Why the Google Android Phone Isn't Taking Off 745
Hugh Pickens writes "Farhad Manjoo writes in Slate that while the iPhone commands nearly 14 percent of smartphone sales and BlackBerry about 21 percent, Android has only 3 percent. And even though Android is far friendlier to developers, it has failed to attract anywhere near the number of apps now clogging the iPhone. Manjoo writes that Google went wrong by giving handset manufacturers and carriers too much control over the design and marketing of Android phones so there is no idealized 'Google phone' — instead, Android devices get names like the T-Mobile G1 or the myTouch 3G, and each is marketed separately and comes with its own distinct capabilities and shortcomings. 'Outside handset manufacturers lack ambition — -none of them even seems to be trying to match the capabilities of the iPhone, let alone to knock us down with features that far surpass those of Apple's device,' writes Manjoo. 'A smart handset manufacturer could build a top-of-the-line Android device that outshines Apple's phone in at least a few areas — better battery life, a much better Web browser, a brighter or bigger screen, faster or more functional controls... something that might help Android inspire gadget lust. But so far, that's not happening.' John Gruber echoes this advice and adds this advice to Android manufacturers: 'If Apple is BMW, you can be Porsche.'"
"It's the Network" (Score:4, Informative)
The G1 and myTouch are nice, unfortunately they're on T-Mobile, which is nice but not nice everywhere. If T-Mobile worked in my area I would certainly try them out, at least.
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An unlocked Android phone will only work on GSM/GPRS/EDGE. T-Mobile and AT&T use different frequency allocations for UMTS, UMTS 850/1900 for AT&T and 2100/1700 MHz for TMobile. What would be great is if we can get a quad band Android phone that supported those frequencies, but as of yet, there is none.
http://en.wikipedia.org/wiki/Universal_Mobile_Telecommunications_System#Spectrum_allocation [wikipedia.org]
Re:"It's the Network" (Score:4, Informative)
Rogers uses UMTS 850/1900 and offers the HTC Dream (same as the G1) and the HTC Magic. It shouldn't be impossible to get one into the US.
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I can't speak for the vanilla G1, but I don't think it's capable of this.
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Quad Band GSM, not UMTS. According to the wikipedia article you linked to, the dev phone only has 3G WCDMA (1700/2100 MHz).
Of course, others have suggested to by a G1/G2 off ebay from Canada unlocked as Rogers uses the same frequencies as at&t in the States.
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Actually, T-Mobile G1 has free roaming on the AT&T, so my coverage is always at least as good as AT&T. I love hacking Android, but HTC makes crappy phones. I think that's the real reason they aren't selling well. Basically, it's a sucky phone. In particular:
- Battery life is a joke. It's a smart-phone with a bright color display and the old Razr battery.
- There's no headphone jack. Instead, you get a kludge-cord that connects your headset through the power jack.
- The camera takes butt-ugly pic
Re:"It's the Network" (Score:5, Interesting)
In the US that is tied to the lack of CDMA support. You have four major players. Number 1 Verizon and number 3 Sprint are CDMA. Number two AT&T is GSM but has the iPhone. That leaves only number four to push Android. Add in that HTC is heavy into Windows Mobil and you have a not great phone on the number four carrier. Too bad they didn't include CDMA from the start and got a phone maker like Samsung, LG, or Motorola the be the exclusive hardware partner.
Re:"It's the Network" (Score:5, Informative)
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Verizon's smartphones aren't so locked down as their regular offerings. I know my palm centro works great and can do anything any other centro can do. Verizon also is putting out an android phone by the holiday season I believe, named after some american city. With all that said, the level of lock-down of most of Verizon's phones is pretty goddamn appalling.
Re:"It's the Network" (Score:5, Informative)
Verizon Android Phones Are Officially Coming [phandroid.com].
There exists a pretty strong misunderstanding that Verizon "locks down" their phones. They did, yes. But in the past year, they've stopped disabling GPS on their phones [intomobile.com] (including the Omnia, Storm and Tour), said that all future Blackberries will have Wifi [boygeniusreport.com], and launched their Open Development Initiative [verizon.com] to get data devices (among other things) on their network.
Oh, and their next generation network (which is launching 2+ years before AT&T's) is LTE, based off the GSM standard. [engadget.com]
But I don't blame you, they've definitely had restrictive tendencies in the past.
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There are at least 2 Blackberry World Edition models on Verizon Wireless with quad-band World Edition capabilities (the Tour and the 8800 both are CDMA phones with SIM cards). It's not all things for all people, but the solution does exist if you travel outside the US extensively.
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both are CDMA phones with SIM cards
No, both are CDMA phones with a GSM module shoehorned in as well, which allows you to "fallback" to GSM in foreign parts where CDMA isn't supported. The "Verizon SIM" is just a billing hack to make the GSM module work. It's not like you can stick any SIM in an 8800, or pull the Verizon SIM out of one and stick it in an iPhone.
Re:"It's the Network" (Score:5, Interesting)
The extent to which they locked down the Razr is the reason that I am no longer a Verizon customer. They were way too willing to cripple the phone so that they could charge me for services.
I have an iPhone now. I'm not wild about everything that Apple and AT&T do, but I'm much happier with them than Verizon.
