Displays

Dell 2015 XPS 13: Smallest 13" Notebook With Broadwell-U, QHD+ Display Reviewed 115

Posted by timothy
from the if-you-can-defy-them-they're-only-guidelines-of-physics dept.
MojoKid writes Dell's 2015 XPS 13 notebook made a splash out at CES this year with its near bezel-less 13-inch QHD+ (3200X1800) display and Intel's new 5th Gen Core series Broadwell-U processor. At 2.8 pounds, the 2015 XPS 13 isn't the absolute lightest 13-inch ultrabook book out there but it's lighter than a 13-inch MacBook Air and only a few ounces heavier than Lenovo's Core M-powered Yoga 3 Pro. The machine's Z dimensions are thin, at .33" up front to .6" at its back edge. However, its 11.98" width almost defies the laws of physics, squeezing a 13.3" (diagonal) display into an 11.98-inch frame making it what is essentially the smallest 13-inch ultrabook to hit the market yet. Performance-wise, this review shows its benchmarks numbers are strong and Intel's Broadwell-U seems to be an appreciable upgrade versus the previous generation architecture, along with lower power consumption.
Media

UHD Spec Stomps on Current Blu-ray Spec, But Will Consumers Notice? 332

Posted by timothy
from the is-your-nose-on-the-glass? dept.
An anonymous reader writes Details have emerged on the new UHD Blu-ray spec and players set to start shipping this summer. UHD promises resolutions 4X greater than Blu-ray 1080p as well as much higher data rates, enhanced color space and more audio options. But, will consumers care, and will they be willing to upgrade their HDTV's, AV Receivers, and Blu-ray players to adopt a new format whose benefits may only be realized on ultra large displays or close viewing distances? The article makes the interesting point that UHD isn't synonymous with 4K, even if both handily beat the resolution of most household displays.
Privacy

Police Nation-Wide Use Wall-Penetrating Radars To Peer Into Homes 290

Posted by timothy
from the shoot-anything-that-looks-like-a-blob dept.
mi writes At least 50 U.S. law enforcement agencies have secretly equipped their officers with radar devices that allow them to effectively peer through the walls of houses to see whether anyone is inside. The device the Marshals Service and others are using, known as the Range-R, looks like a sophisticated stud-finder. Its display shows whether it has detected movement on the other side of a wall and, if so, how far away it is — but it does not show a picture of what's happening inside. The Range-R's maker, L-3 Communications, estimates it has sold about 200 devices to 50 law enforcement agencies at a cost of about $6,000 each. Other radar devices have far more advanced capabilities, including three-dimensional displays of where people are located inside a building, according to marketing materials from their manufacturers. One is capable of being mounted on a drone. And the Justice Department has funded research to develop systems that can map the interiors of buildings and locate the people within them.
Cellphones

Ars: Samsung Gear VR Is Today's Best Virtual Reality 74

Posted by Soulskill
from the jury-still-out-on-today's-best-actual-reality dept.
An anonymous reader writes: Samsung took a distinctly different tack from Oculus VR in developing virtual reality tech. Whereas Oculus has a dedicated device, Samsung simply has a high-tech piece of headgear that you strap a Galaxy Note 4 phone into. A review popped up at Ars Technica after a month using the device, and they say it works surprisingly well. Quoting: "Though the weight of the two units is comparable, the Gear VR benefits from a strap system that distributes that weight on the upper forehead and the back of the skull rather than through an elastic death grip around the eye area."

They still say a purchase is hard to justify, simply because the content selection is lacking. But as that improves, the price tag will become worth it. "Simple, minimally interactive virtual reality experiences like The Deep, BluVR, and Titans of Space have become go-to apps when passing the Gear VR around a party for friends to check out. It's incredible just sitting in place and following along with your gaze as sea life or entire planets fly by in sharp, well-rendered, 360-degree glory."
Cellphones

