Apple Removing iOS and Mac Apps from Affiliate Program (apple.com) 39
In a post, Apple announced the following changes: With the launch of the new App Store on both iOS and macOS and their increased methods of app discovery, we will be removing apps from the affiliate program. Starting on October 1st, 2018, commissions for iOS and Mac apps and in-app content will be removed from the program. All other content types (music, movies, books, and TV) remain in the affiliate program. Stephen Hackett, a long time Apple blogger and podcaster, said, "This is not totally surprising after Apple cut the rate for in-app purchases last year. However, this is going to hurt a lot of people in the media ecosystem around Apple." The post includes thoughts of several developers.
Expected (Score:4, Funny)
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I hear Apple's preference for such behavior is why Tim Cook has a glass coffee table in his office.
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The moon had only 12 of em land.
Have to get that trillion dollar valuation somehow (Score:3)
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Never mind the cooling, they can't even put a proper keyboard in their laptops.
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Nevermind headphone jacks in iPhones, Slashdot still doesn't support UTF-8 in 2018!
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Nevermind headphone jacks in iPhones, Slashdot still doesn't support UTF-8 in 2018!
Hehe! Touche!!!
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You mean "make them throttle just as much as the competition with the fans being half as loud".
Anyway, this will cut the affiliate spam considerably. Whenever you google for some iOS app or a review or whatever you get endless lists of automatically generated or quickly thrown together app lists that are there just for earning 7% of the app's price by making you click through from that page to the app store.
On the other hand this also will hit smaller developers who at least managed to get a small kickback
Re: Have to get that trillion dollar valuation som (Score:1)
I never click the links. I refuse to encourage that kind of behavior. I find the app, then type the name independently into the App Store search field.
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By cost cutting as much as possible, this is just a follow on from where they can't even bother to put a proper cooling system in their new macbook pros, making them throttle all day.
Hey dumbass, it was INTEL that released LYING documentation for the 6-core i9, giving it the SAME TDP as the previous, 4-core i7 used in the 2017 MacBook Pro 15 inch.
So, why would Apple (who may not have even had Engineering Samples of the i9 until WAY late (too late) in the Development Cycle to make such a fundamental change to EVERYTHING that changing the cooling system may have required), be "guilty" of not "bother[ing] to put a proper cooling system in their MacBook Pros, making them throttle all day"??
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after others figured out the problem first
https://www.youtube.com/watch?... [youtube.com]
Watch Louis
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after others figured out the problem first
https://www.youtube.com/watch?... [youtube.com]
Watch Louis
He didn't FIGURE OUT the problem; he just OBSERVED it.
BIG difference.
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he pointed out that others found it, i didnt say he did.
You also believe in russians too ?
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he pointed out that others found it, i didnt say he did.
You also believe in russians too ?
I believe there are Russians, yes; don't you?
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"it was INTEL that released LYING documentation for the 6-core i9, giving it the SAME TDP as the previous, 4-core i7 used in the 2017 MacBook Pro 15 inch."
It's not lying to put the same TDP in the documentation when the SKUs actually have the same TDP.
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"it was INTEL that released LYING documentation for the 6-core i9, giving it the SAME TDP as the previous, 4-core i7 used in the 2017 MacBook Pro 15 inch."
It's not lying to put the same TDP in the documentation when the SKUs actually have the same TDP.
But obviously they DON'T.
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"it was INTEL that released LYING documentation for the 6-core i9, giving it the SAME TDP as the previous, 4-core i7 used in the 2017 MacBook Pro 15 inch."
It's not lying to put the same TDP in the documentation when the SKUs actually have the same TDP.
But obviously they DON'T.
Only if by "obviuosly" you mean "contrary to observation". After applying the firmware patch the i9 operates at the published specifications.
For what? (Score:2)
There is no way this is substantial income loss for Apple, affiliate commission was dropped to 2.5% last year, added to that a small percentage of their sales are from affiliates. It seems ignorant to royally screw over some of your biggest fans and cheerleaders. News, review, and download sites have built their entire presence to champion the app store.
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There is no way this is substantial income loss for Apple, affiliate commission was dropped to 2.5% last year, added to that a small percentage of their sales are from affiliates. It seems ignorant to royally screw over some of your biggest fans and cheerleaders. News, review, and download sites have built their entire presence to champion the app store.
ROYALLY screw over? It doesn't sound like it was worth the overhead in bookkeeping costs for Apple, and for all but a very small handful of sites, it certainly wasn't a significant source of revenue, either.
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News, review, and download sites have built their entire presence to champion the app store.
Which are outside of the App Store. Look, Apple doesn't want for economists. They know this will disincentive certain review sites and app reviews in general, outside of the App Store.
Those are people they cannot control. That's a bad thing for the Apple model, and this move will help them with that.
You expected less? (Score:3)
Apple is known for closing ecosystems and financially strangling them.
Welcome to the reality distortion field, still working as strong as ever.
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Apple is known for closing ecosystems and financially strangling them.
Welcome to the reality distortion field, still working as strong as ever.
You're confusing Apple with Google and Microsoft.
Certainly, every company ends programs that aren't making financial sense anymore; but Microsoft (remember "PlaysForSure"?) and Google (remember, well, PICK a Project, almost ANY Project!) make a habit of it, and close down things that are HIGHLY successful ALL the time.
Apple has only done this sort of thing twice in recent memory: iAds (which never took off) and now this (which sounds like it is more trouble than it is worth).
But remember, this is the same C
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"But remember, this is the same Company that just SIGNIFICANTLY helped-out all GOOD Developers by allowing ALL Apps to offer a "Trial Period""
In other words, they're FINALLY allowing Shareware, what any other computer allowed SINCE THE EIGHTIES? Give me a fucking break you fake shilling piece of shit.
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A damn very difficult to use UI that is.
Worse than even the most difficult Pro editors in the 90s that cost $1500000
OPENSHOT Is biggest pile of shit ever (Score:2)
Seriously, nintendo UI
I only had 3 clips under 30 seconds. and just
trying to test cuts/fade in, with a 5 second part took literrally 2-10 mins.
The background used 100% cpu for doing fuck all.
Even code writen in C-64 basic emulated in perl would be faster. WTF do these guys code in, 600 layers of recursive shit in XML ?
Even the shittiest code in COBOL could process XML faster to make a new edit.
Even to delete one video track with only one 5 second clip took MINUTES ++++++
Davinci resolve kicks its ass so eas
Less plugging = good. (Score:2)
With no financial incentive, I guess we'll be seeing a lot fewer of those "best app" apps (yeah, that's not a typo, I mean those apps on the store whose only function is to help the user find more apps they're too lazy to research themselves). Also maybe fewer "Best Apps of 20xx" fluff piece "news" articles on tech sites.