Forgot your password?
typodupeerror

Catch up on stories from the past week (and beyond) at the Slashdot story archive

Businesses

Gamestop's Ludicrous Idea: Require Preorders To Unlock Custom Game Content 86

Posted by Soulskill
from the preorder-now-to-unlock-moving-at-shooting-at-the-same-time dept.
MojoKid writes: One of the great universal truths of modern gaming is that preorder bonuses suck. The term refers to the practice of ordering a title at some point before it actually ships in order to get access to a variety of minor outfit tweaks, a few starting weapons, or boosts to early gameplay. Today, some publishers take this practice to truly ridiculous levels; the recent game Watch Dogs has no fewer than nine pre-order options. GameStop, perhaps sensing that there's pressure building against the model, wants to turn the dial up to 11 — and create preorder-locked, GameStop-specific content. According to financial analyst Colin Sebastian, "[GameStop] indicates that software publishers are more enthusiastic about partnering with it. For example, by offering exclusive content on each major game release and longer term, future models may include GameStop offering exclusive gameplay." GameStop is enjoying something of a renaissance at the moment. The company has captured a greater share of the Xbox One and PS4 market than it held at this point in the console cycle last time around and it's clearly looking to increase the attractiveness of its own business. That's fine but this kind of arbitrary lopping off of content to boost sales at particular shops simply isn't going to sit well with most gamers.
Graphics

Watch Dogs Graphics and Gameplay: PC Vs. Xbox One, With Surprising Results 209

Posted by Soulskill
from the platform-wars dept.
MojoKid writes: Normally, the question of whether a game runs better on the PC or a console is a no-brainer, at least for PC users. Watch Dogs, however, with its problematic and taxing PC play, challenges that concept. And since the gap between consoles and PCs is typically smallest at the beginning of the console generation, HotHardware decided to take the Xbox One out for a head-to-head comparison against the PC with this long-awaited title. What was found may surprise you. Depending on just how much horsepower your PC has, the Xbox One (and possibly the PS4 though that wasn't compared) might be the better option. There's no question that the PC can look better, even before you factor in the mods that have been released to date, but unless you've spent $300 or more on a fairly recent GPU, you're not going to be able to run the game at sufficiently high detail to benefit from the enhanced image quality and resolution. If you have a Radeon HD 7950 / R9 280 or an NVIDIA card with greater than 4GB of RAM or a GeForce GTX 780 / 780 Ti, you can happily observe Watch Dogs make hash out of the Xbox One — but statistically, only a minority of gamers have this sort of high-end hardware. This comparison should be viewed in light of the recent allegations that the PC version's graphics were deliberately handicapped.
Microsoft

Microsoft Backs Open Source For the Internet of Things 136

Posted by samzenpus
from the free-and-open dept.
dcblogs writes Microsoft has joined a Linux Foundation effort to create an open platform for the Internet of Things. The AllSeen Alliance is an effort to standardize device communications. The code that it champions, called AllJoyn, was initially developed by Qualcomm but was subsequently made open source. Big vendors have been recruited to support it, and the AllSeen Alliance now includes LG, Panasonic, Sharp and Haier, among others. Its Xbox gaming platform is seen as a potential hub or control center for home devices. Microsoft's leadership in computing "and its significant Xbox business make it a potentially important contributor to the AllSeen ecosystem," said said Andy Castonguay, an analyst at Machina Research, a Reading, England-based research firm focusing on machine-to-machine (M2M) communications and the Internet of Things.
Graphics

Was Watch Dogs For PC Handicapped On Purpose? 215

Posted by Soulskill
from the following-the-console-dollars dept.
Advocatus Diaboli writes: Many PC gamers were disappointed that Ubisoft's latest AAA game, Watch_Dogs, did not look as nice as when displayed at E3 in 2012. But this week a modder discovered that code to improve the game's graphics on the PC is still buried within the released game, and can be turned back on without difficulty or performance hits. Ubisoft has yet to answer whether (or why) their PC release was deliberately handicapped. Gaming commentator Total Biscuit has a video explaining the controversy.
Internet Explorer

