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Steve Jobs Hates Buttons

Posted by CmdrTaco on Wed Jul 25, 2007 10:47 AM
from the also-buffy-hates-vampires dept.
ElvaWSJ writes "While many technology companies load their products up with buttons, Steve Jobs treats them as blemishes that add complexity and hinder their clean aesthetics. The iPhone is Steve Jobs's attempt to crack a juicy new market for Apple Inc. But it's also part of a decades-long campaign by Mr. Jobs against a much broader target: buttons. The new Apple cellphone famously does without the keypads that adorn its rivals. Instead, it offers a touch-sensing screen for making phone calls and tapping out emails. The resulting look is one of the sparest ever for Apple, a company known for minimalist gadgets. "
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  • Obviously... (Score:5, Funny)

    by gregarican (694358) on Wednesday July 25 2007, @10:49AM (#19983243) Homepage
    They should have had the Thing using one of the prototype iPhones in the first Fantastic Four movie when he was trying to call his girlfriend..."Damn buttons!!!"
  • Problem is.... (Score:5, Informative)

    by Lumpy (12016) on Wednesday July 25 2007, @10:50AM (#19983263) Homepage
    Buttons are intuitive.

    I design high end interfaces for home theaters (where the remote it's self costs around $2500.00US or more.) and the number one thing my customers like is not the fancy graphics, cool animations or nicely laid out controls on the touchscreen.. but the VOLUME CONTROL HARD BUTTONS built into the side edge. They like being able to without looking press volume up or down or mute instead of having to look at the screen and press a non tactile feedback graphical button.

    Buttons have their use, you cant get rid of them.
    • Re:Problem is.... (Score:5, Informative)

      by Aladrin (926209) on Wednesday July 25 2007, @11:10AM (#19983605)
      I agree. There's a saying for it already: 'There's a time and place for everything.' Buttons, like everything else, have proper uses and can be abused. It's up to the designer to design it properly.

      I just checked with my friend who has an iPhone, and it -does- have hard buttons for volume on the side. So as much as he hates them, he didn't go crazy.
      [ Parent ]
    • Re:Problem is.... (Score:5, Interesting)

      by Cadallin (863437) on Wednesday July 25 2007, @11:20AM (#19983737)
      Personally, I prefer a knob that's connected directly to a Potentiometer for volume control, but that's just me.
      [ Parent ]
    • Re:Problem is.... (Score:5, Insightful)

      No offense or anything, but every time I look at my home theater interface I want to go after it with a hammer. I work with complicated crap for a living, and I don't get a 1/10th of the performance I could get out of my system, because the interface is cluttered, busy, poorly labeled.

      Buttons that have one label are used in conjunction with different modes to change properties not reflected in the labeling of the button...Basically, you have to memorize the manual because the interface is the opposite of intuitive.

      It's that way with nearly all consumer electronics. There will be ten buttons but there will be a need for 30 buttons, to follow that button-centric design philosophy, but you can't put 30 buttons on it so the 10 buttons have to have 30 buttons worth of functionality, which means some buttons toggle the functionality of other buttons.

      So, in a nutshell, though I am not completely fond of Apple's obsession with minimalist controls, they do an infinitely better job on their crappiest product than any piece of home A/V equipment I've ever seen. One look at a universal remote will tell you that.
      [ Parent ]
    • by mveloso (325617) on Wednesday July 25 2007, @11:36AM (#19983991)
      You're missing the point. Buttons are intuitive, until you have 85 of them, all of which do something obscure.

      The problem with buttons is they take up space - physical space and cognitive space. Watch a 65 year old try and use a modern A/V system remote, and they're totally lost. It's like looking at the cockpit of a 707.

      It's a problem, because while 90% of the people only use 10% of the features, you have to be able to access the other 90% of the features. How many times do you change the surround sound mode of your home stereo? I did it once per input, then never did it again. So why do those buttons still take up space on my remote?

