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Apple Announces iPhone 5 1052

Today Phil Schiller took to the stage at the Yerba Buena Center for the Arts in San Francisco, where he announced the long-expected iPhone 5. The casing is made entirely of glass and aluminum, and it's 7.6mm thick, which is 18% thinner than the iPhone 4S. It weighs in at 112 grams, which is 20% lighter than the 4S. Schiller confirmed that the iPhone 5 has a 4" display, with a resolution of 1136x640. It's a 16:9 aspect ratio. The screen is the same width as a 4S, but it's taller. To accommodate older apps, they either center the app or add black bars to make it look right. The new device also has LTE support. Tim Cook spoke earlier about the iPad, making some interesting claims: "Yes, we are in a post-PC world." He also claimed 68% tablet market share for the iPad, and says iPads account for 91% of tablet-based web traffic. The event is continuing, and we'll update this post as further announcements appear. A real-time liveblog is being quickly updated at Ars Technica. Update: 09/12 18:16 GMT by S : Further details below.
Further details: for the iPhone 5, Apple also added support for HSPA+ and DC-HSDPA. The dynamic antenna is an improvement over the 4S, and can switch connections. In the U.S. LTE partners are AT&T, Verizon, and Sprint. On to processing: the iPhone 5 runs an A6 chip that's twice as fast as the A5, in addition to being 22% smaller. Rob Murray from EA got up on stage to show a racing game, claiming that the graphics "have been built to full console quality." Battery life for the phone will be roughly 8 hours for either 3G talk-time or browsing. Engadget has a feature-by-feature comparison to the 4S.

The new phone's camera has an 8-Megapixel sensor, with a resolution of 3264x2448. It includes a hybrid IR filter, an f/2.4 aperture, and a five element lens. And a sapphire crystal lens cover, for whatever that's worth. There's a new feature for taking panorama shots (claimed 'breakthrough software,' though similar software already appears on actual cameras), and new software for automatically sharing pictures.

Apple also detailed the new connector, dubbed 'Lightning.' It's entirely digital, and 80% smaller than the old connector. It can be plugged in in either direction. Apple has created a bunch of adapters to let old cables and hardware work with Lightning. They then spoke at length about iOS 6, which will run on the iPhone 5, and demonstrated their new Maps app, which includes turn-by-turn directions (also in 3D using a 'cinematic camera'). "Apple is betting heavily on Passbook and other features to give it a leg up in the competition over Google Android and the upcoming Windows Phone 8." Pre-orders for the iPhone 5 start on Friday, and the device will start shipping on September 21. iOS 6 will roll out on September 19.

Apple's Eddie Cue went on stage to discuss changes to iTunes and the iPod. iTunes has been redesigned to work better on the iPad, and, more importantly, iCloud integration has been built in. They've also made a 'mini-player,' which takes up much less screen real estate. The new iTunes will be available in late October. Changes are coming for iPods as well. The new iPod nano looks like a mini iPod Touch. It's 38% thinner than the previous model, but has a bigger, 2.5" multitouch display. It contains an FM tuner with DVR functionality, it has a Home button, and it uses the Lightning connector. The iPod Touch is now 6.1 mm thick and weighs 88 grams. It has a Lightning connector port too, in addition to the headphone jack. The screen is bigger; it's a 4" display, the same as the iPhone 5. It runs on a dual-core A5 processor that's twice as fast as the previous model. Graphics are claimed to be seven times faster. The battery allows for 40 hours of audio playback or 8 hours of video playback. The camera has been upgraded to a 5MP sensor. The iPod Touch comes in colors now. But not grape. Apple also took the wraps off what they call "EarPods." They're like earbuds, but they don't form a seal within the ear. They let air flow continue, and a tiny speaker directs the sound into the ear. The EarPods will come standard with the iPhone 5 and with the new revisions of the iPod Nano, and iPod Touch.
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Apple Announces iPhone 5

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  • by Joe_Dragon ( 2206452 ) on Wednesday September 12, 2012 @01:31PM (#41314033)

    post-PC world you can't code on ios and the screen is to small to do big typing / excel type work.

  • Yawn (Score:4, Funny)

    by Anonymous Coward on Wednesday September 12, 2012 @01:32PM (#41314073)

    iPhone whatever...but will it blend?

  • Apple can't use LTE (Score:5, Interesting)

    by meridien ( 718383 ) on Wednesday September 12, 2012 @01:33PM (#41314085) Homepage
    Where are the lawyers from Samsung when you need them?
  • by Anonymous Coward on Wednesday September 12, 2012 @01:37PM (#41314131)

    My T-Mobile G1 has 5 rows of icons. I expect Apple will sue HTC and win over this innovation that HTC obviously stole years ago.