Microsoft Releases Early IE12 Preview As Part of Its New Developer Channel 105

Posted by Unknown Lamer
from the now-just-gpl-the-code... dept.
DroidJason1 (3589319) writes "Microsoft is looking to create a more open dialog between the Internet Explorer team and the Web development community by announcing Internet Explorer Developer Channel. IE Dev Channel allows you to preview the next version of Internet Explorer (IE12) alongside and independently of IE11. Web developers can download and test drive the latest IE platform features, something developers were already able to do with Firefox and Chrome. This preview release even offers support of the emerging Gamepad API, allowing you to use your Xbox controller to play games in IE!"
Linux Business

Alienware Swaps SteamOS For Windows 173

Posted by Soulskill
from the missing-the-train dept.
An anonymous reader writes "Valve left many OEMs hanging when they delayed Steam machines until sometime next year to work out their controller issues. Many of these companies excitedly showed off new Steam machine hardware that they cannot ship, so Alienware has been the first to re-purpose its Debian-based Steam machine to be a Windows-based Steam machine bundled with an Xbox controller. While Windows 8.x has not been particularly well-received it does support a lot more games than Linux and when configured to boot straight into Steam Big Picture mode the influence of the underlying OS is visible only in the larger game library."
Graphics

Grand Theft Auto V For Modern Platforms Confirmed 133

Posted by timothy
from the spree-killing-for-everyone dept.
jones_supa (887896) writes 'Since the release of the extremely successful Grand Theft Auto V on PlayStation 3 and Xbox 360, rumors about PC — and later also an Xbox One and PlayStation 4 — version have been floating around. Now it's official: Grand Theft Auto V will be released on Windows PC and Xbox One, in addition to PlayStation 4, this fall, publisher Rockstar Games announced today with a trailer. A post on Rockstar Newswire tells us that the ports will offer visual and technical improvements such as "increased draw distances, finer texture details, denser traffic and enhanced resolutions." All of the new GTA Online content that has been created and released since launch will be available also on the modern platforms. The PC version will exclusively include a video editor to allow players to put together their own clips of in-game action.'
XBox (Games)

Microsoft Confirms Disconnecting Kinect Gives Devs 10% More GPU Horsepower 174

Posted by timothy
from the remove-airbags-install-rollcage dept.
MojoKid (1002251) writes 'Microsoft confirmed a development rumor that's been swirling around its next-generation console ever since it announced Kinect would become an optional add-on rather than a mandatory boat anchor. Lifting that requirement will give game developers 10 percent additional graphics power to play with and help close the gap between the Xbox One and PS4. The story kicked off when Xbox head Phil Spencer tweeted that June's Xbox One dev kit gave devs access to more GPU bandwidth. Further, another Microsoft representative then confirmed that the performance improvement coming in the next version of the Xbox SDK was the result of making Kinect an optional accessory. No matter how Microsoft may try to spin it, cancelling Kinect isn't just a matter of giving game developers freedom, it's a tacit admission that game developers have no significant projects in play that are expected to meaningfully tap Kinect to deliver a great game experience — and they need those GPU cycles back.' Also on the Xbox capabilities front: Reader BogenDorpher (2008682) writes 'In August of last year, a Microsoft spokesman confirmed that the Xbox One controller will be compatible for PC users sometime in 2014. That time has finally come. Windows gamers can now use the Xbox One controller to play games on their computer. If a game supports a USB gamepad or the Xbox 360 controller, it will also support the Xbox One controller.'
PC Games (Games)

