Classic Games (Games)

YouTube Is Hiding An Excellent, Official High-Speed Pac-Man Mod In Plain Sight (arstechnica.com) 18

YouTube is quietly hosting Pac-Man Superfast within its "Playables" section. "You'd be forgiven for not knowing about YouTube Playables," writes Ars Technica's Kyle Orland. "Few seemed to note its official announcement last year as a collection of free-to-play web games built for the web using standard rendering APIs."

"The seeming competitor to Netflix's mobile gaming offerings is still described in an official FAQ as 'an experimental feature rolled out to select users in eligible countries/regions,' which doesn't make this post-Stadia gaming effort seem like a huge priority for Google." From the report: Weird origins aside, Pac-Man Superfast pretty much delivers what its name promises. While gameplay starts at an "Easy" speed that roughly matches the arcade original, the speed of both Pac-Man and the ghosts is slightly increased every few seconds (dying temporarily reduces the speed to a lower level). After a few minutes, you're advancing past the titular "Super Fast" speed to extreme reflex-testing speeds like Crazy, Insane, Maniac, and a final test that's ominously named "Doom."

Those who've played the excellent Pac-Man Championship Edition series will be familiar with the high-speed vibe here, but Pac-Man Superfast remains focused on the game's original maze and selection of just four ghosts. That means old-school strategies for grouping ghosts together and running successful patterns through the narrow corridors work in similar ways here. Successfully executing those patterns becomes a tense battle of nerves here, though, requiring multiple direction changes every second at the highest speeds. While the game will technically work with swipe controls on a smartphone or tablet, high-level play really requires the precision of a keyboard via a desktop/laptop web browser (we couldn't get the game to recognize a USB controller, unfortunately).

As exciting as the high-speed maze gameplay gets, though, Pac-Man Superfast is hampered by a few odd design decisions. The game ends abruptly after just 13 levels, for instance, making it impossible to even attempt the high-endurance 256-level runs that Pac-Man is known for. The game also throws an extra life at you every 5,000 points, making it relatively easy to brute force your way to the end as long as you focus on the three increasingly high-point-value items that appear periodically on each stage. Despite this, the game doesn't give any point reward for unused extra lives or long-term survival at high speeds, limiting the rewards for high-level play. And the lack of a built-in leaderboard makes it hard to directly compare your performance to friends and/or strangers anyway.

AI

ChatGPT Just Got 'Absolutely Wrecked' at Chess, Losing to a 1970s-Era Atari 2600 (cnet.com) 139

An anonymous reader shared this report from CNET: By using a software emulator to run Atari's 1979 game Video Chess, Citrix engineer Robert Caruso said he was able to set up a match between ChatGPT and the 46-year-old game. The matchup did not go well for ChatGPT. "ChatGPT confused rooks for bishops, missed pawn forks and repeatedly lost track of where pieces were — first blaming the Atari icons as too abstract, then faring no better even after switching to standard chess notations," Caruso wrote in a LinkedIn post.

"It made enough blunders to get laughed out of a 3rd-grade chess club," Caruso said. "ChatGPT got absolutely wrecked at the beginner level."

"Caruso wrote that the 90-minute match continued badly and that the AI chatbot repeatedly requested that the match start over..." CNET reports.

"A representative for OpenAI did not immediately return a request for comment."
The Courts

Donkey Kong Champion Wins Defamation Case Against Australian YouTuber Karl Jobst (theguardian.com) 58

An anonymous reader quotes a report from The Guardian: A professional YouTuber in Queensland has been ordered to pay $350,000 plus interest and costs to the former world record score holder for Donkey Kong, after the Brisbane district court found the YouTuber had defamed him "recklessly" with false claims of a link between a lawsuit and another YouTuber's suicide. William "Billy" Mitchell, an American gamer who had held world records in Donkey Kong and Pac-Man going back to 1982, as recognized by the Guinness World Records and the video game database Twin Galaxies, brought the case against Karl Jobst, seeking $400,000 in general damages and $50,000 in aggravated damages.

Jobst, who makes videos about "speed running" (finishing games as fast as possible), as well as gaming records and cheating in games, made a number of allegations against Mitchell in a 2021 YouTube video. He accused Mitchell of cheating, and "pursuing unmeritorious litigation" against others who had also accused him of cheating, the court judgment stated. The court heard Mitchell was accused in 2017 of cheating in his Donkey Kong world records by using emulation software instead of original arcade hardware. Twin Galaxies investigated the allegation, and subsequently removed Mitchell's scores and banned him from participating in its competitions. The Guinness World Records disqualified Mitchell as a holder of all his records -- in both Donkey Kong and Pac-Man -- after the Twin Galaxies decision. The judgment stated that Jobst's 2021 video also linked the December 2020 suicide of another YouTuber, Apollo Legend, to "stress arising from [his] settlement" with Mitchell, and wrongly asserted that Apollo Legend had to pay Mitchell "a large sum of money."

