



The Apple II At 30 299
turnitover sends us to eWEEK for an appreciation of the Apple II on the 30th anniversary of its shipping. An overview of the history of the Apple II puts it in context. A nice tidbit: how important the floppy drive was to sales. The article quotes Sellam Ismail, the proprietor of VintageTech, which maintains archives of computers, documents, and software: "You could think of the Apple II's importance on two levels — the Woz level and the Steve Jobs level." The former refers to its allure to hackers, and the latter to its appliance-like polish, a first for its time, There is also an interview with Woz, who says, "[A]t the start there were no computers in the home — we had to make the word computer compatible with homes."
The first computer I owned (Score:5, Interesting)
Re:The first computer I owned (Score:5, Insightful)
My Apple ][ was something that challenged and taught me.
Woz is brilliant and I spend countless hours pouring over the big red book with the fold out schematic of the Apple ][. Not only open source but open hardware too. The Apple ][ was fundamental in my development as a computer programmer.
Computers now have lost the special aspects of the Apple ][... simplicity and understandability.
--jeffk++
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The OS wasn't so bad - nice ot program in C and well documented. The GUI was pretty dire though but then they bought that in and then there was the Apple litigation over GEM that effectively killed it (not allowed to have overlapping windows ffs..)
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Re:The first computer I owned (Score:5, Insightful)
Now I'm no hardcore hacker (basic bash is as gritty as I get) but it's beautiful that the system is configured by a heap of text files and scripts.
Having said that -
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Yeah, UCSD p-code Pascal! :) (Score:4, Interesting)
Moscow, 1984, I think... (Hmm, interesting year...
Paul B.
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Which meant that when we got a Z80 card in one machine and ran Turbo Pascal, which was just everything-in-one-place, it was like heaven.
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1) Me writing bug-free code right at the first attempt *even back then*! -- most likely, and I stand by it! -- especially since one of my big favs was producing "random music" for everyone to "enjoy" (rand(), beep(fq) and delay() -- sorry for C syntax -- in a loop can do wonders to atract attention of 7-graders
2) Me being able to grab a two-floppy box in class -- I doubt that...
3) YOU having had a memory leak -- I
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a 5" floppy (it was not 360K, more like 128K, right?)
5.25" and each side was 143K, you could punch another notch in the disk (if it wasn't already so punched) and use both sides, for a whopping 286K per physical disk. Mine had the DuoDisk drive unit, two 5.25" drives in one chassis. So high-tech. Also had the RGB monitor (vs. composite or green-screen) that worked like a champ until, after ~7 years or so, it developed diagonal lines that appeared after it warmed up. Taught myself AppleSoft BASIC, the
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BTW - Infocom games ran on a ZVM - Zip Virtual Machine. The small one was 128K of virtual memory runnable on a 32K Apple. We were able to go to a 256K V
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140K, or 280K if you made it a "flippy" and used the other side. (I should still have a notcher around here someplace...not a cheap single-hole punch, either, but the gadget that made a rectangular cutout in the right place.)
My DuoDisk was able to reliably seek over 38 tracks instead of the usual 35, so I had more than a few disks formatted that way for 152K per side. IIRC, you didn't even need to patch ProDOS; you just needed a disk formatter that would go be
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Paul B.
P.S. Your
1982 (Score:3, Insightful)
Framing thought around computing is the future, and it is platform independe
The Call That Changed a Life (Score:4, Insightful)
call -151
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The early manuals were wonderful (the clone I had came with a manual that was a copy of 3 apple manuals combined
At about 8 years old, I learnt BASIC and 6502 machine code (cycle counting etc) from just that manual and the Apple II clone. I still keep that manual around, and I think people shouldn't underestimate what children can learn given decent sources of in
What's changed in 30 years? (Score:5, Insightful)
In 1977, Apple Computer included the schematics for all of the motherboard and CPU design for the Apple ][.
In 2006, Apple Ceased & Desisted [macobserver.com] a site for merely linking to a service manual.
Please come back Woz, we miss you.
Re:What's changed in 30 years? (Score:5, Interesting)
Re:What's changed in 30 years? (Score:5, Interesting)
Yup. Companies like MS & Apple seem to prefer buying out other companies & suing competitors rather than actually innovating.
We need some engineers like Woz back in positions of importance again....
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Means for survival? I think you mispelt enormous high-margin profit.
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It's human nature, if you've got nothing to lose you take chances; once you have something to lose you become protective. Bands sell out, Apple locks down everything they create, and Google changes to be less evil than anybody else.
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Problem is, the market is more about buying shiny things than being good, knowledgeable, customers.
For the clueless, good enough suffices.
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http://www.youtube.com/watch?v=AGHty_S0TU0 [youtube.com]
Re:What's changed in 30 years? (Score:5, Interesting)
In 1977, Apple Computer included the schematics for all of the motherboard and CPU design for the Apple ][.
