Classic Gaming with Zelda Homebrew 58
Belgarath writes "Zelda Classic is a free homebrew clone of the original Legend of Zelda for the NES. Additionally, it allows people to create their own zelda quests and games using the handy editor (called z-quest) included in the software. Until now only windows versions have been available but there are beta test groups for the Linux and Apple platforms."
another game for mac! (Score:3, Funny)
This is what I've been waiting for! (Score:5, Informative)
Oh...and apple? Why's this under apple?
Re:This is what I've been waiting for! (Score:2)
Re:This is what I've been waiting for! (Score:1)
Re:This is what I've been waiting for! (Score:1)
Re:This is what I've been waiting for! (Score:2)
Although it could have been changed since I downloaded it, I've had the windows version for a long time. It looks and feels exactly like the NES version, no graphical update.
I never tried out any of the custom quests, though, so it's entirely possible somebody has put together the original quest using sprites from Link to the Past or something and I never knew about it.
Re:This is what I've been waiting for! (Score:1, Informative)
Re:classic is cool but... (Score:2)
Why do we celebrate clones? (Score:5, Insightful)
Re:Why do we celebrate clones? (Score:1)
Re:Why do we celebrate clones? (Score:3, Insightful)
It's not just a 'remake' of Zelda, it's a remake with an editor.
Yeah, it's not quite the same as making a whole new game, but think of it less as a game and more of a toolset with a demo game, like Neverwinter Nights or some of the id game engines (I've heard people before say games like Quake 3 were less of a full game and more of a starting point for mods). What better way to show off a Zelda toolset than with a ti
Re:Why do we celebrate clones? (Score:3)
And the answer I see is this: By copying Zelda, they can capitalize on the Zelda name, saying "Hey look! You can make your own Zelda with this!", thus drawing attentio
Re:Why do we celebrate clones? (Score:2)
--Jeremy
Re:Why do we celebrate clones? (Score:2)
Re-making older games as a fan project is just another aspect of the same mentality that produces fan fiction/art, cosplaying, etc.
For example, if I had the time and the money, I would love to do something like this for Soul Reaver. I like playing Soul Reaver-esque games, but I would enjoy an updated version with improved graphics and mod-ability even more, because it's that particular game world that I like.
Re:Why do we celebrate clones? (Score:4, Interesting)
Re:Why do we celebrate clones? (Score:2)
It's so good to know that copyright laws don't really exist in America, that their existence is only a rumour.
Re:Why do we celebrate clones? (Score:2)
Re:Why do we celebrate clones? (Score:2)
As for creating something new... Maybe, like many programmers, they don't have a good enou
Re:Why do we celebrate clones? (Score:2)
Re:Why do we celebrate clones? (Score:3, Insightful)
By the way, are your games really completely new? Are you inventing new genres that aren't at all based on any existing game genres (fps, puzzle, rts, rpg, etc.)? Truly original ideas that aren't related to/derived from other
Re:Why do we celebrate clones? (Score:3, Interesting)
Plus, it's a great way to get to understand the decisions that went into the creation of the classic without the hassle and failures of from-scratch deve
Re:Why do we celebrate clones? (Score:2)
The tendency for other people to do things in their spare time to entertain themselves and others like them but not you is truly a great human failing- If only someone would write an epic novel to memorialize this for future generations: I've tried posting on slashdot but I'm yet to convince any accomplished writers to write stuff to my specification for free...
In my expe
Re:Why do we celebrate clones? (Score:2)
Entirely moot point. Fate of Io, in its charter, states that it is not serious and will most likely never produce an end product. That has nothing to do with its originality and everything to do with my available free time. Another of my projects -- Evlan, the programming language -- is equally original and is very much serious. In fact, I'll have the first usable version of it done in the next week.
Re:Why do we celebrate clones? (Score:2)
Did this too...got a letter from a lawyer. (Score:5, Interesting)
The project could have continued but that took a significant amount of air out of my sails. I gave the code to a friend at the BaltoLUG who added SDL to it and made it work on Linux. This new project is still up but not being actively developed: Openlynks [sourceforge.net]. Sadely, the level editor was made in Visual Basic 6 and so unlike the C++/OpenGL game engine, it hasn't been ported over.
The remains of the project pages are here [tronster.com].
Re:Did this too...got a letter from a lawyer. (Score:1)
> Not being actively developed
Oh I wouldn't say that.. the Dreamcast port has been hogging up all my time (what time??). Its about 99% finished, I'm havin some issues with the alpha blending.
The codebase was too complete to let it sit idly, you guys did a great job with the game.
As for the map editor, once I'm finished the DC port, I have plans to make a GTK based one.
My roomate who redid the graphics originally said he'll update them when we move from 8x8 to 16x16 tiles, ma
Shut down... (Score:2, Interesting)
Yes, as a webmaster, I've gotten a cease and desist letter for hosting a Mario fangame site, and there are countless examples of other fan projects that are released FOR FREE but Nintendo doesn't like someone using their characters. Sega, however is VERY lenient [emulationzone.org], and we know they know about us.
Re:Shut down... (Score:2)
However, later versions (which do nothing to the origional quest, simply add more tools and items for homebrew Zelda Quests) and the betas are a little less stable, from what I have heard at least, though
Nin ten dont stop (Score:2, Interesting)
But I would think (hope) that Nintendo wouldn't really have a problem with them as:
1. It's non-profit.
2. It maintains a brand awareness of their product.
3. It doesn't look like people are trying to ruin
Re:Nin ten dont stop (Score:2)
Comment removed (Score:4, Informative)
Re: (Score:1)
Differences between Classic and Original. (Score:4, Interesting)
For example, we all knew that blue Tektites were more likely to drop 5-Rupee pieces than most characters, and blue Moblins were more likely to drop bombs. But in Zelda Classic, it seems they drop these respective treasures three or four times per screen. Makes it a little too easy, I think, but nobody to my knowledge has reverse-engineered the game to the point where we understand what the probabilities really are.
But the one feature I love the most about Zelda Classic: you can switch B-button weapons without taking five seconds to scroll up to the selection screen. I love that. I wish the N64 ports had that.
The interesting........ (Score:1)
Free Flat Screen HERE! [freeflatscreens.com]
Re:The interesting........ (Score:1)
Not sure what all it can do though; I've only used it to import a sprite-edit to make Link have blond hair and Wind Waker colored jerkins (it looks really good in-game, if I do say so myself)
Re:The interesting........ (Score:3, Informative)
The other one is Lunar Magic, an editor for the SNES classic Super Mario World.
If you like zelda and editing, Hyrule Magic is a serious tool.
And if you like zelda, play the excellent Zelda 3 Challenge hack when it is released.
Nintendo may have good reason... (Score:1)
Pull the story and bury it. (Score:2, Interesting)
As such I do not want my name on something that is not my work, and ask that you pull this story and bury it on ethical grounds.
- Belgarath
Re:Pull the story and bury it. (Score:2)
Re:Pull the story and bury it. (Score:1)
You would think that they would love getting hoards of /. beta-testers. ;-)
The first rule... (Score:2)
The second rule of Zelda Classic is "Don't mention Zelda Classic on Slashdot".
Beta? (Score:2)
Re:Beta? [hmm yeah no os X] (Score:1)
Ahhhh Zelda (Score:2)
I haven't got time to play this (Score:2, Funny)
Man, what resolution is that.... (Score:3, Funny)
Mac OS X beta tester sign-up (Score:2, Informative)
Setting a few thing's straight... (Score:1, Informative)
Zelda Classic was orig