Watch Dogs Released, DRM Troubles 123

Posted by Soulskill
from the barking-up-the-wrong-tree dept.
Today marked the launch of Watch Dogs, a highly-anticipated action-adventure game from Ubisoft. Early reviews for the game are fairly good, but not without complaints. Eurogamer said, 'Combat encounters also draw inspiration from existing games, with slightly stiff but workable sneaking and cover mechanics and decent if unremarkable gunplay. ... There's a sense of sterility beneath the surface, though. As dazzling as the game can look, this Chicago feels like a place you travel through rather than a world you inhabit. Pedestrians gasp and gawp at car crashes, but exhibit no real life.' Polygon's review complimented the bits of structure within the open-world game: "More than any stealth game I can think of, Watch Dogs does a remarkable job in allowing for proper preparation. It creates a universal environment of constant puzzle solving, which sits cozily next to all the action on display." Rock, Paper, Shotgun added, "It feels churlish to complain about something which is only magical 90% of the time, but in some things, ten percent can seep out and render the rest infuriating and useless." It's worth noting that some users are running into problems even playing game, thanks to authentication issues with Ubisoft's UPlay digital distribution service.
Businesses

Sony Bringing PlayStation To China 41

Posted by timothy
from the 10-million-consoles-and-8-games dept.
VentureBeat reports that one market formerly closed to console makers is opening up in a big way. An excerpt: "One month after Microsoft announced its launching the Xbox One in China this September, Sony today announced that its PlayStation business is coming to the world’s most populous country. It’s unclear which PlayStation hardware and games will come to China — or when — but it’s reasonable to assume Sony will bring its PlayStation 4 console (and perhaps its PlayStation Vita handheld) to China later this year. The Chinese game industry is already worth $13 billion, most of which gets spent on PC and mobile. That’s not console makers’ fault: China implemented a console ban in 2000, saying it would protect children from violent video games. As soon as the Chinese Ministry of Culture said it would begin working on new rules, Microsoft, Nintendo, and Sony all expressed interest in bringing their consoles to the country. Like Microsoft, which is working with Chinese media firm BesTV to bring the Xbox One to China, Sony also has a local partner: Shanghai Oriental Pearl Culture Development (OPCD). Both OPCD and BesTV are subsidiaries of China’s Shanghai Media Group."
First Person Shooters (Games)

Wolfenstein: The New Order Launches 167

Posted by Soulskill
from the nazi-killing-games-will-outlive-any-actual-nazis dept.
Back in 1992, Wolfenstein 3D helped kick off the fledgling FPS genre. Today, the saga continues with Wolfenstein: the New Order. It's set in an alternate-history world where the Nazis won WW2, with hero B.J. Blazkowicz setting out to join resistance fighters. Unusually for a modern FPS, the game has no multiplayer element — it's single-player only. Early reviews for the game are generally positive. Polygon's says, "First, stealth is a valid option for extended portions of the game, with silent melee takedowns and a brutally effective suppressed pistol. There's also a form of progression in Wolfenstein: The New Order's perk system. Performing certain actions in combat unlocks new abilities and upgrades over time, which can make a significant difference in the way you can tackle firefights. You can also find weapon upgrades that further escalate the raw, over-the-top violence on display. This combination of old ideas and new hooks seems mismatched, but I was taken aback by how well it all worked together."

Eurogamer had some criticism: "Less impressive are the plot and the characters, which often feel like they exist only to amplify the opportunities for violence and sensationalism. ... I wouldn't say it's offensive, but Wolfenstein: The New Order isn't a very tactful game, even though it's often trying to be. ... This is a game that does everything it needs to to earn an 18 certificate but rarely manages to achieve a sense of either gravity or maturity." The game is out for the PS3/4, Xbox 360/One, and Windows. It's build on the id Tech 5 engine, and that's causing some graphics issues on the PC, much like RAGE did when it launched in 2011. The game's massive size (~50GB) is causing problems for PS4 owners as well.
China

