Apple Eases Restrictions On iPhone Developers 195
WrongSizeGlass writes "MacRumors has a story on a report by Apple Outsider's Matt Drance that Apple is easing their restrictions on interpreted code used in iPhone development, a change which allows game developers in particular to continue to use interpreted languages such as Lua in their App Store applications. The change comes alongside Apple's further modifications of its iOS developer terms that again allow for limited analytics data collection to aid advertisers and developers, but appear to shut out non-independent companies such as Google's AdMob from receiving the data. It's not enough of an 'about face' to let Adobe or Google back in the picture but they've backpedaled enough to let the little guys squeeze through."
Re:The beginning of ther end (Score:1, Funny)
I too find it disgusting that /. is echoing some apple rumors. I thought it was supposed to be about things that matter. And to nerds, no less.
Fucking /.
Jobs is on the run! Shoe him! (Score:4, Funny)
I feel a sudden disturbance in the reality distortion field - as if a thousand turtleneck wearing ponces just shat their chinos, and then went "euuuuw!".
Re:Common sense prevails (Score:4, Funny)
Ruby users, on the other hand, are usually quite ignorant of other technologies. It becomes the old when-all-you-have-is-a-hammer scenario. They try to build large systems using Ruby (see Twitter), which then subsequently perform like utter shit (see Twitter), and finally prove to be unusable (see Twitter).
I disagree. I think a better example of your scenario would be Twitter.
Re:big nothing (Score:4, Funny)
1) they crash (apple doesn't want rotten fruit in its shop)
Okay... it's a good policy for most users, but there's only one shop! So if for example my tastes don't quite match Steves, I'm out of luck?
So you like crashing apps. I bet the Android developers are thrilled about the information.