The History Behind the Lisa UI 240
DoenerMord writes "There's an interesting new piece which describes the story behind Apple's doomed pre-Mac system, the Lisa (aren't there thousands of these buried in a landfill somewhere?). It covers the UI, which influenced the original Mac, and just about every other GUI since. It also discusses a bit of the controversial Xerox fiasco. I especially like the comparative OS X Aqua pic at the bottom of the screenshots page. The more things change, the more they stay the same..." Update: 02/13 07:21 by E : The site is up again. Enjoy it while it lasts.
Re:Lisa UI (Score:1)
-o
Re:Lisa Landfill (Score:1)
Re:Lisa UI (Score:1)
I ask again, who says differently? A lot of people were actually alive then (it may surprise you to konw) and they remember these events pretty clearly. Again, who ever said Windows came first? Yeesh. The flammage is bad enough without making up nonexistent arguments.
Oddly enough, there are in fact people who claim Windows came first and Apple ripped off Microsoft's ideas. I've actually encountered a couple of them. The remarkable thing about this particular species of stupidity is how completely unshakable it is; the idea that Windows-came-first seems to derive more from an adolescent worship of His Billness than from any remote link to the real world.
Even many of the Windowphiles who do acknowledge that the MacOS came first try to minimize Apple's contribution to the Windows UI. These also tend to be the same sort of folks who think that sticky menus icons are a user interface revolution, so my guess is that they simply don't realize what a big change the Mac UI was from everything else people could buy at the time.
-Mars
Re:Where are the Lisas today (Score:1)
Original article published in ACM journal (Score:1)
Greetings! For what is worth, I found the article in the ACM Digital Library. It originally appeared in the February 1997 issue of ACM [acm.org] Interactions, pp. 40-53. The article includes many more graphics and photos than the article that prompted this posting on /.
I am not sure about posting this and copyright issues, though, and I'm too lazy to dig out my ACM membership to check the rules. If anyone can confirm a source where ACM says it's OK to post it I'll make the PDF file available.
For those of you who are ACM members, search for "Inventing the Lisa Interface" under title and "Ludolph Perkins Smith" under author. The PDF file is about 1024 KB.
Cheers
EPossible Apache configuration error (Score:1)
I just checked the base page at http://home.san.rr.com/ [rr.com] and found a list of all the users off this home page. When I clicked on a few of them I received various errors from Apache, though I was able to load some of the other member pages. Some I could load once, then not, then yes again.
I don't think the author cut us off on purpose. Based on this little experiment, I'd say they just urgently need some help in configuring their web server.
Cheers!
ELisa Landfill (Score:1)
As far as I know most of the Lisa systems were later turned into the "Mac XL". It was out before the MacII, and was the first Mac that came with a hard drive (~10M). It had a somewhat bigger screen then the normal Mac, and amazingly every Mac program I tryed ran on it without problem. Of corse the finder took forever to do stuff after you had tons of docs all over the drive -- the Mac filesystem didn't support folders at that time, it was done in the Finder, but that ment it had to read directory entries for thousands and thousands of files and sort them into in-memory folders using inefficent algorithms tuned for what you would expect on a 400K floppy (i.e. maybe 100 files tops).
Most of the Lisa functionality was lost, but for a while it was the studliest Mac available.
I do expect they are mostly in landfills now. The harddrive on that one gave out not long after the MacII came to market. I would guess most of the others have stopped working as well.
P.S. I think the 68000 port of DR-DOS which became GEMDOS/TOS in the Atari ST was done on the Lisa first.
Re:A few points interested me... (Score:1)
I've always wondered why 2 buttons on the mouse are "confusing" while 104 buttons on the keyboard is accepted without comment. Has anybody ever tried printing something on the mouse buttons???
If the right button said "MENU" it might have made popup menus user-friendly and we would not be wasting all our screen space today with menu bars an tool bars. Does anybody know if usability testing was ever done for this?
Ho hum (Score:1)
(reminiscence on)
When I were a lad I wanted an Amiga or ST but wasn't allowed because, "what use is it if it doesn't run Lotus 1-2-3," said my dad, an IT professional at the time.
(reminiscence off)
Over the years this "it must be crap if it isn't IBM compatible becasue that's what everyone else uses, for better or for worse" attutude has prevailed, and here we are looking back to ~1983 when Apple had a machine that was about as powerful as a 386sx with a modern, innovative, easy to use UI over a technically-superior (internally 32-bit but without MMU) architecture arguably a decade ahead of the mass-market.
The lesson : the Great Unwashed (or should that be Unthinking) always screw things up for themselves, and the Market in general.
At least we have a market where competitors and innovators exist, along side a free software movement that cares more about producing powerful, useful tools to get stuff done than to conform to Joe Suit's idea of what the world "should" be.
I'm glad I left the commercial IT industry in 1996.....
Re:Old Apple IIe (Score:1)
All ][ series (and the apple I) used the 6502 or variant. THe IIgs used a 65816, which was instruction-compatible with your 8-bit 65{,C}02 found in earlier ][ models. The Apple /// used a 6502 as well.
it envolved upgrading the 68000 and a few other chips.
The enhancer kit is composed of the 65C02, new CD and EF ROMs, and a new chargen ROM (to support uppercase inverse with mousetext, right...) ... I also have an unenhanced ][e, and can't find a proper enhancer kit these days (I'm just out a couple of ROMs... but that CD and EF ROM are pretty important. But hey, with the chargen and 65C02 from a //c, I have "just enough enhancement" to run ProDOS 2.0! :o)
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Car UI... (Score:1)
This is one thing I miss from Germany... you could get just about *any* car of any make with a real... uh, I mean... MANUAL... transmission. Compare and contrast to the US, where I may have to buy a sports car or a truck to get a decent vehicle with standard in it.