Classic Games (Games)

Magnus Carlsen Auctions Jeans, Admits He Can't Beat Chess Engines (apnews.com) 60

Magnus Carlsen "announced this week that he is auctioning off the Italian luxury brand jeans that started a dress code dispute at December's World Rapid and Blitz Chess Championships," reports the Associated Press. ("Condition: Pre-owned," says the listing on eBay, where by Friday night bidding on the charitable auction was up to $14,100.)

But Carlsen drew more attention on The Joe Rogan Experience last week — partly by saying "I have no chance against my phone." (Although he'd also described beating a fan's computer program, according to Firstpost, by playing "some kind of anti-computer chess, where I just closed up the position as much as possible and gave it as few possibilities as possible to out-calculate me.") Carlsen admitted that he rarely plays against chess engines due to their overwhelming strength, but acknowledged their value as training tools. "I rarely play against engines at all because they just make me feel so stupid and useless. So, I think of them more as a tool than anything else."
And this led Carlsen to add "If I started cheating, you would never know," reports Indian Express: It's not just a throwaway line about cheating either. On a two-hour-long podcast, where he touches on mostly everything under the sun, Carlsen fixates on cheating in chess. He also details how a player of his calibre would need very little to cheat in chess. "I would just get a move here and there (from an aide). Or maybe if I am playing in a tournament I just find a system where I get somebody to signal to me when there's a critical moment: a certain moment where a certain move is much better than the others. That's really all I would need to go from being the best to being practically unbeatable. There's so little you need in chess (to cheat). It really is a scary situation," Carlsen said before pointing out how in 2010 the captain of the French chess team was helping a teammate decide his next move at the Olympiad just by standing in specific spots around the table...

"If you're not cheating in a dumb way, there rarely is going to be a smoking gun. And without that smoking gun it is going to be really hard to catch people," Carlsen admits on the podcast... "As long as there are monetary incentives for people to cheat, there will be cheating in chess," says Carlsen on the podcast.

The article adds that Carlsen does not believe Hans Niemann used anal beads to cheat — and that he thinks Niemann has become a much better chess player since the incident. But... "Top level chess has been based on trust a lot. I don't trust Niemann. Other top players still don't trust him and he doesn't trust me," says Carlsen. "There is still something off about him now. We played an over-the-board tournament in Paris last year where there was increased security and he didn't play at nearly the same level there."
Classic Games (Games)

Bored With Chess? Magnus Carlsen Wants to Remake the Game (msn.com) 72

"Magnus Carlsen, the world's top chess player, is bored of chess," the Washington Post wrote Friday: Carlsen has spent much of the past year appearing to dismiss the game he has mastered: It was no longer exciting to play, he told a podcast in March. In December, he withdrew from defending a world championship because he was penalized for wearing jeans to the tournament.

How would the world's best player spice up the game? Change the rules, and add a touch of reality TV.

Ten of the world's top players gathered in a German villa on the Baltic coast this week to play in the first tournament of a new chess circuit, the Freestyle Chess Grand Slam Tour, that Carlsen co-founded. The twist: The tour randomizes the starting positions of the chess board's most important pieces, so each game begins with the queen, rooks and knights in a jumble. [It's sometimes called "Chess960" or Fischer random chess — with both players starting with the same arrangement of pieces.] Players have to adapt on the fly. Carlsen is backed by a cadre of investors who see a chance to dramatize chess with the theatrics of a television show. Players wear heart-rate monitors and give confession-booth interviews mid-match where they strategize and fret to the audience. Some purists are skeptical. So is the International Chess Federation, which sent a barrage of legal threats to Freestyle Chess before it launched this week's event.

At stake is a lucrative global market of hundreds of millions of chess players that has only continued to grow since the coronavirus pandemic launched a startling chess renaissance — and, perhaps, the authority to decide if and how a centuries-old game should evolve... The format is an antidote to the classical game, where patterns and strategies have been so rigorously studied that it's hard to innovate, Carlsen said. "It's still possible to get a [competitive] game, but you have to sort of dig deeper and deeper," Carlsen said. "I just find that there's too little scope for creativity."

The article also includes this quote from American grand master Hikaru Nakamura who runs a chess YouTube channel with 2.7 million subscribers). "An integral part of regular chess is that when you play, you spend hours preparing your opening strategy before the game. But with Fischer Random ... it's a little bit looser and more enjoyable." And German entrepreneur Jan Henric Buettner (one of the investors) says they hope to bring the drama of Formula One racecars. ("Cameras mounted at table level peer up at each player during games," the article notes at one point.)

The first Freestyle Chess Grand Slam Tour (with a $750,000 prize pool) concluded Friday, according to the article, but "Carlsen did not play in it," the Post points out. "He was upset in the semifinals by German grand master Vincent Keymer." Carlsen's reaction? "I definitely find Freestyle harder."

