Classic Mac Icons Archive Bought By MOMA 61
mikejuk writes Susan Kare is the artist responsible for many of the classic Mac icons that are universally recognized. Now her impact as a pioneering and influential computer iconographer has been recognized by the Museum of Modern Art in New York. She designed all of her early icons on graph paper, with one square representing each pixel. Now this archive of sketches has been acquired by MoMA, jointly with San Francisco's Museum of Modern Art, and has gone on show as part of a new exhibition, This is for Everyone: Design Experiments For The Common Good. So now you can think of the smiling Mac, the pointing finger and scissors as high art.
And the Spinning BeachBall of Death? Sad Mac? (Score:5, Funny)
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I have used Macs since they existed, and I never once saw the Sad Mac, aside from looking it up, or seeing it in documentation. The spinning beach ball was also exceptionally rare until OS X came along, now you do see that one occasionally.
On "IBM machines" AKA DOS machines , I have seen xxx failed, Abort, Retry, Fail? almost incessantly. Not artistic, not particular memorable, aside from being drilled into one's head like "Polly Want a Cracker?" is for parrots.
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My favorite to this day is still "Error: keyboard not found. Press F1 to continue."
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I have used Macs since they existed, and I never once saw the Sad Mac, aside from looking it up, or seeing it in documentation.
I've seen it twice (outside of documentation, as you say)
Once while learning how to code finder extensions in pascal - poorly.
Another when the MB wasn't in a case and I accidentally dropped a couple HD screws out of my hand directly onto the MB.
Obviously both cases were my own doing and 'my fault', but I remember being pretty proud at the time seeing something so rare most people didn't know what that icon even meant.
The spinning beach ball was also exceptionally rare until OS X came along, now you do see that one occasionally.
I don't remember OS 9 too well, but wasn't the spinning beach ball a new introduction of OS
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Yeah. I think I saw the Sad Mac after one too many adventures with ResEdit.
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Boy I sure did. And it is a sad moment. I also once knocked the back end of the CRT while adding RAM to a "toaster" Mac, and the hissing sound of air rushing into it was a *really* saddening sound.
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How far back does your Mac use go? I got my first Mac when I was 13 (an LC III) in 1993. I saw the sad Mac icon more than zero times but not a heck of a lot of times. The spinning black-and-white icon, though, I saw all the freaking time. As far as I know, it wasn't called a Beach Ball until it was colorized with Mac OS X.
SPOD is from NeXT (Score:2)
The SPOD is from NeXTSTep. I remember seeing it often when using the old magnesium cube.
Re:And the Spinning BeachBall of Death? Sad Mac? (Score:5, Informative)
Mac OS X introduced the "spinning pizza of death", I think inherited from NeXTSTEP. But a lot of people misunderstand what it is. It's not an indication of a crash, it's an indication that the main run loop has been executing user code for longer than a preset interval. In other words, the run loop has to be entered often enough to stop the system automatically showing the SPOD - a bit like how a watchdog works in embedded systems. So if your code takes too long or hangs, you see the SPOD.
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I do know that while the spinning watch hands and 'target' cursors were commonly seen pre-System 7, you
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The circular black-and-white precursor to today's colorized Beach Ball cursor wasn't animated? In my memory it was but gosh maybe my memory is wrong. The watch definitely had spinning hands, though.
Fine graphics (Score:2)
These icons deserve to be preserved.
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I never owned a Mac, classic or otherwise. I did, however, own an Apple //e. The Mac icons were so well designed, I found some Macintosh sales literature and was able to duplicate the icons using some Apple // drawing programs. The most notable was the Trash Can.
These icons deserve to be preserved.
Having owned various Apples of the ][ andMac variety it is also interesting to see how the icons have evolved. The various folder designs have been interesting over the years.
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I really, really liked the Fat Trash icon. I like it better than any of the trash icons since. I liked that it was not a realistic metaphor yet it perfectly expressed the trash status.
Any interest in the Icon Garden pieces? (Score:2)
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You are just asking for a Goatse link, right?
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Probably as a picture of a black-and-white Macintosh with a "D" on the screen.
Also Windows and OS/2 (Score:5, Interesting)
Fun Fact: Susan Kare also designed many of the icons used in early versions of OS/2, as well as Windows 3.0. Basically the entirety of popular early GUI computing was designed by her.
So also did the graphic design of Solitaire that was included with Windows through XP (though I think XP redesigned the card backs), so her work might be the most seen graphic design in computing history.
Re:Also Windows and OS/2 (Score:4, Informative)
She also did the icons for the Nautilus file manager!
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Is she still doing graphic works today? I don't like the newer stuff these days. :(
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Me neither but that's because today's icons are high-res. Kare was working with 32x32 squares -- or even smaller! -- and 256 colors -- or even fewer! Remember the 8x8 small icons? That would be ridiculous today.
Still, old pixelated icons scream "computer" to me. The high-res ones we have today don't have the same panache.
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Exactly. The icons today are boring. I really miss the 3D looking, aqua effects, etc. Today's are like flat and boring!
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I definitely won't be giving your parents credit for bringing you into this world.
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Probably because they didn't make the Mac icons, so they don't deserve credit. But, hey, this is a free country so you are allowed to misattribute credit to anyone you want to.
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The Lisa's rectangular pixels would have made the design process problematic.
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Compensating for non-square pixels (Score:2)
The Lisa's rectangular pixels would have made the design process problematic.
Not if the icon design tool compensates for the problem. For example, the IBM EGA monitor fit 640x350 pixels into a 4:3 frame, giving each pixel a roughly 3:4 shape. Drawing zoomed-in pixels as 8x6 rectangles would have produced a very nearly square pixel aspect ratio. Likewise, the Lisa monitor fit 720x360 pixels into a 4:3 frame, giving each pixel a 2:3 shape. A 9x6 rectangle would have appeared as a square. When Apple turned the Lisa into the "Macintosh XL" in 1985, it reengineered the video with 608x431
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She likely had a Lisa to work with for development, the icons in that UI were abysmal and it's hard to tote around a $10K / 40lb desktop machine when the muse visits. Many artists to this day still work with paper. Shocking, I know.
Thought she used paper and pencil for development. Never got NEAR a computer until she was ready to scan them in..
Re:Crosshatch? (Score:4, Informative)
From TFA: "She began by sketching arrows, paintbrushes, and pointing hands in a notebook because the application for designing icons on screen hadn’t been coded yet. These casual prototypes of the new, user-friendly face of computing were initially drawn with a pencil on graph paper, each square representing a pixel."
Yet more detailed than Windows 10 (Score:2)
Especially the new look here which mimicks old [neowin.net] in the latest build.
Nah, I'm more of an iconoclast, (Score:2)
and anyhow, I am more interested i the design and standardization of street signs.
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Yeah sure, waste your money on a solid gold watch that's going to be obsolete in a year.
Of course, the computer is totally encapsulated [apple.com] so we may be able to just upgrade that part alone. It would allow for upgrades at a lower price and a lower environmental cost.
Don't forget the OS/2 Warp Icons (Score:2)
Fake! (Score:3)
Everyone knows they were handed down from on high to The Steve on stone tab^WiPads.