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Re:A Slight Revision to the History of Lisa (Score:1)
Don't fret - these things are all coming back from the dead :-)
Check out Squeak Smalltalk [squeak.org] or Self [sun.com] (now also on the Mac besides Sparc machines). Even GNU Smalltalk has come back from the dead and will be getting great JIT technology real soon now.
Re:CLIs vs. GUIs (Score:1)
Re:CLIs vs. GUIs (Score:1)
I think that should be $a->[0] $b->[0].
Re:Rejoyce! (Score:1)
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Re:Old Apple IIe (Score:1)
What killed the II line was Steve Jobs. The Apple II series was still tremendously popular, and he didn't want it competing with his Macs. This is ironic, as the Apple IIgs models that were contemporary with the early Macs blew them away in terms of performance. It's also what got me to migrate over to the x86 platforms, where users weren't assumed to be drooling morons, just as the Macification of the PC with Windows is what led me to Linux.
5 times this week, Site gets /. then goes poof! (Score:1)
Nuf said, Mirror it.
Re:Here, i'll tell ya what CLI really is (Score:1)
OpenFirmware, which was developed mostly by Sun, isn't a shell. It's just Forth with a bunch of stuff stuck on it. It's more like a really nice x86 BIOS than anything else. Then idea with OpenFirmware is that all devices have some Forth that acts as a driver that can be used to operate the device until an OS loads a real driver. It's on all PCI Macs (There are only 3 non-PCI macs, the x100s). It's on most Suns. It used to be called "OpenBoot."
The really slick thing about OpenFirmware is that it builds a device tree, which is what makes "hardware...a non-issue."
In closing, I would like to add that Forth rocks.
Re:68k (Score:1)
I'm not sure how true that is. I'm pretty sure PPC chips have some special instructions and such that make it possible to emulate 68k code fairly fast. It's not full hardware emulation or anything, but even old, old powermacs run 68k code at fairly suprising speeds.
Re:about mac interface (Score:1)
512x384 (which is the standard 4:3 ratio) was used for the original LC series color monitor, and the Color Classic series.
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Re:CLIs vs. GUIs (Score:1)
I for one, cannot begin to distinguish what a "pretty little icon" does until I hover my mouse over it and wait for the help text. And I have to do that repeatedly each time. Something in my brain doesn't recognize pictures, but does just fine with complex sequences of words. Button bars are useless, and are the first thing I turn *off* when I see them.
So don't be making all interfaces full of these wizzy little pictures. I'll be locked out.
And from my research, it appears that about 10-15% of the people out there are like me.
Where are the Lisas today (Score:1)
A few points interested me... (Score:1)
1) They heavily relied on usability testing to gauge how well the target audience would use the product. Aside from the research done by Englebart etc. al. at Xeros, I suspect this is the first real usability sone on the computer industry. I find it hard to believe that a lot of the early PC stuff was usability tested at all.
2) Their tests showed what people have claimed all along... that multi-button mice are more productive than single button mice. But, since single-button mice made the initial learning experience for the naive user easier (no guessing as to which button to click) that's what the Lisa, and eventully the Mac used. Twenty years later, the Mac platform still defaults to a single button mouse... all so that computer virgins won't become confused.
What probably made the Lisa fail was it was too ambitous. In 1980, trying to create a high-power GUI desktop machine with a hard drive and all the trappings was simply too much to expect. Compare the specs to the first Mac that was rolled out in 84. No hard drive and a paultry amount of memory.
The thing cost an arm-and-a-leg, and simply didn't make financial sense. Who wants to shell out big bucks that makes some secretary more productive? Not the first or last time that a company has decided to address a market that simply didn't exist (yet).
Re: (Score:1)
Re:Mirror (Score:1)
Re:Old Apple IIe (Score:1)
Along the way, Apple developed a Mac-like GUI for the IIgs, "HyperCard" for the IIgs, AppleTalk networking, a GUI word processor, and so on. Most of these things were developed before anything was running on MS Windows -- there were only two consumer GUI computers available at the time, both incompabible, and both from Apple Computer.
I know quite a few people and schools who invested heavliy in the IIgs -- only to be disappointed when it was dropped a few years later. Of course, it was smart to to consolidate development on one platform (Mac), rather than having double R+D costs, but it would have been smarter not to bait-and-switch with the IIgs to begin with. Most of the IIgs users I knew never bought another Apple.
I can't help thinking that history might have been different if there was a cheap, color Macintosh available starting in 1987, and if the IIgs never came into existence. -- The Macintosh would probably have quite a bit more mindshare and marketshare today, if only because an entire generation of people could have afforded one early on, when it was the only GUI system available.
(They finally got it sorta right in 1990 with the Mac LC with the Apple ][ card.)
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Re:Lisa Landfill (Score:1)
This is all about the time that JL Gasse was driving around with his OPEN MAC licence plate, and the Mac II design was being planned.
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Re:Lisa Landfill (Score:1)
-lx
TopView, DESQview, and GUIs. (Score:1)
(My experience was with DESQview, which allegedly picked up where TopView left off. I loved DESQview. Quarterdeck could hack.)
