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NASA

Proposed NASA Budget Cuts Would End Chandra X-Ray Observatory (spacenews.com) 81

A NASA committee determined that the Chandra X-ray Observatory would have to cease operations under the proposed budget cuts in NASA's 2025 budget. The committee reviewed various options but found that only shutting down Chandra fit within the proposed budget, although alternatives could keep the observatory running with limited capabilities. SpaceNews reports: NASA established the Operations Paradigm Change Review (OPCR) committee this spring to look at ways of reducing the costs of operating Chandra and the Hubble Space Telescope as part of broader efforts to deal with a billion-dollar shortfall in agency science funding. The fiscal year 2025 budget proposal included a 40% cut in Chandra's budget, with further reductions through 2029, while cutting Hubble's budget by 10% in 2025. Astronomers strongly opposed the proposed cuts, particularly for Chandra. They argued that the reductions would effectively shut down the telescope, a conclusion backed by Patrick Slane, director of the Chandra X-Ray Center, in an open letter shortly after the release of the budget proposal.

The OPCR concurred. "The committee agreed that the continuation of a scientifically viable Chandra mission is not possible within the funding guidance," said Rob Kennicutt, an astronomer from the University of Arizona and Texas A&M University who served on the review committee, in a July 23 presentation at a meeting of the Astrophysics Advisory Committee, or APAC. "This is a serious threat to the observatory." Shutting down Chandra was one of four options presented to the OPCR by the Chandra team and the only one, he said, that fit within NASA's proposed budget profile. Three others would keep Chandra going with reduced capabilities and with budgets higher than what NASA proposed but below current levels. "We think it's possible to run Chandra for less money" than today, he said, "but more than what they were given."

The Courts

Lawsuit: T-Mobile Must Pay For Breaking Lifetime Price Guarantee (arstechnica.com) 30

An anonymous reader quotes a report from Ars Technica: Angry T-Mobile customers have filed a class action lawsuit over the carrier's decision to raise prices on plans that were advertised as having a lifetime price guarantee. "Based upon T-Mobile's representations that the rates offered with respect to certain plans were guaranteed to last for life or as long as the customer wanted to remain with that plan, each Plaintiff and the Class Members agreed to these plans for wireless cellphone service from T-Mobile," said the complaint (PDF) filed in US District Court for the District of New Jersey. "However, in May 2024, T-Mobile unilaterally did away with these legacy phone plans and switched Plaintiffs and the Class to more expensive plans without their consent."

The complaint, filed on July 12, has four named plaintiffs who live in New Jersey, Georgia, Nevada, and Pennsylvania. They are seeking to represent a class of all US residents "who entered into a T-Mobile One Plan, Simple Choice plan, Magenta, Magenta Max, Magenta 55+, Magenta Amplified or Magenta Military Plan with T-Mobile which included a promised lifetime price guarantee but had their price increased without their consent and in violation of the promises made by T-Mobile and relied upon by Plaintiffs and the proposed class." The complaint seeks "restitution of all amounts obtained by Defendant as a result of its violation," plus interest. It also seeks statutory and punitive damages, and an injunction to prevent further "wrongful, unlawful, fraudulent, deceptive, and unfair conduct."
The report notes that the lawsuit centers around T-Mobile's broken "Un-contract" promise made in January 2017, which assured customers that their T-Mobile One plan prices would never increase unless they decided to change their plans. Despite the guarantee, T-Mobile included a significant caveat in a FAQ on its website, stating they would only cover the final month's bill if the price was raised and the customer decided to cancel. Many customers missed this caveat, leading to confusion and frustration when prices were later hiked.

