Mac OS X Classic Games Roundup 100
Alcimedes writes "Maybe I'm jaded as to the quality of games coming out these days, but I haven't found that much lately that really catches my eye. So it was with great joy that I returned to the SC2 project page to find out that my favorite game of all time, Star Control 2, has been ported to Mac OS X."
Jay Brewer writes "Small Fry Studios will be releasing a Mac OS X version of our new shareware game, Hillbilly Whack! Save Winnie May! this fall. We've launched a small preview site with teaser trailers and screenshots of the classic-style-on-steroid game."
Ambrosia has ported Escape Velocity and EV:Override (using the EV Nova engine) to Mac OS X, free to existing EV Nova customers.
And Cliff Johnson's amazing The Fool's Errand has a sequel coming on Halloween Day, The Fool and his Money. You can go over now and catch the preview material, and download free copies of The Fool's Errand and 3 in Three (which work mostly fine in Classic mode on Mac OS X).
Nifty... (Score:4, Informative)
Re:Nifty... (Score:5, Informative)
Re:Nifty... (Score:4, Interesting)
Personally I wish the first two Dark Castles were available. Even though they were B&W with primitive graphics, they were great games. For those who never played them they were, for lack of a better description, something like Donkey Kong meets Joust meets a Prince of Persia. Very old school. But I have fond memories of playing it on one of the old all-in-one Mac+ systems with a meg of memory. (Ah that seemed like a lot at the time)
Re:Nifty... (Score:3, Funny)
"Nyah nyah nyah nyah nyah nyah."
"Nyah nyah nyah nyah nyah nyah."
"Nyah nyah nyah nyah nyah nyah."
*whoosh*
*smack*
"Youch!"
Myth baby! (Score:5, Informative)
www.mythdev.org [mythdev.org] is the home of the volunteer project to update all three Myth games. While III was on OS X, Myth TFL was the thing that kept me dual booting for months after switching to OS X. I'm addicted all over again...
The multiplayer works for all three games, but Myth II is by far the most popular of the three. Geez it's good to play TFL again!
speaking of classic... (Score:5, Informative)
Infocom Games! (Score:5, Informative)
If you like Infocom adventures you should Download Frotz! 2.4.1 [macslacker.com]. This interpreter installs into /usr/local/bin and runs in the Terminal. It would be nice to have a Cocoa front-end for this. Perhaps some cool Mac Geek will find the time....
Frotz! 2.4.3 is also available in source code form if you're into building from source. You just have to make sure you have the ncurses library installed (Fink helps). I had to rename the "init_process" function (in src/common/process.c and src/main.c) to "my_init_process" before it would build. Some kind of symbol conflict with libSystem....
You can play Hitchhiker's Guide to the Galaxy on the web [douglasadams.com] but I don't think it allows you to save the game.
Fortunately you can download the HHGG data file [douglasadams.com] (option-click) right off the web and play it in Frotz!
As for other Infocom and Z-engine games, here are some links to resources straight out of the Mac Frotz readme file:
Frotz 2.4.3 link... (Score:2)
Zoom? (Score:3, Informative)
Zoom and MacFrotz... (Score:2)
I've been turning the idea over in my mind to add a flag to dfrotz itself that would output everything tagged (as XML for example). This would make its output suitable for use in any client whatsoever. That's one idea.
On the other hand frotz has a backslash command facility used
Okay, So I Built a Frotz Front-End... (Score:2)
MacFrotz! [kicks-ass.net] (includes the dfrotz binary and source code).
Not sure if this version requires ncurses.
The information fields are parsed out of the raw
a Risk clone (Score:5, Informative)
Yes, it was built by me, but it's still damn cool. So check it out.
Re:a Risk clone (Score:5, Informative)
New World Order (Score:2)
Re:New World Order (Score:2, Interesting)
Klondike for OS X! (Score:5, Interesting)
Version 7.7.1 runs on the 68k MacPlus with System 6 all the way up to the new G5s running Mac OS 10.2.
By my count, that spans 8 generations of processors.
Okay, that might not impress you command line folk, but thats quite a life for a GUI app.
Re:Klondike for OS X! (Score:3, Interesting)
I've been contemplation hooking up my System 7 68k mac recently in order to play some of the earlier Ambrosia games. Hearing that Fool's Errand is freely available, I'm definitely going to do it, because I never got around to finish
Re:Klondike for OS X! (Score:2)
Thanks for any tips...