      The harmony remote is one attempt at reducing the complexity - you trade complexity up front (you need to program the remote with your devices) for simplicity later. The above mentioned 65 year old had no problem watching TV with the harmony remote - on a system an order of magnitude more complicated than his.

      The higher-end models have almost no buttons; they have screens that overload. In fact, you really only need four or five for a TV remote: volume up, volume down, channel up, channel down, power, change input. Sure, the number keys are nice, but they aren't necessary.

      However, a more sophisticated remote costs more money. Simplicity always costs more up front, but pays off every day because there's less aggravation. Buttons are cheap. Removing buttons is expensive.
      [ Parent ]
    • Re:Problem is.... (Score:5, Informative)

      by CaptDeuce (84529) on Wednesday July 25 2007, @12:23PM (#19984735) Journal

      Buttons are intuitive

      The iPhone, just like the Mac, has plenty of buttons.

      There are just not many hardware buttons. Really. Bear with me...

      Compare the number of buttons in MS-DOS (or other CLI) interfaces against those on the Mac. The "menus" of a CLI interfacer are like menus at Chinese restaurant. Except, of course, with a CLI you can't point and say "I want this."

      But wait! There's more! A standard Microsoft alert dialog box -- Windows and Mac OS -- typically has a longwinded description of the problem and the same two buttons to respond with: No and Yes. I have an example right here from MS Word for Mac OS X:

      Continue with Save?

      This document may contain formating or password
      protection which will be lost when save in Text Only
      format. To preserve the original document, click No, and
      then save the document in Word format before converting.

      No Yes

      The line "Continue with Save" in itself is rather vague; the user must plow through a lengthly bit of prose (for a GUI) to ascertain just what is going to happen. I'm convinced that Microsoft if using FUD to bully the user to always save their documents in Word format. Changing from any other format to Word format never generates a scary warning.

      Contrast Microsoft buttons to Mac buttons using TextEdit. Changing an RTF document to text the dialog reads:

      Convert this document to plain text?

      If you convert this document, you will lose all text
      styles (such as fonts and colors) and document
      properties.

      Cancel OK

      The differences are striking:

      • The buttons Cancel and OK are used throughout the Mac interface and the meaning is always clear: OK means go and Cancel means stop.

        The meaning of Yes and No are only clear within context. In many, if not most, Microsoft applications, if you choose No, it may not stop, it may go on and do something different. I find most everybody tends to stop and read that lengthly prose to make sure what is going to happen if it's something they haven't done in a while; there's just too much information to gather in at a glance.
      • "Continue with save?" What's that going to do exactly? (This is one of the clearer Microsoft title question so it's not the best example).

        "Convert this document to plain text?" Ah, it's going to... well, the answer is in the question.

      Buttons? It's not how many that's important, it's how soft and clear they are.

      [ Parent ]
  • Blemishes (Score:5, Funny)

    by sjonke (457707) on Wednesday July 25 2007, @10:51AM (#19983279) Journal
    Similarly, CmdrTaco considers editors to be blemishes that add complexity and hinder the clean aesthetics of Slashdot. He considers them to be blemishes that add complexity and hinder the clean aesthetics of Slashdot.
  • Alternate Keypad (Score:5, Funny)

    by Drew McKinney (1075313) on Wednesday July 25 2007, @10:52AM (#19983309) Journal
    Funny Jobs hates buttons. Because you know what I hate? Alternate Keypads [thebestpag...iverse.net].