What needs to be broken (Score:5, Insightful)
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There IS a generic standard. You can buy any unlocked quad-band GSM phone and use it on pretty much any GSM network. The problem is, people don't want to pay full price for the hardware. Is the iPhone worth $600+ to you? It sure as hell is not a $200 device, by a long stretch, but that's what people want to pay for it, and they are willing to take provider lockin for the discount.
Re:What needs to be broken (Score:4, Insightful)
I would absolutely pay $400 for it if my service was $20-30/month.
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Actually, it was even worse: you had to rent your phone from Bell; I recall my parents being warily convinced that we should purchase a phone, so we could remove that line-item from the bill. (They were concerned that any issues with it, Bell wouldn't cover it, or worse, an issue with the line Bell could point to the owner-owned phone and say "sorry that voids the warrantee" or something similar.)
Re:What needs to be broken (Score:5, Insightful)
The current cell phone oligopoly needs to be broken the same way the Bell system was busted. There was a time when you could only buy your land line phone from Bell, there was only one directory (Free -white pages, advertised - yellow pages), and they owned the system from handset to handset. Costs were high, service was slow, and innovation was non-existent.
Except for discovering / inventing information theory, the transistor, the cosmic radiowave background, Unix and the C programming language. Among other trifling, Nobel-prize winning discoveries. [wikipedia.org] /. comment is pretty depressing.
No private company has given more to the world than Bell. Bell Labs defined the Golden Age of American science and engineering. Reading that there was "no innovation" at Bell in a
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I was on the Isle of Man a few days ago and bought a sim card for my unlocked E63 and went on the interwebs for 1p a MB, if I was using
Re:"It's the Network" (Score:4, Insightful)
Quite simple: the cellphone companies give no discounts for buying the phone from another supplier. So, you just paid more for a phone and the only advantage that you may get is being able to break the contract at less cost. Since the cost of breaking the contract is limited, it's not an irrational decision to buy the phone from the carrier.
Futhermore, T-Mobile will unlock one phone every 90 days at no charge.
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Re:"It's the Network" (Score:4, Interesting)
Exactly, as soon as there is a good andriod phone on a network with 3g in my area that doesn't restrict my ability to install applications I'm going to take it.
Apple has burned me and I am waiting to switch.
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Apple has burned me and I am waiting to switch.
Apple burned a few people [mirror.co.uk], actually.
they could still do it if they wanted (Score:4, Insightful)
There's nothing, as far as I know, in any of the existing arrangements stopping Google from co-branding a phone with a manufacturer that's blessed as "the Google [whatever]". A Google-branded phone would probably be a stronger player--- moreso than a T-Mobile-branded phone that in the explanatory text tells you about how it runs Google Android.
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$300 unlocked will not sell well
Right, because people didn't line up to buy their $599 (8GB) or $499 (4 GB) iPhones when they first launched. $300 unlocked would be a bargain for a smartphone.
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And at the time? Compare every available American handset to the iPhone and the iPhone was the only one that got everything right (minus the apps/3G, but they eventually corrected those). So its no surp
Re:they could still do it if they wanted (Score:5, Informative)
The difference is the iPhone had -everything- usable
Except copy/paste, 3G, video recording, and several other features that came standard on other phones of the same period. But yeah, every one of the features they deigned to include worked quite well.
Re:they could still do it if they wanted (Score:4, Insightful)
Sometimes it's better to have a small set of features that work well, than a large set of buggy and broken features...
re Lack of apps, developers? (Score:5, Interesting)
Part of the lack of good apps is the lack of solid documentation and examples. I spent weeks learning the API, but anytime I wanted to do something more meaningful that display stuff on the screen, I would get bogged down trying to figure out how to do it.
I'm not a newbie, I started programming computers back in the eighties (Z80 and 6502 assembler) so I know my way around, but the documentation is horrible, sometimes you think you got it all figured out and it turns out is an earlier / later version of the API, which doesn't quite work that way anyway.
Also, for those of us outside the U.S., it's hard to get a real phone to play with, even when Google gave thousands aways at Google I/O, you can't get one internationally at a reduced price.(At least you couldn't last time I checked.)
I gave up and decided to come back when there was some organization to the docs and some real support for independent developers
Having said all that, I believe the platform will take off and do very well; it is simply too young.
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platform
Sorry to take one word out of the context but this might be the key issue. If there are several, incompatible versions of the API then there will not be a platform.
Exactly this is one of the complaints of JavaME and Symbian and one big strength of Apple.
Unfortunately FOSS, and especially Linux, does not have a culture of keeping APIs unchanged, so whether Android can do it or not is yet to be seen.
Re:re Lack of apps, developers? (Score:5, Informative)
I'm curious -- have you done any development for Android, or are you armchair'ing this one?
They've been _extremely_ careful about what is declared a public API, to the point of holding back features on account thereof. That's one of the major reasons RFCOMM support (to pick something dear to my heart) has been unavailable for developers in every version released so far -- they're unwilling to declare the API stable until they have something they know they'll be able to maintain through newer versions of BlueZ and security audits/updates, and their compiler flags any attempts at using anything which isn't a public API (they've also released updates which break attempts to get around these measures and build software using version-specific, unreleased APIs).
Personally, I expect Android to take off on a larger scale when the fleet of phones expected to release late this year (from numerous manufacturers) make it out their respective doors.