Oliver.
Re:Klondike for OS X! (Score:1, Informative)
2) 68020
3) 68030
4) 68040
5) 601
5a) 603 (including 603e variants)
6) 604 (including 604e variants, and Mach5 computers)
7) G3
8) G4
9) G5
[603 being different from the 601 line, but existed largely beside the 601 and 604 processors]
Major OS releases:
1) System 6
2) System 7.0.x/7.1.x
3) System 7.5.x
4) MacOS 7.6.x
5) MacOS 8.0/8.1
6) MacOS 8.5/8.6
7) MacOS 9.0/9.1/9.2
8) OS X 10.0
9) OS X 10.1
10) OS X 10.2
Note that I lumped together OS's that were fairly similar (although you could definitely argue me sticking s
Re:Klondike for OS X! (Score:2, Interesting)
Windows 95 could run on 386es. Lemmings christmas is 12 years old, and I just rediscovered the 2 floppy version of Photoshop Mac
What about Bolo? (Score:5, Informative)
http://www.lgm.com/bolo/intro/ [lgm.com]
Re:What about Bolo? (Score:4, Interesting)
...although maybe it would be easier to port the linux clone [winbolo.com] than the original. too bad the linux version is only available as an executable. if only it were open source. it's gameplay is also a litte rough compaired to the original's. you can still open all your old map files though.
i wish stuart cheshire [stuartcheshire.org] had not stopped development on the game. it has always been a blast to play. -megli
XBolo (Score:2)
There IS an OS X bolo port! (Score:2, Informative)
Working download link here: (Score:2, Informative)
Sweet! Fool's Errand kicks butt! (Score:3, Insightful)
BTW, Deja Vu and Leisure Suit Larry I both work under vMac, too!
Pathways into Darkness? (Score:2)
Re:Pathways into Darkness? (Score:3, Informative)
Re:Pathways into Darkness? (Score:3, Informative)
I also seem to recall a project (which may be dormant) to do a PiD TC using Marathon Aleph One which would give a sorta-kinda OS X conversion, even though you wouldn't have fun stuff like random maze generation. Un
Getting warmer... (Score:5, Informative)
After downloading them, i realized that the ported version has a few fatal flaws which detract much from the original:
a) no forklift through conventional cheat -- the forklift was a terriffic weapon, accessed by option clicking the logo on the title screen, witing for a certail line of text to appear, and holding control-option-command-shift. This doesnt work under the nova engine.
b) no EV-Edit/.rsrc types for the Nova pilots! After playing the game a few times, it became repetitive; I got most of my play time out of the game by modifying it... making my own ships, planets, weapons, and outfits. the customizability of EV was endless and made the game fun for a long time... The ported versions save Nova-type pilot files which have to editing tools yet.
Although I'm enthused about the new releases, there's still a large part of the original EVs missing for me
Re:Getting warmer... (Score:2)
Are you complaining about lack of editting tools for the data files, or for the pilots? Nova is just as customisable as EV Classic
battle-girl (Score:1)
Re:battle-girl (Score:2, Interesting)
I'm skeptical about the chances of a port tho
"hey!" "cool!" "watch it!"
virtual valerie (Score:4, Funny)
Puzzles and Smut (Score:5, Interesting)
I'm reminded about how Tetris was invented by a Russian programmer, who was strictly limited by the capabilities of his substandard hardware. Despite that it's arguably the best computer game of all time. I guess simplicity is out of style, and dirty thoughts (or at least acting on them in anything more serious than Maxim magazine) is out of favor.
Re:virtual valerie (Score:2)
I still have fond memories of watching the midget with the eight-ball for a head dive in and hump the poorly animated, black and white vixen, while listening to her moan pathetically:
"Ooh. Ahh. Ohh. Oh yes!"
Now that was smut. No wonder my eyesight went bad so early.
Re:virtual valerie (Score:2)
I can't believe what used to pass for tittilating.
Apeiron baby! (Score:2, Interesting)
Barrack?! (Score:2)
ScummVM, Sarien, FreeSCI (Score:4, Informative)
Sarien [sourceforge.net] plays some Sierra oldies.
And perhaps FreeSCI [linuxgames.com] (other Sierra oldies) might work some day on OS X too (native or via X11).
Re:ScummVM, Sarien, FreeSCI (Score:3, Informative)
Mac Foxes (Score:3, Funny)
Use the Jack Daniels bottle!