I've never used/seen/heard of TopView, so I can't really comment on its GUIness. I never used DESQview either (I wasn't more than six at the time) but I sure do remember my dad using it. IIRC, DESQview was a task-switcher, but also had some simple GUI functions built in. You could display more than one DOS box at once and move between them and copy text with a cursor controlled (I think) by the arrow keys (the cursor was activated by holding down the control key for a second or so I think which pissed my dad off to no extent). I also seem to recall DESQview being able to show along with two or three DOS boxes at the same time its own menus which combined with a cursor, seems to speak GUI.
Re:Screenshots link is down (Score:1)
Gee... what a great source of info that was...
pathetic....
Re:What a fucking bunch of MORONS!!! (Score:1)
And, as stated before, you can resize columns now.
Re:CLIs vs. GUIs (Score:1)
As can CLI's. I've even done a clumsy form of auto-complete in a 100 line Perl script i use.
Not much more typing with a well organized filesystem and a modern Unix shell which supports tab completion. In short, one or two letters and the tab key per directory. And tab completion will do more than just directory names, the example included with the tcsh distribution is enlightening. Some configuration and you could expect that shell to read your mind.
Which is why the key repeat rate under Unixes doesn't crawl like under MS Windows and editors like vi(m) rarely require you to actually highlight the text. The vim tutorial (listed in the help) shows how it works.
And coding isn't "normal" work. *sigh* :)
cheers,
sklein
Way back when (Score:1)
As I recall, it was a GUI in the respect that it created frames around windows using ASCII characters. It represented drives and folders along the right side of the screen. It was probably based on XEROX, I don't know.
I don't think that it actually had the ability to run programs, as in multitasking or task switching. You could essentially view your drive contents, and use built-in programs to manipulate them. It had a word processor, spreadsheet program, calculators, ect.
Only thing I really remember is that it had alot of documentation. I tried to look it up on the internet but it seems to have dropped off the face of the earth.
Re:Those guys had it right (Score:1)
Oh, those instructions... Er, doesn't that include just about every instruction that accesses memory? Doesn't sound practical.
Maybe they should have waited for the 68010 (& 68851) or just given up on virtual memory altogether, like they did on the Mac.
It's not like VM was really necessesary to be competitive. The only other consumer CPU around to compete with it was the 80286, and no one ever really tried to use its rather lame VM capabilities anyway, until many years later (OS/2 v1.x? (Or maybe XENIX?)).
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Re:open source Mac (Score:1)
And how would Apple (not Mac or MAC) make money if the source code for the GUI is open? The entire Apple business model is centered around getting people to buy Apple hardware (Macs) because the user experience is vastly better than other platforms.
Before anyone points out Red Hat or other companies can give away their source code, remember that their business model is built around SERVICE. The products they are selling are fundamentally hard to use for the average person.
Anyone who doesn't believe me should sit their grandmother (or pick another computer-illiterate person in your life) down with a copy of Red Hat that's been downloaded (no manuals, remember, we're paying for that support) and then sit that person down with a Mac. See which one they get the hang of first. Imagine which one will generate more support phone calls.
The open source business model is profits through obscurity. Apple has been fighting obscure computing for 20 years. There's zero chance that Apple will open source the MacOS GUI.
Open sourcing the underlying OS (Darwin) makes sense, because it is basically Yet Another BSD Flavor. It's a commodity. Just like Linux.
-jon
The reason it's password protected. . . (Score:1)
try to be a little more considerate when posting stories. it's not fair to effectively revoke this guy's home net access because he wrote a good article.
Re:what is a cli (Score:1)
Re:what is a cli (Score:1)
cold lumpy intestines
cunning little Iranians
cunnilingus, licking Irene
commatose linedancing idiots
command line interface.
What an overexcited, uninformed post... (Score:1)
Gads man, calm down. This is the reason you don't like an operating system? When was the last time you used a Mac? I think this capability has been there since 8.0 or 8.5 atleast.
On other topics, looks like the page has been slashdotted already. I like the other link to the Lisa page at http://galena.tjs.org/tom/ [tjs.org]. Someone mentioned they had a Lisa in a closet, anyone got one that still runs?
-doenermord
Don't blame the games, it takes a village to screw up a child.
Re:CLIs vs. GUIs (Score:1)
Connection refused
Description: Connection refused
I would love to scope it out
Re:Site /.-ed? (Score:1)
Frame it with a little "site cached by
?
No need for mirrors, support HTTP cacheing (Score:1)
Re:about mac interface (Score:1)
Re:The past returns again (Score:1)
Re:what is a cli (Score:1)
Re:Lisa Landfill (Score:1)
Re:Lisa Landfill (Score:1)
Re:Lisa UI (Score:1)
Re:Stick shifts (Score:1)
So true, so true. Amen to that.
Re:Lisa UI (Score:1)
Ok, this is just nitpicking and doesn't add anything to the discussion, but in most of Europe, manual gear shift is the standard and will remain so for long.
Re:about mac interface (Score:1)
Go check out http://www.mackido.com/Interface [mackido.com] for some basic information. You'll see that much more goes into designing a UI than you ever thought. (The site is somewhat Mac biased, but gives some good information.)
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Re:Where are the Lisas today (Score:1)
Re:Possible Apache configuration error (Score:1)
Re:In light of the recent occurences (Score:1)
Duh...
Re:Lisa UI (Score:1)
Last week I set a Toshiba T5200/100 out with the rest of the rubbish.
I once had a Compaq Portable 386 but that preceded the Toshiba to the curb by a month or two.
Neither of which were all that portable if you ask me.