The lawsuit also addresses the transition from the "Un-contract" to a new "Price Lock" guarantee, which initially offered more protection but was later weakened, causing further dissatisfaction. The FCC said it has received around 1,600 complaints regarding these price hikes by late June.
Earth

Wealthy Western Countries Lead in Global Oil and Gas Expansion (theguardian.com) 99

A surge in new oil and gas production in 2024 threatens to unleash nearly 12 billion tonnes of planet-heating emissions, with the world's wealthiest countries -- such as the US and the UK -- leading a stampede of fossil fuel expansion in spite of their climate commitments, new data reveals. From a report: The new oil and gas field licences forecast to be awarded across the world this year are on track to generate the highest level of emissions since those issued in 2018, as heatwaves, wildfires, drought and floods cause death and destruction globally, according to analysis of industry data by the International Institute for Sustainable Development (IISD). The 11.9bn tonnes of greenhouse gas emissions -- which is roughly the same as China's annual carbon pollution -- resulting over their lifetime from all current and upcoming oil and gas fields forecast to be licensed by the end of 2024 would be greater than the past four years combined. The projection includes licences awarded as of June 2024, as well as the oil and gas blocks open for bidding, under evaluation or planned.

Meanwhile, fossil fuel firms are ploughing more money into developing new oil and gas sites than at any time since the 2015 Paris climate deal, when the world's governments agreed to take steps to cut emissions and curb global heating. The world's wealthiest countries are economically best placed -- and obliged under the Paris accords -- to lead the transition away from fossil fuels to cleaner energy sources. But these high-capacity countries with a low economic dependence on fossil fuels are spearheading the latest drilling frenzy despite dwindling easy-to-reach reserves, handing out 825 new licences in 2023, the largest number since records began.

The Almighty Buck

Digital Tax Talks In G20 Spotlight As US Tariff Threat Looms (reuters.com) 39

Negotiations on a global tax deal have extended beyond the June 30 deadline, with countries now looking to the G20 finance leaders meeting for progress. "The stakes in the negotiations are high," reports Reuters. "A failure to reach agreement on final terms could prompt several countries to reinstate their taxes on U.S. tech giants and risk punitive duties on billions of dollars in exports to the U.S." Some countries, like Canada, have already implemented their own digital services tax. Reuters reports: The so-called "Pillar 1" arrangement, part of a 2021 global two-part tax deal, aims to replace unilateral digital services taxes (DSTs) on U.S. tech giants including Alphabet's Google, Amazon.com and Apple through a new mechanism to share taxing rights on a broader, global group of companies. Standstill agreements under which Washington has suspended threatened trade retaliation against seven countries -- Austria, Britain, France, India, Italy, Spain and Turkey -- expired on June 30, but the U.S. has not taken steps to impose tariffs.

Discussions on the matter are continuing. An Italian government source said that European countries were seeking assurances that the U.S. tariffs on some $2 billion worth of annual imports from French Champagne to Italian handbags and optical lenses remained frozen while the talks continue, including at the G20 meeting in Rio de Janeiro. A European Union document prepared for the G20 meeting lists finalizing the international tax deal as a "top priority." It said the G20 should urge countries and jurisdictions participating in the tax deal "to finalize discussions on all aspects of Pillar 1, with a view to signing the Multilateral Convention (MLC) by summer end and ratifying it as soon as possible."
"Treasury continues to oppose all tax measures that discriminate against U.S. businesses," a U.S. Treasury spokesperson said in response to Canada's move. "We encourage all countries to finalize the work on the Pillar 1 agreement. We are in active discussions on next steps related to the existing DST joint statements."
Transportation

Alphabet To Invest Another $5 Billion Into Waymo (techcrunch.com) 21

During Alphabet's second-quarter earnings call today, Alphabet CFO Ruth Porat announced the organization will spend an additional $5 billion on its self-driving subsidiary, Waymo. "This new round of funding, which is consistent with recent annual investment levels, will enable Waymo to continue to build the world's leading autonomous driving technology company," said Porat. TechCrunch reports: Porat noted that Google will focus on improving overall efficiencies in its "other bets" segment, which includes innovative projects that are distinct from the tech giant's core search and advertising business. Other companies in this segment are Verily, Calico, Google Ventures and drone company Wing. "Waymo is an important example of this, with its technical leadership coupled with progress on operational performance," Porat continued. The executive noted that parent company Alphabet's 10-Q form, which has yet to be filed, will have more details.
Open Source

Switzerland Now Requires All Government Software To Be Open Source (zdnet.com) 60

