Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror
×
Businesses Iphone Apple

iPad Sales Help 'Bail Out' Apple Amid a Continued iPhone Slide (techcrunch.com) 44

Apple reported a new June quarter revenue record of $85.8 billion, up 5 percent from a year ago, fueled largely by new iPad sales. iPad "saw the biggest category increase for the quarter, up from $5.8 billion to $7.2 billion year-over-year," reports TechCrunch. It helped counter slowed iPhone revenue, "which dropped from $39.7 billion to $39.3 billion year-on-year." From the report: In spite of a drop for the quarter, iPhone remained Apple's most important category by a wide margin, followed by service, which includes software offerings like iCloud, Apple TV+ and Apple Music. That category continued to grow, up to $24.2 billion from $21.2 billion over the same three-month period last year. Much of the iPhone slowdown can be attributed to the greater China region. Overall, the region dropped from $15.8 billion to $14.7 billion for the quarter. Canalys figures from last week show a marked decline in iPhone sales, down 6.7% from 10.4 million to 9.7 million for the quarter, Reuters reported.

The drop in Apple's third-largest region (behind the Americas and Europe) had a clear impact on the company's bottom line. The company aggressively discounted iPhone prices in China starting in May, as competition intensified from domestic rivals. The strategy resulted in strong iPhone sales that month, up close to 40% from a year prior. [...] Q3 marked the second consecutive quarter decline for global iPhone sales. The news puts additional pressure on the generative AI strategy that the company laid out at WWDC in June.

This discussion has been archived. No new comments can be posted.

iPad Sales Help 'Bail Out' Apple Amid a Continued iPhone Slide

Comments Filter:
  • by darkain ( 749283 ) on Friday August 02, 2024 @10:54PM (#64676990) Homepage

    For phone and tablets, there is essentially no innovation left. The formula has been essentially perfected. In terms of performance, other than higher poly count 3D games, they're also more than fast enough and have been more than fast enough for several generations for 99.9%+ of users.

    And thus why companies are trying to shove AI down our throats. They're trying to FORCE "innovation" on us, to force a reason to continue "infinite growth" - this is the same shit TV companies tried with 3D TVs. But its just cheap gimmicks. True innovation in these markets are dead.

    • "The formula has been essentially perfected"

      Then why do all the phones suck?

      • by darkain ( 749283 )

        software, not hardware. companies want to sell all your data for profit.

      • by narcc ( 412956 )

        It's not about what's good for the user, it's about what's good for the company. They're goal isn't to make your phone better, it's to make you spend more money. Blackberry made the foolish mistake of putting users first with unrivaled usability and productivity in addition to best-in-class security and build quality. Apple users didn't even get copy and paste until iOS 3 / iPhone 3GS. Android is ... well, let's just say that I understand why people want to upgrade frequently.

        Did you ever wonder why ba

        • I have a Samsung and my wife an iPhone. Both of them read QR codes with the default camera app just fine.

        • For some reason I always feel like I have to be the subversive sneaking around in the night, because everything available pretty much sucks by default. Everything these days is aimed for the (absolutely fucking moronic- honestly tried not to say that but there) masses, people who believe crap such as "It's better in the app", or "upgrade for the best experience" yada yada. If they believe that, then they might as well believe "Your call is very important to us" and "I won't cum in your mouth, I promise". An
      • It's not the the hardware, it's mostly it's the terrible 2020s UI designs. The UI is supposed to be intuitive, easy to use, easy to see, obvious object differentiation, clean, not complex. Today's UIs are unintuitive, every icon is the same color, font control is abhorrent, there is more whitespace than text on the screen, icon images are abstract and don't represent their function.

        Windows 3.11 from the 1990s was more intuitive than today's UIs.

        I have a iPhone 3g that I charge up every now and then and po

      • Because nobody needs to upgrade to a new phone if their current phone is "perfect". Thus, enshittification took over and now iPhones are worse. This isn't just my opinion. For years, if you asked people what was the best iPhone, the answer was almost always "the current iPhone" or "the upcoming iPhone". If you ask that question now, you'll likely get a wide variety of answers, some of which go back quite a number of years. For most companies, that would be a reason for serious concern, but Apple can ju
    • by AmiMoJo ( 196126 )

      There is still room to improve the cameras. Sony's new sensor used in the Pixel 8 is incredible, especially in low light situations. I can take videos that only a full size sensor would have been capable of a year or two ago.

      • And if all else fails you can always make the sensor bigger and I for one would lap it right up. Compact camera market segment is entirely dead so there's nothing else to buy than phones for that use case. Camera humps aren't even close to being big enough to bother me yet.
    • What you say is kinda true and kinda not. Itâ(TM)s just that next wave innovations are kinda sci-fi. I want my phone to be the size of a quarter and interface directly, wirelessly, with my brain.

      Stepping back from that, a smaller, lighter phone with a floating display would be awesome.

      Stepping back from that, lighter and smaller batteries would be awesome, also more durability.

    • by mjwx ( 966435 )

      For phone and tablets, there is essentially no innovation left. The formula has been essentially perfected. In terms of performance, other than higher poly count 3D games, they're also more than fast enough and have been more than fast enough for several generations for 99.9%+ of users.

      And thus why companies are trying to shove AI down our throats. They're trying to FORCE "innovation" on us, to force a reason to continue "infinite growth" - this is the same shit TV companies tried with 3D TVs. But its just cheap gimmicks. True innovation in these markets are dead.

      Apple were never that innovative to begin with, if you wanted to know what Apple would be releasing in 2 years you looked at what Android was doing now and forgot half of it.

      Android has long since passed from fast moving innovation to slow evolution. There aren't many new features and most of the improvements are just refining what we already have, it's been that way since Android 5 (I think we're on 14 now, that that there's much difference. The last huge noticeable to the end user difference was the in

"I just want to be a good engineer." -- Steve Wozniak, co-founder of Apple Computer, concluding his keynote speech at the 1988 AppleFest

Working...