uDevGames Source Code Available 17
Geert Poels writes "Kiki the Nanobot was the deserved winner of the uDevGames Mac Game Programming Competition. Entrants had to submit their game along with its source code. Provided with open source licenses like MIT, GPL, ... and written using OpenGL, some games will prove a fairly easy port. The source code to the 41 entries have been prepared and are being made available for download. Last week, GameSpy made a round-up of '02 Mac gaming by publishing a 2-page editorial 2002: The Year of the Mac Gamer."
Games? On my Mac? (Score:1, Insightful)
Given that the Mac is now a platform that gamers have almost completely abandoned, it's not surprising that there isn't much excitement about this contest.
Nothing really new has happened in the world of gaming in the last three years anyway, except for maybe NWN. Now that Spring is here, I reccomend going outside instead.
open source games are kind of like socialism (Score:2, Insightful)
i've not been to impressed with many uDevGames. i think maffia is the only one, and that's just amusing. a lot of the rest (including that nanobot one) are okay at best. maybe i'm spoiled by consoles and commerical games, but the graphics on all of them are pretty lame. open source may be a great way to make everyday applications, but not really a good way to make a game, at least a commercial-quality game. the resources just aren't available. sure you can probably get enough people to actually write the game, but you people willing to dedicate countless hours designing the characters and the levels and such. and the motivation just isn't there when there's no money involved.