Switzerland has enacted the "Federal Law on the Use of Electronic Means for the Fulfillment of Government Tasks" (EMBAG), mandating open-source software (OSS) in the public sector to enhance transparency, security, and efficiency. "This new law requires all public bodies to disclose the source code of software developed by or for them unless third-party rights or security concerns prevent it," writes ZDNet's Steven Vaughan-Nichols. "This 'public money, public code' approach aims to enhance government operations' transparency, security, and efficiency." From the report: Making this move wasn't easy. It began in 2011 when the Swiss Federal Supreme Court published its court application, Open Justitia, under an OSS license. The proprietary legal software company Weblaw wasn't happy about this. There were heated political and legal fights for more than a decade. Finally, the EMBAG was passed in 2023. Now, the law not only allows the release of OSS by the Swiss government or its contractors, but also requires the code to be released under an open-source license "unless the rights of third parties or security-related reasons would exclude or restrict this."

Professor Dr. Matthias Sturmer, head of the Institute for Public Sector Transformation at the Bern University of Applied Sciences, led the fight for this law. He hailed it as "a great opportunity for government, the IT industry, and society." Sturmer believes everyone will benefit from this regulation, as it reduces vendor lock-in for the public sector, allows companies to expand their digital business solutions, and potentially leads to reduced IT costs and improved services for taxpayers.

In addition to mandating OSS, the EMBAG also requires the release of non-personal and non-security-sensitive government data as Open Government Data (OGD). This dual "open by default" approach marks a significant paradigm shift towards greater openness and practical reuse of software and data. Implementing the EMBAG is expected to serve as a model for other countries considering similar measures. It aims to promote digital sovereignty and encourage innovation and collaboration within the public sector. The Swiss Federal Statistical Office (BFS) is leading the law's implementation, but the organizational and financial aspects of the OSS releases still need to be clarified.

Businesses

Alexa Is in Millions of Households - and Amazon Is Losing Billions (wsj.com) 104

Amazon's strategy to set prices low for Echo speakers and other smart devices, expecting them to generate income elsewhere in the tech giant, hasn't paid off [paywalled]. From a report: Amazon's Echo speakers are the type of business success companies don't want: a widely purchased product that is also a giant money loser. Chief Executive Andy Jassy is trying to plug that hole -- and move away from the Amazon accounting tactic that helped create it. When Amazon launched the Echo smart home devices with its Alexa voice assistant in 2014, it pulled a page from shaving giant Gillette's classic playbook: sell the razors for a pittance in the hope of making heaps of money on purchases of the refill blades.

A decade later, the payoff for Echo hasn't arrived. While hundreds of millions of customers have Alexa-enabled devices, the idea that people would spend meaningful amounts of money to buy goods on Amazon by talking to the iconic voice assistant on the underpriced speakers didn't take off. Customers actually used Echo mostly for free apps such as setting alarms and checking the weather. "We worried we've hired 10,000 people and we've built a smart timer," said a former senior employee.

As a result, Amazon has lost tens of billions of dollars on its devices business, which includes Echos and other products such as Kindles, Fire TV Sticks and video doorbells, according to internal documents and people familiar with the business. Between 2017 and 2021, Amazon had more than $25 billion in losses from its devices business, according to the documents. The losses for the years before and after that period couldn't be determined.

IT

Developing Film Photos Is a Lost Art (404media.co) 93

An amateur photographer has documented his experience with at-home color film development and digitization. The process, initially undertaken for cost savings, involves a complex setup including a changing bag, developing tank, chemicals, and a DSLR scanning system, the author argues. Key challenges reported include film loading in darkness and achieving consistent image quality. Despite mixed results, the hobbyist -- Jason Koebler, an editor of 404 Media, a new publication that we have linked to quite a few times in recent months -- nonetheless cites satisfaction with the artistic and analog aspects of the process. He concludes: I have obviously (obviously!) not saved any money yet by doing this myself at home. I have spent many hundreds of dollars to develop about 20 rolls of film at home, and have achieved results that I am both amazed by and also frustrated with. The amazement comes from the fact that any of this actually works at all, and the knowledge that I am trying my best and having fun. The frustration comes from the blurry photos. It's all part of the process, I guess.
The Almighty Buck

Here's What Happens When You Give People Free Money (wired.com) 293

OpenResearch, a lab funded by OpenAI CEO Sam Altman, has released initial findings from a comprehensive study on unconditional cash transfers. The experiment, conducted from 2020 to 2023, provided $1,000 monthly to 1,000 low-income Americans across Illinois and Texas. Results showed recipients primarily used the funds for basic needs and increased spending on healthcare and leisure activities.