But Chess.com reports that Carlsen will be back to playing regular chess very soon: Global esports powerhouse Team Liquid has announced the signings of not just one, but two superstars of chess. Five-time World Champion and world number-one Magnus Carlsen and the 2018 challenger, world number-two Fabiano Caruana will represent the club ahead of the 2025 Esports World Cup (EWC)... Carlsen and Caruana, fresh from competing in the Weissenhaus Freestyle Chess Grand Slam, will first represent Team Liquid in the $150,000 Chessable Masters, which begins on February 16 and serves as the first of two qualifying events in the 2025 Champions Chess Tour. The top-12 players from the tour qualify for the EWC.
In an announcement video Carlsen reportedly trolls the FIDE, according to Indian Express. "The announcement video sees Carlsen wear a Team Liquid jersey along with a jacket and jeans. He then asks: 'Do I have to change?' To this, someone responds: 'Don't worry, we're pretty chill in esports. Welcome to Team Liquid.'"
Classic Games (Games)

Donkey Kong's Famed Kill Screen Has Been Cleared For the First Time (arstechnica.com) 27

An anonymous reader quotes a report from Ars Technica: If you watched the 2007 documentary King of Kong or followed the controversy surrounding score-chaser Billy Mitchell, you know all about Donkey Kong's famous kill screen. For over four decades, no one was able to pass the game's 117th screen (aka level 22-1) due to a glitch in the game's bonus timer that kills Mario well before he can reach the top of the stage's girders. That was true until last weekend, when Mario speedrunner Kosmic shared the news that he had passed the kill screen using a combination of frame-perfect emulator inputs, a well-known ladder movement glitch, and a bit of luck. And even though Kosmic's trick is functionally impossible to pull off with human reflexes on real hardware, the method shows how the game's seemingly insurmountable kill screen actually can be overcome without modifying the code on an official Donkey Kong arcade board.
Classic Games (Games)

Magnus Carlsen Gets Married, After Stirring More Controversy With 'Shared' 8th World Blitz Chess Title (cnn.com) 39

Today 34-year-old chess champion Magnus Carlsen married 26-year-old Ella Victoria Malone, "in a ceremony packed with guests on a sunny winter day in Oslo," reports Chess.com. According to Norwegian newspaper Dagbladet, a film crew from Netflix was also present. The streaming giant is shooting a chess-related TV show rumored to air in 2025... Ella Victoria is now expected to have a more central role in her husband's career. According to VG, she played a crucial role in securing Magnus a deal with fashion brand G-Star Raw...

Their wedding was surely a fairy tale, but the Carlsens aren't heading for their honeymoon just yet. Magnus is set to make his debut for St. Pauli in the German Bundesliga on January 10, when he'll face Dusseldorf led by none other than GM Gukesh Dommaraju.

The article adds that "For Carlsen, this caps off a whirlwind week that began in New York, highlighted by his eighth World Blitz Championship title," a victory that they say was "controversially" shared with Russian grandmaster Ian Nepomniachtchi. CNN reports: [Carlsen] had taken a 2-0 lead in the four-game contest before Nepomniachtchi launched a stunning comeback to level the scores, sending the match to a sudden death tie-break. The pair then drew the next three games, and it was later determined that they would share the title after the proposal was accepted by Arkady Dvorkovich, the president of chess governing body FIDE. "I thought, at that point, we had already played for a very long time and I was, first of all, very happy to end it, and I thought, at that point, it would have been very, very cruel on both of us if one gets first and the other gets second," Carlsen later told reporters....

[T]he decision to share the Blitz title with long-time rival Nepomniachtchi has sparked outcry from some of the world's top players — the first time in history that a world championship title has been shared. "This is a situation where I cannot stand with what Magnus has done," prominent player Hikaru Nakamura said on his YouTube channel. "I do not think that there is any precedent for this, when you put out rules about the game itself and then suddenly you decide, 'It's okay, we're going to go home' ... It's unconscionable to me...."

"FIDE goes from forfeiting Carlsen (over the jeans debacle) to creating an entirely new rule," Hans Niemann, whom Carlsen had defeated in the quarterfinals, wrote on X, formerly known as Twitter. "Seems like the the regulatory body of chess has no intention of being unbiased. They seem to only care about what one player thinks...." Former world champion Garry Kasparov made a pointed reference to the jeans controversy, writing on X: "I thought the first FIDE tiebreak was pants."

Magnus apparently tells his opponent "If they like refuse, we can just play short draws until they give up," according to a behind-the-scenes video clip posted to X.com. The CEO of FIDE, Emil Sutovsky, re-posted it on X.com, complaining that FIDE president Dvorkovich's decision to accept the players' proposed draw was made "under the spur of a moment, and of course, the video appeared much later. I do think it is VERY BAD though..."

FIDE later told CNN that "This situation has already prompted valuable discussions within FIDE management to improve our regulations." (And their article adds that some — including grandmaster Ivan Sokolov — suggested ties be settled with a new chess format known as Armageddon.) "In Armageddon, White has more time but a draw on the board counts as a win for Black," explains the Guardian — adding that back in 1983, "Fide determined the winner of a Candidates match by a roulette wheel."

