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EU

EU Agrees To Make Common Charger Mandatory for Apple iPhones and Other Devices (cnbc.com) 230

The European Commission, the executive arm of the European Union, is going to force smartphone manufacturers like Apple and other electronics makers to equip their devices with a standard USB-C charging port. From a report: EU lawmakers on Tuesday agreed to a single mobile charging port for mobile phones, tablets and cameras. It means equipment makers will have to comply with the new terms by 2024. "We have a deal on the #CommonCharger!" EU commissioner Thierry Breton said via Twitter. The legislation is designed to cut waste and make life easier for consumers who would theoretically be able to use one charger for multiple devices. It could have a huge impact on Apple, as the company still uses its own Lightning connector to charge iPhones. The company has recently equipped iPads and MacBooks with USB-C ports. Apple did not immediately respond to a CNBC request for comment. However, a spokesperson for the company said last September that the firm stands for "innovation and deeply cares about the customer experience."
Transportation

Next-Generation Apple CarPlay Will Be a Whole Car OS (cnet.com) 118

An anonymous reader quotes a report from CNET: The next generation of CarPlay will be compatible with a variety of aspect ratios -- from portrait to landscape -- and can even adapt to multidisplay dashboards, including vehicles with digital instrument clusters or with ultrawide pillar-to-pillar displays. CarPlay will be more integrated with all the host vehicle's systems. Beyond its current navigation and media consumption functionalities, Apple CarPlay will handle traditional instrumentation like speedometer, tachometer, temperature gauges and fuel or EV battery level displays. Users will be able to adjust their climate controls, activate seat heaters, monitor air quality and even tie into Apple's smart home technologies directly from the CarPlay interface.

As with the next generation of iOS on the phone, Apple is also giving CarPlay users the ability to customize how CarPlay looks with selectable themes, backgrounds and widgets. From loud pink analog-style gauges to slick numerical displays and bar graphs, CarPlay will be able to match a wide range of vehicle interior designs and personal aesthetic tastes. Perhaps most interestingly, Apple says that this new full-fat approach to CarPlay as a complete vehicle interface will continue to be powered entirely by the connected iPhone, giving Apple an unprecedented amount of control over the vehicle's operation as well as access to data generated by each host vehicle.
According to Apple, the first vehicles to support the new CarPlay update should be announced in late 2023. It lists Acura, Audi, Ford, Honda, Jaguar-Land Rover, Lincoln, Mercedes-Benz, Nissan, Porsche, Volvo and Polestar as partners that are "excited to bring this new vision of CarPlay to customers."
AMD

Apple's New MetalFX Upscaling System Will Compete With AMD FSR, Nvidia DLSS (arstechnica.com) 44

At this year's WWDC, Apple announced a surprising new system coming to its Metal 3 gaming API that may sound familiar to PC gamers: MetalFX Upscaling. Ars Technica reports: The system will leverage Apple's custom silicon to reconstruct video game graphics using lower-resolution source images so that games can run more efficiently at lower resolutions while looking higher-res. This "temporal reconstruction" system sounds similar to existing offerings from AMD (FidelityFX Super Resolution 2.0) and Nvidia (Deep Learning Super-Sampling), along with an upcoming "XeSS" system from Intel. Based on how the system is described, it will more closely resemble AMD's system, since Apple has yet to announce a way for MetalFX Upscaling to leverage its custom-made "Neural Engine" system.