While the cash boost led to some positive outcomes, including increased business startups among Black recipients and women, it did not significantly improve long-term financial health or physical well-being. The study also noted a reduction in work hours among participants, with earnings dropping by at least 12 cents for every dollar received.
Movies

Founder of Fandango Dies After Plunge From Manhattan Hotel (nytimes.com) 39

J. Michael Cline, the co-founder of Fandango, died from suicide this week after falling from the twentieth floor of a Manhattan hotel. The New York Times reports: Mr. Cline, who was 64, co-founded Fandango in 2000 and left the company in 2011, according to his LinkedIn profile. The company -- familiar to many from its splashy logo, an orange "F" in the shape of a ticket stub -- was later acquired by Comcast and is currently owned by NBCUniversal and Warner Bros. For years, the company dominated movie-ticket sales, handling ticketing for several major theater chains and making money by charging a processing fee for online ticket sales and by selling advertising on its site.

At the time of its launch, Mr. Cline offered a pithy explanation for the company's name: "A Fandango is fast and fun," he told Variety. "Fandango is the perfect match to a service designed to make going to the movies easier and more enjoyable than ever before." Art Levitt, the co-founder and former chief operating officer and president of Fandango, remembered Mr. Cline as brilliant, creative and loyal, sticking it out even in "tough" times.
TechCrunch provides additional information about Mr. Cline: He left the company in 2011, roughly four years after the company was acquired by Comcast. Some early investors in the online ticketing service were General Atlantic and TCV. Cline was also managing partner of Accretive, a venture capital firm he founded in 1999. He built startups throughout his career, including R1 RCM, Accumen, Accolade, Everspring, Dresr and Insureon. Starting in 2018, Cline served as the executive chairman at the venture firm Juxtapose, which invests in technology businesses. During his time there, Cline enjoyed investing in healthcare companies, according to his staff page. Some of Juxtapose's portfolio companies include Tend, Nectar and Great Jones.
Businesses

Valve Runs Its Massive PC Gaming Ecosystem With Only About 350 Employees (arstechnica.com) 83

Valve had its employee and payroll data leaked through a poorly redacted document in an antitrust lawsuit in May, offering a rare glimpse into the company's small but impactful workforce over the years. As first noticed by SteamDB's Pavel Djundik, Valve's significant influence in PC gaming transactions has been maintained by just a few hundred employees. Kyle Orland reports via Ars Technica: It's striking to consider just how small Valve is compared to other major players in the game industry. In 2021, Microsoft estimated Valve's annual revenue at $6.5 billion, roughly on the same scale as EA's $7.5 billion in 2024 revenue. But Steam achieved those numbers with around 350 employees, compared to well over 13,000 people employed by EA. The disparity highlights just how much money Valve brings in with a relatively small workforce. And a lot of that is thanks to the chunk of revenue Valve takes from every sale on Steam. The dominant PC gaming marketplace has seen a massive increase in the number of annual game releases since 2012 or so, thanks to initiatives like Steam Greenlight and Steam Direct.

Yet, surprisingly, the size of the "Steam" department inside Valve has shrunk in recent years, from a peak of 142 employees in 2015 down to just 79 in 2021. From the outside, having just 79 employees keeping track of more than 11,000 Steam releases in 2021 is a pretty incredible ratio. Some readers may also be surprised that Valve's "Games" department has represented a majority of the company's headcount since 2003. That has remained true (though to a lesser extent) even in more recent years, as Valve's output of new games has become much more occasional. It seems likely a large number of those Games department employees are devoted to ultra-popular Valve games like Dota 2 and Counter-Strike 2, which enjoy tens of millions of players and need significant support work.

