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Desktops (Apple) Software Apple

Ahead of WWDC, Apple's Developer App Adds Mac Support, New Features, iMessage Stickers (techcrunch.com) 15

Ahead of Apple's Worldwide Developer Conference starting next week, the company has today launched a new version of its Apple Developer App to better support its plans for the virtual event. TechCrunch reports: Notably, the app has been made available for Mac for the first time, in addition to a redesign and other minor feature updates. With the needs of an entirely virtual audience in mind, Apple has redesigned the app's Discover section to make it easier for developers to catch up on the latest stories, news, videos and more, the company says. This section will be regularly updated with "actionable" content, Apple notes, including the latest news, recommendations on implementing new features, and information about inspiring engineers and designers, alongside new videos.

It has also updated its Browse tab where users search for existing sessions, videos, articles and news, including the over 100 technical and design-focused videos found in the WWDC tab. The WWDC tab has also been updated in preparation for the live event starting on Monday, June 22. The redesign has added a way to favorite individual articles, in addition to session content and videos. Plus it includes new iMessage stickers along with other enhancements and bug fixes. The app, which was previously available on iPhone, iPad and Apple TV, is also now offered on Mac.

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Ahead of WWDC, Apple's Developer App Adds Mac Support, New Features, iMessage Stickers

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  • by SuperKendall ( 25149 ) on Monday June 15, 2020 @07:55PM (#60187720)

    Apple did a pretty good job with the Mac version, it seems like something I would keep open as a reference...

    The main thing I noticed that I really like, that I don't think the iOS version does - it lets you watch a video (they have videos from past WWDCs) with the transcript up, and it will highlight the words of the part it is on... or the cooler thing is, you can click on any part of the transcript and it will jump the video to that point. So you can very quickly skim the transcript to find some part you wanted to refer to, then hear them talk about it and see them working with code.

    • Downside is - it requires Catalina.

      • At this point not really a downside... in fact I only upgraded recently myself, but it seems fine, in fact a little better. The change from iTunes to a more pure Music app, moving iOS device support off elsewhere is a good change.

        • Try playing Portal 2 (which is really fun playing with the kids in co-op mode). Or anything from the Half Life Series. SpaceChem. Braid. And loads of other older games that are no longer supported but that I still play occasionally. Not to mention that old copy of Photoshop I still have lying around because I refuse to pay their exorbitant rental fee for something I hardly ever use, and the old version works fine. Lots of other apps like that, often stuff I don't use very often, but when I do need it, I do
          • by dfghjk ( 711126 )

            If SuperKendall says it "seems fine" then there definitely can't be any "downside". You simply can't argue with the in-depth analyses SuperKendall is known for.

            Also, it is selfish of you to continue to use applications you've paid for when Apple has decided it's not in IT'S best interest for you to do so. What team are you playing for?

          • Hmm, that is unfortunate, didn't realize the older half-life games were all 32 bit.

            I know where you are coming from, I myself used to use Aperture heavily and that is 32-bit as well... the reason it took me so long to update is I had to migrate photos out of that. But things move forward and I can always switch to booting from a drive with a previous OS version if I really want to run any of those things - especially playing games I don't mind booting from an external drive (though more inconvenient to be

        • At this point not really a downside... in fact I only upgraded recently myself, but it seems fine, in fact a little better.

          Unfortunately, my beloved, still perfectly-serviceable, Mid-2012 Macbook Pro 2.7 i7 with nVidia GT650M would beg to differ. I canâ(TM)t really even get to Mojave (even though still technically supported, Apple drivers for the dGPU dried-up as of High Sierra!), let alone Catalina...

          [rant]

          There are Webdrivers for HS; but nVidia steadfastly refuses to release their unsigned Mojave drivers and simply let users install them after temporarily turning off SIP, instead simply lying to everyone, saying âo

      • by seoras ( 147590 )

        Yeah, I was a Catalina resistor until Apple released the last version of Xcode and made it only compatible with Catalina.
        I could have held out but not for long as without updating Xcode I couldn't connect and load apps on iDevices running iOS 13.5 or upwards.
        Yeah, I also know you can fudge things on Xcode to work around that but for how long?
        Had to say bye bye to my 32bit copy of PhotoShop PS3. That was hard. Bought Affinity Photo and it's ok for now.
        It has a few nice features. One which I like is instead o

      • Downside is - it requires Catalina.

        What's wrong with Catalina?

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