Gamasutra has up a rare article with founding Apple visionary Steve Wozniak about his love of games, and his history with the medium. The article discusses Woz's prototype for the title Breakout prior to his involvement with Apple, the gaming habits of Steve Jobs, and the influence that videogames have had on the personal computing industry. " The reason Atari wanted me to design [Breakout] is they were tired of their games taking 150, 200 chips, and they knew I designed things with very few chips, so we had incentives for getting it under 50 or under 40 chips. That was my forte. Now I designed it, but it was... To save parts, I'll make no part go to waste and have tricky little designs that are hard for just a simple engineer to follow. Once you understand it, it's very easy because there's so few parts, it's easier to understand. But they had trouble understanding it."
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