Apple's Upcoming AR/VR Headset To Require Connection To iPhone (macrumors.com) 60
The first AR/VR headset that Apple has been in development will need to be wirelessly tethered to an iPhone or another Apple device to unlock full functionality, reports The Information. MacRumors: It will be similar to the WiFi-only version of the Apple Watch, which requires an iPhone connection to work. The headset is meant to wirelessly communicate with another Apple device, which will handle most of the powerful computing. According to The Information, Apple recently completed work on the 5-nanometer custom chips that are set to be used in the headset, and that's where the connectivity detail comes from. Apple has completed the key system on a chip (SoC) that will power the headset, along with two additional chips. All three chips have hit the tape-out stage, so work on the physical design has wrapped up and it's now time for trial production.
Goodie! (Score:5, Insightful)
Hey look a product that ignores ~90% of the market. Have fun, iPhone users!
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iPhone users typically like vendor lock-in, or at least, don't understand why it's a bad thing.
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I have an iphone, and I got it because it was the cheapest option. I would have preferred android at the time. I liked it at first, but now it's just getting damn annoying - charging is painful and I have to jiggle constantly, and it stupidly insists on having cellular data on, even if briefly, to do some simple things (like play a podcast that is already downloaded). I would NOT want any sort of product that requires a particular phone, and for that matter I could not like a product that requires ANY pho
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I still use a wired mouse, wired speakers, wired headset, etc.
That says a lot about what type of consumer you are: atypical.
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Batteries are convenient, but also highly inconvenient. They run out at the wrong time, there's no easy way to dispose of batteries, they don't last very long, etc.
Nothing wrong with being atypical.
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Wired headsets aren't atypical yet and won't be until BT technology improves to perceptual parity in latency and mic quality. Currently BT audio is good for passive audio-only media consumption and not much else. I have and use a bunch of BT audio devices (other than grandparent poster, who doesn't?) but thinking that they're suitable for main cans/speakers is delusional.
Decent wireless mice have no downsides compared to wired at this point though, I'm surprised they're not more popular than they are by now
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charging is painful and I have to jiggle constantly, and it stupidly insists on having cellular data on, even if briefly, to do some simple things (like play a podcast that is already downloaded).
Change the cable.
Use Overcast for podcasts. It's free, very good, and doesn't require cellular data.
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Naw, I have 6 different cables all with various degrees of success. It works best when connected straight to power it seems, though maybe the best cables are the ones there. I think the lightning connector is worn out, even though the phone is less than 5 years old. My iPad is similar but not quite as bad, some of the cables that won't work with the phone work with the iPad, and vice versa. Maybe lightning connector just sucks, or maybe it just refuses to work unless I constantly upgrade. This is not a
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You may have already done this, but it may help to dig any lint out of the lightning port on your iPhone.
My iPhone got progressively worse at charging. Iâ(TM)d have to wiggle it, force it, etc. Eventually, it wouldnâ(TM)t charge at all.
I temporarily switched to an office iPhone we used for testing until I could buy a new one, but then discovered my lightning port was crammed full of pocket lint.
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This is no different than what people would say about Windows in the 90s. But the whole point of Windows was to give the user the illusion of choice while trying to funnel all software through the Microsoft ecosystem. Similarly, the point of all Google products is to give the user the illusion of choice while funneling the entire internet through Google. The whole point of Google, as a company, is to collect so much data on you that you become so predictable they can tell you what to buy when someone pays t
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So having an app store available from Amazon and F-Droid are an illusion?
Having hardware models available from Google, Samsung, LG, Motorola, OnePlus, Xiaomi, etc. is an illusion?
Having browser choices that are not just themes / skins for a mandated web browser engine provided by the OS is an illusion?
Having the ability to install completely different operating systems that don't even include the Google Play frameworks is an illusion?
You don't know what you are talking about.
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Won't swear at you, but I'll give you my reasons for dumping iPhone for Android:
Choice.
On an Android platform, I have several options for an application store, I can root, or not root, as I see fit.
On the iPhone, at least the 7s I owned, I did not have this choice.
iPhone users have the same choice. If they want any of that shit, and I doubt most do, they can get an android phone.
Honestly...your argument is like, "Pickup trucks are bad. Get rid of yours. They don't give you the choice of carrying seven passengers safely."
None of the shit you listed is shit I care about. So why would I dump my phone, to have choices that I will never make?
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I went through a couple of Android phones over the years after using an iPhone.
I found myself trying to get the Android phone behaving as nicely as the iPhone, so I finally thought "fuck this, why aren't I simply using an iPhone?!" and went back to one.
I have enjoyed the lack of stuttering and slowing down since. I would hope that Android phones have improved since then though.
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Right. I have no interest in treating my phone as a hobby...something to tinker with and customize and do all kinds of shit in ways it was not produced to perform. I just want a fucking tool that does what I need. Just do the needful, in ways that make sense to me. IPhone does that.
I've had and used Android devices, including high end ones. I just find using them to be an irritating experience in frustration. Fuck that.
