Apple Rumored To Be Testing macOS For M2 iPad Pro (appleinsider.com) 35
A leaker has claimed that Apple is working on a version of macOS exclusive for the M2 iPad Pro, with it expected at some point in 2023. Apple Insider reports: Leaker Majin Bu's sources have shared that Apple is working on a "smaller" version of macOS exclusively for the M2 iPad Pro. It is said to be codenamed Mendocino and will be released as macOS 14 in 2023. Testing is being done with a 25% larger macOS UI so it is suitable for touch. However, apps run on the product would still be iPad-optimized versions, not macOS ones.
It isn't clear why Apple would move the iPad to a macOS interface in a half-step like this. Those clamoring for macOS on iPad do so for the software more than the interface. [...] The other possible explanation is this wasn't macOS at all. Apple could be working to bring iPadOS even closer to macOS by adding a Menu Bar and other Mac-like interactions. It already introduced a Mac windowing feature in iPadOS 16 called Stage Manager, this could be the next iteration. Majin Bu also suggests that the exclusivity to M2 iPad Pro could be a marketing push. If the feature is only available on that iPad, more people would buy it.
It isn't clear why Apple would move the iPad to a macOS interface in a half-step like this. Those clamoring for macOS on iPad do so for the software more than the interface. [...] The other possible explanation is this wasn't macOS at all. Apple could be working to bring iPadOS even closer to macOS by adding a Menu Bar and other Mac-like interactions. It already introduced a Mac windowing feature in iPadOS 16 called Stage Manager, this could be the next iteration. Majin Bu also suggests that the exclusivity to M2 iPad Pro could be a marketing push. If the feature is only available on that iPad, more people would buy it.
Slashdot are liars! (Score:2)
https://twitter.com/leagris/st... [twitter.com]
This continue to spam with adds
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the ads disabled checkbox hasn't done anything for years, and it isn't persistent either. it unchecks itself periodically.
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the ads disabled checkbox hasn't done anything for years
It does for me, somewhat. Without it there are also ads before the story. That's the only difference I can see.
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The ads are showing even with an ad blocker running. The latest ads are injected by some Javascript after the page loads. It's all part of the arms race. Fortunately this one is easy to block.
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For me telling uBlock origin to block the domain partner-api.jobbio.com solves the latest javascript-injected ads problem.
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Thank you, it worked.
Now if only /. could be as helpful as your straightforward workaround; and stop this misleading "disable adds" that does nothing... At least SlashDot, stop pretending I am rewarded with something because of my positive contribution.
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Glad to help. Of course when they put ads from another company in rotation we'll have to block that manually too. I used the web developer tools and network monitor to look for traffic loading javascript from other domains.
Wish I could do something about the "sponsored story" ads that show up on the main page. There's nothing in the CSS that can easily distinguish them from regular stories. The title is brown, but that's about it.
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*snort* A $1200 tablet to watch movies on? I don't think so. What you need to watch movies on is a decent android tablet. I watch movies on my Lenovo, $150, all the time. Actually, I watch more baseball than movies on it. It only has a 10.3" screen but that works for me. It also does everything a ipad can do.
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not really news (Score:2)
iOS is a dealbreaker (Score:3)
Re:iOS is a dealbreaker (Score:4, Insightful)
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In particular, especially now since the iPads and MacBooks both use the exact same internals, and since macOS can already run iOS and iPadOS apps, there is literally no technical reason why macOS can't run on an iPad.
Apple most likely has calculated that allowing macOS to run on an iPad will cannibalise MacBook sales, so until their projections show that they'll be able to make the same or better turnover from iPads running macOS, they won't do it.
Personally I would love to be able to dock my iPad to a keyb
I switched to Surface (Score:1)
Would I buy it? (Score:3)
In my family we have found three uses for the iPad (Pro): (1) as digital paper, especially to (hand) annotate documents, general note taking (for the ability to sketch and do true free format notes), and as a reference library interface (not only Wikipedia). (2) as a digital art pad for creating art. (3) Clunky emergency backup if no computer is at hand.
The combination iPad+laptop is great for College/University students.
Other than that we found no convincing use – but those three make it more than worth the money, even the iPad Pro (screen size really matters here). iOS? Bleah!
I also actually use an iPad mini – it's my "portable enough but bigger than a phone as to be actually useful" device that I often take with me because I hate staring at the small phone screen enough that I'd rather carry this brick around –running the internet through the phone. So" occasional email, reading stuff. Very rarely do I use the pencil. We have no use for iPhones, btw, because iOS is: bleah!
I "changed" to Macs when OS X came out –functionally, this was Unix with a neat interface on top and some programs I needed/wanted (like video editing) that were also easy to run with external hardware I had. And I could continue working in the UNix world as if nothing had happened, What's not to like other than the price?