Samsung Galaxy Note Edge Review 75

Posted by samzenpus
from the check-it-out dept.
MojoKid writes Differentiation is difficult in the smartphone market these days. Larger screens, faster processors, additional sensors and higher resolution cameras, all are nice upgrades but are only iterative, especially when you consider the deluge of products that come to market. True innovation is coming along with less frequency and Samsung, more so perhaps than some other players, is guilty of punching out so many different phone models that it's hard not to gloss over new releases. However, the new Samsung Galaxy Note Edge may offer something truly useful and innovative with its supplementary 160 pixel curved edge display. The Note Edge is based on the same internal platform as the Galaxy Note 4, and features a 2.7GHz Qualcomm Snapdragon 805 SoC with Adreno 420 graphics and 3GB of RAM. What makes the Galaxy Note Edge so different from virtually all other smartphones on the market is its curved edge display and what Samsung calls its "revolving UI" that offers app shortcuts, status updates, data feeds and features all on its own, but integrated with the rest of the UI on the primary display. You can cycle through various "edge panels" as Samsung calls them, like shortcuts to your favorite apps, a Twitter ticker, news feeds, and a tools panel for quick access to the alarm clock, stop-watch, a flashlight app, audio recorder and even a digital ruler. The Galaxy Note Edge may not be for everyone, but Samsung actually took curved display technology and built something useful out of it."
Cellphones

Cardboard Hits Half a Million Mark, Gets an SDK 28

Posted by timothy
from the or-you-can-make-it-yourself dept.
PC Magazine reports (citing a blog post from project manager Andrew Nartker) that Google's Cardboard -- first introduced to some laughter -- is growing up, with a small but growing collection of compatible apps and a recently announced SDK. And while Cardboard itself is pretty low-tech (cardboard, rubber band, a magnet) and consequently cheap, the resulting VR experience is pretty good, which explains why more than 500,000 of them have now shipped.
Displays

LG To Show Off New 55-Inch 8K Display at CES 179

Posted by samzenpus
from the more-k dept.
MojoKid writes One of the most in-your-face buzzwords of the past year has been "4K," and there's little doubt that the forthcoming CES show in early January will bring it back in full force. As it stands today, 4K really isn't that rare, or expensive. You can even get 4K PC monitors for an attractive price. There does remain one issue, however; a lack of 4K content. We're beginning to see things improve, but it's still slow going. Given that, you might imagine that display vendors would hold off on trying to push that resolution envelope further – but you just can't stop hardware vendors from pushing the envelope. Earlier this year, both Apple and Dell unveiled "5K" displays that nearly doubled the number of pixels of 4K displays. 4K already brutalizes top-end graphics cards and lacks widely available video content, and yet here we are looking at the prospect of 5K. Many jaws dropped when 4K was first announced, and likewise with 5K. Now? Well, yes, 8K is on its way. We have LG to thank for that. At CES, the company will be showing-off a 55-inch display that boasts a staggering 33 million pixels — derived from a resolution of 7680x4320. It might not be immediately clear, but that's far more pixels than 4K, which suggests this whole "K" system of measuring resolutions is a little odd. On paper, you might imagine that 8K has twice the pixels of 4K, but instead, it's 4x.
Displays

The Case For Flipping Your Monitor From Landscape to Portrait 567

Posted by timothy
from the makes-it-hard-to-type dept.
Molly McHugh writes The vast majority of computer-related tasks see no benefit from a screen that is longer than it is tall. Sure, video playback and gaming are some key exceptions, but if you watch Netflix on your TV instead of your computer monitor and you're not into PC gaming, that long, wide display is doing nothing but hampering your experience. Let's flip it. No, seriously. Let's flip it sideways.
Space

Geminid Meteor Shower This Weekend 24

Posted by Soulskill
from the be-there-or-be-asleep dept.
StartsWithABang writes: Most meteor showers originate from comets well out beyond Neptune, only entering the inner Solar System periodically. In those cases, we have to wait long periods of time for the showers to develop, and suffer many years with paltry displays as we pass through the parts of the comet's orbit thin in particles. But the Geminids are special: they're formed from a short-period asteroid and only began in the mid-19th century. Ever since then they've been intensifying, and conditions are right this year for the most spectacular display of all time. Here's how to catch 2014's greatest meteor shower, including where to look, when, and where to go online in case of clouds.
AMD

AMD Offers a Performance Boost, Over 20 New Features With Catalyst Omega Drivers 73

