Slashdot is powered by your submissions, so send in your scoop

 



Forgot your password?
typodupeerror
×
OS X Operating Systems PC Games (Games)

The Sims 2 For Mac 46

Aspyr Media and EA put out a joint press release yesterday announcing Aspyr's conversion of The Sims 2 to Macintosh. Information on the game is available via Aspyr's site, and will soon be available for preorder. No information yet on when the game will be available on the Mac platform.
This discussion has been archived. No new comments can be posted.

The Sims 2 For Mac

Comments Filter:
  • Re:Used PC Copy (Score:3, Interesting)

    by chrish ( 4714 ) on Wednesday October 20, 2004 @01:21PM (#10577107) Homepage
    I don't think it really needs to be more difficult, although it does double your testing/QA.

    Platform-independant things like SDL, OpenGL, and OpenAL work quite well on Windows, Mac OS X, and Linux... but almost nobody seems to want to use them when developing a commercial game. Know anyone using OpenGL for a game that isn't based on one of id's engines?
  • by javaxman ( 705658 ) on Wednesday October 20, 2004 @04:06PM (#10579081) Journal
    what is the appeal to playing some long, complex game on a computer rather than a cheap console?

    While I agree to you to a large degree ( I play the vast majority of games on my PS2 ), there is a place for games on a computer ( PC, Macintosh, Linux, SGI, whatever ) today.

    That's in games where it's all about gee-whiz graphics. Games big in customization and other aspects that require large save files also benefit on a real computer, unless you're putting a hard drive in your console.

    While modern consoles are pretty slick and getting faster, and some can ( or newer versions will ) hook up to high-definitions TV sets, the reality is that graphics cards, displays, and processors are all more capable on high-end computers, and always will be. I'm thinking that even for a game like Sims2, a computer-based version is going to end up looking a lot better than a current PS2 or Xbox port, at least if you have an up-to-date mid-to-high-range graphics card. Of course, this leaves the market for such high-end PC games to people with a lot of free time and money to burn. Mainly teenagers...

    But yea, where is Civ3 for the PS2? I'd buy that. Of course, maybe it requires save files that would eat an entire memory card, but you *can* buy hard drives for the PS2, even though almost nobody does... there's a lot of customizable stuff in the current Sims games and even more in Sims2 that is generally left out in console ports.

And it should be the law: If you use the word `paradigm' without knowing what the dictionary says it means, you go to jail. No exceptions. -- David Jones

Working...