The leaked data also shows the slow rise of Valve's small Hardware department, which started with just three employees in 2011 as the company began work on its doomed Steam Machines initiative. Transitioning into the Valve Index era in the late 2010s, the hardware department still represented just a few dozen people and a paltry 3 to 4 percent of the company's annual payroll. By the time we hit 2021 and the run-up to the Steam Deck, the Hardware division still makes up just 12 percent of Valve's small total headcount. Looking back, it's impressive that such a small team was able to create a portable gaming device that quickly spawned a whole micro-industry of imitators. We can only hope the Hardware team got a little more employee support in the wake of the Steam Deck's market success.

Businesses

GlobalWafers Scores $400 Million To Help Build First 300mm Wafer Plants In US (theregister.com) 17

Matthew Connatser reports via The Register: US government is granting GlobalWafers up to $400 million in CHIPS Act cash to help fund its 300mm wafer manufacturing facilities in Texas and Missouri. The Commerce Department said GlobalWafers' Texas plant is a significant milestone for the US as it's the country's first facility for manufacturing 300mm wafers, the kind that are used for modern processes. The Missouri site will produce a silicon-on-insulator (SOI) variant of 300mm wafers, which are more geared towards defense and aerospace applications where chips need to be less prone to failure. Plans to build the Texas wafer plant were first revealed just over two years ago by the Taiwanese chip biz. It was an alternative use of a few billion dollars that were originally earmarked for acquiring German wafer maker Siltronic, an acquisition which didn't go as hoped due to resistance from German regulators.

The Missouri plant meanwhile was announced in 2021 as a partnership between GlobalWafers and GlobalFoundries, the chip fab spun off from AMD that now focuses on older nodes rather than the cutting edge. This fab seems to be the smaller of the two, considering that its budget when first announced was just $800 million, and that seems to also cover an expansion of a 200mm SOI wafer plant. In total, GlobalWafers' Texas and Missouri factories will cost around four billion dollars, which means the maximum award funded by the CHIPS Act would cover up to ten percent of the budget. The Commerce Department claims that facilities will create 1,700 jobs in construction and 880 in manufacturing.

Google

Google's $500 Million Effort To Wreck Microsoft EU Cloud Deal Failed, Report Says (arstechnica.com) 9

Ashley Belanger reports via Ars Technica: Google tried to derail a Microsoft antitrust settlement over anticompetitive software licensing in the European Union by offering a $500 million alternative deal to the group of cloud providers behind the EU complaint, Bloomberg reported. According to Bloomberg, Google's offer to the Cloud Infrastructure Services Providers in Europe (CISPE) required that the group maintain its EU antitrust complaint. It came "just days" before CISPE settled with Microsoft, and it was apparently not compelling enough to stop CISPE from inking a deal with the software giant that TechCrunch noted forced CISPE to accept several compromises.

Bloomberg uncovered Google's attempted counteroffer after reviewing confidential documents and speaking to "people familiar with the matter." Apparently, Google sought to sway CISPE with a package worth nearly $500 million for more than five years of software licenses and about $15 million in cash. But CISPE did not take the bait, announcing last week that an agreement was reached with Microsoft, seemingly frustrating Google. CISPE initially raised its complaint in 2022, alleging that Microsoft was "irreparably damaging the European cloud ecosystem and depriving European customers of choice in their cloud deployments" by spiking costs to run Microsoft's software on rival cloud services. In February, CISPE said that "any remedies and resolution must apply across the sector and to be accessible to all cloud customers in Europe." They also promised that "any agreements will be made public."

But the settlement reached last week excluded major rivals, including Amazon, which is a CISPE member, and Google, which is not. And despite CISPE's promise, the terms of the deal were not published, apart from a CISPE blog roughly outlining central features that it claimed resolved the group's concerns over Microsoft's allegedly anticompetitive behaviors. What is clear is that CISPE agreed to drop their complaint by taking the deal, but no one knows exactly how much Microsoft paid in a "lump sum" to cover CISPE legal fees for three years, TechCrunch noted. However, "two people with direct knowledge of the matter" told Reuters that Microsoft offered about $22 million.

