportable in the future." "Many of us in the Mac community could see that this was the direction Apple was moving, and now we finally have confirmation," writes Bombich. "Especially since the introduction of APFS, Apple has been moving towards a lockdown of macOS system files, sacrificing some convenience for increased security." [...] While CCC won't drop the ability to copy the System folder, the tool is "going to continue to offer it with a best effort' approach." Meanwhile, for non-bootable data restoration, CCC's backups do still work with the macOS Migration Assistant, available when booting up a new Mac for the first time.

Facebook

Apple Refused To Remove Negative Ratings for Facebook App Left by Pro-Palestinian Activists (businessinsider.com) 242

Apple refused a request from Facebook to remove negative reviews in the App store after pro-Palestinian protesters coordinated an effort to tank ratings because of censorship of Palestinian content, NBC News reported. From a report: On Saturday, the Facebook app had a 2.3 out of five-star rating in the App store compared to a more than four-star rating last week. The largest category of ratings is one-star reviews, with many comments saying their rating is due to Facebook censoring hashtags like #FreePalestine or #GazaUnderAttack.

"User trust is dropping considerably with the recent escalations between Israel and Palestine," said one senior software engineer in a post on Facebook's internal message board, NBC reported. "Our users are upset with our handling of the situation. Users are feeling that they are being censored, getting limited distribution, and ultimately silenced. As a result, our users have started protesting by leaving 1 star reviews." An internal message reviewed by NBC showed that the company was very concerned about the coordinated effort to tank ratings, categorizing the issue as an SEV1, which stands for "severity 1."

IOS

Apple Releases iOS and iPadOS 14.6, macOS Big Sur 11.4 (macrumors.com) 26

Apple today released macOS Big Sur 11.4, the fourth major update to the macOS Big Sur, operating system that launched in November 2020. From a report: The new macOS Big Sur 11.4 update can be downloaded for free on all eligible Macs using the Software Update section of System Preferences. macOS Big Sur 11.4 lays the groundwork for two upcoming Apple Music features: Spatial Audio with Dolby Atmos and Lossless Audio, both of which will be available on the Mac. It also adds support for Apple Podcasts subscriptions, and fixes a number of bugs. Apple today also released iOS and iPadOS 14.6, marking the sixth major updates to the iOS and iPadOS operating systems that initially came out in September 2020. From a report: The iOS and iPadOS 14.5 updates can be downloaded for free and the software is available on all eligible devices over-the-air in the Settings app. To access the new software, go to Settings - General - Software Update. iOS 14.6 introduces support for several previously announced features. It lays the groundwork for the Apple Music Spatial Audio with Dolby Atmos and Lossless Audio functionality, but these new Apple Music capabilities aren't expected to launch until June. The update also adds support for Apple Card Family for sharing Apple Cards, it introduces new Podcast subscription options, and it adds new AirTags capabilities, in addition to addressing several bugs.
The Courts

Steve Wozniak Faces Copyright Infringement Lawsuit Over Branded Tech School (gizmodo.com) 93

A user quotes Gizmodo: Apple co-founder Steve Wozniak is facing a million-dollar lawsuit for allegedly stealing the idea to create a Woz-branded tech school, according to a weekend Insider report.

Connecticut business professor Ralph Reilly claims he and Wozniak agreed to establish a "tech university" and sealed the deal with an on-camera handshake in 2011. The educational platform, which was aimed at teaching adults computer and other technical skills, would lean heavily on Wozniak's name and reputation as a key engineering force in Apple's early days for branding purposes. However, the partnership never got off the ground, Reilly said in court filings reviewed by Gizmodo and Insider. Wozniak went on to launch virtually the same idea under the name Woz U in 2017 after partnering with the code-learning firm Coder Camps. In response, Reilly reached out to Wozniak via email asking to be a part of the venture, according to court filings. "It's exactly what I envisioned for Woz Institute of Technology when I first approached you with the idea," Reilly wrote at the time.

"You are right on the mark," Wozniak responded. "You had the right idea... I doubt it would have happened without your initial idea!"