    From the Best Site in the Universe: [thebestpag...iverse.net]
    On an iPhone, you have to press an additional button that opens up an alternate keypad that will allow you to type numbers and punctuation. So typing something as simple as elipses (...) requires you to tap your finger 9 times. Enjoy your phone, losers! People like me who have shit to do will stick to a keyboard that doesn't have its lips wrapped firmly to the user-interface equivalent of a throbbing dong
  • Fastest dupe ever (Score:5, Funny)

    by jsse (254124) on Wednesday July 25 2007, @10:52AM (#19983317) Homepage Journal
    "While many technology companies load their products up with buttons, Steve Jobs treats them as blemishes that add complexity and hinder their clean aesthetics.....While many technology companies load their products up with buttons, Steve Jobs treats them as blemishes that add complexity and hinder their clean aesthetics. "

    CmdrTaco managed to break the record of fastest dupe by duping first sentence in the same headline.
  • Buttons as Features (Score:5, Informative)

    by martyb (196687) on Wednesday July 25 2007, @10:54AM (#19983353)
    FTFS:

    While many technology companies load their products up with buttons, Steve Jobs treats them as blemishes [CC] that add complexity and hinder their clean aesthetics.

    I see his point, but OTOH, there are times when buttons ARE preferable. I can text a message on my cellphone without looking at the phone because there is a tactile reference to where each key is located. This is quite handy (pun intended!) Try texting a message inconspicuously at your next boring meeting.

    • Re:Buttons as Features (Score:5, Funny)

      by ColdWetDog (752185) on Wednesday July 25 2007, @11:23AM (#19983779) Homepage

      I can text a message on my cellphone without looking at the phone because there is a tactile reference to where each key is located.

      So you're the guy who sent me the message "AKI( Ekdlu WO.T 67Grtgixool;"?

      [ Parent ]
  • Of Course He Does (Score:5, Funny)

    by eldavojohn (898314) * <my/.username@@@gmail.com> on Wednesday July 25 2007, @10:55AM (#19983367) Homepage Journal
    Freak button accident when he was seven.

    It's no coincidence that he always wears a mock turtleneck sweater with no buttons to kill him on the front and a pair of zippered jeans.

    You think Ballmer's a nut, you should see Jobs talk to his employees: "For every button I find on this interface, I shall kill you ..."
  • chicken or egg? (Score:5, Funny)

    by Joe the Lesser (533425) on Wednesday July 25 2007, @10:56AM (#19983387) Homepage Journal
    *looks into the future*

    How do you turn off the monitor?

    It's easy, you just use the touch screen button there.

    Oh, then how do you turn it back on? ...
  • Tactile Feedback (Score:5, Interesting)

    by iBod (534920) on Wednesday July 25 2007, @11:01AM (#19983453)
    How can sight-impaired users make use of a buttonless phone?

    In the EU there is already legislation to make software, websites and devices accessible. The buttonless iPhone must score pretty low on the accessibility scale.
    • Re:Tactile Feedback (Score:5, Interesting)

      by Tom (822) on Wednesday July 25 2007, @11:16AM (#19983675) Homepage Journal

      How can sight-impaired users make use of a buttonless phone?
      They can't.

      Why should the other 99% of the population abstain from it?

      I'm all for developing devices that make life easier for disabled people.
      I'm very strongly against making life more difficult or limited for the rest of us in order to cater to them.
      [ Parent ]
  • Doesn't hate buttons. Hates Genericy (Score:5, Interesting)

    by SuperKendall (25149) on Wednesday July 25 2007, @11:17AM (#19983683)
    Steve Jobs doesn't hate buttons at all. The iPhone comes with more buttons than any other smart phone on the planet. What Jobs (and people at Apple in general) hate is "Genericy" (if that is even a word), as in buttons that aren't really tailored for any one use but serve multiple masters.

    The iPhone does in fact have five physical buttons - a sleep/wake button, a home button, a volume up/down button, and a silencer (OK, technically that's a switch).

    But then you are discounting the noise less real, even if lacking physical feedback, buttons that appear on the screen in each application, tailored to each task. If these are not real buttons, than neither are membrane style buttons as on the Timex-Sinclair ZX-81 of old.

    That tailoring is what Apple really likes, being able to arrange input aspects just so for each task. Perhaps the best example of this is the keyboard for the web browser on the iPhone; why have a space bar when entering URL's? This is replaced by "/" and ".com" keys which makes a tremendous amount of sense.

