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Apple Games

'I Was an App Store Games Editor - That's How I Know Apple Doesn't Care About Games' (theguardian.com) 63

Apple has taken billions from game developers but failed to reinvest it, leaving the App Store a confusing mess for mobile gamers, writes Neil Long, former App Store editor. The Guardian: Late last year, the developer of indie hit Vampire Survivors said it had to rush-release a mobile edition to stem the flow of App Store clones and copycats. Recently a fake ChatGPT app made it through app review and quickly climbed the charts before someone noticed and pulled it from sale. It's not good enough. Apple could have reinvested a greater fraction of the billions it has earned from mobile games to make the App Store a good place to find fun, interesting games to fit your tastes. But it hasn't, and today the App Store is a confusing mess, recently made even worse with the addition of ad slots in search, on the front page and even on the product pages themselves.

Search is still terrible, too. Game developers search in vain for their own games on launch day, eventually finding them -- having searched for the exact title -- under a slew of other guff. Mobile games get a bumpy ride from some folks -- this esteemed publication included -- for lots of reasons. [...] However, finding the good stuff is hard. Apple -- and indeed Google's Play store -- opened the floodgates to developers without really making sure that what's out there is up to standard. It's a wild west. Happily things may be about to change -- including that 30% commission on all in-app purchases. After a bruising US court battle between Apple and Epic Games over alleged monopolistic practices, government bodies in the UK, EU, US, Japan and elsewhere are examining Apple and Google's "effective duopoly" over what we see, do and play on our phones.

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'I Was an App Store Games Editor - That's How I Know Apple Doesn't Care About Games'

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  • by Retired Chemist ( 5039029 ) on Monday February 27, 2023 @01:44PM (#63327556)
    So, all Apple cares about is making money. This is news?
    • Re: (Score:2, Insightful)

      by drinkypoo ( 153816 )

      What's news to a lot of people is that they are incompetent at it. They'd make more money if they'd just fix their search algorithms. People don't understand that Apple doesn't have to be competent to shear sheep.

      • Perhaps they could make more with more effort, but why bother? They would rather milk the cow and invest nothing. It is MBA think all the way.
        • What the hell does "MacBook Air think" even mean?

        • Perhaps they could make more with more effort, but why bother? They would rather milk the cow and invest nothing. It is MBA think all the way.

          If that's how MBAs think, remind me to petition my local state hunting regulators again. Rather obvious that herd of dumbfucks needs to be culled.

      • Re: (Score:3, Interesting)

        by Anonymous Coward

        im failing to understand how the biggest richest most successful company in history is incompetent?

        oh right, this is slashdot. ill let all the neckbeards tell me how it should be done. proceed.

        • They can be incompetent and still be one of the biggest companies on the planet. Just look at Microsoft, Facebook, etc.

          What people are pissed off about is the fact that Apple chould (should) be (a lot) better in some areas. They're just being lazy because they're still successful anyway. As others have said, why waste time and money when you're still at the top?

          • As others have said, why waste time and money when you're still at the top?

            Those at the top know how hard they had to work to get there. Only idiots fail to recognize how many are working just as hard if not harder to take them down, and assume they can basically stop trying.

            And today, the winds of consumer change happen with but a single viral message. Just ask Kanye West.

        • im failing to understand how the biggest richest most successful company in history is incompetent?

          What is it, your reading comprehension that's lacking? Here, let me help from TFS you didn't even bother to skim over:

          Search is still terrible, too. Game developers search in vain for their own games on launch day, eventually finding them -- having searched for the exact title.

          Let me know how competent Google would look if it suddenly started performing that badly. I'd sure as hell call it a sign of incompetence. 20+ years after internet search came online, the biggest richest and most successful company in history still can't manage to even get that shit right?

          And to clarify Apples success, they are not a technology company. They are a fashion accessory compa

        • by NFN_NLN ( 633283 )

          And yet if I said this...

          > im failing to understand how the richest and most powerful country in history is incompetent?

          [Breaks woke fingers jumping to the keyboard to complain about the US]

    • So, all Apple cares about is making money. This is news?

      Uh..