But when Reilly pushed back asking for partial ownership in the project, he was met with radio silence. Reilly went on sue Wozniak for alleged intellectual property theft and copyright infringement. He's seeking at least $1 million in relief and damages. Other accusations Reilly's brought against Wozniak such as breach of contract have already been dismissed by a judge...

For his part, Wozniak's team claims the two never reached a real deal on the proposal and the aforementioned on-camera handshake was just one of countless photo-ops he regularly conducts with fans.

Apple

Tim Cook Says He Doesn't Remember How Much Google Pays for Search Deal As He Plays Innocent in Epic v Apple Trial (techcrunch.com) 104

Apple CEO Tim Cook took his first turn in the witness chair this morning in what is probably the most anticipated testimony of the Epic v. Apple antitrust case. But rather than a fiery condemnation of Epic's shenanigans and allegations, Cook offered a mild, carefully tended ignorance that left many of the lawsuit's key questions unanswered, or unanswerable. TechCrunch reports: The facade of innocent ignorance began when he was asked about Apple's R&D numbers -- $15-20 billion annually for the last three years. Specifically, he said that Apple couldn't estimate how much of that money was directed towards the App Store, because "we don't allocate like that," i.e. research budgets for individual products aren't broken out from the rest. [...] This was further demonstrated when Cook was asked about Apple's deal with Google that keeps the search engine as the default on iOS. Cook said he didn't remember the specific numbers.
Google

Microsoft, Apple, Google, and Amazon Wage War on Gadget Right-to-Repair Laws (bloomberg.com) 64

For years, technology companies have imposed strict limits on who can fix chipped iPhones, broken game consoles and a wealth of other non-working (or defective) gadgets. From a report: Components are kept in short supply or simply not shared with independent shops to mend things like USB ports and batteries. After seeing these restrictions firsthand, Millman [anecdote in the story, who runs a repair shop in New York] joined a cadre of small business owners, hobbyists and activists pushing right-to-repair bills across the country. These measures are designed to undo rules businesses set to restrict repairs to authorized providers for a vast range of products from a Kindle to a wheelchair.

Twenty-seven states considered such bills in 2021. More than half have already been voted down or dismissed, according to consumer groups tracking the proposals. To advocates of these bills, the current repair system is a major reason why we cycle through personal devices so quickly, furthering the environmental impact of these gadgets. [...] One reason these legislative efforts have failed is the opposition, which happens to sell boatloads of new devices every year. Microsoft's top lawyer advocated against a repair bill in its home state. Lobbyists for Google and Amazon.com swooped into Colorado this year to help quash a proposal. Trade groups representing Apple successfully buried a version in Nevada. Telecoms, home appliance firms and medical companies also opposed the measures, but few have the lobbying muscle and cash of these technology giants. While tech companies face high-profile scrutiny in Washington, they quietly wield power in statehouses to shape public policy and stamp out unwelcome laws.

IOS

Apple Wants Users To Trust iOS, But It Doesn't Trust iOS Users (theverge.com) 105

Apple's software engineering head Craig Federighi had a tricky task in the Epic v. Apple trial: explaining why the Mac's security wasn't good enough for the iPhone. From a report: Mac computers have an official Apple App Store, but they also allow downloading software from the internet or a third-party store. Apple has never opened up iOS this way, but it's long touted the privacy and security of both platforms. Then Epic Games sued Apple to force its hand, saying that if an open model is good enough for macOS, Apple's claims about iOS ring hollow. On the stand yesterday, Federighi tried to resolve this problem by portraying iPhones and Macs as dramatically different devices -- and in the process, threw macOS under the bus.

The second difference is data sensitivity. "iPhones are very attractive targets. They are very personal devices that are with you all the time. They have some of your most personal information -- of course your contacts, your photos, but also other things," he said. Mobile devices put a camera, microphone, and GPS tracker in your pocket. "All of these things make access or control of these devices potentially incredibly valuable to an attacker." That may undersell private interactions with Macs; Epic's counsel Yonatan Even noted that many telemedicine calls and other virtual interactions happen on desktop. Still, it's fair to say phones have become many people's all-purpose digital lockboxes. The third difference is more conceptual. Federighi basically says iOS users need to be more protected because the Mac is a specialist tool for people who know how to navigate the complexities of a powerful system, while the iPhone and iPad are -- literally -- for babies.