The Guardian adds that Russian-born FIDE president Arkady Dvorkovich "probably felt he had little choice but to rubber stamp the agreement by the players." He would have been pilloried in Moscow as preventing a Russian world champion had he ruled otherwise, and a negative could also have provoked a series of the notorious Berlin draws, the standard method for a quick mutually agreed half point. However, that course of action would have brought the players into disrepute, and it is more likely that an inspired game or a blunder would have settled the final. The audience on Wall Street applauded the decision, but the considerable online reaction from professional players and fans has been mostly critical.

It was the first ever shared over-the-board individual world title in chess history.

Classic Games (Games)

What 'The Oregon Trail' Co-Creator Thinks of Apple's Plans for a Movie (cbsnews.com) 51

It's one of the most successful — and oldest — computer games of all-time. This week CBS News Minnesota interviewed Bill Heinemann, who in 1971 co-created "The Oregon Trail" as an educational video game simulating pioneers travelling west. "It's surprising and gratifying and humbling, in a way, that a little thing that I spent two weeks on has become a worldwide phenomenon," Heinemann said... The game's become known for the many ways players can die, including by dysentery, but Heinemann's favorite was death by snake bite. "It only happened once every several hundred times, and so people could've played it for months and all of a sudden, 'What? I got bit by a snake and died? This has never happened to me before!'" he said.
The game has been the subject of numerous satirical articles by McSweeney's. And long-time Slashdot reader whois_drek points out that a sketch comedy group also based a movie on the videogame in 2023.

So how does the game's co-creator feel about Apple's plans to film a new big-budget movie based on the game? "Surprising to me how popular it's become and how long the interest in it has been around," Heinemann said. "And this is just the next step I guess."

He won't be making any money off the movie. In fact, Heinemann's never seen a dime from the iconic game. He and his two co-creators, Rawitsch and Paul Dillenberger, turned it over to the Minnesota Educational Computing Consortium shortly after they invented it. Heinemann says it doesn't bother him. "I didn't do it for money," he said. "I did it for just the love of the game and the love of teaching."

Thanks to Slashdot reader quonset for sharing the news.
Classic Games (Games)

Retrocomputing Enthusiast Repairs Mattel's 48-Year-Old Handheld Videogame (youtu.be) 26

Back in 1976, Mattel Electronics Auto Race became the very first handheld game to use only solid-state electronics, according to Wikipedia. (Its only mechanical elements were its on/off switch and hand-operated controls...) Nearly half a century goes by — until the ancient and broken gizmo reaches long-time Slashdot reader Shayde, who "dove into disassembling the unit and figuring out the problem."

Ironically, at one point his voltimeter stopped working, because...its batteries were dead. But a tri-wing screwdriver reveals the game's beautiful 1976 circuitboard — before the video fast forwards through "an almost comical attempt by me, a systems software engineer, to sauter the connections back onto this 48-year-old connector." (Instead he ends up replacing the machine's 9-volt battery connector...) On his Patreon page, he writes that filming the video "took a stupidly long time to put together." But their Slashdot submission acknowledges that in the end, "Taking it apart and debugging it was fun. (Slight spoiler: I figured out what was wrong, was an easy fix), and the game plays great now!"

Any Slashdot readers have memories of playing Mattel Electronics Auto Race? My one experience felt like that time that a gaming magazine had nine children (ages 9 to 12) try to play old 1970s-era videogames like Pong. ("Wow. The score is tied. It's so exhilarating..." "My line is so beating the heck out of your stupid line...")
Classic Games (Games)

Teen Achieves First NES Tetris 'Rebirth,' Proves Endless Play Is Possible (arstechnica.com) 45

An anonymous reader quotes a report from Ars Technica: Months ago, 13-year-old Willis "Blue Scuti" Gibson became the first person to "beat" NES Tetris, crashing the game after a 1,511-line, 157-level performance. Over the weekend, 16-year-old Michael "dogplayingtetris" Artiaga became the first to reach an even more impressive plateau in the game, looping past Level 255 and instantly rolling the game all the way back to the ultra-slow Level 0. It took Artiaga a bit over 80 minutes and a full 3,300 cleared lines to finally achieve the game's first near-mythical "rebirth" live in front of hundreds of Twitch viewers. And after a bit of celebration and recovery on the low levels, Artiaga managed to keep his rolled-over game going for another 40 minutes, finally topping out after a total of 4,216 lines and a record 29.4 million points.

Artiaga's record does come with a small asterisk since he used a version of the game that was modified to avoid the crashes that stopped Blue Scuti's historic run. Still, NES Tetris' first-ever level rollover is a monumental achievement and a testament to just how far competitive classic Tetris has come in a short time.