Posted by Soulskill
from the onward-and-upward dept.
MojoKid writes: AMD just dropped its new Catalyst Omega driver package that is the culmination of six months of development work. AMD Catalyst Omega reportedly brings over 20 new features and a wealth of bug fixes to the table, along with performance increases both on AMD Radeon GPUs and integrated AMD APUs. Some of the new functionality includes Virtual Super Resolution, or VSR. VSR is "game- and engine-agnostic" and renders content at up to 4K resolution, then displays it at a resolution that your monitor actually supports. AMD says VSR allows for increased image quality, similar in concept to Super Sampling Anti-Aliasing (SSAA). Another added perk of VSR is the ability to see more content on the screen at once. To take advantage of VSR, you'll need a Radeon R9 295X2, R9 290X, R9 290, or R9 285 discrete graphics card. Both single- and multi-GPU configurations are currently supported. VSR is essentially AMD's answer to NVIDIA's DSR, or Dynamic Super Resolution. In addition, AMD is claiming performance enhancements in a number of top titles with these these new drivers. Reportedly, as little as 6 percent improvement in performance in FIFA Online to as much as a 29 percent increase in Batman: Arkham Origins can be gained when using an AMD 7000-Series APU, for example. On discrete GPUs, an AMD Radeon R9 290X's performance increases ranged from 8 percent in Grid 2 to roughly 16 percent in Bioshock Infinity.
Security

Fraudulent Apps Found In Apple's Store 89

Posted by samzenpus
from the one-bad-apple dept.
snydeq writes Angry support queries citing problems with mystery iOS apps has led InfoWorld's Simon Phipps to discover the existence of several scamware apps in Apple's App Store. "If you're a scammer looking to make a fast buck, it appears that [Apple's App Store] process can be defeated," Phipps reports. "The questions originated from a support link for a $2.99 app in Apple's iTunes Store," which pointed angry customers to the Apache OpenOffice community, which doesn't even have an iOS app. The app in question, Quickoffice Pro, "simply displays a gray screen with the word Tap. When you tap the screen, the app exits." Further investigation has uncovered two other scam apps thus far.
Cellphones

Corning Reveals Gorilla Glass 4, Promises No More Broken IPhones 203

Posted by samzenpus
from the go-ahead-and-throw-it dept.
An anonymous reader writes "Corning introduced next-generation Gorilla Glass, which it said is ten times tougher than any competitive cover glass now in the market. The company says that the Gorilla Glass 4 so launched is to address the No.1 problem among the smartphones users- screen breakage due to everyday drops."
Displays

Eizo Debuts Monitor With 1:1 Aspect Ratio 330

Posted by Soulskill
from the hip-to-be-square dept.
jones_supa writes: Eizo has introduced an interesting new PC monitor with a square aspect ratio: the Eizo FlexScan EV2730Q is a 26.5-inch screen with 1:1 aspect ratio and an IPS panel with resolution of 1920 x 1920 pixels. "The extended vertical space is convenient for displaying large amounts of information in long windows, reducing the need for excess scrolling and providing a more efficient view of data," the firm writes. The monitor also offers flicker-free (non-PWM) backlight and reduced blue light features to avoid scorching users' eyes. Would a square display be of any benefit to you?
Wireless Networking

NYC To Replace Most of Its Payphones With Free Gigabit WiFi In 2015 106

Posted by Soulskill
from the gotta-head-to-the-payphone-to-torrent-something dept.
mrspoonsi writes: New York City announced today it has picked the companies that will deliver the technology behind its deployment of free, gigabit Wi-Fi to pay phone stations throughout the city. The LinkNYC stations will also include charging outlets, touchscreen displays that interface with city services, and free U.S. calling. It will be funded through advertising. Construction will begin in 2015, and officials expect up to 10,000 stations to be installed before it's done.
Google

For Some Would-Be Google Glass Buyers and Devs, Delays May Mean Giving Up 154

Posted by timothy
from the you're-going-to-like-the-clip-on-tie-version dept.
ErnieKey writes with a Reuters story that says Google's Glass, not yet out for general purchase, has been wearing on the patience of both developers and would-be customers: "After an initial burst of enthusiasm, signs that consumers are giving up on Glass have been building.' Is it true that Google Goggles are simply not attractive to wear? Or perhaps it's the invasion of privacy that is deterring people from wearing them. Regardless, Google needs to change something quickly before they lose all their potential customers. From the article: Of 16 Glass app makers contacted, nine said that they had stopped work on their projects or abandoned them, mostly because of the lack of customers or limitations of the device. Three more have switched to developing for business, leaving behind consumer projects. Plenty of larger developers remain with Glass. The nearly 100 apps on the official website include Facebook and OpenTable, although one major player recently defected: Twitter. "If there was 200 million Google Glasses sold, it would be a different perspective. There's no market at this point," said Tom Frencel, the chief executive of Little Guy Games, which put development of a Glass game on hold this year and is looking at other platforms, including the Facebook-owned virtual-reality goggles Oculus Rift. Several key Google employees instrumental to developing Glass have left the company in the last six months, including lead developer Babak Parviz, electrical engineering chief Adrian Wong, and Ossama Alami, director of developer relations.
Facebook