Microsoft

Apple Accuses Microsoft of Using Epic in Legal Attack (bloomberg.com) 63

Apple injected a new level of intrigue in its bitter court fight with Epic Games, suggesting the Fortnite maker was acting as a stalking horse for Microsoft and withholding evidence. From a report: The iPhone maker made the accusations Wednesday night in a filing asking a judge to make an adverse credibility finding against Lori Wright, an Xbox executive who testified in the trial on behalf of Epic. That would mean the judge could ignore her testimony. Apple asked for such a ruling earlier, but upped its accusations in the new filing. "A reasonable observer might wonder whether Epic is serving as a stalking horse for Microsoft," Apple said. "Microsoft shielded itself from meaningful discovery in this litigation by not appearing as a party or sending a corporate representative to testify." Further reading: Apple and Microsoft's Rivalry Had Cooled. Now It's Back and Getting Testier.
Desktops (Apple)

Craig Federighi Says the Mac Has An 'Unacceptable' Malware Problem (9to5mac.com) 99

Craig Federighi is currently testifying during the Apple vs. Epic lawsuit. While facing questioning from Apple's lawyers, Federighi made some interesting comments about security, particularly noting that the Mac currently has a level of malware that Apple "does not find acceptable." 9to5Mac reports: One of Federighi's goals is to paint the iPhone ecosystem, including the App Store and lack of side-loading support, as a secure and trusted environment for users. To do this, it appears that part of Federighi's strategy is to throw the Mac under the bus. Judge Yvonne Gonzalez Rogers, who is presiding over the Epic vs. Apple case, asked Federighi about why the Mac can have multiple app stores, but not the iPhone. "It is regularly exploited on the Mac," Federighi explained. "iOS has established a dramatically higher bar for customer protection. The Mac is not meeting that bar today." "Today, we have a level of malware on the Mac that we don't find acceptable," Federighi added.

The Apple executive also pointed to Android as another example of a platform with multiple app stores that suffers from security problems. "It's well understood in the security community that Android has a malware problem," he explained. "iOS has succeeded so far in staying ahead of the malware problem." Federighi added that Apple is essentially playing "an endless game of whack-a-mole" with malware on the Mac and has to block "many instances" of infections that can affect "hundreds of thousands of people" every week. Since last May, Federighi testified there have been 130 types of Mac malware, and one of them infected 300,000 systems. When asked whether side-loading would affect security on iOS, Federighi said things would change "dramatically. No human policy review could be enforced because if software could be signed by people and downloaded directly, you could put an unsafe app up and no one would check that policy," he said.

Businesses

Epic Tries To Show Apple Is Antitrust Violator Beyond App Store (bloomberg.com) 104

A top Apple executive tasked with defending the App Store in a monopoly lawsuit by Epic Games found himself having to answer Tuesday for a spate of other alleged antitrust fouls by the world's most valuable company. From a report: During Phil Schiller's cross-examination in a trial in Oakland, California, Apple's former global marketing chief was confronted about several instances in which the company has locked in users and made it difficult for them to switch away from its devices. Katherine Forrest, a lawyer for Epic, pointed out that Schiller emailed his colleagues a 2016 news article titled "iMessage is the glue that keeps me stuck to the iPhone," which explained that Apple's messaging platform is a reason people don't switch to Android devices.

She also quizzed Schiller on the idea that users can't easily move music and video purchased on Apple services to Google's Android. She went further, indicating that Apple's iCloud Keychain service for storing passwords on Apple devices can't synchronize with Android devices. Her point: Apple doesn't just lock in developers with its App Store rules, it also locks in consumers, limiting their ability to switch to competitors. In response, Schiller said many users subscribe to video and music streaming services and can input their passwords into a new device manually. He also suggested that users could use third-party password managers.