ANTVR - China's Answer To Oculus Rift Is Raising Funds 104

Posted by samzenpus
from the strap-it-on dept.
dryriver (1010635) writes "Chinese technology startup ANTVR is raising funds on Kickstarter for a new, gaming oriented VR Headset capable of rivaling FaceBook's Oculus Rift VR Headset technologically speaking. The ANTVR headset features a full HD screen (1920 x 1080, 1 megapixel per eye), 100 degrees of FOV, 9-axis motion detect with low latency (1 ms), wireless communication, support for Playstation, Xbox, PC, Android gaming platforms, as well as an interesting 'virtual gun' type controller that can be folded open into a steering wheel or gamepad-type controller, and also holds batteries that can power the ANTVR for 3 — 8 hours. Interesting technical features include being able to detect whether the ANTVR wearer steps forward, backwards, to the left or to the right, and also whether the wearer crouches or jumps. The ANTVR headset also comes with a viewing window at the bottom of the unit that can be opened, so you can glance down and see your hands and keyboard and mouse for example. What makes ANTVR interesting is that it isn't a 'cheap Chinese knockoff of Oculus Rift'. A lot of original thought seems to have gone into making ANTVR a 'significantly different from a design standpoint' competitor to Oculus Rift. It now remains to be seen how much money ANTVR can raise on Kickstarter, and how many real world users/gamers opt for this new Chinese VR kit over the older — and currently — more famous Oculus Rift."
First Person Shooters (Games)

Halo 5 Announced 8

Posted by Soulskill
from the master-chief-still-alive-and-kicking dept.
Today game studio 343 Industries announced Halo 5: Guardians for the Xbox One. It's scheduled for launch in fall, 2015, and they say the game is bigger in terms of scope and content than Halo 4. They're rewriting the engine underlying the game, and their goal is to have it run at 60 fps on the Xbox One. 343i also announced plans to take Halo beyond games. They're collaborating with Steven Spielberg to create a standalone Halo television series.
Input Devices

Microsoft Finally Selling Xbox One Without Kinect 227

Posted by Soulskill
from the paranoid-gamers-to-save-big-on-tinfoil dept.
DroidJason1 writes: "Microsoft has unbundled the Kinect from the Xbox One. The unbundled system's price now matches the PlayStation 4. Microsoft is touting 'your feedback' as the reason for this move. Any Xbox One functionality that relies on voice, video, gestures, etc, will not work without a Kinect, and users will be able to purchase a standalone Kinect later this year."
Classic Games (Games)

What Was the Greatest Age For Indie Games? 92

Posted by Soulskill
from the it-was-the-age-that-gave-us-star-control-2 dept.
jonyami writes: "Indie games have existed for as long as there's been something to play and something to play it on. From the humble Apple II to modern PCs, Xbox Live Arcade and the Kickstarter revolution, just what was the greatest age for indie games? A new article takes a look at the various eras, the top indie games and the future — which one do you reckon is on top?"
Microsoft

Microsoft Doesn't Have Plans For a Dedicated Handheld Gaming Device 84

Posted by Soulskill
from the mobile-kinect-will-never-be-a-thing dept.
DroidJason1 writes: "Rumors have persisted for a while now that Microsoft is working on a dedicated handheld gaming device to go against the Sony PS Vita or Nintendo 3DS. The head of Xbox has now responded to a question about it from an eager gamer on Twitter who asked whether there were any plans for a 'handheld Xbox-One-like gaming device.' The answer is no. Microsoft is focused on Windows Phone, tablets, and perhaps both with controller support someday."
Microsoft