Re:re Lack of apps, developers? (Score:4, Informative)
There are 2 APIs floating around in the SDK right now. Android 1.1 and Android 1.5. This is no different than the iPhone, where the APIs and frameworks are getting introduced and updated every release. If you use 3.0 features in iPhone's SDK, you're stuck as a 3.0 app. Same with Android. A 1.1 app will run on a 1.5 phone, but not the opposite.
I don't see where that is a problem since all software development as been like this for ages.
Re:re Lack of apps, developers? (Score:5, Funny)
Part of the lack of good apps is the lack of solid documentation and examples. I spent weeks learning the API, but anytime I wanted to do something more meaningful that display stuff on the screen, I would get bogged down trying to figure out how to do it.
I'm not a newbie, I started programming computers back in the eighties (Z80 and 6502 assembler) so I know my way around, but the documentation is horrible, sometimes you think you got it all figured out and it turns out is an earlier / later version of the API, which doesn't quite work that way anyway.
Well what did you expect, Android is open source.
Excelsior, Manjoo (Score:2)
I concur 100%. When it came to ditching my turdburger iPhone 3G, the thing that kept me from considering the Android phones was that the hardware was even sorrier than the 3G was. Someone ought to take HTC by the shoulders and shake them until they start putting batteries into their phones. I've got a feeling Samsung will come out with an Android phone worth buying at some point soon, though.
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They already did
http://www.pcworld.com/article/166723/hands_on_with_samsungs_android_handset.html [pcworld.com]
Not sure when it will be available, but I think it was Real Soon Now.
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Because they let the carriers screw with it. (Score:5, Interesting)
I joined the dev programs so I could buy a completely unlocked phone. Honestly Google should have told carriers to stuff it and sold the GooglePhone completely unlocked.
Market the googlephone as well. Anyone seeing mine says "what is that?" nobody knows about them because apple out marketed everyone, and google is sitting there going, buy my stuff please? pretty please?
I'll give you a sucker, it's Pina Colada....
It's an example of lets not market this thing and let's laso make it very un-shiny.
Re:Because they let the carriers screw with it. (Score:4, Funny)
I think you meant "lasso." Honestly, I think Apple out-lassoes Google, the way they corral all apps through their app store, the way users get roped into a consistent look-and-feel at the expense of choice. Google, on the other hand, gives developers just enough rope...
It's the phones (Score:4, Insightful)
I spent several months at a startup where we were going to make $$profit by writing and selling Android applications. The problem is that the phones are, well, awful. The iPhone has set the standard, and things like the G1 are simply uninspiring by comparison. We would try to raise money, and in a room full of tech-savvy investors, most people have iPhones. We would pass around the G1 so they could see our app. Bottom line, they were not interested in investing money in a product that ran on a phone that was ugly.
Consequently I now write SQL for a living and get paid by the hour.
Android has done some great things. The control the user can have, the security model, the interaction between apps are all well thought out. One of these days it's going to be significant. Probably right after Linux is ready for the desktop.
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"... right after Linux is ready for the desktop."
Here here.
Re:You Have To Be Joking! (Score:5, Interesting)
Yes, I have to agree, I work for the third largest IT company in the world and they send as many people as they can to attend Android courses. It is a very long time since I saw something this big. Given that there have been very few devices available to consumers I would say 3% market share is amazing.
Re:Yes but (Score:5, Insightful)
Probably because no one calls them "Android Phones". There are 5 phones on the market in the US right now that run Android, made by 2 different manufacturers. There are a half dozen more phones coming out by the end of the year, made by 3 more manufacturers, and that's soon enough that people have seen advertising and may be considering them for purchase. Can you name more than 2 of the phones? Conversely, would you know they were Android phones if a friend talked about getting one?
Citation needed (Score:5, Insightful)
And even though Android is far friendlier to developers, it has failed to attract anywhere near the number of apps now clogging the iPhone.
I hear people parroting the first part of that statement, invariably without any supporting evidence. Please explain - I'm asking this seriously - why Android is "far friendlier to developers". If the apps aren't being developed, I'd argue that's at least one piece of evidence running counter to that assumption. The iPhone (and iPod Touch) seemed to have a significant number of third-party apps already available at launch, so marketshare can't explain it all away. Besides, as people love saying here, the iPhone's market share is not really all that big compared to some others (no, you can't have it both ways).
So is Android actually friendlier to developers, or is it just the old "it's on Linux and Open Source, so it contains the maximum degree of friendliness possible no matter how much a pain in the butt it is to use"?
Re:Citation needed (Score:4, Informative)
Well, you don't have to pay Apple money to develop for Android, and you don't have to get Apple's permission to distribute your app to users. Those are probably pluses even if you experiencing full-on reality distortion.
Apple may still be providing a more attractive program though, simply by bothering to market their phones.
Show some evidence (Score:4, Insightful)
Well, you don't have to pay Apple money to develop for Android, and you don't have to get Apple's permission to distribute your app to users.
Those are nice factors worth considering but you didn't really answer the question. Is it true that "Android is far friendlier to developers"? I don't actually know the answer and don't pretend to know. I've certainly seen no compelling evidence that Android actually is meaningfully friendlier (whatever that means) or better meets the needs/desires of developers. It might be but the evidence seems to be lacking.
Re:Show some evidence (Score:5, Informative)
What part of "don't have to pay Apple money to develop for Android" and "don't have to get Apple's permission to distribute" did you not understand?