Re:The past returns again (Score:1)
I had worked with some other computers before it, but the Apple IIe my parents bought in 1985 was (and is) the most fun and most hackable computer I've ever had. Within a year of getting it, for instance, I had cobbled together for a Boy Scout project a math-drill program that talked (which, given that it used the auxiliary memory solely as wave storage, was in hindsight an early example of bloatware, even though it still fit on a single 140k floppy :-) ). I haven't gotten into the Mac much since fooling around with them some in college around '89 or '90, but I've grown my collection of Apple IIs to three...the IIe my parents bought was upgraded to a IIGS, and then a IIe and II+ were added to the lineup. Fun stuff...they're simple enough that if something goes wrong with the hardware, you stand a good chance of fixing it without resorting to the modern "rip out that board and replace it" mentality. (Reseating all the chips and disassembling and cleaning the keyboard brought the II+ back to life, for instance.)
I even get some use out of them occasionally, especially the IIGS. It gets used mainly as a terminal for the Linux box here, though I still do some tinkering in BASIC or assembly language periodically. A little while back, I cobbled together some string-math routines in assembly language and used those to calculate the exact value of 100!. Running at 12.5 MHz, it finished in maybe a second or so. The same could've been done in C under Linux, Win98, or whatever, but it wouldn't have been as fun. (Why calculate 100!? Why not? :-) )
Re:The past returns again (Score:1)
100 equals 100, of course. 100!, on the other hand, was (broken up to get past /.'s "lameness filter," which I didn't know even existed until now):
9332621544394415268169923885626670049071
5968264381621468592963895217599993229915
6089414639761565182862536979208272237582
51185210916864000000000000000000000000
The program's good up to 146!; after that, it runs out of digits (maximum is 256 digits) and produces garbage results.
Re:Nitpicky. (Score:1)
Well ain't that sumptin'!?! I swear I never knew you could resize the columns (and more importantly, reorder them) until I tried it on a whim after reading your message.
Here I've been writing code on the Mac since '85, and this has to be the best Easter Egg of all. (And clearly, it has to be an Easter Egg because I never saw it mentioned in the docs anywhere, and of course, I always read all of the manuals. ;)
Re:Lisa UI (Score:1)
TopView was a GUI? I thought it was just a task-switcher...?
(My experience was with DESQview, which allegedly picked up where TopView left off. I loved DESQview. Quarterdeck could hack.)
Re:Lisa UI had a browser? (Score:1)
Well, the "average user" that had ten grand to blow on a new system.
the usual login works... (Score:1)
Re:Here, i'll tell ya what CLI really is (Score:1)
And don't forget about Mac06 (I think that's what it's called)...it aims to make a POSIX compliant layer for Mac programmers to aid in the transition to Mac OS X Consumer.
Anyway, sorry I wasn't clearer in my original post.
Right reason, Wrong person... (Score:1)
: II series was still tremendously popular, and he
: didn't want it competing with his Macs.
You've got your timeline screwed up. Steve Jobs was betreyed by sculley and forced out of Apple little more than a year after the introduction of the Macintosh.
The Apple ][ series was continued for years following Jobs' expulsion, with the ][e and ][gs in production until mid-1993, MANY years after sculley' coup.
john
Linux HW (Score:2)
'Nuff said.
-E
Re:CLIs vs. GUIs (Score:2)
A properly designed GUI could take advantage of the flexibility you get from a higher resolution display and non-keyboard input, even if you end up using it just for shoving bits of text around. Unfortunately, most of the GUIs are horribly designed; I'm rather disappointed at how frequently I wish the developer had included a SQL query tool as it would be easier to use that than fight a constricting interface.
Nitpicky. (Score:2)
Since...what OS 8.1 or was it 8.5? And wern't there shareware/freeware extensions that allowed you to do this all the way back to 7.5?
Sounds like a really nitpicky problem to me.
I use OS X Server at work and I really dislike the NeXT browser in there.
The perception of slowness (Score:2)
dos; the perception was wrong.
The mac was generally faster than pc/xt class machines. At one point,
we had my 128k mac next to the pc of someone convinced that his
was faster and better. They were running identical BASIC code.
Well, almost identical--it was a numerical integration program,
and we stripped the point-by-point graphing from the version on
the PC. It was still substantially slower than the mac.
Self's URL (Score:2)
The Self page has moved to http://www.sun.com/research/self/index. html [sun.com]. (Actually, the entire 'SunLabs' tree has moved to http://www.sun.com/research, it appears.) The project is described as no longer being active, although the last release of Self, 4.1, was last month.
Re:Lisa UI (Score:2)
The Lisa was based on the Xerox Alto (See here [xerox.com], here [spies.com], here [brunel.ac.uk], and here [atari-computer.de]) from the early 70's, so it was certainly doable, although perhaps not with the single-chip-CPU concept that seems to be the only thing the kids of today can conceive of.
And no, I don't have one in my collection [sinasohn.com]. Yet.
Re:Where are the Lisas today (Score:2)
But yes, many were scrapped, by Sun Remarketing [sunrem.com], on Apple's order, iirc. They still sell Mac parts and used to have some Lisa stuff.
Re:Speaking as someone who has actually *used* one (Score:2)
Actually, there are those who say its appearance was derived from the (for the time) nearly ubiquitous IBM terminals that littered desks throughout corporate america. This was to make sure it was "immediately recognizable as a computer."
Furthermore, there was no real standard for microcomputer appearance at the time -- the IBM PC slab was not yet universal -- many businesses had Apple II's, Radio Shack Model II, III, and 12's, and Sol-20's, none of which were necessarily computer-ish looking. (Most people in the early 80's thought of computers as huge things (PDP-11, HP-3000, IBM 360) with spinning (reel-to-reel) tape drives.)
