DarwiinRemote - AWiimote Frontend for OSX 74
jeckil writes "DarwiinRemote is a tiny piece of software which reads data from and sends data to Nintendo Wii Remote. It detects all 3 axis sensors, all buttons (except power). You can modify which controller LED indicator is on, and send force feedback. Right now it only supports a basic front row control scheme but they should be releasing a better version in a few days. All the source code is available and compatible with latest version of xcode. One can only wonder ... If the latest apple rumor turns out to be true, things could get very interesting for apple. Someone has already released a modified version of this app. It seems there have been some problems detecting the remote so an alternate version that uses the Wiimote's sync button has been released."
Are you insane? (Score:0, Insightful)
Well (Score:2, Insightful)
Seriously, though - this is cool. I'd love to see a program to control iTunes with gestures.
Re:A cheap slideshow presenter's tool? (Score:4, Insightful)
Set it up so that - and + changes slides, and use the D-pad to control what type of pointer is being used- a hand, a grabber to draw a circle or square around an area, an underlining tool, or nothing. The A or B button controls turning that on and off.
How? (Score:2, Insightful)
Not sure what Wiimote functionality on a Mac has to do with a possible gaming console made by Apple...
Unless the console was running OSX at its core thus allowing use of this Wiimote utility. But then wouldn't that just be a Mac? In which case, why not just focus on a broader gaming market for Macs?
But there is no way in hell that games for an Apple console/computer would be able to utilize the Wiimote out of the box unless Apple struck a huge deal with Nintendo.