Android is a platform that give much more, and more meaningful, freedoms to app developers.
I'll add another big one - on the Android platform, replacing core apps with your own version is *encouraged*, and in fact *designed into the platform*. Unlike Apple's recent filing about "altering the core experience" re: Google Voice. Apple could create an iPhone-themed app suite for the G1 tomorrow, host it on their own servers, and no one could say otherwise. That's a pretty fundamental difference.
Say what you will about the iPhone as a sexy beast, etc, but as a developer platform and ecosystem, the only thing Android is missing is higher handset sales.
Re:Show some evidence (Score:5, Insightful)
Android is a platform that give much more, and more meaningful, freedoms to app developers.
Freedom? Yes. Friendliness? Not that I've seen, and you haven't cited a single piece of evidence towards "friendliness", just "freedom".
It's really, really easy to get started with iPhone development. You pay Apple a small fee and get access to piles and piles of sample code, great documentation, a mature API, and you even get 2 support incidents in which you get to interact with a real Apple developer for your money. And now there's an ecosystem of developer forums, third-party libraries, articles, server/ad services, marketing support... it's actually a pretty friendly experience. It's true that Apple gets veto power, but even then the rejection letter is friendly :)
Re:Show some evidence (Score:5, Informative)
It's really, really easy to get started with iPhone development. You pay Apple a small fee and get access to piles and piles of sample code, great documentation, a mature API, and you even get 2 support incidents in which you get to interact with a real Apple developer for your money.
With Android, you get access to piles and piles of code without having to pay anyone. Want to know how the default music player works? Just look at the source code. Good luck finding the source to the iPhone's music player.
If you want to interact with a real Android developer, just post on the newsgroups or find them on IRC. Again, it's free.
I haven't done iPhone development, so I can't comment on the relative quality of Android's documentation or API, but they seem fine to me.
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I'm not sure if you've ever dealt with real support from a company but having someone on the phone who knows wtf they are doing and works with you until its resolved is a little different than posting to newsgroups.
I'm not sure if you've ever dealt with a real support from a developer, but having someone on the newsgroup (or IRC) who knows WTF they are doing and works with you until it's resolved is a little different than phoning tech support.
Especially when there's no limit on the number of "incidents" you can get help with, and especially when your questions can be answered by fellow application developers in addition to the people who wrote the library you're trying to use.
With android you get left standing naked in the middle of a field with nothing, not even a pair of shoes and told that if you look around and dig around you can find information on how to build some shoes, cloths, eventually maybe a compass and a map to find your way out of the field to your destination.
That's a nice glib stereotype of all thin
Re:Show some evidence (Score:5, Insightful)
Hi there... Part of your comment is a bit misleading... you say:
"You pay Apple a small fee and get access to piles and piles of sample code, great documentation, a mature API"
Well, yeah, I guess you could go that route.
OR - you could sign up for the FREE account, get the SDK, get all that great documentation, get the mature API and get a fantastic emulator to test in.
When, and ONLY when you're ready to test on physical hardware, you can pay Apple just under $100 and get the ability to deploy to hardware and release to the store. But for all your getting started steps, you don't have to spend 1c more than it costs to start with Android.
Re:Show some evidence (Score:4, Informative)
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Freedom != Friendliness (Score:3, Insightful)
What part of "don't have to pay Apple money to develop for Android" and "don't have to get Apple's permission to distribute" did you not understand?
Free (as in beer) is nice but that doesn't prove "friendliness" or the lack of it. Being cheap doesn't cause something to be of good quality or well designed or well documented. It's not hard to find crappy software and being free doesn't make it less crappy.
As for needing permission to distribute, that is potentially annoying I'll grant you though to be fair it's not without some benefit to both developers and users. It has the potential to keep a lot of bad software and (probably) malware out of the pl
Re:Show some evidence (Score:4, Interesting)
That you used the words "iPhone-themed app suite" says it all to me. GUIs are not just about aesthetic visual themes. They effect the design of the application. If Apple just released a themed iPhone app for Android, it would be like the difference between iTunes for Windows and the native Mac version.
As someone considering developing for the iPhone, it has more features that appeal to me, plus it fits in really well with the fact that I run OS X (and enjoy it) so I can develop using xCode, which seems like a really good development environment.
I think they're missing more than handset sales. I think they would benefit by having stricter design specs, or at least take more of a lead to show the hardware manufactures what needs to happen. Apple often leads in hardware because it also develops software so they have a better understanding of the relationship between the two when it comes to designing them.
Re:Show some evidence (Score:5, Informative)
Sadly, Android suffers from
So .. all in all, yes, it's far friendlier to developers, but it's also a highly frustrating platform to develop for.
The Apple App Store vs Google (Score:2)
I imagine that Google will have a much more lenient application 'store' or method of downloading applications to your phone. As Apple recently blocked Google's Talk application, I doubt Android would do this.
Given Google's history, their record is pretty developer friendly:
While it might not hold much weight for a business to say it but there is also 'do no evil'.
Re:Citation needed (Score:5, Informative)
As I mentioned in my previous comment, the "friendlier" to developers is really that it is open source, that you can use open source tools (Eclipse, Ant, etc.) for development, but that's all folks! as the good bunny said.
