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Television Businesses Desktops (Apple) IOS OS X Operating Systems Software The Almighty Buck Apple Technology

Apple Launching Reality TV Show Called 'Planet of the Apps' (venturebeat.com) 62

theodp writes: The Verge reports Apple is making good on an earlier threat to create a reality TV show about app developers. An open casting call has been issued for "Planet of the Apps," with the goal of finding "100 of the world's most talented app creators" -- news which VentureBeat suggests must be making Steve Jobs' ghost weep. Apple has teamed up with Propagate, a new production company created by the producer of "The Biggest Loser." The description of the show says: "Join us on the search for the next great app in a new original series. Those selected will have the chance to receive hands-on guidance from some of the most influential experts in the tech community, featured placement on the App Store, and funding from top-tier VCs." The show is expected to be released in 2017.
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Apple Launching Reality TV Show Called 'Planet of the Apps'

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  • by bloodhawk ( 813939 ) on Thursday July 14, 2016 @05:16AM (#52508833)
    It baffles me how they find audiences bored enough to watch the reality TV shit they have already let alone make more.
    • It baffles me how they find audiences bored enough to watch the reality TV shit they have already let alone make more.

      Ah, consider the success of "talented" shit like Flappy Bird.

      In a single word? Pokemon.

      That should tell you everything you need to know about "bored enough".

      • by mccalli ( 323026 ) on Thursday July 14, 2016 @06:05AM (#52508975) Homepage
        Years back, there was an interview with Shigeru Miyamoto. It was by one of the tech mags and they were asking him what makes a great game. 3D instead of 2D? Immersive? Should the player have cinematic elements? Does the player need to be emotionally involved?

        Miyamoto's answer was "well, I like moving things around the screen.". That's it. That, bluntly, is why he is a genius level game designer and the interviewers were not. Every element above is just that - an element. It can help or hinder the particular game, and Miyamoto just saw them as things that could be combined to form a game.

        The point? Don't discount Flappy Bird. Just because it didn't take three years and a research team to develop, does not mean it wasn't talented.
        • Years back, there was an interview with Shigeru Miyamoto. It was by one of the tech mags and they were asking him what makes a great game. 3D instead of 2D? Immersive? Should the player have cinematic elements? Does the player need to be emotionally involved? Miyamoto's answer was "well, I like moving things around the screen.". That's it. That, bluntly, is why he is a genius level game designer and the interviewers were not. Every element above is just that - an element. It can help or hinder the particular game, and Miyamoto just saw them as things that could be combined to form a game. The point? Don't discount Flappy Bird. Just because it didn't take three years and a research team to develop, does not mean it wasn't talented.

          I would agree with the fact that it takes a certain amount of design talent or even artistic flair to attempt to create something as mindlessly simplistic as Flappy Bird.

          Ironically, it was actually so mindless that the creator himself couldn't take it anymore, pulling the game out of app stores for a period of time to help the addicts get some professional help.

        • by swell ( 195815 )

          And the consumers of the world feel the same way. Whether it's a TV or a computer, they like things moving around the screen. Thus, reality shows and anything but quiet and thoughtfulness.

        • by narcc ( 412956 )

          The point? Don't discount Flappy Bird. Just because it didn't take three years and a research team to develop, does not mean it wasn't talented.

          No talent involved, I'm afraid. Flappy Bird is, first, just another one-button helicopter game. Worse, it's a near identical clone of Piou Piou vs. Cactus, down to the look of the unfortunate protagonist! Some people have even claimed the code and some of the assets were purchased from one of those pre-built game kit sellers.

          There was virtually no creativity or talent involved in the creation of Flappy Bird.

    • The only reality TV show I'd like to watch is "Bill Gates Piñata"
    • This show has everything, the tension of programmers working themselves nearly to death, the drama of them moving back in with their family when they can't pay their rent, and the excitement when you see the nice new car the Apple executive spends their profit on.

    • just wait for someone from the film industry for using a name too close to "planet of the apes"
    • by Jezral ( 449476 )

      It is possible to do reality shows amazingly well. The prime example being Penny Arcade's Strip Search [penny-arcade.com] (produced by LoadingReadyRun [loadingreadyrun.com]).