In 1935 your Grandad's Hallicrafters shortwave set came with a schematic. In 1965 your Dad's RCA Color TV did not. What begins as the private preserve of the technical hobbyist becomes domesticated and mass market.
Re:What's changed in 30 years? (Score:4, Informative)
My 1983 JVC VCR ($500 retail) came with schematics.
My 1989 19" Panasonic Stereo TV ($700 Retail) came with schematics.
My 2001) 43" Hitachi Projection HDTV (monitor 1080i/540p) has schematics available that I used to replace the convergence chips with.
It is true that most electronics - especially the Wal*Mart disposable type - do not have schematics. I was actually shocked that my 43" TV has them available for the public.
What I find offensive is that some appliance parts (refrigerator and dishwasher) from some manufacturers are not available to the general public - at least in my experience. I've read that some specialty ICs for TVs are only available to contract holders (repair shops) for said manufacturer.
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2001 puts you in the category of early adopter for HD projection.
There can't have been many even among those who had the skills who would have willingly attempted do-it-yourself surgery on so expensive of piece of unfamiliar hardware.
What I find offensive is that some appliance parts (refrigerator and dishwasher)from some manufacturers are not available to the general publ
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I have. And I don't even have skills. But what I lack in skills I make up for in lack of money.
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It's generally up to the parts supplier to decide whether or not to sell to the general public. The company that I recently bought a dishwasher timer from has several branches but only the one nearest me sells to the general public. The other branches in that same company do not.
And for what it's worth, my $250 Frigidaire dishwasher
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I'm guessing that the C&D has more to do with protecting their currently fragile channel sales and service m
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I think it had more to do with attempting to supress online criticism of Apple's hardware products.
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I really wonder how you live with yourself now that Apple ships Bog-standard intel PCs.
Or are you one of those people who think it's not a PC because it has EFI?
Re:What's changed in 30 years? (Score:4, Informative)
Just to remind you... the IBM PC lived and died by its BIOS. Without a BIOS, it can't be an "IBM PC Compatible". The Mac used to live (and potentially die) by its ROM, but Apple wisely turned it into an intangible brand and got rid of that thing.
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I agree - I even said they've become: They used to ship PCs, now they ship standard common-or-garden variety intel PCs.
Just to remind you - IBM no longer ships PCs of any sort and the term "IBM compatible PC" had been meaningless for years prior to that anyway.
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I really wonder how you live with yourself now that Apple ships Bog-standard intel PCs.
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The D5 clip of Steve Jobs and Bill Gates is good.. (Score:4, Informative)
There are some clips on the "All things Digital" conference site, and I believe on iTunes as well.
Slots (Score:2, Funny)
Of course, the Apple ][ had seven (7) slots.
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(The
SLM
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Still, you have to wonder why the article has that line about 4 slots - there wasn't ever a ][ with 4 slots - unless there was one in some secret Apple development location somewhere.
PR#6 (Score:2)
RTFM = Best Evar.. BASIC, etc, etc (Score:5, Interesting)
There are so many layers and problems which todays desktop make difficult, and were easy back then. A much better introduction to computers couldn't be had.
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I began learning to write code on an Apple IIe and an NCR Decision Mate V, and I firmly believe that the reason I was so engrossed at such an early age was because of the simplicity of those machines! (esp. the Apple... it had COLOR!!!)
I don't have any software for it right now, but I still have my old binders with the 65C02 assembler instruction set and my notes of the peek and po
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Totally agree. I actually keep a set of Apple ][c manuals around on my bookshelf, as an example/reminder of what good technical writing (and illustrating!) is.
The authors of those manuals managed to take a subject that was completely and utterly foreign to many of their readers, and make it comprehe
Tech Manual too! (Score:2)
The tech reference manual had a full schematic for the motherboard on a fold out 20" x 30" sheet that looked like a National Geographic map, included a fairly detailed memory map, pin out diagrams for the peripherial cards with expected voltage levels and even a physical diagram for making your own boards, I/O memory locations and signal levels, a complete 6502
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10 HELLFREEZESOVER = 0; (or was is FALSE?)
20 DO UNTIL HELLFREEZESOVER;
[Code]
100 ENDO;
I can still remember it after all these years. Those were good manuals and they taught me a lot.
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]RUN
<beep>
?SYNTAX ERROR IN 10
]
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uh huh (Score:3, Funny)
*duck*
It wasn't the floppy drive (Score:2)
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Floppy Drive (Score:3, Interesting)
Good old times... (Score:4, Insightful)
After that, I had a MSX (I don't know if this japanese computer was famous in other countries, but here in brazil it was) with a single-sided drive, and some years later my first 386SX.