Documentation sucks, most of developers are outside the U.S. (from my experience mainly India and Pakistan) where they can't get a developer's phone, the emulator is fine except that it can't emulate making calls or receiving them, etc. etc.
It is "friendlier" in a sense but like the Apple of old days (i.e. early 80's), when you could get real support, real docs and real machines to develop apps.
Someone needs to get behind developers' support right away!
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I found Android to be a great platform to develop on. The biggest hurdle was using Eclipse after being a Win32/Visual Studio dev for 10 years.
I was attracted to it by the lower cost of entry (I didn't have to buy an apple!) and the lack of a GateKeeper at the app store. The pleasant development framework was an added bonus. The smaller user population isn't as cool right now, but I haven't invested so much into it that I can't afford to wait while the market grows.
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As someone with both iPhone and Android (G1) phones in her bag, I can honestly say I prefer the iPhone for my day-to-day phone use. Most of the complaints I've had about the G1 are echoed in the other threads on here: the market's search engine being some sort of sick joke (especially sad considering the market is written by /Google/), the update method for apps being frustrating in the extreme if you have more than one app to update at a time, the fact that my phone runs about as fast as chilled molasses
Many problems... (Score:2)
Requiring Developers to Collect Sales Tax (Score:5, Interesting)
Re:Requiring Developers to Collect Sales Tax (Score:5, Insightful)
Well in Canada... (Score:4, Informative)
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Where are you? Here (Edmonton, AB) every rogers wireless ad features either the Dream (the g1) or the Magic
Where can you get one? well...any rogers store.
Even T-mobile affiats aren't offering (Score:2)
Even T-mobile affiliates like iWireless (in Iowa) don't offer the G1 or myTouch. Google needs to stop relying on T-mobile and get Android phones as offerings from all national carriers. I'd love to get an android phone to replace my current sub-par MS 6.1 based HTC smartphone. Time to start flexing some muscle google!
talk about not understanding the industry! (Score:4, Insightful)
Wow, just stunning. If the lack of an idealized phone were the problem, WinMo wouldn't have anywhere near the marketshare it has. For Android to take over, one simple thing needs to happen - a wider selection of Android phones on a wider selection of providers, at a wide selection of price points.
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So Android should be competing with WinMo instead of the iPhone?
Android should start by taking out WinMo, Symbian, etc. It can't replace OS X mobile on the iPhone because, hey, it's Apple - that's not gonna happen. It needs to replace WinMo in WinMo's marketplace niche. Competing against the iPhone is easy - make a nice interface and don't lock out and unfairly compete against developers like Apple is doing. The hardware from HTC & Samsung that are scheduled to be coming out over the next quarter or so
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And Apple's success is because there is such a wide selection of iPhones on a wide selection of providers, at a wide selection of price points?
No, WinMo's success is. The iPhone's success is due to a rabid Apple fanbase, and a very nice interface (graphically and with the capacitive touchscreen, both of which are coming to Android phones within the next quarter). There are multiple competitors in the field. Android doesn't have to beat iPhone, it has to beat everyone BUT the iPhone, and I'm quite confident
Where's the market? (Score:3, Insightful)
Where is the market? AT&T has the iPhone, the phone. The one everyone wants to beat.
Sprint has the Pre. It's a pretty decent phone with a few build quality issues. Once Palm gets a brain and starts letting apps come out, it could be pretty good.
Verizon has... who knows. Standard Blackberries?
And then there is little T-Mobile with.. Blackberries.
I don't remember seeing many (any?) ads for the G1. I don't remember anyone talking about it except release day calling it "the google phone" when it's not Googly in any way. Basically, not many people care, because I don't think many people know about it. My boss has one, and it's quite nice. But it has no mindshare.
Why should it? It doesn't have an amazing app store (like the iPhone). It doesn't have sexy hardware (like the iPhone or many imitators). It doesn't have an amazingly cheap price. There is nothing to stand out about it other than running "google OS". And since Android doesn't have a reputation yet, that doesn't sell phones.
Great apps would help, but people won't build those until the thing is more popular. Better hardware would help a little so it doesn't look so blocky (the G2 should help here).
Microsoft has this same problem. When Apple wants the hardware to do something, it builds it. When Microsoft wants it, they push and prod and within a few years it happens. Dell (et all) don't make sexy computers, or at least didn't start until after years of Apple taking the "good looking" market.
Android could be something great, even if it takes the "low end smartphone" market. But it could take years to get there, and companies may not be willing to wait that long. If Google had taken some of the risk and co-developed a phone (a Honda or Acura to Apple's BMW, instead of the Ford Focus we got) Android could be in a better spot.
But the Pre is the weakest right now, in my eyes. They've had months and released almost no apps. You know what they just released in the last week or two? Out of the 4 or 5 apps, two were to help people with Jewish observances. Not exactly "phone moving" applications. Floodgates may not open until Christmas or later, and without some lower-level stuff there might not be good games. Some strong funded development in apps and some marketing could really help Android. More phones certainly would.
The question is, will this be the next DOS/Windows (good enough, builds up to dominance), or OS/2 (better than the common, but never achieves critical mass and becomes irrelevant)?
How about a series of ads showing how easy it is to navigate/use the phone, compared to the nightmare of a UI that Blackberries use? Aim for that market. Aim for consumers (not necessarily businesses) who want a smartphone, but don't want and iPod.