AI

Microsoft Investigated by UK Over Ex-Inflection Staff Hires (bloomberg.com) 3

Microsoft's investment into Inflection AI will get a full-blown UK antitrust probe, after the watchdog said it needed to take a closer look at the hiring of former employees from the artificial intelligence startup. From a report: The Competition and Markets Authority said Tuesday it was opening the formal phase one merger probe into the partnership, setting a Sept. 11 deadline on whether to escalate it to an in-depth investigation. The agency has been swift to act against big tech's AI startup investments after it found a pattern of large tech firms piling money into start ups.
AI

How Will AI Transform the Future of Work? (theguardian.com) 121

An anonymous reader shared this report from the Guardian: In March, after analysing 22,000 tasks in the UK economy, covering every type of job, a model created by the Institute for Public Policy Research predicted that 59% of tasks currently done by humans — particularly women and young people — could be affected by AI in the next three to five years. In the worst-case scenario, this would trigger a "jobs apocalypse" where eight million people lose their jobs in the UK alone.... Darrell West, author of The Future of Work: AI, Robots and Automation, says that just as policy innovations were needed in Thomas Paine's time to help people transition from an agrarian to an industrial economy, they are needed today, as we transition to an AI economy. "There's a risk that AI is going to take a lot of jobs," he says. "A basic income could help navigate that situation."

AI's impact will be far-reaching, he predicts, affecting blue- and white-collar jobs. "It's not just going to be entry-level people who are affected. And so we need to think about what this means for the economy, what it means for society as a whole. What are people going to do if robots and AI take a lot of the jobs?"

Nell Watson, a futurist who focuses on AI ethics, has a more pessimistic view. She believes we are witnessing the dawn of an age of "AI companies": corporate environments where very few — if any — humans are employed at all. Instead, at these companies, lots of different AI sub-personalities will work independently on different tasks, occasionally hiring humans for "bits and pieces of work". These AI companies have the potential to be "enormously more efficient than human businesses", driving almost everyone else out of business, "apart from a small selection of traditional old businesses that somehow stick in there because their traditional methods are appreciated"... As a result, she thinks it could be AI companies, not governments, that end up paying people a basic income.

AI companies, meanwhile, will have no salaries to pay. "Because there are no human beings in the loop, the profits and dividends of this company could be given to the needy. This could be a way of generating support income in a way that doesn't need the state welfare. It's fully compatible with capitalism. It's just that the AI is doing it."

United Kingdom

Largest UK Public Sector Trial of Four-Day Work Week Sees Huge Benefits (theguardian.com) 226

"In the largest public sector trial of the four-day week in Britain, fewer refuse collectors quit," reports the Guardian, "and there were faster planning decisions, more rapid benefits processing and quicker call answering, independent research has found." South Cambridgeshire district council's controversial experiment with a shorter working week resulted in improvements in performance in 11 out of 24 areas, little or no change in 11 areas and worsening of performance in two areas, according to analysis of productivity before and during the 15-month trial by academics at the universities of Cambridge and Salford... The multi-year study of the trial involving about 450 desk staff plus refuse collectors found:

- Staff turnover fell by 39%, helping save £371,500 in a year, mostly on agency staff costs.
- Regular household planning applications were decided about a week and a half earlier.
- Approximately 15% more major planning application decisions were completed within the correct timescale, compared with before.
- The time taken to process changes to housing benefit and council tax benefit claims fell....
Under the South Cambridgeshire trial, which began in January 2023 and ran to April 2024, staff were expected to carry out 100% of their work in 80% of the time for 100% of the pay. The full trial cut staff turnover by 39% and scores for employees' physical and mental health, motivation and commitment all improved, the study showed. "Coupled with the hundreds of thousands of pounds of taxpayer money that we have saved, improved recruitment and retention and positives around health and wellbeing, this brave and pioneering trial has clearly been a success," said John Williams, the lead council member for resources...