Businesses

'The Monopolist Worm in Apple' (wsj.com) 116

Horacio Gutierrez, head of global affairs and chief legal officer at Spotify, writes in an opinion piece: I am heartened by the growing global consensus, but time is on Apple's side. While Spotify has been successful despite Apple's behavior, for many app developers the threat of irreparable harm is immediate. The process for putting together regulatory changes is long and laborious. This gives Apple the ability to wait it out and continue stifling innovators, many of whom will fail before they even have a chance to compete. That is why Spotify is asking Congress to pursue urgent, narrowly tailored updates to American antitrust law to end such egregious abuses. It is also why my company has supported the proposed Digital Markets Act in Europe, a legislative proposal that seeks to address unfair and anticompetitive practices of powerful digital platforms.

Apple's ability to strangle its competitors is unprecedented. Even Microsoft in the heyday of the Windows operating system didn't demand a 30% cut of new subscription revenues from competing browsers or media players. And it didn't dictate how or when Microsoft's competitors could communicate with customers. What's more, unless legislative and enforcement action is taken, other platforms will follow Apple's example. The result? Further concentration of power in the hands of a small number of unaccountable digital sovereigns who create and enforce rules that favor their services. The good news is that Spotify is no longer alone in saying this. At long last, those in a position to do something have seen past Apple's facade and are beginning to act in the interests of innovators and consumers around the world.

Portables (Apple)

Apple Readies MacBook Pro, MacBook Air Revamps With Faster Chips (bloomberg.com) 189

Apple is preparing to release several new Mac laptops and desktops with faster processors, new designs and improved connectivity to external devices, accelerating the company's effort to replace Intel chips and leapfrog rival PC makers. From a report: The overhaul encompasses a broad range of Macs, including Apple's higher-end laptop, the MacBook Pro; the laptop aimed at the mass market, the MacBook Air; and its desktop computers, the Mac Pro, iMac and Mac mini, according to people familiar with the matter. Redesigned MacBook Pros are expected to debut as soon as early this summer, said the people, who requested anonymity to discuss an internal matter, followed by a revamped MacBook Air, a new low-end MacBook Pro and an all-new Mac Pro workstation.

The company is also working on a higher-end Mac mini desktop and larger iMac. The machines will feature processors designed in-house that will greatly outpace the performance and capabilities of the current M1 chips, the people said. Apple plans to launch the redesigned MacBook Pros in 14-inch (code name J314) and 16-inch screen (J316) sizes. They'll have a redesigned chassis, magnetic MagSafe charger and more ports for connecting external drives and devices. Apple is also bringing back the HDMI port and SD card slot, which it nixed in previous versions, sparking criticism from photographers and the like.

Businesses

Apple Wants You To Know It Chose Not To Take a Cut of $400 Billion in Physical Goods (theverge.com) 101

Apple is trying to convince a judge that it's not milking the App Store for all it's worth, and today the company dropped some big numbers to help make its case. From a report: Apple claims that its App Store drove $400 billion worth of physical purchases in a single year in 2019, and that -- unlike digital purchases and subscriptions -- Apple doesn't take a cent of that money. That's according to App Store boss and longtime Apple marketing exec Phil Schiller, who also testified that the company spends a staggering $50 million a year to throw its Worldwide Developer Conference (WWDC) event. The company's also building a new developer center at its Apple Loop headquarters in Cupertino, he says, though I didn't catch how much the company's investing in that. None of these are included in the App Store's budget, Schiller testified. Why isn't Apple trying to take a cut of physical purchases? During his testimony, Schiller explained that Apple couldn't guarantee they would actually arrive.
China

Censorship, Surveillance and Profits: A Hard Bargain for Apple in China (nytimes.com) 79

Apple has compromised on data security to placate Chinese authorities, the New York Times reported Monday, citing internal company documents and interviews with current and former Apple employees and security experts. An excerpt from the story: At the data center in Guiyang, which Apple hoped would be completed by next month, and another in the Inner Mongolia region, Apple has largely ceded control to the Chinese government. Chinese state employees physically manage the computers. Apple abandoned the encryption technology it used elsewhere after China would not allow it. And the digital keys that unlock information on those computers are stored in the data centers they're meant to secure.