Of course, I wouldn't want to fight against a $99 iPhone. The only reason that thing hasn't destroyed the market is it's tied to AT&T.
Re: (Score:3, Insightful)
Why should it? It doesn't have an amazing app store (like the iPhone). It doesn't have sexy hardware (like the iPhone or many imitators). It doesn't have an amazingly cheap price. There is nothing to stand out about it other than running "google OS". And since Android doesn't have a reputation yet, that doesn't sell phones.
Great apps would help, but people won't build those until the thing is more popular. Better hardware would help a little so it doesn't look so blocky (the G2 should help here).....
Of course, I wouldn't want to fight against a $99 iPhone....
Err, have you checked the android app store [android.com] lately? Does you iphone have turn-by-turn directions? Can you i-phone be used as a metal-detector? Did you iphone come with copy-and-paste enabled? Can your iphone use google voice? How much do your iphone apps add to the total cost of your phone? I've yet to have to pay for an andriod app, but did dump some money toward andnav2. Is there anything even close to Enkin for iPhone?
There is nothing wrong with the hardware; pictures / advertisements of the An
Re: (Score:3, Interesting)
Err, have you checked the android app store [android.com] lately? Does you iphone have turn-by-turn directions?
Yes. I don't use them but Tom-Tom and smaller (cheaper) options are available. xGPS is also available for jailbroken iPhones.
Can you i-phone be used as a metal-detector?
Yes. The latest 3GS has an internal compass, and apps exist to use it as a metal detector
Did you iphone come with copy-and-paste enabled?
Yes - as of mid-June this year.
Can your iphone use google voice?
Finally, the first no (officially, anyway)
How much do your iphone apps add to the total cost of your phone?
Downloaded almost 200 apps, including games, traffic cameras, weather charts, fitness, stargazing, etc. Most are full and not demo/lite versions.
Total cost: $2.
(Apps like Pandora's Box and AppMiner are a godsend for tracking
Marketing trumps Quality (Score:2, Insightful)
We have known this for ages and we still act as if this is somehow surprising?
Most Apple users believe they are somehow better than everyone else and that they are somehow elite because they own an Apple product. -1 Troll me if you like, but there are many people who truly believe that and one classic twitter posting complaining about the reduction in prices of Apple notebook computers really expresses what everyone else is afraid to admit -- that buying a particular brand of anything somehow says somethin
Re:Marketing trumps Quality (Score:4, Insightful)
You are correct that buying a brand says nothing about who you are. But the substance of what you buy does indeed say quite a bit about your priorities. You seem to hold a greatly simplified view of the market and the forces that drive it: that all consumers buy only by brand and that none choose on merit. With the exception of you, obviously, the only one able to look past branding and make an educated decision.
But, it appears that brands do indeed matter to you! You make a dismissal of Apple products based merely upon their popularity and trendy branding, with no mention of any objective shortcomings. Has it occurred to you that a certain subset of Apple's customers actually buy their products for superior usability? That a Harley Davidson rider may have comparison shopped and chosen a Harley based on its mechanical qualities?
Brand identity is indeed one major force in the marketplace. But it's far from the only one.
Re: (Score:3, Insightful)
I'm not going to argue that Apple doesn't market heavily and successfully, but I think there's ample evidence that Apple's success has more to do with just being the latest cool fad. Truckloads of iPods have been selling for something like 8 years now, they've sold over 200 million of the things. Everyone's got one, even my grandparents have a couple. Fads and fashion don't last that long, people are still buying them because they like them, and they like them because they're better than all of alternatives
Re: (Score:3, Funny)
but there are just SOOOOooooooo....... many of them.
Ever notice who many emails from iPhone users still say "sent from my iPhone"? They've no clue that the default signature is set to that and they just keep going on with it.
LoB
Re: (Score:3, Interesting)
Well, for once you are certainly living up to your username (I usually like your posts a lot).
I write code that deploys on Unix of whatever pedigree (right now, embedded Linux). For those of us who need a nice gui that does all the corporate stuff, plus a proper Unix, OS X is quite frankly a godsend. The fact that it runs on beautifully constructed hardware is a nice bonus.
I've barely ever even paid attention to the cost - why bother? Amortised out over five or so years, all laptops are dirt cheap.
Anyway, e
I've yet to see one in the wild... (Score:3, Informative)
We've spent a lot of the past 6 months optimizing a mobile version of our website & ecommerce systems as well as developing native apps for the iPhone and Blackberry. I go around and test on anyone with a smartphone I see. And I've yet to meet a single person with a G1 or MyTouch.
Features... (Score:2, Insightful)
Tethering, VOIP, and Google Voice alone would far outpace the iPhones selection of farts and beer glass pouring apps.
Yeah cuz the others don't have a head start ... (Score:3, Insightful)
I'm so sick of people making number comparisons between similar technologies that were released sometimes YEARS earlier than the others.
Simple, it's all about design. (Score:2)
I tried to get an Android phone, really I did... (Score:2)
...but I wasn't about to change services just to get one. I have AT&T Wireless, and have been in the market for several years now for an upgrade. I've waited and waited for an Android phone to become available, but nothing ever came my way. So, I've settled for a Nokia E71x, which isn't my ideal phone, but it certainly beats the vaporware that is Android on AT&T Wireless.