      "Search is still terrible, too. Game developers search in vain for their own games on launch day, eventually finding them -- having searched for the exact title..."

      I'll bet Google likes to make money too. How much you want to bet THEY recognize the value of a working search engine.

      Hard to believe Apple likes to "make money" when they literally make it next to impossible to make money via app sales. If you know it should be there and you're searching with exact precision, you'd be frustrated as hell and give up rather quickly, creating zero revenue.

      • Play store isn't much better. What they like more than a working, good search engine is higher monetization on slightly worse search engine that forces companies to bid on top results.
        • Play store isn't much better. What they like more than a working, good search engine is higher monetization on slightly worse search engine that forces companies to bid on top results.

          Given the ultimate responsibility of THE app stores being the gateway to virus fantasyland, I'd think it's rather critical to run a proper search engine. Proper as in regulated.

          When game designers are searching using exact strings and still can't find their unique game title, you're not running a search engine. You're a pimp advertising your top 20 paying attention whores. How long before searching on "Rust movie shooting" results in zero hits for Alec Baldwin? When the world educates themselves online

      • If you buy the wrong game on a store WITHOUT REFUNDS as a policy, it seems to me that intentionally making things obtuse is a good thing.
    • i was unsure how much of it is apple and how much is publishers. specifically the apple arcade side of it, is where good games go to die. they release, then never get updates after that initial burst. there is one game i really like in there that has a steam version. the ios version is 4 versions behind, and the devs responded to me blaming the publisher not doing any work.
  • Most mobile games a glorified slot machine garbage, that don't pay out.

    • It didn't used to be. Mobile games where once a fantastic space where it was possible to be that lone wolf coder who puts out games and makes a fortune like the C64 days. Complete with wild creativity and a focus on short fun gameplay loops.

      Then the marketing and gambling people turned up and brought all the shady tactics of those industries and mobile gaming is an absolute wasteland of exploitation , deceptive marketing , microtransactions and lootboxes.

      And I think thats a tragedy.

  • Jail (Score:4, Funny)

    by phantomfive ( 622387 ) on Monday February 27, 2023 @01:56PM (#63327612) Journal

    today the App Store is a confusing mess, recently made even worse with the addition of ad slots in search,

    Good thing they have a walled garden so you don't get ads.

    • by znrt ( 2424692 )

      hey, it's not just "ads". it's "a curated selection of ads delivered at a premium".

  • No Steve (Score:2, Insightful)

    by DMJC ( 682799 )
    No Steve Jobs... Is anyone really surprised that Apple is turning and will ram itself into the ground? I look at the ecosystem every now and then and I'm always glad I moved on to a HP ZBook Firefly G9 running Linux for my current laptop. This isn't the Apple of 2009.
    • Most people aren’t buying Apple hardware to run linux.

      • Most people arenâ(TM)t buying Apple hardware to run linux.

        Most people are dumb enough to get stuck in the Apple ecosystem.

        • And most of the rest of people are dumb enough to get stuck in the Microsoft ecosystem.

          • At least they don't have to buy their PC from Microsoft. And their phone doesn't even run Microsoft software and isn't made by Microsoft.

            Only Apple users are so deeply locked in.

        • Give me a better alternative so I can actually do things. I don't care so much about the "ecosystem" as I do about just getting on with my work with minimal hassles. Linux isn't there, yet, still, and Windows seems like it takes two steps backwards every time I use it. Win 98 SE was probably the last version I actually cared for.

          So, point me to a system that'll do what I want while staying out of my way, and I'll consider it.
          • by bn-7bc ( 909819 )
            You are right linux on the desktop is a bit hit and miss, esp with drivers for the latest GPUs. We ofc have dedicated system builders ( System76 and the like ) how apparently has grat linuxs laptops/desktops, so ir can be done but might not be mass market yet due to the lack of a few apos most oeople want, or the kack of hassle free gaming .
        • by bn-7bc ( 909819 )
          Or mabe, just maybe, they are in the apple eco system because that eco system suits their needs. Personally I have one foot in each camp, I haveve an iphone and an ipad, byt I allso have gaming laptop ( running windows) and a re purposed old mid tower pc runnig linux as a web server and pinhole ad filter. This mix works great for me. If it wasn't for my gaming ( and the arational dabbling in visual studio ( the mac version is not that great) I might have been running an m1 mackbook, but as we all know gami
    • by AmiMoJo ( 196126 )

      A lot of this is down to Jobs. The walled garden was his idea. Turning computers and everything else into disposable appliances, with non replaceable batteries and only able to run software signed off by Apple.