[...] In China, Apple has ceded legal ownership of its customers' data to Guizhou-Cloud Big Data, or GCBD, a company owned by the government of Guizhou Province, whose capital is Guiyang. Apple recently required its Chinese customers to accept new iCloud terms and conditions that list GCBD as the service provider and Apple as "an additional party." Apple told customers the change was to "improve iCloud services in China mainland and comply with Chinese regulations."

The terms and conditions included a new provision that does not appear in other countries: "Apple and GCBD will have access to all data that you store on this service" and can share that data "between each other under applicable law." Under the new setup, Chinese authorities ask GCBD -- not Apple -- for Apple customers' data, Apple said. Apple believes that gives it a legal shield from American law, according to a person who helped create the arrangement. GCBD declined to answer questions about its Apple partnership.
Matthew Green, who teaches cryptography at Johns Hopkins, commented on Times' story: "Apple asked a lot of people to back them against the FBI in 2015. They used every tool in the legal arsenal to prevent the US from gaining access to their phones. Do they think anyone is going to give them the benefit of the doubt now?"
Social Networks

Parler Returns To Apple's App Store (reuters.com) 148

Parler, a social media app popular with U.S. conservatives, returned to Apple's App Store on Monday, after the iPhone maker dropped it following the deadly Jan. 6 riot at the U.S. Capitol. From a report: Parler also named George Farmer, the company's chief operating officer since March, as its new chief executive and said interim CEO Mark Meckler would be leaving. Apple said last month it would readmit Parler into its iOS App Store, after Parler proposed updates to its app and content moderation policies. read more "The entire Parler team has worked hard to address Apple's concerns without compromising our core mission," said Meckler in an emailed statement.

"Anything allowed on the Parler network but not in the iOS app will remain accessible through our web-based and Android versions. This is a win-win for Parler, its users, and free speech." The Washington Post said Parler's Chief Policy Officer Amy Peikoff likened the iOS version of the app to a "Parler Lite or Parler PG." Parler is still pushing Apple to allow users to see hate speech behind a warning label, the newspaper reported. Several tech companies cut ties with Parler after the Capitol riot, accusing the app backed by prominent Republican Party donor Rebekah Mercer of failing to police violent content on its service.

Microsoft

Apple and Microsoft's Rivalry Had Cooled. Now It's Back and Getting Testier (bloomberg.com) 43

After collaborating on various projects for several years, the relationship between Microsoft and Apple is getting testier again. From a report: [...] Around the time the PC character reappeared, Microsoft began bad-mouthing Apple to regulators, saying the company's App Store was anti-competitive. The Redmond, Washington, software giant had thrown in its lot with Epic Games, which was suing Apple for booting its Fortnite title from the App Store and accusing the iPhone maker of monopolistic behavior. A Microsoft executive has since testified against Apple at the trial, now in its second week, telling the court that Apple's tight control of its App Store had hurt Microsoft's own gaming efforts. The tensions are unlikely to ease once a verdict comes down because Apple and Microsoft are both looking to dominate the next big things in tech -- from artificial intelligence and cloud computing to gaming, tablets, custom processors and mixed-reality headsets.

The renewed antipathy between Apple and Microsoft started about a year ago. Microsoft had developed a cloud gaming service for iPhones and iPads called xCloud. One app would let users pay a monthly fee to Microsoft and stream dozens of different gaming titles from the cloud. The service was supposed to do for gaming what Netflix did for video, appease gamers and turn Apple devices into a more powerful gaming platform backed by Xbox, one of the hottest names in the industry. But Microsoft never launched the service in its intended form, having failed to persuade Apple to loosen App Store rules forbidding all-in-one gaming services. Originally, Microsoft was barred from launching any cloud-based games at all. But a few months after concerns over the ban on streaming apps went public, Apple tweaked the rules.

Microsoft can now launch a cloud gaming service, but each game must be downloaded separately, defeating the purpose of an all-in-one solution. Now Microsoft is rolling out the service on Apple devices via the web, a much less optimal experience than a real app. Around the same time, Microsoft President Brad Smith began urging U.S. and European antitrust regulators to examine Apple's practices.

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