      Though, I don't know of any other reality show worth watching. So only sample size 1. But still, proves it is possible.

    • by SeaFox ( 739806 )

      It baffles me how they find audiences bored enough to watch the reality TV shit they have already let alone make more.

      The show is called "Planet of the Apps". Sounds like the target audience is code monkeys.

  • by Anonymous Coward

    I have no intention of ever watching the show, but I predict the app creators will be evenly divided between:

    nerdy white & Asian guys
    nerdy flat-chested women
    curvy blonde & Asian women

    • by theodp ( 442580 )

      Gavin Belson, HBO Silicon Valley [wsj.com]: "It's weird - they always travel in groups of five, these programmers. There's always a tall skinny white guy, a short skinny Asian guy, a fat guy with a ponytail, some guy with crazy facial hair and then an East Indian guy. It's like they trade guys until they all have the right group."

  • Which says a lot about their lack of vision.

  • "Be the Next Microsoft Employee" [geekwire.com] (2012): "The show will debut online on Tuesday morning. It pits four veteran SQL Server gurus, selected from more than 100 applicants, in a series of head-to-head technical challenges designed to test their ability to develop business-oriented database solutions. A new episode, each about 13 to 14 minutes long, will be rolled each week until the winner is revealed in the finale on Aug. 21. And yes, the person who prevails actually does win a job at Microsoft."

    • by Anonymous Coward

      Lmao the final episode was released on youtube and has amassed a staggering 5,032 views in the 4 years since its premier date.

      Apple will easily double that.

  • The show will be pretty boring considering there's about 15 actual apps, then millions of shitty clones of those apps. I don't see how this could interest ANYONE other than app developers. And let me tell you right now, if you are spending your time watching TV instead of coding, you are developing wrong.
  • There is no such thing as reality television because reality is boring.

    Everything you see on television is heavily edited and curated and does not even resemble reality whatsoever.

    But, you know, I am sure that Apple's research discovered that their fan base are the ones already watching the dance or singing or losing weight "reality" shows already.

    I mean, Apple could have chosen to make any kind of show imaginable and throw a lot of money behind it and made it great. But what did they choose? "Reality TV",

    • Unfortunately, this is true.

      I remember being quite excited about the prospect of some show about a group of mechanics that build end end motorcycles. What I wanted was to watch talented cats build beautiful bikes, what I got was some kind of soap opera.

      I'd also love to watch a weekly hour long episode focused on luthiers. Show me the beginning to end process of building a beautifully hand crafted guitar, violin, etc... from picking the wood to testing the acoustics and I'd watch it. Hell, expand it to co

      • I remember being quite excited about the prospect of some show about a group of mechanics that build end end motorcycles. What I wanted was to watch talented cats build beautiful bikes, what I got was some kind of soap opera.

        Haven't you noticed that this is what every (or nearly every) TV show devolves into?

        Even "regular" TV shows that start out pretty good, like "Code Black" or "Person of Interest" (which did have a wonderful final episode) seem to start spending more and more time with interpersonal relationships ("Soap Operas") than the actual overarching premise of the show.

        Frankly, though, I think it says more about human psychology than it does about the creative skills of TV producers.

  • Comment removed based on user account deletion
  • Take your stinking paws off me you damn dirty app!
  • by Anonymous Coward

    Oh, God.

    More Silicon Valley energizer bunnies.

    <facepalm/>

    On another note, I was chatting the other day with a very senior chap in a company I know, and got the message that Silicon Valley is fast approaching the event horizon.

    The arrogance, short-term job-hopping, ageism, sky-high salaries and incessant FAIL (see "ageism," previously) are starting to take their toll. Countries like Vietnam are starting to come to the forefront as places where good talent lives.

    This person's position, experience, corpo

  • I think this is primarily a vehicle for getting Developers interested in Swift.

    We shall see if I'm right...
    • by narcc ( 412956 )

      ... How will know?

    • by twokay ( 979515 )
      Surely people becoming interested in a programming language because of a reality TV show must be "developers" in the loosest sense of the word possible. I expect it to be watched exclusively be those already high as a kite on the Apple kool-aid.

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