Apple Working on Solution for App Store Fee That Could Bankrupt Viral Apps (macrumors.com) 91
Joe_Dragon shares a report: Since Apple announced plans for the 0.50 euro Core Technology Fee that apps distributed using the new EU App Store business terms must pay, there have been ongoing concerns about what that fee might mean for a developer that suddenly has a free app go viral. Apple's VP of regulatory law Kyle Andeers today met with developers during a workshop on Apple's Digital Markets Act compliance. iOS developer Riley Testut, best known for Game Boy Advance emulator GBA4iOS, asked what Apple would do if a young developer unwittingly racked up millions in fees.
Testut explained that when he was younger, that exact situation happened to him. Back in 2014 as an 18-year-old high school student, he released GBA4iOS outside of the App Store using an enterprise certificate. The app was unexpectedly downloaded more than 10 million times, and under Apple's new rules with Core Technology Fee, Testut said that would have cost $5 million euros, bankrupting his family. He asked whether Apple would actually collect that fee in a similar situation, charging the high price even though it could financially ruin a family. In response, Andeers said that Apple is working on figuring out a solution, but has not done so yet. He said Apple does not want to stifle innovation and wants to figure out how to keep young app makers and their parents from feeling scared to release an app.
Testut explained that when he was younger, that exact situation happened to him. Back in 2014 as an 18-year-old high school student, he released GBA4iOS outside of the App Store using an enterprise certificate. The app was unexpectedly downloaded more than 10 million times, and under Apple's new rules with Core Technology Fee, Testut said that would have cost $5 million euros, bankrupting his family. He asked whether Apple would actually collect that fee in a similar situation, charging the high price even though it could financially ruin a family. In response, Andeers said that Apple is working on figuring out a solution, but has not done so yet. He said Apple does not want to stifle innovation and wants to figure out how to keep young app makers and their parents from feeling scared to release an app.
"does not want to stifle innovation" (Score:3, Informative)
Say it under oath.
'Good will' in the EU has been burned.
Re: allow emulators in the main ios store with no (Score:2)
Re: allow emulators in the main ios store with no (Score:1)
That's probably because iOS has laughable security and if you could install anything you want, you would be able to bypass any and all restrictions on the system, security, etc. Apple probably knows at least several ways to do those things, and looks for them specifically when vetting apps. Look at how spy companies contracted by cops and militaries are able to bypass iOS security on even locked devices.
Re: allow emulators in the main ios store with no (Score:1)
Ios has been the most hacked mobile platform to date.
Anyway the point is that you would need to pay for off-appstore installs which is just 'tarded all around and against the dma anyway, the whole point is the exact opposite.
They are not (Score:3)
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Translation: We couldn't care less if our fees bankrupt you. But we're trying to come up with something trivial that doesn't reduce our revenue and makes it **appear** that we care.
apple will need to sue them EU court to get that f (Score:1)
apple will need to sue them EU court to get that fee if some kid runs up an 5M bill. And even if they win what can they really get wage garnishment under EU rules?
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apple will need to sue them EU court to get that fee if some kid runs up an 5M bill. And even if they win what can they really get wage garnishment under EU rules?
The example in the summary was of an 18-year-old whose free app went viral. In the USA, 18 is considered an adult. I'm an adult with 20+ years in the work force and I know I couldn't afford a US$5 million bill. Shoot, I couldn't even afford a $1 million bill.
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One must log in to post, anonymously or otherwise.
And people often post as AC so they don't have to undo mod points they have assigned. Cowardice may not have anything to do with it.
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One must log in to post, anonymously or otherwise.
And people often post as AC so they don't have to undo mod points they have assigned. Cowardice may not have anything to do with it.
Tough shit.
Re: They are not (Score:2)
It didn't in the past, but does now.
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> Commenting as AC undoes mod points. It didn't in the past, but does now.
Test confirmed. My AC post set you back to 1 after I had modded you up to 2.
Thanks for saying, I was surprised it did that and didn't warn me it would remove my moderation.
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They don't care if they bankrupt anyone small.
A perfect description of the EU.
Windfall taxes and other power-grabs on cash (Score:4, Insightful)
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Obviously you have the reading comprehension of a Turnip.
Nice random comment with no context or facts to back it up. It sounds like grandma took a couple of shots at you with a coat hanger before you came out. Too bad she didn't finish the job. Was that comprehensible, tough guy?
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Inheritance, though technically a windfall, is really a separate issue.
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Interesting. I typically see the EU described as biased against _big_ business and more protectionist for smaller, regional, independent companies.
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Interesting. I typically see the EU described as biased against _big_ business and more protectionist for smaller, regional, independent companies.
The only bias the EU has is against businesses that break the law.
The EU typically doesn't affect how small businesses operate in the member states, that's really up to them. Some places are hostile, most countries are not. The UK under the conservatives has been increasingly hostile to SMEs, before and after leaving the EU and I doubt staying in would have changed that.
European countries in general tend not to like it when big businesses swallow up all the small ones and become "too big to fail" thou
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Any organisation that is willing to (and has the power to) smack Microsoft on the nose with a rolled-up newspaper, and reach for the squirt-spray bottle to keep Apple in line, has value.