Um, the target market was Business. It has only been in the last 10 years that color has started to become an important part of business computing; hard copy is still mostly black and white. Perhaps you are thinking of video games?
I know that at the time, I was recommending avoiding color monitors (CGA) for business use as the resolution was terrible (320x240, iirc) as compared to Hercules monochrome (720x?)
Sure, it was slow, as were most personal computers then. The Lisa was trying to do an awful lot with the limited hardware available. And yes, like the rest of the personal computer industry in those days, it was not the epitomy of reliability. (Like that has changed much...)
Excuse me, but do you expect a first-time user to be able to do anything at all with Unix/Linux the first time they sit down in front of it? With a GUI, the user can at least move the mouse, notice a correlation between its movement and the movement of something on the screen. When the Lisa was introduced, most people had no experience with a computer at all. The Lisa was intended to get them up to speed in the shortest possible time. The first 10 minutes might have been sheer hell, but after that it would make sense.
(This, of course, is where the MacOS succeeded and Windows failed -- there is one key combination, for example, that will close any program on the Mac. (Command-Q, iirc) Under Windows, you might have Ctrl-Q, Ctrl-X, Alt-F4, or something completely different. On the Mac, once you knew one program, you kinda knew them all. Not so under Windows.)
For new users, there was nothing to remember. No secret incantations to be typed. Click on a menu, then select a option. Click on icons. It's all there. With CLI's, you need to remember the commands, the options, etc. Much more efficient in the long run, but not easy to use at first.
We'll never really know for sure, but the reasons I've heard (with reasonable credibility) include internal politics and competition with the Macintosh group.
Re:Lisa UI (Score:2)
Both of those machines would have been a great machine for someone who couldn't afford the latest and greatest. Certainly, there are collectors out there who would be happy to take them.
Folks, please, before you toss a computer, look around to see if someone might either be able to use it or if someone wants to save it for posterity!
Re:A few points interested me... (Score:2)
I don't recall Englebart as being at Xerox; he's best known for his work 10-15 years prior at Stanford. Of course, I know that members of his team definitely did go on to work at Xerox Parc and worked on the Alto and such, which of course led to the Lisa, Macintosh, Windows, and a host of other things we take for granted today.
However, please remember that the computer industry was around for at least 30 years before the Lisa (take a look at this page [blinkenlights.com] for a bit of PC history.) It might have been the first such testing for the Personal Computer industry, but certainly not for the computer industry in general.
And therein lies one of the fundamental differences between GUI's and CLI's -- The former is much easier to figure out which the latter is far more efficient.
Re:what is a cli (Score:2)
Except everyone I know who seriously uses AutoCAD is constantly going to the keyboard. Once you become an expert on a complex program's functionality, a command line is much faster than a GUI.
Re:CLIs vs. GUIs (Score:2)
On a Mac, all of the menu items (along with a clock and a task switcher) are in the menu bar, which eats only about 20 pixels. The commands themselves are hidden until one needs them, and 20 pixels is a trivial amount of screen space.
Power comes at price. Why waste valuable screen real estate when the user already knows the commands (or hotkeys)
Two reasons. First, like I said you're only losing a strip about 20 pixels high. More importantly, there are very few power users who actually memorize the keystrokes for every possible operation. A well-designed GUI will provide keystrokes for frequently used ops, but having them in the menu bar makes it easier to learn what they are.
ONLY when you a small number of options ! Otherwise you have multiple 'tabs' or 'pages' of config options. Ever see a drop down box with 200 items? That's not elegant. (A country selection is one bad example.)
What's the alternative. A CLI will likely have a list of country codes, which is going to be every bit as cumbersome. And GUI's can do free-form text completion boxes. In fact, they can do some kind of out-complete feature, so I can type "bra" and have the "zil" added automatically.
That DEPENDS on what you are doing.
Try moving *.bat, *.com, *.exe files into another directory. I could type: move *.bat *.com *.exe progdir. With a mouse that would take you _THREE_ operations.
It does depend, but even in your example I prefer a GUI. In the Finder, you would switch to list mode, sort by kind, and then rubber-band to select the files. Yes, you'd have to do it 3 times, but you get better feedback, and it still isn't much slower than a CLI. And that's a simplified case. What happens if you want to move several files with different types to a directory several folders away? That requires a lot more typing.
if you spend a lot of time copying text, do you use the arrow keys to select the text, and then ctrl-c ctrl-v
You select text with the arrow keys? If it's just a couple of words, I can see that, but if you're selecting whole sentences, arrow keys are slow. Besides what you just described can be done in a GUI as well as a CLI.
What I really would love to see is a system that COMBINES the power and intuitiveness of CLI's and GUI's
Sure, which is why I have a dual-boot machine. When I want to get normal work done, I run Mac OS. When I have coding to do, I boot into Unix.
Re:CLIs vs. GUIs (Score:2)
GUI's have three major advantages over CLI's. First is that it dramatically reduces the learning curve for new apps. In a good GUI, all possible operations are available using the menu bar. Thus if you want to do something to a piece of data, you select it, and the look through the menus to find the command you want.
Similarly, GUI's allow elegant setting of configuration options. Command-line switches simply can't match the simplicity and usefulness of a preferences dialog, and it doesn't require wading through man pages to use.
Secondly, GUI's allow for more efficient use of screen real estate and allow more rapid entry of some kinds of data. Windows and scrollbars allow you to fit multiple apps on the screen, and to use as much or as little space as needed for a given window. Doing this with a keyboard would be a nightmare. And imagine web surfing without a mouse.