By announcing this functionality for some of the world's most popular processors, Apple is arguably letting more game developers build their games and engines with image reconstruction -- even if MetalFX Upscaling isn't open source, unlike AMD's FSR 2.0 system. Still, these image reconstruction systems typically have temporal anti-aliasing (TAA) in common. So long as game devs keep that kind of anti-aliasing in mind with their games and engines, they'll be more likely to take advantage and thus run more efficiently on a wide range of consoles, computers, and smartphones.
The report notes that Metal 3 also includes "a new 'resource-loading' API designed to streamline asset-loading processes in video games." The same Metal 3 API benefits will also come to iPadOS 16 later this year.
Apple

Apple's Finally Making the iPad More Like a Mac (For Multitasking, at Least) (cnet.com) 15

Apple brought its iPad tablet a bit closer to the Mac computers in spirit on Monday at WWDC 2022, announcing new features for its iPadOS 16 software that add better multitasking features. From a report: The new changes to the iPad represent another key shift to the device, aiming to advance the "pro" capabilities of Apple's tablets. While Apple's added to the power and capabilities of its iPads, the software has been criticized by many reviewers, including us at CNET, for not offering enough functionality. [...] Apple also has a collaborative workspace app called Freeform, coming later this year, that will work like a giant whiteboard. Invited collaborators could can start adding stuff at the same time.

iPadOS 16 is also aiming to make better use of more advanced iPads that feature Apple's M1 chip. Metal 3 promises better graphics, but Apple's also aiming to add more desktop-like features in apps: Some will have customizable toolbars, and the Files app looks like it's finally getting a little more versatile for file management. M1 iPads are getting display scaling to create an effectively larger-feeling display, allowing more app screen space (but with smaller text and images). There's also free-form window resizing, along with external display support. Both features have been overdue on iPadOS. Stage Manager, a MacOS feature that's coming later this year, is also on iPadOS. The result looks to be windows that can overlap and be different sizes, just like a Mac.

Security

Apple 'Passkeys' Could Finally Kill Off the Password For Good (techcrunch.com) 141

Apple demonstrated "passkeys" at WWDC 2022, a new biometric sign-in standard that could finally kill off the password for good. TechCrunch reports: Passkeys are based on the Web Authentication API (WebAuthn), a standard that uses public-key cryptography instead of passwords for authenticating users to websites and applications, and are stored on-device rather than on a web server. The digital password replacement uses Touch ID or Face ID for biometric verification, which means that rather than having to input a long string of characters, an app or website you're logging into will push a request to your phone for authentication.

During its WWDC demo of the password-free technology, Apple showed how passkeys are backed up within the iCloud Keychain and can be synced across Mac, iPhone, iPad and Apple TV with end-to-end encryption. Users will also be able to sign in to websites and apps on non-Apple devices using an iPhone or iPad to scan a QR code and Touch ID or Face ID to authenticate. "Because it's just a single tap to sign in, it's simultaneously easier, faster and more secure than almost all common forms of authentication today," said Garrett Davidson, an Apple engineer on the Authentication Experience team.

IOS

Apple iOS 16 Brings Massive Improvements To Lock Screen and Messages (theverge.com) 32

At its WWDC event today, Apple previewed several new features coming with iOS 16, which will debut this fall after spending the summer in beta testing. An anonymous reader quotes a report from The Verge: The lock screen is at the center of Apple's iOS 16 updates, starting with the ability to customize fonts and colors used. It will be possible to add widgets and configure multiple lock screens that you can switch between by swiping across the screen. Different focus modes can also be assigned to different lock screens. Apple-supplied wallpapers get a refresh too, with animated and Pride-themed choices. Notifications appear on the lock screen differently, too. Instead of piling up across the screen, they "roll in" at the bottom of the screen. There's also a "live activities" feature to display notifications associated with an event like an Uber ride or sporting event in a single tile. There's a major update coming to messages, too: iOS 16 adds the ability to edit typos out of sent messages, recall messages that you didn't mean to send, and the ability to mark a message thread as unread so you can come back to it later. SharePlay is also coming to messages.