  • by MatrixCubed ( 583402 ) on Wednesday September 12, 2012 @01:58PM (#41314515) Homepage
  • My word. (Score:4, Interesting)

    by OldSport ( 2677879 ) on Wednesday September 12, 2012 @02:06PM (#41314633)

    How can people get excited by this stuff? The original iPhone was amazing, but surely these 20% thinner/faster/smaller/wider/etc. incremental changes should not be causing the tech world to collectively cream in their pants.

    The Onion of course nails this phenomenon perfectly -- starting at 0:21. http://www.theonion.com/video/apple-unveils-muchanticipated-iphone-4se,29489/ [theonion.com]

  • post pc my ass (Score:5, Insightful)

    by LodCrappo ( 705968 ) on Wednesday September 12, 2012 @02:07PM (#41314643) Homepage

    "Yes, we are in a post-PC world."

    Who is "we"? Certainly it's not anyone who does work on a computer, or anyone who supports computers that people do work on, or anyone who creates things that people use to do work on a computer. Those poor clods are still stuck in the "PC runs damn near every aspect of business" world.

  • Fragmentation (Score:4, Insightful)

    by DickBreath ( 207180 ) on Wednesday September 12, 2012 @02:08PM (#41314663) Homepage
    With all of these different versions of iOS and different versions of hardware, Apple is creating Fragmentation! (gasp!)

    What is Apple going to do about this?

    Why can't old apps dynamically adapt to the new screen size? The iPad has been out for how long now?

    Further evidence that this isn't your dad's Apple computer anymore. Back in the early days of Mac, Apple specifically told developers to not make assumptions about the hardware, screen size, processor speed, etc.
    • Re:Fragmentation (Score:5, Insightful)

      by tooyoung ( 853621 ) on Wednesday September 12, 2012 @03:07PM (#41315465)
      But iPhones update to new versions of iOS. The only reason that somebody would have an old version of iOS is that for some weird reason they repeatedly tell the phone not to update. This isn't similar to the case with many Android vendors and carriers, where updates are actually being blocked (note, this is not Androids fault, it is the vendors and carriers).

      iOS6 is supported all the way back to the iPhone 3GS. How is this creating any fragmentation?
  • Why go thin? (Score:5, Interesting)

    by Jeng ( 926980 ) on Wednesday September 12, 2012 @02:41PM (#41315127)

    Ok, but why is it that every single iPhone I see is covered by a huge honkin rubber protective case?

    From what I have seen Apple should quit trying to make the thinnest iPhone possible and instead make something that can survive a drop.

  • by mark-t ( 151149 ) <markt@nerdflat.cCHICAGOom minus city> on Wednesday September 12, 2012 @02:53PM (#41315281) Journal
    • 1. They changed the aspect ratio. This is going to cause a headache for some applications designers who must now design new screen layouts and possibly reposition things to take advantage of the new display. Application complexity will be increased as the app will probably support both old and new aspect ratios.
    • 2. The maps app that Apple developed to replace Google Maps is not that good.
      • There is no Streeview facility - something that I used with Google maps all the time.
      • The "flyover" feature is only usable in certain select major cities. Although the number of cities will probably grow over time, it's my understanding that it will only ever be applicable to major cities. If you live in a smaller town, forget it. Google streetview, by comparison, works just about everywhere. The Google browser-based application will still work normally, of course, but the native map application has many features that the web application does not.
      • The turn-by-turn navigation feature that their map application has is only usable within the USA.
    • 3. The deprecation of some functionality is going to give cause for some users to not update their iOS version, which introduces delays and increases costs for development studios developing applications, who must verify that newly developed applications still work on other widespread iOS versions... especially since there may be some that will actively choose to not update.

    Ultimately, this product seems to be one that is geared towards fragmenting their own user-base. It's unhealthy for them as a company, and it's not remotely helpful to the consumer.

    • by AmiMoJo ( 196126 ) <mojo AT world3 DOT net> on Thursday September 13, 2012 @10:18AM (#41323351) Homepage Journal

      The biggest difference between Google Maps and Apple's maps is not immediately obvious. Apple get their mapping data from other companies, for example with TomTom supplying street data. That is what Google was doing about five years ago when they decided to start their own data gathering project, of which Street View was just a part.

      Google analyses Street View images for things like speed limit and junction signs, the names of businesses, numbers on the front of houses, street signs, road markings and so forth. This gives them a lot of metadata about the world. They also gather data from their users, and allow corrections to be made very quickly (TomTom only releases data sets a couple of times a year, and often things like removed speed cameras take years to disappear).

      Google doesn't just map the world, it understands it. Maybe in a few years we will see Apple cars driving around photographing our streets but from the point they are at now they have a long, long way to go to catch up with Google.

Never worry about theory as long as the machinery does what it's supposed to do. -- R. A. Heinlein