Classic Games (Games)

Hydrogels Can Learn To Play Pong (arstechnica.com) 11

An anonymous reader quotes a report from Ars Technica: Pong will always hold a special place in the history of gaming as one of the earliest arcade video games. Introduced in 1972, it was a table tennis game featuring very simple graphics and gameplay. In fact, it's simple enough that even non-living materials known as hydrogels can "learn" to play the game by "remembering" previous patterns of electrical stimulation, according to a new paper published in the journal Cell Reports Physical Science. "Our research shows that even very simple materials can exhibit complex, adaptive behaviors typically associated with living systems or sophisticated AI," said co-author Yoshikatsu Hayashi, a biomedical engineer at the University of Reading in the UK. "This opens up exciting possibilities for developing new types of 'smart' materials that can learn and adapt to their environment." [...]

The experimental setup was fairly simple. The researchers hooked up electroactive hydrogels to a simulated virtual environment of a Pong game using a custom-built electrode array. The games would start with the ball traveling in a random direction. The hydrogels tracked the ball's position via electrical stimulation and tracked the paddle's position by measuring the distribution of ions in the hydrogels. As the games progressed, the researchers measured how often the hydrogel managed to hit the ball with the paddle. They found that, over time, the hydrogels' accuracy improved, hitting the ball more frequently for longer rallies. They reached their maximum potential for accuracy in about 20 minutes, compared to 10 minutes for the DishBrain. The authors attribute this to the ion movement essentially mapping out a "memory" of all motion over time, exhibiting what appears to be emergent memory functions within the material itself. Perhaps the next step will be to "teach" the hydrogels how to align the paddles in such a way that the rallies go on indefinitely.

Classic Games (Games)

New Book Remembers LAN Parties and the 1990s 'Multiplayer Revolution' (cnn.com) 74

CNN looks back to when "dial-up internet (and its iconic dial tone) was 'still a thing..." "File-sharing services like Napster and LimeWire were just beginning to take off... And in sweaty dorm rooms and sparse basements across the world, people brought their desktop monitors together to set up a local area network (LAN) and play multiplayer games — "Half-Life," "Counter-Strike," "Starsiege: Tribes," "StarCraft," "WarCraft" or "Unreal Tournament," to name just a few. These were informal but high-stakes gatherings, then known as LAN parties, whether winning a box of energy drinks or just the joy of emerging victorious. The parties could last several days and nights, with gamers crowded together among heavy computers and fast food boxes, crashing underneath their desks in sleeping bags and taking breaks to pull pranks on each other or watch movies...

It's this nostalgia that prompted writer and podcaster Merritt K to document the era's gaming culture in her new photobook "LAN Party: Inside the Multiplayer Revolution." After floating the idea on X, the social media platform formerly known as Twitter, she received an immediate — and visceral — response from old-school gamers all too keen to share memories and photos from LAN parties and gaming conventions across the world... It's strange to remember that the internet was once a place you went to spend time with other real people; a tethered space, not a cling-film-like reality enveloping the corporeal world from your own pocket....

Growing up as a teenager in this era, you could feel a sense of hope (that perhaps now feels like naivete) about the possibilities of technology, K explained. The book is full of photos featuring people smiling and posing with their desktop monitors, pride and fanfare apparent... "It felt like, 'Wow, the future is coming,'" K said. "It was this exciting time where you felt like you were just charting your own way. I don't want to romanticize it too much, because obviously it wasn't perfect, but it was a very, very different experience...."

"We've kind of lost a lot of control, I think over our relationship to technology," K said. "We have lost a lot of privacy as well. There's less of a sense of exploration because there just isn't as much out there."

One photo shows a stack of Mountain Dew cans (remembering that by 2007 the company had even released a line of soda called "Game Fuel"). "It was a little more communal," the book's author told CNN. "If you're playing games in the same room with someone, it's a different experience than doing it online. You can only be so much of a jackass to somebody who was sitting three feet away from you..."

They adds that that feeling of connecting to people in other places "was cool. It wasn't something that was taken for granted yet."
Classic Games (Games)

''Tetris Reversed'? Alexey Pajitnov Shows Footage From Rediscovered Prototype for 'Tetris' Sequel (venturebeat.com) 22

Tetris creator Alexey Pajitnov and others spoke at the Game Developers Conference about Tetris Reversed, reports VentureBeat — and told the story of "a lost prototype of a Tetris game that was never published." But little did Pajitnov know that an engineer in charge of the game, Vedran Klanac, had kept a copy of it. Through the help of intermediaries, he showed it to Pajitnov and the two shared their memories of what happened to the lost game...

Pajitnov has lived in the U.S. since 1991, where he has been involved in the development of games such as Pandora's Box and worked with companies such as Microsoft and WildSnake Software... Klanac is the CEO of Ocean Media, and he is originally from Zagreb, Croatia. He was an aerospace engineer who started his career in the games industry with Croteam where he built the physics engine for Serious Sam 2.