    Apple loves task focused UI, and a mostly virtual button approach allows them to get closer to that than would be otherwise possible on a smaller consumer device built to perform a number of very different tasks.
    • Re:Buttons!? (Score:5, Funny)

      by briggsb (217215) on Wednesday July 25 2007, @11:07AM (#19983563)
      That's why the next-generation iPod [bbspot.com] will have no user interface controls.
      [ Parent ]
      • Re:Buttons!? (Score:5, Informative)

        by Hijacked Public (999535) * on Wednesday July 25 2007, @11:37AM (#19984005)
        By the time products like iPhone become ubiquitous for the general public it will probably be illegal to use a mobile phone while driving, nearly everywhere.

        As for your texting with the phone in your pocket.....I'm not one to question the habits of others but that is a new one on me.
        [ Parent ]
      • Re:Buttons!? (Score:5, Insightful)

        by Anonymous Coward on Wednesday July 25 2007, @11:46AM (#19984161)

        Currently with my treo i can type out a phone number by feel while driving
        Here's what I want in a phone: a system that gives an electric shock in any imbecile who tries to use it while driving.
        [ Parent ]
          • Re:Buttons!? (Score:5, Insightful)

            by pla (258480) on Wednesday July 25 2007, @12:46PM (#19985049) Journal
            So those of us who are able to drive and talk safely should suffer with the rest of you?

            Yes.

            Most people can drive safely under normal conditions on the phone. Most people can drive safely under normal conditions with a BAC up to 0.15 or even 0.20. Most people can drive safely at 20-30mph over the posted speed limit.

            Driving laws exist for the "not most" situations, however. Some people can't safely drive a monotonously straight road on a clear day while sober and well-slept. Roads occasionally get icy (in the North). Kids (or deer) sometimes jump out in front of your car with no warning (hey, I'd call that "Evolution", but the pesky legal system tends to call it "involuntary manslaughter"). People age and their eyes and reflexes get worse.

            Put bluntly, we cripple the majority rather than take away the licenses of the 10% or so who should never get behind the wheel in the first place.
            [ Parent ]
    • Seemed fast for me--here's why (Score:5, Interesting)

      by snowwrestler (896305) on Wednesday July 25 2007, @11:28AM (#19983863)
      I've tried out a couple friend's iPhones and was very impressed at how fast the typing was. I've been thinking about why, and here's what I came up with:

      - No pressing required - Because I didn't need to press the buttons down--just touch them--it felt easier and faster to type. It's more of a smooth easy motion from button to button.

      - Predictive targetting - In the middle of common words, I was able to trigger the correct next letter even if I didn't nail the button image exactly. I even experimented with it a bit, going successively faster and sloppier (aw yeah), and it was surprising how imprecise I could be and still get the word right or mostly right.

      - Easy correction - With the touch screen and "magnifying glass" cursor control, it was easy to go back and correct mistakes after typing. So I found that it was best to just plow through typing the entire thing, and then go back and make corrections if needed.

      It's definitely a different style. For me, typing on phones usually works best if I get it exactly right as I type. The iPhone is more like touch-typing on a regular keyboard--just blast through and correct after the fact if needed.

      And like touch-typing, there is definitely a muscle-memory aspect to the iPhone. The keys don't have a feel to them, but they are always in the same place. I was faster after about 15 minutes because my fingers were "calibrated" to where the keys are. Those with good hand-eye coordination (gamers for instance) will have an easier time with this IMO.
      [ Parent ]
      • by smitty97 (995791) on Wednesday July 25 2007, @11:33AM (#19983935)
        I hit the wrong buttons all the time. The beauty is, the iPhone corrects me. As long as you type real words, not abbreviations like wtf, omg, brb, and c u l8r, the software will get my sentence right. Don't stop to correct your mistakes. Don't even look at the typed words, look at the keyboard. Just keep typing, and you can be very fast. Use the force.
        [ Parent ]