Apple Targeting Business World for the iPhone 338
The New York Times is running a couple of stories about the future of the iPhone in the business world and Apple's plan to maintain control of application development. Now that the iPhone SDK has been released and the "App store" has been demonstrated, Steve Jobs is pushing for the adoption of the iPhone as a standard business tool. In addition, a venture capitalist named John Doerr has launched a $100 million "iFund" to spur development of applications for the iPhone. From the NYTimes:
"Mr. Jobs was upfront that there are limitations on what applications can do. He talked about bans on pornography and malicious programs. He also said Apple will not allow any application to be installed on the machine other than through the iTunes store. Nor will applications be permitted that enable an end run around Apple's deals with wireless carriers. Many questions remain unanswered. How much streaming video will Apple allow, because the iPhone is such an interesting video device? Mr. Jobs did say that the application development environment will have a lot of capabilities for video playback. Will Apple allow a service like Last.FM to offer streaming music on the iPhone?"
Re:When? (Score:5, Informative)
Re:Exchange (Score:5, Informative)
Re:Limitations (Score:5, Informative)
Re:Lost chance to build up Juggernaut momentum (Score:5, Informative)
Re:Cold, Steel Grasp... (Score:3, Informative)
Anyone watched the keynote? (Score:3, Informative)
Re:When? (Score:4, Informative)
Re:Exchange (Score:4, Informative)
You mean outside of Windows Mobile DirectPush, which does everything that the iPhone does and more?
I'm glad to see Exchange support on the iPhone, but let's not pretend here. The things they licensed from Microsoft were already supported by Windows Mobile anyway, and have been supported for some time now.
Re:Developer fee = unlock for OSS? (Score:3, Informative)
Not quite. As I understand it, the SDK is free, and you can compile apps and beta test them on an iPhone connected to the dev machine with the standard cable. If you pay $99, you can sell your apps through Apple.
But your big unanswered question still stands, and is one I'm going to be putting to the test once I get to grips with the SDK.
Re:Two things: Exchange and AT&T (Score:2, Informative)
Re:Apple already answered... (Score:3, Informative)
Re:Developer fee = unlock for OSS? (Score:3, Informative)
I downloaded the SDK yesterday. You cannot even BUILD a deployable target without the key. It throws an actual build error indicating that it cant find your key in the Keychain.
The only thing you can do without the key, from what I can tell, is run apps in the simulator (which sucks, by the way).
Re:Limitations (Score:5, Informative)
You cannot install any apps on the actual phone without a certificate. Period. XCode will throw a build error if you try. I'd provide a link to the relevant section in the documentation, but you have to have the SDK to read them. For proof, look in the 'iPhone OS Programming Guide'. In the 'Development Environment' chapter read the 'Working With a Device' section.