Diablo II Patch for Mac OS X Released 33
soquelraj writes "Blizzard has released the long awaited patch they promised three months ago at MacWorld SF 2002 to allow Diablo II and Diablo II LoD to run native on Mac OS X. This was the last reason I was booting into Mac OS 9 for any reason (I could never stand not having direct access to my video hardware running the game via Classic). The performance (at least on the first quick spin I took tonight after downloading) under OpenGL looks to be much smoother than anything previous -- but regardless, this makes my Mac OS X experience complete."
Re:In my defense (Score:1)
That said, I suppose I could write more than one template for the case where we get two MacOS (or whatever) stories back to back like this. So any story about MacOS is unoriginal? Or is it any story about computers? Any story about news for nerds, maybe? ;)
Re:In my defense (Score:1)
Nice commitment from Blizzard (Score:4, Interesting)
Then again, I'd also wager that Diablo II (and LOD) has sold enough copies to recoup Blizzard's investment at this point - and the goodwill they're generating amongst the OSX-using community will just translate into additional sales for WarCraft III when it hits the bricks. Not much, granted (I'm realistic about MacOS market share), but every bit helps, neh?
Starcraft is even older (Score:1)
Re:Starcraft is even older (Score:1)
Diablo II and LOD, on the other hand, was being actively patched and updated until December of last year.
And Unreal Tournament... well, the OSX port is entirely unsupported - it's a "in my spare time" project from the president of Westlake Interactive, and still hasn't progressed past "Preview Release 2".
Timing. (Score:4, Funny)
--saint
Re:Timing. (Score:2)
Having Blizzard suport is helpful. (Score:2)
so when will they (Score:1)
Diablo for Mac is SLOW (Score:2, Informative)
at least with a geforce 2mx graphics card....
I think it has something to do with Nvidia horrible macos drivers..
but a underpowered (even a celeron 300) PC can play diablo2 much better then my 733 G4 can...
quake3, on the other hand, runs like a charm... so its not a matter of hardware...
please NVIDIA. fix MacOS drivers (both X an 9)
please BLIZZZZZARD. make Nvidia fix those drivers!
Re:Diablo for Mac is SLOW (Score:1)
Re:Diablo for Mac is SLOW (Score:1)
i tested diablo 2 both in my 733 quicksiver, and my athlon XP 1600+.... 25fps, and 25 skip.. average numbers...
what about this numbers on a PC or Mac with a Voodoo 3
Re:Diablo for Mac is SLOW (Score:2, Informative)
Complete? (Score:2)
Maybe its just me, but my Mac OSX experience won't be complete until I have two things 1) OSX Native Matlab and 2) Counter-Strike. Purely my opinion..
A Welcome Update (Score:2)
Other companies, from Freeverse and Ambrosia (hail Andrew Welch, god of Code), to Aspyr Media (bless them for Tomb Raider, Sims, and Deus Ex ports, et al.) all show that the good games do come to the Macintosh, and the future for games look good.
However, Apple needs to work on a better HID software solution. We went from InputSprockets (a nice and highly flexible solution) to nothing in OS X. If complex games such as Descent are to be ported, joysticks and other devices must be fully supported.
I'll repeat what others have noted about the update: OS X has good OpenGL, but those with nVidia video may suffer performance problems or even (gasp!) kernel panics. Software rendering works great, and is actually faster than OpenGL with less overhead.
Like other OS before it, try to avoid running a gazzillon apps while D2 is running. It still needs a respectable RAM amount, even though the OS allocates it now. And, keep Classic off--its a resource hog.
Oh great (Score:1)
If I keep this up I'll go blind.
Re:diablo2... *shudder* (Score:1)