Apple's powerful Live Text feature will be coming to video. Additionally, there will be more actions available when you use Live Text in photos or videos. Wallet gets some expanded features too, with a way to share saved IDs securely by supplying only necessary information. It'll be easier to share saved keys, too. Apple Pay gets a new "Pay Later" feature, adding the option to split a bill into four equal payments without interest or fees. Apple Maps will get multi-stop routing in iOS 16, and six more cities will be added to the "detailed city experience" introduced in iOS 15. Apple is also adding shared iCloud photo libraries, in an effort to make it easier to share certain photos across family and friends' accounts. Up to six users can access a shared library. Photos will include sharing suggestions, and image edits and keywords will be synced for all users. There's also a new feature called Safety Check, which is aimed to protect people in abusive situations. It allows you to easily revoke access to certain information, like location, that you may have shared with someone else previously.
In order to download iOS 16, you'll need an iPhone 8 or later, meaning Apple is "more or less ending support for the iPhone 6S, iPhone 7, and original iPhone SE," reports The Verge.
Desktops (Apple)

Apple Announces macOS 13 Ventura, the Next Major Software Update for the Mac (arstechnica.com) 60

As expected, Apple has used the stage at its WWDC 2022 keynote to reveal the features and changes coming to macOS in the next major software update for the platform, macOS 13 Ventura. From a report: Ventura's headlining feature is a new multitasking interface called Stage Manager. It's being billed as a way to fight window clutter on a busy desktop -- enter Stage Manager mode, and one of your windows floats to the center of the screen, pushing your other windows into a compressed navigation column on the left of the screen. Click a different app window on the left, and it will fly to the center of the screen, knocking the app you were using before into the navigation column. Spotlight also gets some handy quality-of-life updates, adding the ability to Quick Look search results directly from the Spotlight window, and the ability to run Shortcuts from within Spotlight.

Safari picks up the ability to share groups of tabs with other users, letting all users add and remove tabs. The browser is also adding a FIDO-compliant security technology called PassKeys, which aim to replace passwords with cryptographically generated keys that sync between devices using iCloud Keychain. Sites that support PassKeys can be opened using TouchID or FaceID. Apple's cross-device Continuity features were also updated. FaceTime calls can be handed off seamlessly between different Macs and iDevices, while Continuity Camera allows you to use an iPhone as a webcam (your iPhone's LED can even be used as a makeshift ring light). Continuity Camera supports Center Stage and Portrait Mode effects, too, though presumably they will require newer iPhones with hardware that supports those features.

Apple

Apple Launches Redesigned MacBook Air With M2 Chip and MagSafe (theverge.com) 87

Apple's WWDC isn't an event that traditionally packs in several hardware announcements, but nevertheless, a new MacBook Air took the stage during the keynote. From a report: The new 2022 model has been designed around the more powerful M2 processor, and its design comes closer to that of the 14-inch MacBook Pro, with a more squared-off look than the traditional wedge shape. It features MagSafe charging, two Thunderbolt ports, and a headphone jack. It's 11mm thick and comes in at 2.7 pounds. It will be available in silver, space grey, and new "starlight" gold and "midnight" blue colors. This MacBook Air will be available in July starting at $1,199. The M1-based Air will continue to be available for $999.

The 2022 MacBook Air features a larger 13.6-inch display with smaller bezels surrounding it. Apple says it has 500 nits of peak brightness. It features a silent, fan-less design, which is impressive given the performance gains that Apple is claiming to squeeze from the M2. Apple says that it's 40-percent faster than the previous model, but that performance boost likely varies depending on the app.

The Almighty Buck

Apple Pay Later, iPhone-maker's BNPL Service, Will Let Users Split Up Purchases Into Four Payments at No Interest (techcrunch.com) 31

Apple today announced a major update to Apple Pay, called Apple Pay Later, which will allow users to split the cost of an Apple Pay purchase into four equal payments without interest or late fees. From a report: The new financial product -- which was rumored ahead of its debut at Apple's 2022 Worldwide Developers Conference -- marks Apple's move into the enormous and growing buy now, pay later industry. Apple Pay Later is available everywhere Apple Pay is available, both in apps and on the web -- it requires no additional integration from the developer or merchant side. Upcoming payments are made, and can be tracked or managed, through Apple Wallet on iOS.
Businesses