Re:Mac Foxes (Score:1)
Re:Mac Foxes (Score:2)
Re:Mac Foxes (Score:2)
Someone ought to be able to do an OS X equivalent rather easily... the animation was ridiculously primative but very entertaining.
So, does anyone know where I can score the original version???
All I have are about eight sounds that I extracted from it years and years ago ("All this cheering is making me hot!")
--Richard
Re:Mac Foxes (Score:2)
"Whip me now". Heh heh...
What? No Castle Wolfenstein? (Score:1)
Re:What? No Castle Wolfenstein? (Score:2)
Re:What? No Castle Wolfenstein? (Score:1, Informative)
You guys are missing the best game of all... (Score:3, Funny)
Mission Thunderbolt/Firestorm (Score:1)
I was really hoping C&G (or MegaCorp?) would freely release the game since they called it quits (kind of like how Glider was freely released). I'm particularly interested in getting my hands on the rare sequel, Mission Firestorm. I've never seen a copy of it ev
The Fool's Errand (Score:1)
Re:The Fool's Errand (Score:1)
Don't forget to "dance a jig".
-Rusty
Another classic (Score:2)
turtle? (Score:1)
Ever notice.... (Score:2)
Proud Mac User! (Score:1)
Spaceward Ho! (Score:2, Informative)
So has their long running MMORPG, Clanlord [deltatao.com].
Power Pete (Score:1)
Re:Power Pete (Score:3, Informative)
[wait a few minutes to simulate the time it took me to do some Googling]
Ah, here you go. [pangeasoft.net] It has been renamed "Mighty Mike," and is now $15 shareware.
~Philly
Re:Power Pete (Score:1)
Mighty Mike [pangeasoft.net]
Is that Jay Leno?
Two of my favorite games (Score:1)
Spin Doctor, Spectre, Bolo, and Minotaur... (Score:2)
Between Spectre and Bolo, the true multiplayer games for Mac rocked. I played Spectre back in high school on a Mac Classic that I borrowed from my high school. Even the single player mode was incred
Two words: Crystal Quest (Score:2, Interesting)
Re:Two words: Crystal Quest (Score:2, Informative)
http://mac.the-underdogs.org/index.php?show=alp
ScummVM! (Score:3, Insightful)
Strip Mac? (Score:2)
[sigh] college was awesome.
Robosport (Score:2)
Re:Robosport (Score:1)
Icom games rocked! (Score:3, Interesting)
Re: (Score:2)
Firefall Arcade (Score:1)
Anyway - does anybody know if there is any plans to port the graphically fantastic Firefall Arcade, which I believe was published by Pangea. They updated it and released it in 2000, but it wasn't for OS X.
Re: (Score:2)
My Kingdom fo Ful Throttle... (Score:1)
Those golden Ambrosia Classics (Score:3, Insightful)
That was certainly the case as far as my very good newly departed friend [slashdot.org] and I were concerned. After slaving away at Microwarehouse Tech [microwarehousesucks.com] all day, we'd race home to our beach apartments and battle it out via our little LAN. After playing Avara over 14.4 dial-up you reeeeaaaalllly appreaciated the convenience of having ethernet dangling out your window to your neighbor's apartment! (not long before., we were using phone-net!)
My upstairs neighbor (at that same beach apartment) created a pretty brilliant plug-in for Escape Velocity, [ambrosiasw.com] turning all of the ships into Star Wars ships [tripod.com](painstakingly rendered in Infini-D!!!). EV was a great game too, I've personally killed many hours (and brain cells!!!) playing my friend Mark's SW plug-in!
Re: (Score:2)
Nethack has been ported to MacOS X. (Score:3, Informative)
EA? (Score:1)
And for a more /. oriented suggestion, how about Netrek? Has anyone made an OS X port of that game yet?
Thanks for the info on the Zork engine, BTW, I think I'm going to go back and re-live my mis-spent adolescence this weekend!
Re: (Score:2)
Captain Magneto (Score:1)
Barrack (Score:1)
Anyone remember Shadow Wraith? (Score:1)
ShadowWraith [ebay.com] was a pretty fun Mac game. We played it on the Quadra in science class.
What about SNES games? (Score:2)
SNES9x [macosxapps.com] works fine under OS X.
I could play Commander Keen on OS X no work would be done around here....