I'd personally say that the EU single market is vastly more beneficial to SMEs than larger entities. As to the UK leaving the EU, I know a number of friends who operated little spare-room side-businesses that were negatively impacted - that kind of uncertainty, chaos, and administrative expense is much more easily absorbed b
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Why would they? They don't care if they bankrupt anyone small.
I think the entirety of your screed is nicely belied by TFS.
Now begone, Hater!
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Why would they? They don't care if they bankrupt anyone small.
I think the entirety of your screed is nicely belied by TFS.
Now begone, Hater!
Jesus fuck. Speak fucking English. Or at least something that can be translated into it.
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Why would they? They don't care if they bankrupt anyone small.
I think the entirety of your screed is nicely belied by TFS.
Now begone, Hater!
Jesus fuck. Speak fucking English. Or at least something that can be translated into it.
What's wrong: Are some of the words too big and scary for you?
I can't help it that you have the vocabulary skills of a two year old.
Re: They are not (Score:1)
It is EU regulation that is forcing them to do this. Also, why would you choose to release under a model that could bankrupt you?
Apple will simply have to come later (Score:4, Insightful)
As was commonly the case during the DOS/Windows and MacOS era, many applications will only come to the Apple platform after the DOS or Windows platform proves successful. It didn't matter how slick or easy the Apple product was, the risks were higher and in that era of small teams or individual software developers it didn't make sense to pursue the higher-risk platform before the lower-risk one.
Frankly I'm surprised with these walled-garden models that this hasn't happened even sooner.
try asking abode to pay 0.50 per app install on ma (Score:2)
try asking abode to pay 0.50 per app install (and the full CS suite is like 10+ apps) on mac os and see how long before they exit apple.
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Apple is only charging if you don't use their app store. Adobe is a prime example of someone that might want to distribute their own but I don't think you know how much their monthly fee is if you think a half Euro per year per device install will matter. It's onerous for free apps but very good for paid apps that don't have to use Apple's payment system.
That fee is once a year per user that has the app installed or updated on one or more devices during that year. Called a "first annual install."
Re: try asking abode to pay 0.50 per app install o (Score:2)
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Apple is fine not collecting a cent from that market.
No apple is not, if they could force everyone into buying from a macstore they definitly would. But fortuunatly that ship has sailed years ago.
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Gotta wonder, why no Core Technology Fee on Mac for apps sold through other stores or developers own websites? Apple is fine not collecting a cent from that market. Why the double standard?
Not worth the paperwork.
Plus, macOS has a completely different software availability model.
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macOS has a completely different software availability model.
And is a major inspiration for the new EU rules.
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macOS has a completely different software availability model.
And is a major inspiration for the new EU rules.
Wrong.
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The fact that iOS software distribution is different from macOS is very much a part of this.
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The fact that iOS software distribution is different from macOS is very much a part of this.
No, it isn't. At least, it shouldn't be. Macs and iPhones are not the same, in several different ways. Therefore, in the interests of security and safety, the software distribution model deserves to take that into account.
As Apple's Craig Federighi Testified:
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But even MSFT seems to treat the consumer OS market as less than a primary income source (to say the least.. Whose actually paid any significant amount for a Windows 11, or 10 for that matter, upgrade lately?), and Apple doesn't 'do' Server anymore (sadly..). App
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Whose actually paid any significant amount for a Windows 11, or 10 for that matter
Free isn't even cheap. Home and "Pro" users of Windows have to beta test all Windows updates now before they get rolled out to paying enterprise customers. That comes at a cost in lost time at the very least. The number of buggy updates has been increasing since they got rid of most of their internal testing.
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I seems like only yesterday Apple LOVED them some Europe (particularly Ireland) for their amicable taxation. I guess that ship has sailed (pun intended).
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UBI isn't going to happen. Not even the EU would allow the fires of socialism to consume their governments to that extent.
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Re:Blame the EU (Score:4, Insightful)
It's worth noting that this sort of thing didn't exist for years. IMHO, government putting its thumbs on the scale caused this.
The old fee structure is still intact. This core technology fee is only for developers who want to operate their own app store (but in actuality is just virtual store still run using Apple's infrastructure, much like how virtual cellular carriers operate).
What caused this situation was not the government, but Apple's malicious compliance with the EU law, where Apple decided there's no way in hell they're giving end users the ability to truly sideload an alternate app store.
Re: Blame the EU (Score:1)
The EU put their weight on the scale of the free market, they made it less easy for people to leave Apple (the argument that you canâ(TM)t afford to sell on Apple because the 30% has been defeated now that you can set up your own App Store) and thus more likely that Apple will get a larger share (instead of the 15-20% they have today) from people that like the hardware but want a riskier app selection and from the broader app selection.
Solved problem (Score:2)
This is a problem that should be familiar to anyone who's toyed around with deploying something scalable to the public cloud. If you don't put a cap on resources usage, you could find yourself spending a lot more than you expected if demand spikes. Apple can address this by letting developers specify a maximum number of app activations and require manual intervention if that ceiling should be lifted.