Cringley Predicts Apple is About to Create a Satellite-Based IoT Business (cringely.com) 48

Last summer Chinese market analyst Ming-Chi Kuo reported the iPhone 13 would include satellite communication capability, remembers long-time tech pundit Robert Cringley, who adds that the prediction was denied by Apple. "This, in itself, was weird because Apple generally doesn't react to rumors. But beyond the mere reaction, the way Apple responded to Ming's prediction was especially odd." An unattributed leak from Cupertino said that the iPhone 13 definitely would not include satellite communication capability. And even if some iPhone could communicate with satellites, the leak continued, it wouldn't be offering satellite voice service (which Ming had mentioned), limiting iPhones to satellite text or iMessage.... This was making less and less sense, but it clearly meant there was something happening.

Then came the iPhone 13 launch and Ming was wrong for a change — no satellite communications. So the Cupertino rumor mill went about its business, Ming's satellite rumor apparently forgotten.

But not by me....

And this leads Cringley to another prediction of his own: I am convinced an announcement will be coming soon. Apple will shortly enter the satellite business by acquiring GlobalStar and its 24 satellites. They will use those 24, plus 24 more satellites that Apple has already commissioned, to offer satellite service for iMessage and Apple's Find My network just like they implied in their denial last year.

These apps are proxies for Apple entering — and then dominating — the Internet of Things (IoT) business. After all, iPhones will give them 1.6 billion points of presence for AirTag detection even on sailboats in the middle of the ocean — or on the South Pole.

IoT is already a big business that is going to get even bigger even faster because of Apple. Adding that satellite connection to iMessage and Find My offers the possibility of ubiquity for IoT, though only on Apple's network. Ubiquity (being able to track anything in near real time anywhere on the planet) signals the maturity of IoT, turning it quickly into a $1 TRILLION business — in this case Apple's $1 TRILLION business....

While Apple's stated goals will be only iMessage and Find My, followed by IoT, in the longer run Cupertino plans to dis-intermediate the mobile carriers — becoming themselves a satellite-based global phone and data company. That will require shifting over additional Globalstar bandwidth plus launching another 300-600 satellites, so it is several years away but IS coming. Apple will compete not just with every other mobile carrier including Cupertino's own customers, they will also compete with satellite Internet providers like Starlink, OneWeb, and Amazon's Kuiper. Apple can compete with Starlink with so many fewer satellites because GlobalStar has vastly more licensed spectrum than does SpaceX, which has to reuse the same spectrum over and over again with thousands of satellites.

EU

EU Deal on Single Mobile Charging Port Likely June 7 in Setback for Apple (reuters.com) 151

EU countries and EU lawmakers are set to agree on a common charging port for mobile phones, tablets and headphones on June 7 when they meet to discuss a proposal that has been fiercely criticised by Apple, Reuters reported Friday, citing people familiar with the matter said. From the report: The proposal for a single mobile charging port was first broached by the European Commission more than a decade ago after iPhone and Android users complained about having to use different chargers for their phones. The former is charged from a Lightning cable while Android-based devices are powered using USB-C connectors. The trilogue next Tuesday will be the second and likely the final one between EU countries and EU lawmakers on the topic, an indication of a strong push to get a deal done, the people said.
Operating Systems

Older iPads May Soon Be Able To Run Linux (arstechnica.com) 47

Older iPads with the Apple A7- and A8-based chips may soon be able to run Linux. "Developer Konrad Dybcio and a Linux enthusiast going by "quaack723" have collaborated to get Linux kernel version 5.18 booting on an old iPad Air 2, a major feat for a device that was designed to never run any operating system other than Apple's," reports Ars Technica. From the report: The project appears to use an Alpine Linux-based distribution called "postmarketOS," a relatively small but actively developed distribution made primarily for Android devices. Dybcio used a "checkm8" hashtag in his initial tweet about the project, strongly implying that they used the "Checkm8" bootrom exploit published back in 2019 to access the hardware. For now, the developers only have Linux running on some older iPad hardware using A7 and A8-based chips -- this includes the iPad Air, iPad Air 2, and a few generations of iPad mini. But subsequent tweets imply that it will be possible to get Linux up and running on any device with an A7 or A8 in it, including the iPhone 5S and the original HomePod.