Finding the Next Generation of Teachers With "Innovative Microsoft Ads" 122

Posted by samzenpus
from the blue-screen-101 dept.
theodp (442580) writes "Back in 2011, the U.S. Dept. of Education delegated teacher recruitment to Microsoft (RFP, pdf). 'The decision to turn over TEACH to [Microsoft] Partners in Learning serves to expand the already outsized influence Gates and his fortune have on public education,' wrote the Washington Post at the time. So, 'what happens when a public institution in a democracy — the US Department of Education — outsources its goal of recruiting good teachers to a private industry?' Well, in addition to Teach.org and redundant social media efforts on Twitter, Facebook, Tumblr, Instagram, Linkedin, and YouTube, the U.S. is now relying on 'Innovative Microsoft Advertising to Recruit the next Generation of Teachers'. From the press release, 'The Ad Council and TEACH have formed a unique outreach campaign with Microsoft's Advertising team in an effort to recruit the next generation of teachers who will drive innovation and redefine teaching in K-12 classrooms. Microsoft donated over 125 million impressions across Xbox 360, Windows 8, and MSN in order to encourage consumers to rediscover teaching through interactive ad units. This media effort is an extension of the Ad Council and TEACH's public service advertising (PSA) campaign, Make More...Throughout March, consumers were able to engage with TEACH "NUads on Xbox", via gesture, voice or controller on their Xbox 360 consoles...Most recently, Microsoft leveraged their Windows 8 platform to provide a unique experience to consumers, enabling them to navigate through a series of questions to help "discover their true passion," along with the opportunity to play challenging mind and word games, such as a word scramble and tangrams.' Check out the demo of the Windows 8 platform experience [YouTube], in which a person is advised 'You'd Make a Great Science & Tech Teacher,' on the basis of a 'Personality Quiz' consisting of five dragged-and-dropped photos."
Role Playing (Games)

BioWare Announces Dragon Age Inquisition For October 7th 79

Posted by Soulskill
from the nobody-expects-the-dragonish-inquisition dept.
An anonymous reader writes "Today BioWare announced a new game in its popular Dragon Age RPG series titled Inquisition. The game will follow the story of an Inquisitor trying to rally the world against the magic-laden forces spewing from rifts opening to another place. The game's creative director, Mike Laidlaw, says players will be able to watch the world descend into chaos, and then deal with the burdens of power as they rally forces in opposition. BioWare is also taking the opportunity to fix all of the things they broke in Dragon Age 2: 'Top-down tactical view is back. Playable races are back. The game seems to have more of an emphasis on challenge thanks to non-regenerative health.' The game will launch on October 7th for the PC, PS3/4, and Xbox 360/One."
Microsoft

Microsoft Brings Office Online To Chrome OS; Ars Reviews Windows Phone 8.1 69

Posted by Unknown Lamer
from the worst-frenemies dept.
SmartAboutThings (1951032) writes "While we are still waiting for the official Windows 8.1 touch-enabled apps to get launched on the Windows Store, Microsoft went and decided that it's time to finally bring the Office online apps to the Chrome Web Store, instead. Thus, Microsoft is making the Web versions of its Word, Excel, PowerPoint and OneNote apps available to users through the Chrome Web Store and also improving all of them with new features, along with several bug fixes and performance improvements." More on the Microsoft front: an anonymous reader wrote in with a link to Ars Technica's review of the upcoming Windows Phone 8.1 release: "It is a major platform update even if it is just a .1 release. Updates include the debut of Cortana, using the same kernel as Windows 8.1 and the Xbox One, a notebook reminder app, inner circle friend management, IE 11, Nokia's camera app by default, lock screen and background customizations, a much improved email client with calendar support, more general Windows 8.1 API inclusion for better portability, and a notification center. Ars rated it more of a Windows Phone 9 release than .1 update."
XBox (Games)

Titanfall Dev Claims Xbox One Doesn't Need DX12 To Improve Performance 117

Posted by Soulskill
from the ask-carmack-for-some-tips dept.
MojoKid writes: "One of the hot topics in the wake of Titanfall's launch has been whether or not DirectX 12 would make a difference to the game's sometimes jerky framerate and lower-than-expected 792p resolution. According to Titanfall developer Jon Shirling, the new Microsoft API isn't needed to improve the game's performance, and updates coming down the pipe should improve Xbox One play in the near future. This confirms what many expected since DX12 was announced — the API may offer performance improvements in certain scenarios, but DX12 isn't a panacea for the Xbox One's lackluster performance compared to the PS4. It's an API that appears to mostly address scenarios where the CPU isn't able to keep the GPU fed due to draw call bottlenecks."

Opportunities are usually disguised as hard work, so most people don't recognize them.

Working...