    • by Zobeid ( 314469 )

      I don't think you can blame the lack of Steve Jobs for Apple messing up their gaming platform. For as long as I can remember (and I go back A Ways), Apple have either been apathetic toward gaming or, a few times, completely inept when they did try to get into it. This seems to be deeply embedded in Apple's culture, and I can only assume it must have come down from Steve Jobs.

    • Huh? They haven't changed one bit since 2008. They've had failures under job's guidance. This app store thing isn't a recent development. No major policies have changed over the past decade
  • If you can afford a mac, you can afford a gaming PC to run your games on. Leave the mac to content creators and iOS developers.

  • Which is it? (Score:4, Insightful)

    by hdyoung ( 5182939 ) on Monday February 27, 2023 @02:55PM (#63327900)
    Some people complain that Apple is too relaxed about letting in any old app, including fakes and scams.

    Other people complain that Apple is too locked down, effectively forming a monopoly.

    These two things are simply not possible at the same time. Which is it? Oh, and if you say "both" you instantly lose 15 points of credibility.

    This is a rhetorical question. I know the answer already. When a business catches a bunch of hate no matter which way they turn, they stop paying attention to the chatter. Apple reached that point about 10 years ago, as well as pretty much every internet company. They can't make ANYONE happy, so they just plow ahead with their business.
    • by znrt ( 2424692 )

      before we analyze your pretty silly theory made on false assumptions, let's clear this out:

      1. apple failing to flag scam apps is news because one of apple's walled garden selling fads, sorry, points, is that it doesn't allow scams through.

      2. apple failing to flag a troll game by chatgpt is news because one of apple's walled garden selling fads, sorry, points, is that it is a curated selection of quality software, which this insider just proved to be false on principle, at the process level.

      see? the basic ne

      • Next you’re going to tell me the Play Store never lets any scam through, right? There’s always a battle between scammers and the people trying to prevent scams.

        • by znrt ( 2424692 )

          of course. and when it happens we like to make fun of it too! :)

          then again google doesn't use content policing as an excuse to completely lock down the device and charge a hefty premium for ... wait for it: nothing.

          but yes, scammers are going to scam, and it is just natural that apple's marketplace becomes a prime target for it likely having the highest concentration of dupes with money to shake off them in the whole scene.

      • by bn-7bc ( 909819 )
        Ok I'm not trying to ecscus apple by pointing at Android, but I'm curious whar eco system has most scam and/or troll apps. For some strange reason I expect it might be Android. Is Apple doing enugh to prevent svams/trolls from getting into the app store possibly not, but where is a coustu er picking an app ar random more lightly to end up with a scam/troll? (No that was nit a rethorical question)
    • They have a system to detect fake and scam apps. To detects most of them, but there are some false positives and some false negatives. Nothing unusual about that.

    • These two things are simply not possible at the same time.

      Logic fail.

    • Ten years? Those people have been reflexively hating on any and every thing related to Apple for at least forty years.

      "Only an idiot talks to a computer with a mouse instead of the keyboard."
      "I'm going to take it over, shut it down, liquidate, and refund the money to the shareholders."
      "No wireless. Less space than a Nomad. Lame."

      Do any of those look familiar?

    • These two things exist at the same time very easily. You're comparing two different problems and assuming they must be somehow combined.

      The Apple Store has a walled garden making it impossible to get in unless you are allowed in through the one and only gate. But it's not that hard to get through the gate if you have the money. Inside the garden is all manner of weeds, stumps, dead trees, and worthless shrubbery along with a few pretty flowers and wonderful plants. But they can all exist in "harmony" becaus

    • People on the outside see all the crap choking the app store and think it's because it's "easy" to get in. But the people complaining about how hard it is are the ones with actual insider knowledge who have fallen foul of Apple's content policing where you're just not allowed to do certain things and <<list_of_apps_that_already_do_it>> is somehow not evidence to their content police of why YOU should be allowed to do what someone else already does.