I might add I only ever use Apple laptops - the eventually full-Alumin(i)um cases proved very hardy in heavy travel use than those plastic PCs. Fanboy? Nah, I never stopped using Linux/Unix, and I remain careful to be able to switch back any day. My Macs are still Unix boxes with a shiny outer skin, so to speak. Almost nothing I do uses Mac-specific softeare, and if it does, I watch for "can export eveything to Unix" capabilities.
If MacOS were available o the iPad Pro, it would finally become a fully useful device for me (with keyboard, of course), but I use keyboard shortcuts left and right, and I hate smudges on my computer screen - so it would be a nice to have, and it would (finally) make the device intuitive to use for me. But in the end it won't matter.
So, sign me up, but it won't really change anything.
MacOS on the iPhone? I just may consider one then, though they are (intentionally) overpriced. They ask what they think the market will pay. Fair, I don't need them. But I love the long-term support for their phones, that is the one area where I do respect what they do.
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Personally my first gen 11" iPadPro is my primary machine. I have a Nuc with Ubuntu in my home office that I use for GNUCash and a few other things, and I have an old MacbookAir that I use for an old version of free, locally installed SketchUp, but 98% of my work is done on the iPad.
The only problem is that about 0.5% cannot be done easily. If the iPad could run a terminal with local file access, and if Apple stopped obsoleting old abandoned niche programs I would be fine.
Interested (Score:1)
This is why MS Surface Pro exists (Score:2, Informative)
I cannot stand any comparison between an iPad and the Surface Pro, this article explains why they are not comparable...
I'll Slashvertise for a moment, I love my Surface Pro 8.
The Surface Pro 8 is a Windows 11 computer in a tablet form. I'm a consulting architect/developer, it meets all of my daily needs (I BYOD, it's my personal primary system because of portability).
Heavy workloads (large video, time lapse photo, 3G/VR development) are done on a more powerful computer.
Overall it's a great mid-level laptop
It‘s eventually going to happen one day, (Score:2)
Issues (Score:2)
What's been kind of amusing to watch is Apple providing iOS functionality in OSX (yeah, MacOS, marketing, whatever) but steadfastly refusing to support touchscreen functionality under OSX at all.
Applications designed for touch can be very different in how they are managed from those that are mouse- and keyboard-centric from day one.
For instance, consider a pinball game where in a touch environment, the paddle triggers are touches at left and right, bottom of display. Imagine trying to whip a mouse left to r
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What's been kind of amusing to watch is Apple providing iOS functionality in OSX (yeah, MacOS, marketing, whatever) but steadfastly refusing to support touchscreen functionality under OSX at all.
Applications designed for touch can be very different in how they are managed from those that are mouse- and keyboard-centric from day one.
For instance, consider a pinball game where in a touch environment, the paddle triggers are touches at left and right, bottom of display. Imagine trying to whip a mouse left to right to respond to fast ball movements. You're going to have a... different... experience playing that under OSX on a Mac.
The right solution, of course, is for the game developer to add keyboard support. Doing that will make it more playable on iPad, too.
Mind you, that won't work for every game, but it will work for anything that has traditional on-screen controls.
It's about the App Store... (Score:2)
Apple has been trying to get Mac users to use the App Store for years, but users and developers just won't get or stay onboard. (Prominent developers have even tried using it and left.) They've tried with MacCatalyst (an SDK for writing iPad apps to run on the Mac) and developers ignored it. They tried letting iOS apps run on macOS and users and developers ignored it. They've tried adding scare warnings on every app you install ("This app was downloaded from the internet.") and users just became blind to th
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Apple has been trying to get Mac users to use the App Store for years, but users and developers just won't get or stay onboard. (Prominent developers have even tried using it and left.) They've tried with MacCatalyst (an SDK for writing iPad apps to run on the Mac) and developers ignored it. They tried letting iOS apps run on macOS and users and developers ignored it. They've tried adding scare warnings on every app you install ("This app was downloaded from the internet.") and users just became blind to the question.
They didn't ignore it. A lot of them tried it, concluded that it sucked, and moved back to direct distribution.
Mac App Store apps, even with the huge changes Apple made to allow weaker sandboxing, still results in a genuinely bad user experience because of the sandboxing. Apps like Xcode and Apple Music either use a special Apple-only entitlement that breaks them completely out of the sandbox or aren't sandboxed at all, because even Apple can't make them work well in that environment.
And I say this even a
Would love one of these instead of a MacBook (Score:2)
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Failing keyboards, yes — the butterfly keyboard was awful — but I haven't seen a failing display cable/hinge since my white polycarbonate G3 iBook. Is that still a real-world issue?
Sweet baby Jesus please let this be true. (Score:1)
Xcode, redux (Score:2)
In short, give me Xcode on an iPad, and I'll buy it.