Finally, GUI's allow you to do things simply and elegantly which cannot be done without a lot of grief with a CLI. For example, rearranging a file system with a CLI just can't match the simplicity of doing it with a GUI. And graphics and word processing would be a nightmare if we still had to do that without a mouse.
CLI's have their strengths, but there are some things that they just can't do. It's too bad that Microsoft did such a lousy job implementing their GUI, because not all GUI's are that bad.
Re:CLIs vs. GUIs (Score:2)
by sklein (sklein@mint.net) on Tuesday February 15, @01:16AM EST (#245)
(User Info) http://members.mint.net/sklein/
And GUI's can do free-form text completion boxes. In fact, they can do some kind
of out-complete feature, so I can type "bra" and have the "zil" added automatically.
As can CLI's. I've even done a clumsy form of auto-complete in a 100 line Perl script i use.
What happens if you want to move several files with different types to a directory
several folders away? That requires a lot more typing.
Not much more typing with a well organized filesystem and a modern Unix shell which supports tab completion. In short, one or two letters and the tab key per directory. And tab completion will do more than just directory names, the example included with the tcsh distribution is enlightening. Some configuration and you could expect that shell to read your mind.
Sure, with a lot of practice one can make a CLI match the speed of a GUI. But only a small fraction of users would actually have the patience to learn how to do this, and even then CLI's don't have a compelling speed advantage, just not much of a disadvantage.
Which is why the key repeat rate under Unixes doesn't crawl like under MS Windows and editors like vi(m) rarely require you to actually highlight the text. The vim tutorial (listed in the help) shows how it works.
I use vi extensively, and with a lot of practice, you can do a lot of things efficiently. But I can select an arbitrary piece of text in a word processor in under 2 seconds. No matter how fast vi is, it isn't going to match that. And this is assuming that we're editing plain text. If one is editing formatted text, then the only way to do it with vi is to use something like html, in which case you need to have Netscape open in a seperate window to make sure everything looks ok.
vi is great for editing code, because it gives you precise control over formatting and allows you to work without taking your hands off the keyboard. But for writing papers and such, there's just no comparison with a good word processor.
And coding isn't "normal" work. *sigh*
By "normal work" I mean writing papers, surfing the web, using email, ICQ, tracking finances, etc. Yes, you can do this in Linux, but most of the tools are GUI's anyway, and most Linux GUI's are attrocious. The Open Source movement has yet to produce a desktop environment that approaches the care, attention to detail, consistency and style that goes into the Mac OS. Linux makes a great server and a decent workstation, but its user interface still needs a lot of work.
Re:Lisa UI (Score:2)
>they said that the Lisa UI was first introduced
>at the National Computer Convention in 1980,
>about 5 years before Windows 1 was released.
Chicken/Egg? Is there anyone who denies that the Lisa was the first graphical personal computer on the market? In any event, aside from Apple, there were a number of companies working on bringing GUIs to personal computers, including GEM, TopView, and the Microsoft/IBM collaboration that was to become OS/2 and Windows after they parted company. (It might have hit the market even sooner if it had not been for their infighting.)
>Shouldn't windows 1 have been released in the >year 1? Just a question.
Nyuck nyuck.
>At any rate, im sure this will get flamed to
>hell, but at least now we have evidence to set
>the record straight.
I ask again, who says differently? A lot of people were actually alive then (it may surprise you to konw) and they remember these events pretty clearly. Again, who ever said Windows came first? Yeesh. The flammage is bad enough without making up nonexistent arguments.
>Ironically enough, now we seem to be moving back
>towards a CLI, simply for the sheer power that
>comes with CLI. Gui is like putting a blanket
>over a puzzle and trying to put the puzzle
>together by moving the blanket around.
Well, CLI is certainly never going to be the interface of choice for your average desktop worker, just as manual transmission is not the favorite way of changing gears. The GUI is faster and easier for certain tasks. (I certainly prefer writing in a GUI vs. writing in vi.) The CLI is faster and easier for certain other tasks (e.g. managing a server, importing lists of users and rights). If you're referring to Linux, well, keep in mind that even Linux as it grows will have to encompass more than one interface paradigm.
The Microsoft method is to (as you said) put a blanket over the top, hide the complexity. I don't think it's emblematic of all approaches to writing a GUI, however. The GUI is one interactive way of accessing functionality, if it's written right. It's only when it begins to get in the way of the functionality (try adding ten users in a row, or setting up a piece of hardware without the wizard) that the GUI becomes a liability.
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Re:Lisa UI had a browser? (Score:2)
Put another way, the document browser lacked the interactivity of a web browser. But it certainly was a precursor; it simply awaited the invention of a viable hypertext system by Tim Berners-Lee et al. to enhance its capabilities. These were all gradual evolutionary steps that had their roots in academic thinktanks long before the average person could make use of them.
Of course, the beauty of the Lisa was that Apple was actually trying to give this power to the average user.
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Mac-style GNOME interface? (Score:2)
>could use Mac's code. They should release their code as an open source product.
>I believe that MAC is taking their user interfaces seriously and that
>this is something that Linux is missing. Go Open Mac!
Linux DOES need a better approach to its GUI(s). Let's not oversimplify, though.
The power of the Macintosh GUI isn't in its code, per se, but in the <a href="http://google.com/search?query=apple%20huma
The sad part is that Apple has apparently abandoned these principles; the new MacOS X interface is a graphic designer's wet dream, and a horrifying sight to usability people like <a href="http://www.asktog.com/">Bruce "Tog" Tognazzini</a> who was on the original team. If you need to know what the new Mac will look like, check out the Quicktime client; the new philosophy seems to be to make every application like a little handheld Sony appliance, common interface elements and mouseable operation be damned.