Today, you buy a computer, connect it to your 8Mb internet connection, download a 2Gb game in half an hour and play games that are almost real... You don't need to worry about tapes, typing, basic, anything. It's obviously better... But it's sad too. There's no fun anymore...
Yes, I know I'm getting old... But I really think that I was happy and I didn't knew...
Not me (Score:2)
Let's not forget about those 30+ year old geeks that had Commodore 64s which were much less expensive.
I had Apple IIs at school and learned some stuff on them but most of my early computing was done on Commodores.
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Let's not forget about those 30+ year old geeks that had Commodore 64s which were much less expensive.
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MSX was an attempt from several Japanese and European companies to create a standard in personal computers.
However, the IBM PC was already out for a couple of years, so it did not have that large a traction.
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256 bytes of RAM actually and almost no video hardware - everything was done using a kernal loop and cycle counting to draw the screen.
And in production for almost 18 of those 30 years! (Score:3, Interesting)
Versions of the Apple II were still going strong when Linux and Windows 3.1 were released.
Retirement finally came shortly before Windows 95, but by that time software emulation had become more convenient.
SLM
Again forgetting Commodore (Score:2, Insightful)
It was Commodore, not Apple, who "brought computing to homes" by making their machines affordable.
Lastly, it was the success of Commodore, not Apple's, that made computing mainstream.
Re:Again forgetting Commodore (Score:4, Informative)
Apple was good at deceptive commercials, like saying that the Apple II was the best-selling computer of all time, when both Commodore and especially Tandberg (with the TRS/80) outsold them plenty. It wasn't until VisiCalc that the Apple II became really popular, and then mainly in business. In the term of number of sold units Commodore beat everyone, first with the VIC-20 and then with the C64.
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Thanks.
Revisionist History? (Score:3, Interesting)
First, it claims that Apple greatly exaggerated sales figures. Apple was a distant 3rd in sales behind Commodore PET and TRS-80's until VisiCalc (first spreadsheet) arrived, which was written for Apple because the PET and TRS's were booked in the development shop. It was not chosen for technical reasons, but because it wasn't being used at the time.
Altough Apple beat PET on floppies, the floppy was so expensive that it didn't help Apple's sales volume much. Plus, PET had more stuff in ROM such that one didn't need external programs as much. Commodore was able to produce ROM much cheaper than Apple could get because they owned a major ROM company. (PET sold better in Europe than the US, so US'ers don't remember PETs as much. Still, it sold more than Apple until 1980 or 81.)
And, the Commodore-64 eventually beat the daylights out of Apple II as far as sales volume. It probably had far more impact on consumers than Apple. Apple exaggerates the power, influence, and abilities of the Apple II. The only thing that saved Apple as a company from the PC clones was they lucked into desktop publishing with the Mac. Had the Commodore Amiga captured that niche, Apple would perhaps be dead instead of Commodore now.
The book did give praise for Apple's clever marketers, but not its machines.
Re:Revisionist History? (Score:4, Insightful)
While the Mac was buoyed by the desktop publishing revolution, the Amiga did manage to capture a niche: video and graphics. Amiga computers are still used today by many video professionals. There is a Video Toaster sitting eight feet from me (and its PC successor, the VT[4], in the box I'm using right now). Unfortunately for Commodore, the potent Amiga / Toaster combo were way too far ahead of their time; home video was nowhere near reaching the mass market revolution that is going on right now. In those days, printing out really, really nice documents was something people could get their heads around, especially in the ugly reality of dot matrix printers and fanfold paper. These days, thanks mostly to good timing and savvy purchases, Apple all but owns the video and graphics niche as well.
Commodore failed simply because of horrible management, just like Atari. Hell, the Amiga never even should have been a Commodore product, it was designed by Jay Miner, the Atari engineer behind the Atari VCS and the Atari 400/800. Atari was offered the Amiga and payed for some of its development, and for some reason decided not to see it to completion. No doubt the same kind of idiocy that lead Atari to pass on the rights to the Nintendo Entertainment System. When Commodore slipped in and sneakily purchased the Amiga out from under them, a livid Jack Tramiel, president of Atari, (who founded Commodore and introduced the PET/VIC/C64 series and eventually got all pissy and left Commodore to purchase a money hemorrhaging Atari) sued Commodore and scrambled to slap together the Atari ST as a competitor, practically out of spite. Engineered in something like 6 months, while the Amiga languished in legal limbo, the Atari ST (dubbed by some, "the Jackinstosh") actually wasn't too bad (if quirky) and featured a single-tasking OS from Digital Research, the guys who passed on the IBM PC operating system allowing Microsoft to step in to save the day. While slightly faster than, and sharing the same CPU as the Amiga and the Mac, the Atari ST was nothing compared to the much more complex and amazing multi-tasking Amiga. The ST would eventually sport an inexpensive laser printer (two years after Apple) and the ability to run Mac and PC software better than the real thing. Atari tried to compete in desktop publishing, and some big name publishing software got their start on Atari, but Atari couldn't shed its gaming stigma and refused to spend the marketing dollars to correct that. Commodore didn't fare much better in the image department and didn't even bother to make a laser printer or try to compete with Mac at all it seems, although the Amiga outsold the Atari by a substantial margin. Maybe that's all they cared about. They later tried to get into the game console business with a dumbed down Amiga with a CD-ROM, but it was too late for Commodore and the faded away in all but the video realm. Atari eventually did find their niche in music thanks to built in MIDI and sequencer software like Cubase, and it is still used by a few musicians, although nothing like it was in its heyday.
