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Censorship Google Apple

Mentioning Android Is a No-No In iPhone App Store 441

Posted by kdawson
from the wash-your-mouth-out dept.
donberryman writes "Apple has told a software developer that its application cannot be included in the iPhone App Store if it mentions Google Android. The developer just wanted to mention that the app was a finalist in Google's Android Developer's Challenge." The developer complied with apparent good humor. Here is their blog post, which includes the text of the iPhone store's not-quite-rejection.
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Mentioning Android Is a No-No In iPhone App Store

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  • Android (Score:5, Funny)

    by d34dluk3 (1659991) on Friday February 05, 2010 @12:43PM (#31035712)
    There's not an app for that.
  • by ahankinson (1249646) on Friday February 05, 2010 @12:54PM (#31035894)
    Want an app that mentions Android? There's an app for.... oh, wait. Scratch that.
  • by Lumpy (12016) on Friday February 05, 2010 @01:01PM (#31036018) Homepage

    Of course not. It causes a ripple in the field bubble and will start a cascading collapse killing everyone inside or transporting pieces of them to random locations. We would have arms and other body parts fused to buildings all across Cupertino and that would be a big Faux Pas in social circles.

    To avoid being embarrassed at the next dinner party keep all things android at least 20 feet from your apple iPhone or iTouch.

  • by cstdenis (1118589) on Friday February 05, 2010 @01:25PM (#31036348)

    "Winner of the Google developer challenge for (competing app Apple forbids the name of)"

  • by xleeko (551231) on Friday February 05, 2010 @01:38PM (#31036570)
    Your droids ... They'll have to wait outside.
  • by pcolaman (1208838) on Friday February 05, 2010 @01:53PM (#31036760)

    That's some pretty harsh punishment for buggy software. LOL

  • by LostCluster (625375) * on Friday February 05, 2010 @02:05PM (#31036924)
    Nah, they'd slap a "30% Off! Members save even more!" sticker over that.
  • by Anonymous Coward on Friday February 05, 2010 @02:18PM (#31037082)

    A giant customized Starbucks in Cupertino California where lattes and no soy skim macchiatos are given out free to all employees. The background music involves a playlist of Nora Jones, David Matthews, John Mayer, and Bono on loop from an Ipod docked somewhere in the Apple/Starbucks facility. Hours are long but morale is surprising high as developers, hardware and software, are given 30 minute breaks to masturbate to the new itunes interface.

    All developers sit at cafe type tables with a Mac Book Pro while their lord and master Steve Jobs stands deskless in his predictable attire of a turtleneck and jeans. In fact, this is the preferred (mandatory) dress code at Apple. Jobs walks around to each and every department, separated by latte and vegan preferences, and checks on the performance and efficiency of his developers. At any given point in the day one may see Mr Jobs yelling at a programmer for not implementing a button in the perfect shade of corn flower blue (#6495ED) and immediately sends him to the apple punitive chamber, consisting of a HP Compaq running Vista Basic.

    There are 2 software development departments and 2 hardware development sections in Apple. For software there is the Apple core team, Apple Open Source team. In hardware there is the Apple systems and management team and the iDevice team. Since the OSX kernel consists of a BSD darwin kernel there is no real need for low level programmers and as such the entirety of the Apple core team consists of UI designers and photoshop junkies. All software churned out from the core team is designed in a program strikingly similar to Visual Studio's form designer but with Cocoa Objective C generated instead. The 16 hour day (Jobs demands 16 hour days since he himself never sleeps) of a core dev involves lining up the right shade of chrome with the latest photoshopped graphite button and maintaining the correct color scheme, not an easy job at all.

    The Apple open source team involves a little bit more coding, which is mandated to be done in TextEdit or the option of a $80 third party mac text editor. The Apple open source team doesn't actually create much code but searches the internet for interesting BSD licensed software and modifies it as it's own through obfuscation and conversion to objective C. Many of the items a mac user sees comes from the open source world stamped by apple such as the ability to play music taken from 67 different originally linux based players, CD burning, and the overall ability to click a mouse. Apple's legal department has no qualms about this practice and has assured many that since most of the code is BSD and if any is GPLed many Linux hippies should be grateful that Apple fostered WebKit by using KHTML and adding some Gecko bloat. Perhaps one of the most important items that the open source team has done to date is use parts of the FreeBSD to keep the kernel up to date.

    There's not much to say about the Apple systems and management team. I suppose they can be classified in to desktop and laptop systems. Because hardware work is beneath Apple in general and thought of being only worthy of Windows Users and as such can be found working on these beauties in the starbucks bathroom. Desktops are currently made by buying dell machines and putting them in Lian Li cases, where the majority of the costs goes to buying titanium Apple emblems to paste on the sides. Laptops consists of the rebranding of only the most silver and black Sony Viaos but talk has been going around about rebranding Asus EeePCs for a new Apple netbook but you didn't hear that from me, for fear of my life.

    The iDevice team's job is to develop for the ipod, iphone, itouch, and many other portable electronics apple may release in the future. Their jobs are very interconnected with the open source team as well as the core dev team. Using firmware from random samsung devices and giving it an OSX skin the ipod stands as a shining example that infringement only applies to greasy file sharers and that the music player remains the best in market

  • by Ukab the Great (87152) on Friday February 05, 2010 @02:21PM (#31037118)

    with Apps involving sex, Hitler's Mein Kampf, and Android.

    So much for my dream of making a game where you fight Nazi hooker androids.

  • by Snarf You (1285360) on Friday February 05, 2010 @02:42PM (#31037436)

    Windows user says
    iTunes isn't so good!
    Apple punish you!

    I'm posting to say
    That you missed a syllable
    Try harder next time

  • by dskoll (99328) on Friday February 05, 2010 @03:02PM (#31037634)
    Announcer: Buy an iPhone and see why 2010 will be like "1984"
  • by SoupIsGoodFood_42 (521389) on Friday February 05, 2010 @03:08PM (#31037718)

    Sorry, but any potable music with a dedicated reset button screams "I crash a lot". Why waste the hardware to put one in if you're confident about the OS you're running? If your iPod is crashing so often, I suggest you get Apple to replace it, because it's not normal. There is also a power button and it can turn the device completely off if you want to.

    As for altering filenames. There is a preference in iTunes for that.

  • by c (8461) <beauregardcp@gmail.com> on Friday February 05, 2010 @03:59PM (#31038478)

    > To say that I hate it with the intensity of a
    > thousand burning stars would be an _understatement_.

    I met a guy who hated iTunes so much that he bought a Zune instead of an iPod. Now, that's hate.

    c.

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