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Apple can address this by letting developers specify a maximum number of app activations and require manual intervention if that ceiling should be lifted.
Why should that be a fix? It uses zero Apple resources. Apple can address this by not charging developers for customers using their own devices. Imagine if Microsoft tried to bill a programmer every time someone else ran an .exe
For that matter, the way they are counting these side loaded apps, even side loading an app still requires an Apple ID to activate it. That's how I'm reading it.
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"Imagine if Microsoft tried to bill a programmer every time someone else ran an .exe"
That's not what is happening here.
Re:Solved problem (Score:4, Insightful)
The article is calling it an "app store fee" but it applies to side loads, enterprise installs, beta testing installs, and everything else. And they all require an Apple ID.
Tell me how it's different.
Re: Solved problem (Score:1)
you can boot Linux with out MS and you can load Li (Score:2)
you can boot Linux with out MS and you can load Linux keys into your bios if you want to use secure boot mode or can just have secure boot mode off.
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Fine. But Apple is charging for those AND for sideloaded apps. They call it an app store fee here but it does not apply to just the app store.
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Why should that be a fix? It uses zero Apple resources. Apple can address this by not charging developers for customers using their own devices.
Well, sure. In the same sense that answer to "How do you avoid a head injury from falling off of a bicycle?" is "Don't ever ride a bicycle!".
I'm taking for granted that Apple is going to charge this fee, and pointing out that the concept of charges that rise with higher-than-expected adoption of an app/service isn't unprecedented.
apple music does not need to pay the core fee but (Score:3)
apple music does not need to pay the core fee but spotify will.
And what is apple doing for spotify?
Hosting content No other then maybe the app installer files
Paying artists No
Payment processing at high fees maybe if they want apple to do so
Offering dev tools yes
Checking content maybe and apple in the main store can make up rules and maybe say ban artists X or we remove your app.
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"And what is apple doing for spotify?"
Providing a platform for Spotify to run on.
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and the price the end user pays for the hardware + the dev fee should cover that.
apple music is covered by the hardware fees alone apple does not need to pay it self an dev fee.
Re:apple music does not need to pay the core fee b (Score:5, Insightful)
Re:apple music does not need to pay the core fee b (Score:4, Insightful)
"And what is apple doing for spotify?"
Providing a platform for Spotify to run on.
I, as a customer, paid Apple very well for that platform. This isn't a hardware item sold at a loss like most gaming consoles, this is a premium product sold at a high price with extremely good margins.
Already common practice (Score:3)
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This is the YT version of 'paying in exposure' and you think it's OK? In no other situation would it be even remotely plausible to say "ok, you did the job, but I don't feel like paying, but I'll pay next time"
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This is nowhere near the same. YouTube hosts that content for free, and delivers it to end users without charging you nor the end user. YouTube takes the ad profit (or a percentage thereof).
If this was the same, then your friend would be on the hook to pay some amount for every person that streamed that content. At $0.50 a view, it would cost your friend millions (7-8 digits). Instead, your friend simply didn't make any money, but didn't have to pay when it went viral either.
Wait, what? (Score:2)
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they pay that dev fee now on google that same fee is lower.
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My phone is a locked down proprietary piece of shit I loathe with all my heart.
100% same here. It is also why Apple is so dead set on milking their mobile platform(s). I have two trashcan macpros in front of me. They're no longer eligible for MacOS upgrades (only security updates, so far). One run's a GNU/Linux distro like it was built to run it, the other (for now) runs its last supported MacOS release. I'm blessed to work in an environment and a role where I can do my job in either software/OS scenario. If work wants to pay for me to use an Apple Silicon Mac, sure, great. I'll save
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I have an old Mac G5 Pro, a Quadra 700, and a Centris 660AV. I still fire them up from time to time for fun and interest. I also have several SGI's (R4600 Indy, R12k O2, a Rocktane2, and a dual-CPU Tezro). I still use my O2 quite a bit as a workstation, but mostly just as an ssh-console.Takes a lot for me to retire machines to the museum, so to speak. I'm lucky enough to work with a lot of older machines. So, my choices wo
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I use a dumbphone for similar reasons.
Though you may be interested in these [puri.sm] phones [pine64.org]. They give you full control. But there are trade-offs, of course.
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Good news however is that you can develop your own app store for iOS in EU, and you are free to publish your apps and allow developers to publish on your app store for free. You pay for the cost of development, maintenance. and of course server/bandwidth cost
Solution: don't make things for Apple (Score:3)
There should be some cost. (Score:1)
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apple can force webkit and maybe use that to kill web browser apps on the mac desktop.
Now for stuff like netflix apple is not makeing the content or hosting it and they have an there own content they make and host that does not cost them any cut of the income to be in the app store that is the only place to get apps.
Apple already has a solution (Score:2)
Contract requires consideration on both sides IIRC (Score:2)
Worst case Apple could just shut the application down and say the developer didn't pay a fee.
If someone got slapped with $5M like that I doubt it would stand up in court.
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