Scores of private companies have already adopted the approach, with many finding it helps staff retention. Ryle said the South Cambridgeshire results "prove once and for all that a four-day week with no loss of pay absolutely can succeed in a local government setting".

Thanks to long-time Slashdot reader AmiMoJo for sharing the article.
Space

NATO Countries Pledge $1 Billion To Strengthen Collection, Sharing of Space-Based Intel (defensescoop.com) 50

An anonymous reader quotes a report from DefenseScoop: A group of NATO countries are set to begin implementing a new project aimed at improving the alliance's ability to quickly share intelligence gathered by space-based assets operated by both member nations and the commercial sector. Seventeen NATO members signed a memorandum of understanding for the Alliance Persistence Surveillance from Space (APSS) program as part of the annual NATO summit being held in Washington this week, the alliance announced Tuesday. Members will now move into a five-year implementation phase of the project, during which allies will contribute more than $1 billion "to leverage commercial and national space assets, and to expand advanced exploitation capacities," according to a press release.

The United States is one of the nations signed onto the initiative, as well as Belgium, Canada, Denmark, Finland, France, Germany, Greece, Hungary, Italy, Luxembourg, the Netherlands, Norway, Poland, Romania, Sweden and Turkey, according to a NATO source. The transatlantic organization created APSS last year with the intent to establish a "virtual constellation" -- dubbed Aquila -- comprising both national and commercial space systems, sensors and data that can be used by NATO's command structure and other allies. The project is considered "the largest multinational investment in space-based capabilities" in the alliance's history, and is set to increase NATO's ability "to monitor activities on the ground and at sea with unprecedented accuracy and timeliness," a press release stated.

Participating nations will be able to use their own space systems, provide tools for intelligence collection and analysis, or purchase space-based data gathered by commercial constellations. "Integrating and exploiting data from space effectively has been a growing challenge over time," a NATO press release stated. "By leveraging latest technologies from industry, APSS will help advance NATO's innovation agenda and offer a new platform to engage with the growing space industry." The APSS project is part of the larger implementation of NATO's overarching space policy adopted in 2019, which officially recognized space as a new operational domain. Since then, the alliance has worked to bolster its presence in space -- including the establishment of a NATO Space Centre in 2020 and approval of an official Space Branch within the Allied Command Transformation in June.

EU

Apple Settles EU Case By Opening Its iPhone Payment System To Rivals (theguardian.com) 19

The European Commission has approved Apple's commitments to open its "tap to pay" iPhone payment system to rivals, avoiding a potentially hefty fine. The Guardian reports: Regulators had accused Apple in 2022 of abusing its dominant position by limiting access to its mobile payment technology. Apple responded by proposing in January to allow third-party mobile wallet and payment service providers access to the contactless payment function in its iOS operating system. After Apple tweaked its proposals following testing and feedback, the commission said those "final commitments" would address its competition concerns.

"Today's commitments end our Apple Pay investigation," Margrethe Vestager, the commission's executive vice-president for competition policy, told a press briefing in Brussels. "The commitments bring important changes to how Apple operates in Europe to the benefit of competitors and customers." Apple said in a prepared statement that it is "providing developers in the European Economic Area with an option to enable NFC [near-field communication] contactless payments and contactless transactions" for uses like car keys, corporate badges, hotel keys and concert tickets. [...] Apple must open up its payment system in the EU's 27 countries plus Iceland, Norway and Liechtenstein by July 25.

"As of this date, developers will be able to offer a mobile wallet on the iPhone with the same 'tap-and-go' experience that so far has been reserved for Apple Pay," Vestager said. The changes will remain in force for a decade and will be monitored by a trustee. Breaches of EU competition law can draw fines worth up to 10% of a company's annual global revenue, which in Apple's case could have amounted to tens of billions of euros.

AI

AI Investment Soars but Profitable Use Remains Elusive for Many Firms, Goldman Sachs Says 46

Despite soaring investment in AI hardware, most companies are struggling to turn the technology into profitable ventures, Goldman Sachs' latest AI adoption tracker reveals. Equity markets project a $330 billion boost to annual revenues for AI enablers by 2025, up from $250 billion forecast just last quarter, yet only 5% of US firms currently use AI in their production processes.