Thus, what I believe the Gnome/KDE folks should do is carefully read those Apple Human Interface Guidelines from 15 years ago, and apply as much of that as they can to building a proper usabile interface for Linux that doesn't feel like a crazy-quilt mix of styles. I'm not saying it's in bad shape now, but aside from skins and themes, it's far from pretty. A more consistent interface will go a long way toward allowing Linux to creep out of the server market and onto non-hacker desktops.
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Re:Lisa UI (Score:2)
>in most of Europe, manual gear shift is the standard and will remain so for long.
Yep, I forgot that TWIAVBP. But my original point still holds: what works for one person doesn't necessarily work for another.
As much as I'm a geek myself, I also know something of design and usability. And the last person I'd want designing my User Interface, GUI or CLI, is an engineer!
"Sure, see, just type cwer72 -woiuerxcvz and it'll do it right every time. Oh, yeah, it's mnemonic, you know the 1997 top ten hit by the frogmen?"
:)
----
Speaking as someone who has actually *used* one.. (Score:2)
Apple was right to bulldoze these. They were bad machines in alot of ways.
The boxes themselves looked.. unconventional. It looked more like a keyboard-driven beige oscilloscope than anything immediately recognizable as a computer. In terms of functionality, the Lisa lacked alot of commonly desired features which were in demand at the time (heh, like color) and seemed more like a machine that was trying desparately to be unique rather than truly functional. Whatever you _could_ do with one often took a great deal of time to accomplish, and the box itself would crash fairly frequently. Above that, it wasnt abundantly clear to the first-time user how to go about operating one, and why this sort of design was better than the conventional command-line driven concept used in personal computers in common usage at that time.
I think Apple's main motivation for killing the Lisa was that it would have been a public-relations disaster anyway. Better to drop the curtain on a bad product than to have the public drop the curtain on you. If youre going to make a splash with a new product and a new idea, you dont package it in the form of a failure.
(FYI, this was in a public library in my home town, in 1984. First GUI I ever saw, thats why I remember it.)
Bowie J. Poag
Project Manager, PROPAGANDA For Linux (http://propaganda.themes.org [themes.org])
Re:Self's URL (Score:2)
Thanks. I was looking for that URL.
The project is described as no longer being active, although the last release of Self, 4.1, was last month.
The Self project is still active, as is the associated self-interest mailing list. There'll also be a Self Hack Weekend in San Francisco later this year.
Re:CLIs vs. GUIs (Score:2)
(Thanks for the correction, Ed.)
CLIs vs. GUIs (Score:2)
However, I think that most people's notion of GUIs come from their experience with "traditional" GUIs (Mac, NeXT, Windoze, and the UNIX windowing systems). Many fine people have been working to introduce new paradigms for graphical representation; one such group is the Self gang at Sun Labs and Stanford. Self is an extremely powerful classless, message-passing based OO language, designed around the concept of "programming as experience", which attempts to immerse the user/programmer in a homoiconic, consistent and all-around graspable "world"; according to this philosophy, the Self graphical environment (ported to Squeak Smalltalk as Morphic) is one in which all objects are graphically represented (by way of "morphs"), and in which any object can directly interact with the user in a number of standard ways, having its properties easily accessed or modified. What all this means is that the Self environment is radically different from the traditional GUI, and easily provides at least as much power and flexibility as a CLI.
Self can be found at http://self.sunlabs.com, IIRC.
Re:CLIs vs. GUIs (Score:2)
Back to the subject at hand: the Self GUI does not rely on those annoying, subjectively meaningful, almost unintelligible little picture widgets at all. So you are safe.
Re:The past returns again (Score:2)
If you're in a binary system, say 8 bit, then you actually have 11111011 = !100
=)
-AS
Re:what is a cli (Score:2)
Re:about mac interface (Score:2)
Mac OS X is certainly different from Mac OS, and will take some getting used to, but I think it has an excellent UI. Of course I reserve final judgment until I've had a chance to use it for a few weeks.
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It was also damn expensive! (Score:2)
Still, as far as it's success goes, not only was it really slow, but it also cost around 10,000 pounds (UK), which back then was a LOT of money (my salary as a programmer was 6,000 at that time). I've always thought of the Lisa as more of a prototype for the Mac rather than the real production machine it was meant to be.
Re:Speaking as someone who actually *owns* two.. (Score:2)
NEW?!? ROTFL... I remember buying OS/2 Warp in late 1994 with these features. You can hardly call them NEW technologies...
--
UncleRoger's excellent link to blinkenlights.com! (Score:2)
Anyhow, I followed the link helpfully inserted in this message's parent to blinkenlights [blinkenlights.com] and was amused, impressed, informed, delighted. I recommend that you go there for some interesting, thought-provoking trivia. I like the fact that in answering the question posed on this page ("What was the first personal computer?"), the underlying assumptions about what each of those words means are parsed, and the ambiguity inherent in the question is addressed forthrightly. I cannot guarantee that the answer given on this page is the absolute best one, but it seems well-justified. (And surprising, to me, since I'd never heard of their winner before.)
Hope someone else enjoys reading it like I did!
timothy
Re:Here, i'll tell ya what CLI really is (Score:2)
Anyway, back to my original point. Macs don't really have a CLI, and while not explicitly stated, the original post implied that GUIs are wholly dependent on a CLI.
Re:CLIs vs. GUIs (Score:2)
You can browse most of the site (minus images, which is sort of a problem in this case), though the interface is a little awkward. For one, Google doesn't modify the links so that you stay within the cache (like Babelfish does), so you have to modify the query every time you want to see another page.