Since 2006, he has been running Ocean Media, a game publishing company with a focus on consoles. During the last 20 years, he was involved in production as a programmer and executive producer in more than 200 projects. And it turns out he was the programmer who created the Tetris Reversed code based on instructions from Pajitnov, who had passed them on through a middleman. In 2011, programmer Vedran Klanac went to the NLGD Festival of Games in Utrecht, The Netherlands. He listened to a talk on a charitable effort from Martin de Ronde, a cofounder of game studio Guerrilla Games. Klanac said in an interview with GamesBeat that he listened to De Ronde's talk and offered to help. De Ronde came back months later saying he had an agreement with Pajitnov about creating a new prototype for a Tetris game.

De Ronde asked if Klanac if he wanted to make Tetris Reversed by Pajitnov.

"Are you kidding me?" Klanac reacted.

The idea is still to survive as long as you can, according to the article — but the entire playfield was accessible. "For the first time in public, they showed the video of the prototype in action," according to the article, which also records Pajitnov reaction. "When you see the gameplay video, and when you look at the design elements. This is Tetris for like 300 IQ people."

No word on yet on whether the game will ever be officially published.
Classic Games (Games)

Billy Mitchell and Twin Galaxies Settle Lawsuits On Donkey Kong World Records (nme.com) 64

"What happens when a loser who needs to win faces a winner who refuses to lose?"

That was the tagline for the iconic 2007 documentary The King of Kong: A Fistful of Quarters, chronicling a middle-school teacher's attempts to take the Donkey Kong record from reigning world champion Billy Mitchell. "Billy Mitchell always has a plan," says Billy Mitchell in the movie (who is also shown answering his phone, "World Record Headquarters. Can I help you?") By 1985, 30-year-old Mitchell was already listed in the "Guinness Book of World Records" for having the world's highest scores for Pac-Man, Ms. Pac-Man, Donkey Kong, Donkey Kong, Jr., Centipede, and Burger Time.

But then, NME reports... In 2018, a number of Mitchell's Donkey Kong high-scores were called into question by a fellow gamer, who supplied a string of evidence on the Twin Galaxies forums suggesting Mitchell had used an emulator to break the records, rather than the official, unmodified hardware that's typically required to keep things fair. [Twin Galaxies is Guiness World Records' official source for videogame scores.] Following "an independent investigation," Mitchell's hi-scores were removed from video game database Twin Galaxies as well as the Guinness Book Of Records, though the latter reversed the decision in 2020. Forensic analysts also accused him of cheating in 2022 but Mitchell has fought the accusations ever since.
This week, 58-year-old Billy Mitchell posted an announcement on X. "Twin Galaxies has reinstated all of my world records from my videogame career... I am relieved and satisfied to reach this resolution after an almost six-year ordeal and look forward to pursuing my unfinished business elsewhere. Never Surrender, Billy Mitchell."

X then wrote below the announcement, "Readers added context they thought people might want to know... Twin Galaxies has only reinstated Michell's scores on an archived leaderboard, where rules were different prior to TG being acquired in 2014. His score remains removed from the current leaderboard where he continues to be ineligible by today's rules."

The statement from Twin Galaxies says they'd originally believed they'd seen "a demonstrated impossibility of original, unmodified Donkey Kong arcade hardware" in a recording of one of Billy's games. As punishment they'd then invalidated every record he'd ever set in his life.

But now an engineer (qualified as an expert in federal courts) says aging components in the game board could've produced the same visual artifacts seen in the videotape of the disputed game. Consistent with Twin Galaxies' dedication to the meticulous documentation and preservation of video game score history, Twin Galaxies shall heretofore reinstate all of Mr. Mitchell's scores as part of the official historical database on Twin Galaxies' website. Additionally, upon closing of the matter, Twin Galaxies shall permanently archive and remove from online display the dispute thread... as well as all related statements and articles.
NME adds: Twin Galaxies' lawyer David Tashroudian told Ars Technica that the company had all its "ducks in a row" for a legal battle with Mitchell but "there were going to be an inordinate amount of costs involved, and both parties were facing a lot of uncertainty at trial, and they wanted to get the matter settled on their own terms."
And the New York Times points out that while Billy scored 1,062,800 in that long-ago game, "The vigorous long-running and sometimes bitter dispute was over marks that have long since been surpassed. The current record, as reported by Twin Galaxies, belongs to Robbie Lakeman. It's 1,272,800."

Thanks to long-time Slashdot reader UnknowingFool for sharing the news.
Classic Games (Games)

Atari Will Release a Mini Edition of Its 1979 Atari 400 (Which Had An 8-Bit MOS 6502 CPU) (extremetech.com) 64

An 1979 Atari 8-bit system re-released in a tiny form factor? Yep.

Retro Games Ltd. is releasing a "half-sized" version of its very first home computer, the Atari 400, "emulating the whole 8-bit Atari range, including the 400/800, XL and XE series, and the 5200 home console. ("In 1979 Atari brought the computer age home," remembers a video announcement, saying the new device represents "The iconic computer now reimagined.")