MyTouch vs iPhone (Score:2)
I have a G1 (Score:3, Insightful)
Citation needed. (Score:5, Interesting)
It was never Google's or HTC's plan to take the market by storm, they intended to bleed Android in slowly rather then try to shove it at everyone at once a la Apple.
The Android market growth is slow, but steady. Comparing Google Android to Apple iphone is like comparing the tortoise to the hare. Android has only been released for a bit over 9 months, Google is following its standard MO, release slowly and improve just like it does with all of its services (Gmail for example). Google is simply not rushing to market. In the 9 months that Android has been released we've had two updates 1.1 and 1.5 (which added a heap of functionality).
Android will continue to grow as more handsets are released for it. It's a fair point that the HTC hardware could be better (it's not that bad either) but compared with the gen 1 iphone the gen 1 Android phone (HTC Dream) is far superior and HTC failure and DOA rate is far lower then that of Apple (this is why HTC phones are so expensive). Android is a good OS and it's usage will continue to grow. HTC have released their third phone (HTC Hero), just not in the states, Motarola have 2 on the way ("Sholes" and "Morrison") and Sony has 1 (Xpeira "Rachel") which looks to be the best HW yet for Android. After 5 minutes of using my android phone I realised that it wasn't competing with the Iphone, Google is targeting WinMo and has every chance of supplanting WinMo if development continues at it's current breakneck pace.
As for a "killer app", it's called flash and is coming in Donut.
Re: (Score:3, Insightful)
Basic engineering, the more complex something is the more likely it is to fail.
Exactly - sliding things are far more complex. Chips are just silicon, and the whole board in a device goes through a burn-in - it's just simply going to work until something alters it mechanically, since there are no moving parts to fail.
As for it still working as a phone - unlikely since usually devices with sliding keyboards rely on them to function.
Or think of it this way. The iPhone has circuits. The HTC has circuits plus
Better Marketing (Score:2)
The only person to ever see my phone and know what it was just happened to be another G1 owner. Not another soul knew in nearly a year now. Instead I was met with, "What is that?"
Little Premature (Score:2, Insightful)
Let's wait until the end of the year to declare Android dead. After all, there are (as far as I know) only three Android phones being sold in the U.S. right now, with far more announced for sale before the end of the year:
http://en.wikipedia.org/wiki/Google_android#Forthcoming [wikipedia.org]
Also, the U.S. isn't the only market for mobile phones. There's also Europe and the Far East.
HTC, the seller of 80% of Windows Mobile phones, was the first provider to start selling Android phones.
What's likely to happen is that, sin
Android T Mobile (Score:5, Insightful)
Reading the comments I got the feeling I was reading a 9 months old article, I actually went to check the date on comments a few times.
Might I remind you that Android handsets have been released around the world, not only in the USA.
In France for instance, the HTCMagic (the G2 I believe) had advertisement in the metro and was labeled as a Google Phone (it's the Android name that doesn't pushed get out there, not the Google name). In Australia there are also ads for the same phone in phone shops.
Also, they are about 4 phones available right now running android (HTCDream, Magic, Hero and Samsung Galaxy).
Always going back to the T Mobile G1 is a little backwards looking and sort of like complaining about how the iPhone 1 doesn't have 3G.
The HTC Hero has an entirely revamped UI for instance, so things are also evolving outside the hood as well as under (even if the Hero's hardware admittedly isn't good enough and not future-proof).
So although I agree that Android lacks a killer app and the I want one factor that the iPhone has, saying that Android has problems because T Mobile's network sucks is really USA-centric.
From the different reports we've seen, the Magic has sold a million units since it was released in May. Now we're nowhere near iPhone numbers, but it isn't exactly a failure commercially speaking.
Considering another 15 or so phones running Android should come out before the end of the year (probably quite a few Samsungs, at least one Sony-Ericsson and some more HTCs), Android is gearing up.
I'm not saying it doesn't need a whole lot more marketing, a lot more see how easy it is to do this on Android type ads on TV to explain to non tech-savvy people why it's good, better form factors and gadget lust or some unified branding to avoid having a same phone have 5 different names, but it's nowhere near the catastrophe some seem to see it as. As someone said, it's going to gain momentum slowly, not become the next big thing overnight.
Too Slow! (Score:5, Informative)
Developer Friendly? Not, I spent some time a few months ago trying to port one of my games to the G1. The game requires some fairly heavy physics, it runs
blistering fast on the the iphone. The G1 however just is not up to the task, face it the IPhone is just a much better performing device. When it comes
to squeezing performance out of these tiny devices get java out of my way, I need to be able to program against the metal.
ActiveSync support? (Score:3, Interesting)
Seriously - this is the only firm requirement my employer had - "We have an exchange mail system, and we'll buy you any mobile device you want - so long as it can use ActiveSync." We were poised to use Android OS phones because iPhones were thought of as toys - with the exception of Exchange we're still mostly a *nix shop - but that one caveat changed the purchase of all our mobile devices.
I had high hopes after seeing the HTC Magic demos, but it turns out that was all smoke and mirrors [cnet.com]. Trying to explain to my senior management that "it's a google phone but not really but it still has android but I'm not sure it's supported we'll see they bought the license" vs. "yes, the iPhone has ActiveSync capability" - guess who won?