Re: Goodie! (Score:2)
Yeah, youâ(TM)ve nailed my thinking, and put it in a way that I would say after three beers :-)
Re: Goodie! (Score:2)
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If the phone isn't running the way I want, I adjust to what I've got. I don't want to have to figure out how to make it do what I want. But even if I did, I could go buy an android phone.
At the end of the day, I don't expect everything in the world to run the way I want it to, nor do I feel the need to bend everything to my will.
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You are not in the target demographic for every product in the world, just like I am not. If you like an iPhone, then use an iPhone. Nobody is telling you to change if you like what you're using. Similarly, please recognize that your preference may not meet the needs of everyone. If they are happy using a not-iPhone, why do you give a damn?
Plus, your post is kind of ridiculous. He said that he got an Android phone because he wanted software choice, in reply to someone asking why people find Android to
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I'll bite.
You don't need vendor lock in in order to integrate seamlessly. These are two different things.
The fact you think they are the same thing is why some of us scratch our heads at you.
Tell me about all the ways that Android sync in better than Apple - You present yourself as an nexpert on Apple vs Android - so edumacate us.
Like when I bought my Jeep and they said - "You have an iPhone I hope" But hey - you know better - so you are challenged.
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Ok, how about "I'd like to get my SMS messages on my laptop / desktop during the work day, without also having that laptop / desktop mandated to be an Apple device."
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Ok, let me try to express it without "swearing at you" because apparently that's the only thing you think lesser Android users are capable of:
- I like having options that may not be in Apple or Google's interests, and a way to be able to get those options without games of cat-and-mouse.
- I like being able to install whatever software I like without joining a developer program and buying another expensive piece of hardware in order to do that.
- I like having hardware options that include innovative ways to d
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Ok, let me try to express it without "swearing at you" because apparently that's the only thing you think lesser Android users are capable of:
Here's the thing my compadre - I have both iPhone and Android.
What I was replying to was the idea that iPhone users don't understand why "Vendor lock in is a bad thing". Written by another fred (a sock puppet of yours, maybe?
What exactly am I locked into? That I prefer my Apple products doesn't detract from me going out to buy and use Android products.
You're looking at this thing from a Ford versus Chevy approach. I remember from my young days, people on one side or the other would sometimes get in
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I'm not looking at shit that way. I didn't write that quoted statement, and I've long been a proponent of "use the tool that allows you to get the job done best". For a long time, that was iPhone / macOS for me. Then my company started demanding security middleware be installed on Mac that made it basically infuriating if not impossible to do my job, so I switched to Linux. Similarly, I tried using a phone with the notch in it and it really bothered me, so I tried out a OnePlus 7 Pro and haven't looked
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But which costs 2x more than competing solutions, delivers 1/2 as much, but does that 1/2 pretty well and with marketing that makes normies willing to learn how to do it.
Re: Goodie! (Score:1)
And normies willing to use something is how the technology gets funded and moves forward. As much as yâ(TM)all hate Apple, they move tech into the common space very well, giving financing to new ideas and products because Apple invested in it.
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I don't hate Apple
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You may be confusing phone share with iOS share, which is only about 23%.
Additionally, they generally don't make these devices as standalone products, anyway. They're intended to increase the value of the whole ecosystem.
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You've missed the point. By tying products together in this way, they are drastically limiting their potential market.
Something about forests and trees.
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The first iPod was also Mac-only if I recall correctly.
As always, don't forget that this is going to be a 1st-generation Apple product. It will be good but lacking in all sorts of areas. By the 2nd and 3rd generation, it should be much better.
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The first iPod was also Mac-only if I recall correctly.
This was back when Apple was still an underdog, not the giant 1 Trillion dollar behemoth they are today. They didn't have enough pull to require people to buy, or assume people already had, other Apple hardware.
As always, don't forget that this is going to be a 1st-generation Apple product. It will be good but lacking in all sorts of areas. By the 2nd and 3rd generation, it should be much better.
The sixth, and presumably seventh, (non-cellular) Apple Watch still requires an iPhone to even set it up, and after the fact still doesn't pair with an Android phone.
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Hey look a product that ignores ~90% of the market. Have fun, iPhone users!
Which of these was a standalone device on the day it launched: iPod, iPhone, iPad, Apple Watch?
Seriously. Take a guess. Which do you think could operate without being tied to some other device?
Between the iPod, the iPhone, the iPad, and the Apple Watch, the only one that was a standalone device when it launched was the iPad. The iPod was Mac-only, and Firewire-only at that. You couldn't activate an iPhone with a computer until iOS 5 (which was coincidentally when the iPad launched), and its eye watering pr
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couldn't activate an iPhone without a computer until iOS 5
Fixed that for myself, since it kinda changes the entire meaning of the sentence.
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You couldn't activate an iPhone with a computer until iOS 5 (which was coincidentally when the iPad launched), and its eye watering price point made it something only a handful of people purchased.