      This is what the starry eyed developer doesn't u

  • Once upon a time when phones ran BREW or J2ME (or Symbian), there were two views by carriers on how to manage what apps were available on their networks. In the West, carriers went for a walled-garden approach where you had to beg to get your apps on their decks. The upside is if you got on and especially if you got premium placement you'd sell a lot of apps. But there was not a lot of choice and the carriers were the gatekeepers. In Asia, however, they eschewed both walled-gardens and also any notion of pr

  • 99 percent of devs and publishers do not give 2 whole adopted children about the product they make. They care about the money they are making from it.
  • Apple and Google game store with their apparent lack of concern for the instant game clone industry remind me of ancient Ultima Online, where causal players were offered up as sacrificial lambs for pk player killers by the game itself. Yet it was not portrayed as such. It was an adventure out in the world game, not run from dragon class bad guys roaming the noob countryside.

  • I just started my "3 months of free Apple Arcade" this past weekend. It seems obvious that they could make something useful with a very small team. By useful I mean decent search, recommendation, browsing interface, user ratings, ratings matches with others, etc. All the stuff Steam has been doing for decades.

    I guess that Apple isn't really interested in helping you find games you will like. They just want it to be easy to buy a bunch of games - that's where they make money, after all. And if most folk

    • by dfm3 ( 830843 )
      I'm sure there's some quality stuff in Apple Arcade, but yes, their categories really suck. Currently they are featuring "Famous Heroes" and "Sprint and Soar (runners, platformers and more)" as their front page, but who actually picks a game that way? Even their more traditional categories are a mess and it's hard to know what type of game you get until you download and play. It's in the adventure category? It could very well be a jumping platform game. "Action"? Could be a combat simulator or a temple run,
  • by Petersko ( 564140 ) on Monday February 27, 2023 @04:28PM (#63328207)

    Game developers search in vain for their own games on launch day, eventually finding them -- having searched for the exact title -- under a slew of other guff.

    Of course, they're assuming their guff is superior guff. But if you release your game into a bunch of undifferentiated crap the problem might be you chose a saturated market - so much so that you can't search for your product in a meaningfully differentiated way.

    • It's reasonable to assume if you search for an app by name, you will see that app first in the search results.
  • ... that tells people what they are supposed to buy: The games that pay for user acquisition through advertising. It's near perfect for Apple. It just isn't designed for the benefit of gamers, and why would it be?
  • It's a wild west. Happily things may be about to change -- including that 30% commission on all in-app purchases. After a bruising US court battle between Apple and Epic Games over alleged monopolistic practices, government bodies in the UK, EU, US, Japan and elsewhere are examining Apple and Google's "effective duopoly" over what we see, do and play on our phones.

    Right. There won't be rampant piracy, knockoff stores with knock off or out right ripoff games, more subscription vs buy and own to try to combat piracy...

    Sarcasm aside, I suspect only the big game companies will be able to move off the App Store and host their own, and I doubt they'll be nay more benevolent with developers than Apple is currently. I suspect Apple will end it's "free apps only pay developer fees" to make up for any lost IAP revenue; and do so that the big companies feel the hit.Simply charging d/l fees and hosting for apps d/l over a certain threshold would be a start.

  • The only feature that matters insofar as games and app stores are concerned would be the ability to suppress the visibility of games that have any form of in-app purchases at all. I won't hold my breath, but unless and until that happens, phone games are mostly dead.

    If they did this, two things would happen to the benefit of game developers:
    1) There'd be almost nothing left in the search result, so your game will show up!
    2) There might be a renewed amount of interest in both generating app-store revenue and

  • We have to force competition for app stores. On the same device options.

    And when someone fails...punish them. If it's the author? Charge them. If it's the store, pay out a fee to ALL other apps. Increase the fee over time or for each occurrence.

"If value corrupts then absolute value corrupts absolutely."

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