How To Get Rejected From the App Store 252
snydeq writes "Fatal Exception's Neil McAllister catalogs 12 sure-fire ways to get your app rejected from Apple's notoriously fickle App Store. From executing interpreted code, to using Apple's APIs without permission, to designing your UI, each transgression has been abstracted from real-life rejections — for the most part because Apple seems to be making up the rules as it goes along. 'It'd be nice for Apple to make conditions for rejection clear,' McAllister writes. 'Apple has been tinkering with the language of its iPhone SDK license agreement lately, but that hasn't done much to clarify the rules — unless you're Adobe. For everyone else, the App Store's requirements seem as vague and capricious as ever.'"
Well, duh? (Score:2, Funny)
It's because each app administrator just Thinks Different.
Re:Streaming (Score:3, Funny)
The article calls that out:
Return7 seems reasonably upset about this. After all, every other Internet radio site remains in the App Store, and, again, three previous versions of CastCatcher were approved. It claims there is nothing in this new version that would require more bandwidth than any of the other streaming radio services.
It's just Apple's app review as usual. At this point, with all the evidence we have, I think it's reasonable to conclude that it's based mainly on wave function collapse.
Re:Go buy an Android if you want freedom (Score:3, Funny)
"No, its the 2000s..."
Man, how do I break the news to him that we're in the 10's now?
Re:this book can't be a complete set (Score:5, Funny)
what really upsets me is the total lack of professionalism and common courtesy that they have displayed in this
That's because they don't have an app for that.
Re:using vendor API's !welcome? (Score:3, Funny)
Linux has loads of undocumented APIs, I've written several. Documentation is usually just: "//Fixme: Write documentation later"