Development work on this latest Linux-on-iDevices effort is still in its early days. The photos that the developers shared both show a basic boot process that fails because it can't mount a filesystem, and Dybcio notes that basic things like USB and Bluetooth support aren't working. Getting networking, audio, and graphics acceleration all working properly will also be a tall order. But being able to boot Linux at all could draw the attention of other developers who want to help the project.

Compared to modern hardware with an Apple M1 chip, A7 and A8-powered devices wouldn't be great as general-purpose Linux machines. While impressive at the time, their CPUs and GPUs are considerably slower than modern Apple devices, and they all shipped with either 1GB or 2GB of RAM. But their performance still stacks up well next to the slow processors in devices like the Raspberry Pi 4, and most (though not all) A7 and A8 hardware has stopped getting new iOS and iPadOS updates from Apple at this point; Linux support could give some of these devices a second life as retro game consoles, simple home servers, or other things that low-power Arm hardware is good for.
Further reading: Linux For M1 Macs? First Alpha Release Announced for Asahi Linux
Apple

Newest Apple Museum Claims To Be 'Biggest and Most Complete' With 1,600 Exhibits (9to5mac.com) 43

An anonymous reader quotes a report from 9to5Mac: Apple Museum of Poland is now open, boasting to be the "biggest and most complete" collection in the world. With over 1,600 exhibits, the museum is the result of years of dedication from Polish collector and architect Jacek Lupina and spans the company's 46-year history. The Apple Museum, located in a former metalworking factory in Warsaw, features a replica of the Apple 1 at its entrance. Released in 1976, the Apple 1 was the first personal computer that Steve Jobs and Steve Wozniak sold. Additionally, the motherboard of the museum's Apple 1 replica includes a signature from Steve Wozniak himself.

Lupina's goal is to showcase how far the company has come and how much things have changed in over four decades. [...] While there's a lot to show, the Apple Museum isn't holding all exhibits at once as it is rotating subjects periodically. The collection exhibits Apple, Macintosh, and NeXT computers as well as iPhones, iPods, and iPads. Also, on the walls, there are vintage advertisements like the well-known "Think Different" campaign from 1997.

Iphone

The Underground Company That Hacks iPhones for Ordinary Consumers (vice.com) 17

Researchers suspect the checkm8[dot]info service is used by criminals to launder stolen iPhones. The tool's administrator claims the service is just a response to Apple's poor right to repair policies. From a report: "Activation Lock," a message displayed across the iPhone's screen read. "This iPhone is linked to an Apple ID. Enter the Apple ID and password that were used to set up this iPhone." This lock essentially turns iPhones into very expensive paperweights until the owner enters the requested credentials. The feature is designed to stop anyone else from using the phone if it's lost, or thieves from making money by reselling a stolen device. In part, Activation Lock is intended to make iPhones less attractive to thieves because stolen devices can't be used.

Now, an underground group is offering people a way to strip that lock from certain iPhones with its pay-for-hacking service. iOS security experts suspect it is being used to remove protections from stolen iPhones. The hacking group called Checkm8[dot]info offering the service, which lifts its name from a popular free-to-use jailbreak, insists its tool cannot be used by thieves. "Our goal is the ability to repair electronics as it's the key to saving resources, tackling e-waste and environmental damage," the administrator of Checkm8[dot]info told Motherboard in an email. Motherboard has previously written about how criminals have used phishing emails to grab necessary login credentials to remove the Activation Lock. Checkm8[dot]info provides a much easier method, and appears to streamline what is ordinarily a complicated process into one that non-technical users can follow. Checkm8[dot]info is correct in that Activation Lock can be frustrating to iPhone repair professionals, electronic waste facilities, and refurbishers, and has caused many perfectly good phones obtained through legal means to be shredded or destroyed. A user of the Checkm8[dot]info site told Motherboard they used the service as part of their legal phone reselling business.