Apple made it out almost by default because Atari and Commodore were so inept
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Good potted history though
I always thought the Apple lovers were wankers (Score:3, Insightful)
Apple //c for me and I had an awesome teacher! (Score:2)
Apple II, TRS-80, and Commodore Pet (Score:2)
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Claim 3 is wrong. Claims 1, 2, and 4 amount to the same thing, and they don't make the Apple II "more advanced", they just make it different. The simple fact that the TRS-80 had a 16x64 display, a better keyboard, and a more powerful processor made it so much more useful for real-world applications.
Woz me
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LOL. Claim is indisputably correct [oldcomputers.net] and the fact that you don't know this leads me to believe you weren't even born when the Apple II was released. Not only could one program the Apple II in machine language, but Woz built a debugger and disassembler into the ROM to make it easier to do so.
The TRS-80 was limited ito 4K and 8K DRAM configurations, and the Apple II could be expanded to 48K DRAM on the motherboard and even more via the expandable slots (which the TRS-80 and PET lacked).
And
Re-release it! (Score:4, Interesting)
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Apple negotiated two 10 year licenses, and their reluctance to sign a third might have been a factor in ending the Apple II line.
(This isn't a problem for the Apple I, which is why kits are available with the approval of Apple and Woz.)
Apple II emulators are readily available though (the whole machine fits in one FPGA) and so are cheap used Apple II's.
I'd recommend a
Was it true that.. (Score:2)
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I'm not sure if the mutant bit appeared in the earlier manuals.
What really amazes me (Score:2)
Interesting info here including several machines I'd never heard of:
http://www.blinkenlights.com/pc.shtml [blinkenlights.com]
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http://artscene.textfiles.com/intros/APPLEII/ [textfiles.com]
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And somehow, it just seems really really wrong for a screenshot from an Apple II to be more than double the size of the floppy that not only held that screen, but the entire program as well.
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Windows = Christian (Large userbase, heirarchical)
Linux = Buddhism (Smaller userbase, approaching state of Nirvana)
Mac = Islam
Looks like it's time again for:
Traeger's Law on Advocacy:
"1. Any form of advocacy will lead to an analogy (e.g. computer advocacy and car analogies). These analogies will usually suck.
2. There will be at least one reply a) claiming the opposite, b) offering a 'better' analogy, c) trying to further the analogy to all elements in the field, or d) taking the analogy into minute details. The resulting analogy will usually suck even more."
Examples:
1.
- Macs are like Mercedes, PCs like Fords.
- RISC is li
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As an atheist, I must ask by what means do you hope to achieve such a ban, let alone enforce it? Are you willing to be more tyrannical than Stalin?
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Re:Zonk 1, 2, and 3 (Score:5, Insightful)
All those text-only Infocom games had the best graphics
SLM
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All those text-only Infocom games had the best graphics ... the graphics in your head.
Even so, it is somewhat notable that the Apple II was among the earlier platforms to have Elite ported to it -- 1985, according to Wikipedia -- which was definitely one of the most graphically impressive games of the 80s (outside arcades, that is), as well as one of the great games of all time (some might even argue it's on a par with Zork, though I wouldn't). Anyway.
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I'd have to say the most beautiful Apple II game was 1987's Airheart by Dan (Choplifter) Gorlin. This masterpiece was later ported to the Atari ST and Amiga as Typhoon Thompson [wikipedia.org]. Airheart took 3 years to write, and probably defines the limit of what a standard 8-bit Ap
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Elite was ported to all platforms of that time.
Here in Europe, Elite was first published for the BBC computer I think, it was available for Commodore 64, I ran it on my 48k Spectrum.
A whole lot of games in those years where published for different systems.
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http://www.iancgbell.clara.net/elite/ [clara.net]
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SLM
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It was the last thing on Infocom's mind, certainly.
But the truth is that gamers jumped ship as soon as PC graphics and sound began to deliver the goods. Perhaps you began with the Atari, the Commodore VIC or C-64. Maniac Mansion. Monkey Island. Commander Keen. Wolfenstein 3-D...
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That second bit is quite obvious from the first bit.
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You think it's bad now, wait until you're in the workforce. EVERY week is finals week in the real world. *sigh*
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