The 1st gen iPhone sold ~6 million units and the 1st gen iPad sold ~15 million. Small compared to their current models selling 100 million units, but a hell of a big "handful" for first entries into a product category.
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So because that's what was necessary 15 years ago, it's still necessary today? Don't you think the almost ubiquitous deployment of WiFi may have changed things a little?
Is that "Apple Innovation" ?
When the iPod was firewire / Mac only, they barely sold any of them. iPod took the market over when it flipped to USB and iTunes for Windows shipped. But I'm sure that was just an amazing coincidence, right?
You could activate an iPhone on Windows from the very first version. Hardly a similar argument to "you m
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Facebook figured out how to do a VR headset without being absolutely tied to a particular phone platform, and once you've set the thing up you don't need to have a phone in the picture at all. Why can't Apple?
Because then they couldn't lock you into their ecosystem and make you own other hardware of theirs.
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Only because they don't have other hardware to sell you. They absolutely DO lock you into their ecosystem with compulsory Facebook login to make the device function (at least with the Quest 2 headset).
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So "Why can't Apple?". They can, they just won't. Much like Facebook could build Occulus to not require a Facebook login, but they won't.
Re: Goodie! (Score:2)
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You buy into Apple or you don't.
I am sure most people who would want an Apple AR/VR headset already have an iPhone, maybe also a Macbook and an Apple Watch. Apple products are designed to work together, and they do it very well.
If you want to have a custom setup where you can mix and match parts, like I do, then Apple is not the right vendor for you.
Apple knows their market, it may be only 10% (your number), but they are satisfied customers who make them rich, why would they make compromises for the 90% who
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And yet, somehow the Apple App Store is a monopoly, despite Android being a much bigger market
Either Apple's marketshare is big enough to matter for all sorts of things, or it's not big enough to matter at all.
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Hey, look, a pointless post modded up! (Score:2)
Hey look a product that ignores ~90% of the market. Have fun, iPhone users!
This is just the oddest comment, if you examine it and really think about what it is trying to say, it is beyond non-sensical.
There are thousands of devices that have "add-ons" which will only work with that particular device - it's been that way ... heck, for a very long time.
Would you expect a Sony VR Headset to work on an XBox?
Back in 1982, would I have expected my Sinclair 16k RAM extension pack to have worked on my buddies Commodore64?
And yet, in typical /. fashion, posts like this get modded up to Ins
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Android user here. On the fence about switching to Apple, or at least I was until this latest CSAM scanning bullshit.
If Apple nail AR, I am highly likely to switch. I don't think Apple will release a product in this space that isn't ready and at least good, if not excellent. I was a long-term wisher for VR and now it's here(ish) I have found myself vastly more interested in AR. Hoping Apple can get it right where others have failed.
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Thanks! I will!
Hardest part (Score:2)
What about the 8k per eye display? That seems like the hardest thing to make. Other things are known technology.
Makes a ton of sense (Score:2)
First of all, I always assumed from the first time an Apple augmented reality set was spoken of, it would require the phone to be used...
Just as the summary mentions, it was true of the Apple Watch, and it just makes so much sense that you can maybe shift some of the load of UI and connectivity to the phone.
Even the standalone Oculus Rift does not require a phone I think, but it's useful for managing your games library.
But even that aside, anything Apple Developed is very likely going to be at least partial
Before the pile-on . . . too late (Score:1)
Who cares?
1) It's not like there's a standard and without a tight hardware tie-in, it's not likely to take off.
2) It could be the greatest thing ever, then they 'Microsoft' it, like the Kinnect
3) If it's awesome, it's gonna get ripped off a million times in a million ways - a hardware/software war is ALWAYS good for the consumer
4) VR sucks . . . but see above.
And if you're just complaining because it's Apple . . . who cares?
Facebook is evil, let's be just like them (Score:2)
But it's ok, they won't be selling you out to advertisers, they'll show you the ads and be the middleman collecting money in both directions.
Not that it matters much, VR is pretty fucking pointless once the novelty wears off.
Good (Score:2)
A VR headset is really nothing more than a fancy display and input device. It actually benefits the consumer NOT having several hundred dollars of extra hardware in the headset to grow old and out of date, especially when most consumers buy a new phone every couple years anyway.
The truck I bought a couple years ago has CarPlay, and I am totally seeing the value in having my phone doing the computing / app store / connectivity instead of having any of that built into the vehicle itself. I have zero extra c
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A VR headset is really nothing more than a fancy display and input device. It actually benefits the consumer NOT having several hundred dollars of extra hardware in the headset to grow old and out of date
While that is true, it does not benefit the user to be locked to a single vendor. The user benefits most from portable software and open standards.*
* Okay, the user benefits most from Free Software, but this was never going to be based on that
Which one? (Score:1)
I bought a 12 Pro a couple of months ago. Will I need a 13 to use this thing?
PCIe? (Score:2)
Where does my RTX3090 plug into the next iPhone?
Aaand even on slashdot it self (Score:1)