Iphone

Cydia's Antitrust Case Against Apple Can Proceed, Judge Rules (engadget.com) 69

In 2018, Engadget described Cydia as the maker of an app store for jailbroken iPhones that shut down claiming it just wasn't profitable (after operating for nearly a decade).

But now Cydia has filed an antitrust case against Apple, Engadget reports: On Thursday, Judge Yvonne Gonzalez Rogers, the same judge that oversaw the case between Apple and Epic Games, ruled Cydia's creator, Jay "Saurik" Freeman, could present his claim against the company after rejecting a bid by Apple to dismiss the complaint. [According to a paywalled article from Reuters.]

Freeman first sued Apple at the end of 2020, alleging the company had an "illegal monopoly over iOS app distribution." Judge Gonzalez Rogers dismissed Cydia's initial complaint against Apple, ruling the suit fell outside the statute of limitations. But she also granted Freeman leave to amend his case, which is what he did. In its latest complaint, Cydia argues that iOS updates Apple released between 2018 and 2021 constituted "overt" acts that harmed distributors like itself. That's a claim Judge Gonzalez Rogers found credible enough to explore.

Portables (Apple)

'Why Won't Corsair and Dell Just Let Apple's Touch Bar Die Already?' (macworld.com) 86

An anonymous reader shares an excerpt from an opinion piece, written by Macworld's Michael Simon: Apple killed its Touch Bar on the 14-inch and 16-inch MacBook Pro last year, but PC makers seem determined to prove the company wrong. First Dell introduced the XPS 13 Plus which sports a "new capacitive touch experience that allows you to switch between media and function keys easily." The laptop is available for purchase but back-ordered for weeks, and there haven't been any reviews so we don't know for sure how it will be received, but Dell's touch bar concept seems even less useful than Apple's: the buttons are static, they merely float above the actual keyboard, and they don't appear to add any functionality. Then Dell added a touch bar to the trackpad on the Latitude 9330. [...]

Now there's a new PC touch bar, this time on the Voyager a1600, Corsair's first-ever gaming laptop. Corsair hasn't named or even officially announced the new feature -- it only appeared as a sneak peek -- but the company told The Verge that the strip features "10 easy-access customizable S-key shortcut buttons." [...] Corsair's Touch Bar doesn't replace the row of function keys but it is in an odd location -- on the hinge below the display. Even in pictures, it looks incredibly uncomfortable to reach. According to renders, you can still access the Touch Bar when the laptop is closed, which seems like an accident waiting to happen (not to mention a battery drain).

But the biggest question I have is: why? No one shed a tear for the Touch Bar when it was killed. While it has its merits, it was never a proper pro-level feature and the implementation didn't evolve past the original idea. It was too skinny, lacked tactile feedback, required constant scrolling, and didn't actually save time. It looked nice, but even Apple didn't seem to know what to do with it. The MacBook Pro Touch Bar was one of Apple's most polarizing features and it never really caught on with developers. Maybe a niche use like gaming or video conferencing will have better results, but ultimately the Touch Bar, Apple's or otherwise, is a failed concept that should stay in the past.