The market is saturated (Score:3, Interesting)
It could be that the market for smartphones is just saturated right now. Google is coming late to a market where nearly everyone who wanted something like this already has either an iPhone or a Blackberry. Everyone else -- and that would be the vast majority of the population -- just wants a phone to make and receive phone calls and, below a certain age, send text messages, so the extra cost for a smartphone is a non-starter. The situation isn't likely to change until someone comes up with something much, much better than an iPhone. Merely being as good as an iPhone is not enough.
It's also worth considering that there is some element of a fad or fashion craze in this situation, too. What was the next big thing after the hula hoop? It sure wasn't a better hula hoop.
The API sucks (Score:3, Informative)
The honest truth is, the Android API sucks. You're given the worst of both worlds -- doing simple things (like storing simple application settings) is tedious and awkward -- but neither are the tools powerful enough to do anything interesting.
As a developer, I found the whole experience of building apps for Android extremely disappointing. The potential is there, and it shines through in (for example) the Eclipse-based IDE tools, but the API itself absolutely sucks. Why is there no built in abstraction layer for persisting data? I have to manually create SQL databases and write SQL queries just to retrieve a simple application setting? Seriously??
Software is great, Hardware not so much (Score:3, Interesting)
The hardware is lacking, thus far. The best part of android is that anyone can make a phone with their OS. The worst part is that ANYONE can make a phone with their OS.
My Android app development is halted (Score:4, Interesting)
I was through design, specs and had implemented IPC and task control for my application, when I decided to have a look at the Android app store. I paid the $25 to get my rights to publish. Curiously I CANNOT CHARGE FOR MY APPS! Android store only supports google checkout as mediator for the money. And google checkout merchant accounts are not available in my country.
So what to do? Basically, according to the help docs, twiddle my thumbs untill they make checkout available in Finland. I wonder if Google knows how big mobile development is here? Because of our pride in Nokia, pretty much every coder has some kind of experience in Symbian development. And thus, basic understanding of mobile development.
Well, to get some feeling of the engine room, I started researching the lower part of the Android stack while I wait.
No, its because they botched the launch (Score:3, Interesting)
The truth is we really don't know how Android is going to do, because there are hardly any Android phones on the market. Supposedly there are quite a few coming, but we'll see whether they actually materialize or not.
The real problem with Android, though, was the launch. They released an incomplete OS with no real application support on one phone on one second rate carrier. Then there was nothing. No new phones, no new carriers...nothing. Google should have waited until the OS was done and they could get at least two or three hardware manufacturers on board to release phones. There was plenty of buzz over Android BEFORE it was released, but not after. They rushed it out the door in a package that not too many people were really interested in. Android could be the greatest mobile OS ever but who would know?
I guess since it was google they figured we would all just fall at their feet. Either that or they figured they could roll it out on a shit carrier on one phone in order to work out the bugs. Keep it low profile so that anything that went wrong was just small deployment stuff...shaking the bugs out before the bigtime. Then, later on, start the full court press once it has a reputation good enough to get larger manufacturers for bigger carriers interested...and once they are sure they are delivering a solid product.
To me it seems like they just wasted the Android buzz that they had before the launch though. If this was an OS that was really targeted at "regular" cell phones I would think that their strategy was good...but this is an OS for smart phones which are a premium product with an audience that wants what is hot and what is current. They took the buzz that seems like it is EVERYTHING in selling a product like this and pissed it away on an extremely limited market. IMHO Android's first deployment should be the 10(?) phones that are supposedly on the way now. We should have all been salivating all this time rather than saying "oh yea I have one friend who has one but I haven't really seen it".
Article Searching for Problem where None Exists (Score:5, Interesting)
There are 16 Android powered handsets that remain to be launched in the next 60 days. This includes models from Motorola, LG, and Samsung. The author of the article simply had no freaking clue what he was talking about, and as a result, he's missed:
* the G1 has 3% market share. Ummmmm..... that's a lot of handsets.
* The primary limit isn't the "crappy hardware" - it's the crappy network (yes, T-Mobile, your network is crappy until Indianapolis has 3G). Actually it's very good hardware, and the only rub against it is onboard storage and battery life. $25 8GB micro SDs fix the storage issue nicely and you can actually *replace* the battery, a novel idea in 1932 that Apple should have noticed by now. Oh, the primary limit might be the #3 network in the US being the only channel to get an Android in the US?
*Oh, there's also the little fact that THE CUSTOMER FOR HANDSETS IS NOT THE USER OF THE HANDSET IN THE US. The customer is THE CARRIER WHO RESELLS THE HANDSET. Openness is *not* in their financial interest, so class 3 Android (open w/Google Apps) is not in their interest. Fortunately, they see T Mobile retaining customers with the G1, and want some of that.
Here's reality:
* Android to date has been a success.
* The application base is built for future success.
* 16 new devices are going to hit the market by the end of the year from some of the biggest names in mobile.
* Android will be available on most carriers. The only question mark seems to be ATT, but they are rumored to have a Motorola handset out soon.
* Android is going to turn the smartphone into the PC market of early 90s when Wintel at Apple's lunch. There are few people (and zero would be correct) that can argue that a PC clone was better than a Mac at the time, but Windows did allow hardware manufacturers to lower costs to offset Apple's considerable advantage in technology. Oh, and Android is *a lot* more formidable competitor than Windows 3.x was.