arclightfire writes: "Endgame:Syria billed itself as the first game to cover on ongoing war in a mashup of interactivity and journalism. However it seems like Apple is not happy with this idea, as PocketTactics reports; "Apple’s app guidelines have once again tripped up the release of a strategy game rooted in a real-world conflict. Auroch Digital’s Endgame Syria has been rejected by Apple’s approvals team for violating guidelines section 15.3, 'solely target[ing] a specific race, culture, a real government or corporation, or any other real entity'. If section 15.3 sounds familiar, it’s because it was the clause invoked when Cupertino said no to Pacific Fleet back in September – the game ran afoul of the guidelines for including Japanese flags in a WWII naval sim.""
Programmers used to batch environments may find it hard to live without
giant listings; we would find it hard to use them.
-- D.M. Ritchie