Google

US Bill Would Bar Google, Apple From Hosting Apps That Accept China's Digital Yuan (reuters.com) 52

Republican Senators want to bar U.S. app stores including Apple and Google from hosting apps that allow payments to be made with China's digital currency, according to a copy of proposed legislation seen by Reuters, amid fears the payment system could allow Beijing to spy on Americans. From a report: The bill to be unveiled on Thursday by Senators Tom Cotton, Marco Rubio and Mike Braun states that companies that own or control app stores "shall not carry or support any app in [their] app store(s) within the United States that supports or enables transactions in e-CNY." According to Cotton's office, digital yuan could provide the Chinese government with "real-time visibility into all transactions on the network, posing privacy and security concerns for American persons who join this network."
The Courts

Epic Games Points To Mac's Openness and Security in Its Latest Filing in App Store Antitrust Case (techcrunch.com) 71

In a new court filing, Epic Games challenges Apple's position that third-party app stores would compromise the iPhone's security. And it points to Apple's macOS as an example of how the process of "sideloading" apps -- installing apps outside of Apple's own App Store, that is -- doesn't have to be the threat Apple describes it to be. From a report: Apple's Mac, explains Epic, doesn't have the same constraints as found in the iPhone operating system, iOS, and yet Apple touts the operating system used in Mac computers, macOS, as secure. The Cary, N.C.-based Fortnite maker made these points in its latest brief, among several others, related to its ongoing legal battle with Apple over its control of the App Store. Epic Games wants to earn the right to deliver Fortnite to iPhone users outside the App Store, or at the very least, be able to use its own payment processing system so it can stop paying Apple commissions for the ability to deliver its software to iPhone users.
Hardware

Samsung Allegedly Assembling a 'Dream Team' To Take Down Apple's M1 In 2025 (neowin.net) 47

Samsung is rumored to be assembling a special task force dubbed "Dream Platform One team" tasked with designing a custom in-house Samsung mobile Application Processor (AP) that can take on Apple Silicon. Neowin reports: It's probably fair to say that Samsung hasn't had the best time with its Exynos offerings when compared against rivals like Qualcomm or Apple. To shake its fortunes up, the company also paired up with AMD for its Exynos 2200 GPU, and results were a mixed bag. Both the AMD RDNA 2 Xclipse 920 graphics and the Exynos 2200 CPU were found to be pretty disappointing in terms of power efficiency as they were not much better than the previous Exynos 2100 offering. In a nutshell, the new CPU was around 5% faster while the AMD graphics was around 17% better, both of which were clearly not enough (via TechAltar on Twitter). However, the company is looking to get real serious and down to business come 2025. The new report coincides with a separate report suggesting that Samsung was working on a custom chipset for its Galaxy S series. The downside is that it's not slated for 2025 and will obviously have to compete against whatever Apple offers at that time.
Apple

Apple Shipped Me a 79-Pound iPhone Repair Kit To Fix a 1.1-Ounce Battery (theverge.com) 219

An anonymous reader shares a report: Last month, Apple launched its Self-Service Repair program, letting US customers fix broken screens, batteries, and cameras on the latest iPhones using Apple's own parts and tools for the first time ever. I couldn't wait. I'd never successfully repaired a phone. This time, armed with an official repair manual and genuine parts, I'd make it right. That Apple would even let me buy those parts, much less read its manuals and rent its tools, is a major change of pace for the company. For years, Apple has been lobbying to suppress right-to-repair policies around the country, with the company accused of doing everything it can to keep customers from repairing their own phones. It's easy to see this as a huge moment for DIY advocates. But having tried the repair process, I actually can't recommend it at all -- and I have a sneaking suspicion that Apple likes it that way.

The thing you should understand about Apple's home repair process is that it's a far cry from traditional DIY if you opt for the kit -- which I did, once I saw the repair manual only contains instructions for Apple's own tools. (You can just buy a battery if you want.) I expected Apple would send me a small box of screwdrivers, spudgers, and pliers; I own a mini iPhone, after all. Instead, I found two giant Pelican cases -- 79 pounds of tools -- on my front porch. I couldn't believe just how big and heavy they were considering Apple's paying to ship them both ways. I lugged those cases onto a BART train to San Francisco and dragged them down the streets to our office. Then, I set everything out on a table and got started.

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