Re:CLIs vs. GUIs (Score:2)
A Slight Revision to the History of Lisa (Score:2)
We were having difficulty with the standards committee controlling the North American Presentation Level Protocol Syntax [faqs.org] -- the graphics protocol upon which the Viewtron videotex terminals built by Western Electric were based. Specifically, there wasn't enough programmability. The Western Electric terminal was so limited in capacity that we had to fit the graphics interpreter into a very few number of bytes, and could afford only a few thousand bytes of dynamically downloadable store. I had been enamored with Forth ever since the Byte magazine article about it about a year or so earlier (my first digital purchase was an HP35 so reverse polish didn't bother me perhaps as much as it should have). Even so, I was hunting around for options. Jim Thompson, another senior staff member with the Viewtron project, was also interested in Forth -- enough so that he had subscribed to the Forth newsletter, which he shared with me. Jim was supposed to develop a menu system to run on the central system. I had specifically asked that his menu system never achieve Turing Machine equivalence, because I knew what sort of horrors lay in wait for us if it did. Nevertheless, Jim eventually implemented GOLFBAL "Game Oriented Language for Business And Leisure" -- and it was a Forth derivative. I had rejected Forth as anything but the low level protocol and engine for the telesoftware graphics system and was fairly horrified to discover what he had done. In any case, it was this immersion in Forth we brought with us to our meeting with the Xerox PARC folks.
Now, I swear on a stack of bibles that after I met with the PARC folks and discussed the problems of graphics communications, I had no idea the industry could end up being stuck with Postscript as a type-setting standard. I can say this for a certainty because:
I wanted to see a Novix-style reduction-to-hardware of the Forth virtual machine [bournemouth.ac.uk] so that Forth would become the macro assembly language. Then we could use the Forth silicon machine to start running dynamically downloaded Smalltalk -- or some similar high level language -- compiled for the Forth stack machine which would provide much more powerful graphics specifications than Forth itself.
I never imagined the Smalltalk guys would actually depart from Smalltalk itself as a graphical specification language.
By the time the PARC guys spun off Adobe with Postscript and its Forth-like engine, I had become more interested in constraint [washington.edu]/relational [mozart-oz.org] programming semantics than object oriented semantics because it more naturally fits graphics description, distribution, nondeterminism and parallelism not to mention databases.
It was summer of 1982 when I met with Tesler for the last time -- and he had just left PARC to go work on Lisa. We were sitting in the empty Astrodome, I think it was, next to the convention center where the Commodore 64 was being introduced to the world market as part of the precursor to Comdex. 64K of memory! At any rate, Tesler and I discussed the reason he had abandoned Smalltalk for the Lisa. I had thought that type inference coupled with artful use of assembly language libraries would be sufficient on the Motorola 68000 family, but Tesler was insistent that Object Pascal was necessary for adequate speed. Frankly, I was apalled that Tesler had so easily abandoned Smalltalk with type inference since he had made specific mention of it as an optimization technique in his Byte article. But in a recent email exchange about this history, he told me type inference was never of much interest to him -- that others at Apple were hooked on Object Pascal.
The horrifying thing about all this is that when Steve Jobs took off from Apple to found NeXT, instead of correcting the nonsense with Postscript and going straight for Smalltalk with type inference, he repeated the mistake, only this time with Objective-C. Then, as I understand it, Objective-C was the precursor to Java with its reliance on declaration rather than inference for type checking. This despite the fact that Sun already had the Self programming language [iphil.net] in house with type inference and dynamic optimization technologies that realized the potential of Smalltalk at along last. Unfortunately the only technology to make it bigtime from Sun's Self project was the Hotspot JVM.
Although these aren't exactly the same mistakes over and over, we're still struggling to get a decent, widely-used dynamically typed language "for everyone" that includes a pure OO library for graphics. Python isn't easily deployable and although I'm a Perl bigot, even I realize we're unlikely to get Perlscript installed in every browser anytime soon. Anyway I'm partial to prototype languages like Self when it comes to Smalltalk offspring. I do have hopes for TIBET [technicalpursuit.com] as a way of turning Javascript into a powerful programming system across many platforms -- as outrageous as that sounds. I know Bill Edney and Scott Shattuck were some of the first NeXT hackers, but we can all pray for a swift recovery. This isn't an official announcement or anything -- but Bill and Scott did do a presentation at Hackers so I figure I can mention it in the mode of a "hot rumor".
As I said, I'm more into constraint/relational stuff these days myself, but it sure would be nice if someone brought the power originally in Smalltalk the ubiquity it deserved almost 20 years ago.
Lisa UI (Score:2)
'
Mirror (Score:2)
Ive mirrored the original site here [umd.edu]
Those guys had it right (Score:2)
Around the time the Mac was in deep trouble (no hard drive, one floppy, really slow, lousy sales, no laser printer) Jobs killed off the Lisa division. This may have been done to make his Mac project look good.
Re:Those guys had it right (Score:2)
It was a pain. Here are the gory details, assuming anybody still cares.
When you get a page fault on a reference to memory on a M68000 from an instruction that increments a register (the corresponding C syntax is x = *p++;), the instruction is aborted but the register incrementation still takes place. So returning control to the same instruction after paging in the desired page, or growing the stack will increment the register again.
The fix was to keep the compiler from generating memory-referencing instructions with the increment bit set. The correponding equivalent in C is to rewrite x = *p++; as x = *p; p++;.
This reduced performance and bloated the code a bit, especially in tight loops. But it worked.