More info from ExtremeTech: For those of you unfamiliar with it, the Atari 400 and 800 were launched in 1979 as the company's first attempt at a home computer that just happened to double as an incredible game system. That's because, in addition to a faster variant of the excellent 8-bit MOS 6502 CPU found in the Apple II and Commodore PET, they also included Atari's dedicated ANTIC, GTIA, and POKEY coprocessors for graphics and sound, making the Atari 400 and 800 the first true gaming PCs...

If it's as good as the other Retro Games systems, the [new] 400Mini will count as another feather in the cap for Atari Interactive's resurgence following its excellent Atari50 compilation, reissued Atari 2600+ console, and acquisitions of key properties including Digital Eclipse, MobyGames, and AtariAge.

The 2024 version — launching in the U.K. March 28th — will boast high-definition HDMI output at 720p 50 or 60Hz, along with five USB ports. More details from Retro Games Ltd. Also included is THECXSTICK — a superb recreation of the classic Atari CX-40 joystick, with an additional seven seamlessly integrated function buttons. Play one of the included 25 classic Atari games, selected from a simple to use carousel, including all-time greats such as Berzerk, Missile Command, Lee, Millipede, Miner 2049er, M.U.L.E. and Star Raiders II, or play the games you own from USB stick. Plus save and resume your game at any time, or rewind by up to 30 seconds to help you finish those punishingly difficult classics!
Thanks to long-time Slashdot reader elfstones for sharing the article.
Classic Games (Games)

Official Probe Finds Hans Niemann Didn't Cheat Against Magnus Carlsen (cnn.com) 59

15 months ago U.S. grandmaster Hans Niemannn was accused of cheating in a tournament after beating Magnus Carlsen (five-time world chess champion).

Last week a report was finally issued by the world governing body of chess, CNN reports: FIDE's report said that analysis from professor Kenneth Regan — a computer chess cheating expert — showed "instances of cheating" by Niemann in around 32-55 games on the online chess platform; far less than the 100 suggested by Chess.com. According to the FIDE report, Regan also found "discrepancies" in Niemann's statement that he had only cheated between the ages of 12 and 16. However, the games of 2017 and the games against Bok in August of 2020 occurred after he turned 17 in June. Another important discrepancy is that the cheating took place in rated online games," said the FIDE report.

The report also said there was no "statistical evidence to support GM Niemann cheating in over the-board games" in an analysis of 13 tournaments over the past three years. "Additionally, it was determined that GM NiemannÂs overall results in the Sinquefield Cup showed no statistical basis for cheating," the report said. "GM Niemann's performance through the years is characterized by peaks and troughs, consistent with his expected level of play," according to the FIDE report.

FIDE's Ethics and Disciplinary Commission (EDC) said in the report that it concluded the case was "an in-between situation," one "where a complaint can be well-founded without the suspected person not found guilty of cheating.... The EDC also found that Carlsen was not guilty on three charges — reckless or manifestly unfounded accusation of chess cheating, disparagement of FIDE's reputation and Interest, and attempt to undermine honor.

However, the EDC did find Carlsen guilty of withdrawing from the 2022 Sinquefield Cup "without valid reason." He was fined €10,000 ($10,800) as a result.

Meanwhile, Forbes reports that the world Rapid Chess Championship begins Monday in Uzbekistan and runs through December 31.

"Norwegian chess legend Magnus Carlsen will compete."
XBox (Games)

Xbox Boss Is Open To Breaking the Seal On Some Forgotten Games (pcgamer.com) 43

An anonymous reader quotes a report from PC Gamer: Whether you think Microsoft's recent acquisition of Activision Blizzard is a move toward a dry gaming monopoly or a financial windfall for Activision and Blizzard games both, it's definitely happened. The UK's CMA has given the thumbs up, Kotick's on his way out -- the deal's closed, and now we get to see the impact ripples spread. It looks like there's already some great news for fans of Activision Blizzard's older catalogue, as confirmed by Xbox boss Phil Spencer himself in an official interview on the Xbox channel. "I do think with Game Pass that we have the ability to pick a couple franchises every year and almost do like a 'revisited' [version] -- I just made up that term ... when you look across the franchises that are part of our teams, there's an opportunity to go back."

"I wanna make sure that when we go back and visit something that we do it with our complete ability not just create something for financial gain (or a PR announcement), and not deliver." Ultimately, while he's got his own wishlist (the return of FPS classic Hexen is a running gag), Spencer says it's important for these fresh coats of paint to be a result of developer passion: "If teams wanna go back and revisit some of the things we have, and do a full focus on it, I'm gonna be all in. I think there's an amazing trove of [games] we can go and touch on again. I think about things like the Quake 2 remaster that just came out from [id Software], I thought that was awesome. They did a real good job revisiting a game, making it current, but not leaving its history behind. I'd love to see more things like that."