The disconnect between sky-high investment and tepid adoption underscores the significant hurdles businesses face in implementing AI effectively. Industry surveys by Goldman indicate that while many small businesses are experimenting with the technology, most have yet to define clear use cases or establish comprehensive employee training programs. Data compatibility and privacy concerns remain substantial roadblocks, with many firms reporting their existing tech platforms are ill-equipped to support AI applications.

The lack of in-house expertise and resources further compounds these challenges, leaving many companies unable to bridge the gap between AI's theoretical potential and practical implementation. Even among those organizations actively deploying AI, only 35% have a clearly defined vision for creating business value from the technology. This strategic uncertainty is particularly acute in consumer and retail sectors, where just 30% of executives believe they have adequately prioritized generative AI. The barriers to profitable AI use are not limited to technical and strategic issues. Legal and compliance risks loom large, with 64% of businesses expressing concerns about cybersecurity risks and roughly half worried about misinformation and reputational damage stemming from AI use.

Despite these challenges, investment continues to pour into AI hardware, particularly in semiconductor and cloud computing sectors. Markets anticipate a 50% revenue growth for semiconductor companies by the end of 2025. However, this enthusiasm has yet to translate into widespread job displacement, with AI-related layoffs remaining muted and unemployment rates for AI-exposed jobs tracking closely with broader labor market trends.
The Almighty Buck

Comic-Con May Leave San Diego Due To Price Gouging (forbes.com) 58

"For 55 years, San Diego Comic-Con has been offering fans and aficionados of all things comic and movie related a place to meet, gawk, show off, and in general bask in their geekery," writes longtime Slashdot reader smooth wombat. "That may be coming to an end. Due to hotels' price gouging the cost of rooms, Comic-Con may be moving." Forbes reports: "We would never want to leave, but if push came to shove and it became untenable for us, it's something that we would certainly have to look into," said David Glanzer, Chief Communication and Strategy Officer for Comic-Con International, the nonprofit group that puts on SDCC and WonderCon, in a phone interview Monday. "As event planners, we're always contacted by different cities and it would be reckless for us to not at least acknowledge that." Asked if the show was locked in to San Diego for 2025, Glanzer responded, "2025 is when our contract expires, unless something happens before the convention this year. And if so, I imagine we would make an announcement during the show."

The sticking point for the Convention is the behavior of some of the hotels in the area. For decades, SDCC has negotiated block rates for rooms that they offer to out-of-town attendees, exhibitors, professionals and guests at a discount. Typically, the more deluxe hotels within walking distance of the convention center run $275-335/night, and ones further out can be had for as low as $215 through the Con's hotel site for registered attendees. Competition for rooms in the desirable hotels has become so intense that the day the reservations open has become known as "Hotelocapylse."

Recently, Glanzer said some hotels have been making fewer and fewer rooms available in the blocks, knowing they can charge top dollar on the open market. Rates for non-block rooms during Comic-Con weekend at some of the bigger hotels can go for two or three times the ordinary high season rate, and even smaller hotels and Airbnbs in the area charge significantly more to take advantage of the peak demand. Now that opportunistic behavior is threatening to kill the golden goose that brings hundreds of thousands of visitors and hundreds of millions of dollars into the city in a single week.
"If attendees opt not to come because they can't afford to stay at a hotel here, they'll go to another convention," said Glanzer. "And if that starts to happen, the studios won't be able to make as big an impact, and it becomes a downward spiral that no one wants to go down. If we can't accommodate the people who want to attend the show then we're in a pretty bad situation."

"I think there is a belief that because we opened the Comic-Con Museum here [in San Diego] and we have always had the show here, that we are anchored to San Diego and could never leave. Well, we don't want to leave, but we've run conventions in Oakland, San Francisco, Los Angeles, Anaheim, San Jose, and they were very successful. I think there are a lot of cities that would want to accommodate us. In my experience with other science fiction cons I have attended, cities would bid for the convention."

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