New Facebook Update Lets You Choose News Feed Content 54

Posted by samzenpus
from the new-feature dept.
An anonymous reader writes The company has rolled out some changes that make it easier to control what comes in your News Feed. From the article: "The social network unveiled a new settings menu and customization options for News Feed that allows users to personalize the types of content they see. The News Feed settings menu, which appears in the Facebook apps and on the web, displays which friends appear most often in your News Feed and which friends you've chosen to unfollow. From there, you can choose to unfollow people you don't want to see anymore or re-follow (Facebook calls it "reconnecting" with) those you've previously hidden from your feed."
Displays

French Health Watchdog: 3D Viewing May Damage Eyesight In Children 99

Posted by timothy
from the this-time-with-feeling-but-not-depth dept.
dryriver (1010635) writes with this clipping from the BBC: A French health watchdog has recommended that children under the age of six should not be allowed access to 3D content. The Agency for Food, Environmental and Occupational Health and Safety (Anses) added that access for those up to the age of 13 should be 'moderate'. It follows research into the possible impact of 3D imaging on still-developing eyes. Few countries currently have guidelines about 3D usage. According to Anses, the process of assimilating a three-dimensional effect requires the eyes to look at images in two different places at the same time before the brain translates it as one image. 'In children, and particularly before the age of six, the health effects of this vergence-accommodation conflict could be much more severe given the active development of the visual system at this time,' it said in a statement.
Handhelds

LG's 0.7mm Smartphone Bezel Is World's Narrowest 63

Posted by timothy
from the ok-that's-pretty-neat dept.
SmartAboutThings (1951032) writes "LG Display has announced that it has developed a 5.3-inch Full HD LCD panel for smartphones with the world's narrowest bezel at 0.7mm. It's even thinner than a credit card, making the screen give you the impression that it 'overflows.' The company calls the construction Neo Edge technology; it uses an adhesive instead of double-sided tape to attach and seal the panel's circuit board and backlight unit.
Displays

Raspberry Pi Founder Demos Touchscreen Display For DIY Kits 81

Posted by Soulskill
from the pi-you-can-see dept.
An anonymous reader writes: Over 4 million Raspberry Pis have been sold so far, and now founder Eben Upton has shown off a touchscreen display panel that's designed to work with it. It's a 7" panel, roughly tablet sized, but slightly thicker. "With the incoming touchscreen panel The Pi Foundation is clearly hoping to keep stoking the creative fires that have helped drive sales of the Pi by slotting another piece of DIY hardware into the mix." Upton also discussed the Model A+ Raspberry Pi board — an updated version they'll be announcing soon.
Software

Xerox Alto Source Code Released To Public 121

Posted by Soulskill
from the history-revealed dept.
zonker writes: In 1970, the Xerox Corporation established the Palo Alto Research Center (PARC) with the goal to develop an "architecture of information" and lay the groundwork for future electronic office products. The pioneering Alto project that began in 1972 invented or refined many of the fundamental hardware and software ideas upon which our modern devices are based, including raster displays, mouse pointing devices, direct-manipulation user interfaces, windows and menus, the first WYSIWYG word processor, and Ethernet.

The first Altos were built as research prototypes. By the fall of 1976 PARC's research was far enough along that a Xerox product group started to design products based on their prototypes. Ultimately, ~1,500 were built and deployed throughout the Xerox Corporation, as well as at universities and other sites. The Alto was never sold as a product but its legacy served as inspiration for the future.

With the permission of the Palo Alto Research Center, the Computer History Museum is pleased to make available, for non-commercial use only, snapshots of Alto source code, executables, documentation, font files, and other files from 1975 to 1987. The files are organized by the original server on which they resided at PARC that correspond to files that were restored from archive tapes. An interesting look at retro-future.