Classic Games (Games)

World Chess Body Bans Transgender Women From Competing In Women's Events (bbc.com) 364

The International Chess Federation (FIDE) says it is temporarily banning transgender women from competing in its women's events. The BBC reports: The FIDE said individual cases would require "further analysis" and that a decision could take up to two years. "The transgender legislation is rapidly developing in many countries and many sport bodies are adopting their own policies," it said. "FIDE will be monitoring these developments and see how we can apply them to the world of chess. Two years is a scope of sight that seemed reasonable for the thorough analyses of such developments." It added that transgender players could still compete in the open section of its tournaments. In its policy decision, FIDE also said that trans men who had won women's titles before transitioning would see their titles abolished. Woman Grandmaster and two-time US Women's Champion Jennifer Shahade said the policy was "ridiculous and dangerous."

"It's obvious they didn't consult with any transgender players in constructing it... I strongly urge FIDE to reverse course on this and start from scratch with better consultants," Ms Shahade said.

UK MP Angela Eagle, who was a joint winner of the 1976 British Girls' Under-18 chess championship, said: "There is no physical advantage in chess unless you believe men are inherently more able to play than women -- I spent my chess career being told women's brains were smaller than men's and we shouldn't even be playing." She added: "This ban is ridiculous and offensive to women."
Classic Games (Games)

Chess has a New World Champion: China's Ding Liren (theguardian.com) 70

The Guardian reports: The Magnus Carlsen era is over. Ding Liren becomes China's first world chess champion. The country now can boast the men's and women's titleholders: an unthinkable outcome during the Cultural Revolution when it was banned as a game of the decadent West.
After 14 games which ended in a 7-7 draw, the championship was decided by four "rapid chess" games — with just 25 minutes on each players clock, and 10 seconds added after each move. Reuters reports that the competition was still tied after three games, but in the final match 30-year-old Ding capitalized on mistakes and "time management" issues by Ian Nepomniachtchi. Ding's triumph means China holds both the men's and women's world titles, with current women's champion Ju Wenjun set to defend her title against compatriot Lei Tingjie in July... Ding had leveled the score in the regular portion of the match with a dramatic win in game 12, despite several critical moments — including a purported leak of his own preparation. The Chinese grandmaster takes the crown from five-time world champion Magnus Carlsen of Norway, who defeated Nepomniachtchi in 2021 but announced in July he would not defend the title again this year...

[Ding] had only been invited to the tournament at the last minute to replace Russia's Sergey Karjakin, whom the international chess federation banned for his vocal support of Russia's invasion of Ukraine. Ding ranks third in the FIDE rating list behind Carlsen and Nepomniachtchi.

It's the second straight world-championship defeat for Nepomniachtchi, the Guardian reports: "I guess I had every chance," the Russian world No 2 says. "I had so many promising positions and probably should have tried to finish everything in the classical portion. ... Once it went to a tiebreak, of course it's always some sort of lottery, especially after 14 games [of classical chess]. Probably my opponent made less mistakes, so that's it."
Ding wins €1.1 million, The Guardian reports — also sharing this larger story: "I started to learn chess from four years old," Ding says. "I spent 26 years playing, analyzing, trying to improve my chess ability with many different ways, with different changing methods. with many new ways of training."

He continues: "I think I did everything. Sometimes I thought I was addicted to chess, because sometimes without tournaments I was not so happy. Sometimes I struggled to find other hobbies to make me happy. This match reflects the deepness of my soul."

Classic Games (Games)

Six Months Later, Poker Player Garrett Adelstein Still Thinks He Was Cheated (pokernews.com) 66

In October professional poker player Garrett Adelstein lost to a relative newcomer. Last month 15,000 viewers tuned in for his first new public interview, Poker News reports. Adelstein "reiterated his confidence that he was cheated," and said he will not fund the $135,000 the newcomer gave hiim as a peace offering. [Newcomer Robbi Jade Lew] denied cheating and Hustler's third-party investigation concluded there was "no evidence of wrongdoing." Early in the two-hour interview, Polk asked his guest if he still feels the same about what went down on that memorable evening. "In essence, I stand completely by the statement I made. I think it's extremely likely that I was cheated," the high-stakes pro responded... Adelstein said that Lew "has a lot of balls" to return to live-stream poker after, as he claims, cheating him out of a massive pot...

Over the past six months, numerous poker fans have called for Adelstein to return [the $135,000] to, as they believe, its rightful owner. He instead donated it to a charity. But still many believe the right decision is for him to give it back to Lew. Polk asked him if he would do so. "No, I will not be refunding Robbi the money, period. I am extremely confident I was cheated in this hand," Adelstein defiantly stated. Adelstein then pleaded with those who are on "Team Robbi" to put themselves in his shoes and and think about how they'd react if they felt they were cheated at the poker table.

The next week — on April 1st — Poker News jokingly reported that Robbi Jade Lew had published a new book titled If I Did It..

The April Fool's day satire quotes Robbi Jade Lew as saying "I thought it would be fun to write a book about how I would have cheated if I'd actually done it. Which I didn't...."

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