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Inside the iPhone — 3G, ARM, OS X, 3rd Partyware

Posted by kdawson on Sun Jan 14, 2007 02:42 PM
from the informed-speculation dept.
DECS writes "After heading off the top ten myths of the iPhone, Daniel Eran of RoughlyDrafted has written a series of articles looking 'Inside the iPhone,' exploring (1) why Apple didn't target faster 3G networks, (2) a substantiated look at how the iPhone is indeed running OS X (contrary to reports that it isn't), and (3) what it means to users and developers, and how ARM is involved, in Mac OS X, ARM, and iPod OS X, and why the supposedly 'closed' system Apple describes for the iPhone won't preclude third party development."
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[+] iPhone Not Running OS X 476 comments
rochlin writes "We know that Steve Jobs has said the iPhone won't accept third-party apps. The iPhone looks to be running on a Samsung provided ARM core processor. That means it's not running on an Intel (or PPC) core. That means it's not running OS X in any meaningful sense (Apple can brand toilet paper as running OS X if they like). Darwin, the BSD based operating system that underlies what Apple has previously been calling OS X, does not run on ARM processors. The Darwin / Apple Public Source licensing agreement says the source would have to be made available if it is modified and sold (paraphrased; read it yourself). A Cingular rep has said the iPhone version of the OS source will not be made available. It will be closed, like the iPod OS and not like Darwin. So if it ain't Darwin, it ain't OS X (in any meaningful way). An InfoWorld article on an FBR Research report breaks down iPhone component providers and lists Samsung as the chip maker for the main application / video cpu. So, that leaves the question... What OS is this phone really running? Not Linux or the source would need to be open."
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  • FUD much? (Score:5, Insightful)

    by Mateo_LeFou (859634) on Sunday January 14 2007, @02:47PM (#17604366) Homepage
    "Open development has both benefits and disadvantages. The reason Linux has made so little impact in the desktop market is largely because a fully open system tends to devolve into anarchy.
    "Who supports what? What version is the standard? Where is the commercial incentive to develop for it? Who makes it all work together in a nicely integrated package, and once that happens, it is still open?"

    It's all so confusing?!!? Windows, take me away... !!!!
    • Re:FUD much? (Score:5, Interesting)

      by TheRaven64 (641858) on Sunday January 14 2007, @03:03PM (#17604528) Homepage Journal
      The reason Windows is so unsuccessful as a platform is the fact that there are cheap, well-supported developer tools available. Right. Apple lost the desktop war, in a large part, due to having a much smaller developer ecosystem than Microsoft. It seems they haven't learned.

      As to the price, my current phone was free with a cheap contract and has 1GB of flash, an ARM CPU and both Java and C++ SDKs. The UI is a little rough around the edges, but I don't think I'd pay $500 for a better UI. It does everything I need a phone to do, and third party applications allow me to use if for things I didn't imagine I would need it for when I got it. Oh, and it does 3G data transfer and lets my MacBook Pro connect to the Internet at a reasonable speed when I'm mobile, which the iPhone doesn't (who buys a device with only EDGE these days? Even a year ago when I got my latest phone it was hard to find one. Buying music from iTMS over EDGE is going to be very painful).

      • Re:FUD much? (Score:5, Informative)

        by bheer (633842) <rbheer@gmaAUDENil.com minus poet> on Sunday January 14 2007, @03:14PM (#17604660)
        > It does everything I need a phone to do, and third party applications allow me to use if for things I didn't imagine I would need it for when I got it.

        Indeed. I wonder if the iPhone will ever run Skype, for example (XDAs sold in the UK do). The article in the submission goes through embarrassing contortions to 'prove' that a walled-garden approach to software is good in the face of all evidence. Even the iPod marketplace is a bit of a joke, given that device does half as much as it could if given a free marketplace.

        In many ways, this approach is the anti-thesis of Open Source: valuing spit and polish over flexibility and the freedom to tinker. Now I value polish, I just don't think it should mean as much as it does to Macheads.

        • Re:FUD much? (Score:5, Insightful)

          by Lane.exe (672783) * on Sunday January 14 2007, @04:27PM (#17605376) Homepage
          Even the iPod marketplace is a bit of a joke, given that device does half as much as it could if given a free marketplace.

          But that's just the point -- if the iPod is successful as it is now (and it is), what's the point of having it do half again as much as it already does? Don't get me wrong, I'm the kind of guy that would like a device that can play music, show video, take pictures, make julienne fries, and call my mom on her birthday, but I'm a geek.

          Most consumers want something simple and easy to use -- IE, the iPod. It's not the "ideal" product, and there are some flaws with it, but it is good enough to entice LOTS of people to buy it, and lots of people to use it. I wouldn't mind having an easily-replaceable battery in my iPods, for instance, but by the time I'm to the point with my iPods that I find the battery life unacceptable, there's a newer one out with a higher capacity, more features that I want, etc. and I just upgrade. These are consumer electronics -- they're meant to be used until they've reached the end of their normal, useful life, and then disposed of. Lament this sort of consumer culture all you wish, but them's the breaks.

          Sure, the iPhone doesn't look like it's shaping up to be a little mini-computer, that plays games, browses the web, does x, does y, etc. and so on. But that's OK. It's really just a video iPod that also browses the web and makes phone calls. Think of it as a beefed up Sidekick, rather than a tiny MacBook.

    • Re:FUD much? (Score:5, Insightful)

      by Overly Critical Guy (663429) on Sunday January 14 2007, @03:11PM (#17604616)
      I thought it was a perfectly valid point. If you want to make a desktop app for Linux, right out of the gate you have to deal with competing desktop environments, competing APIs, and competing package managers. There's no standard, seamless experience across the board.
          • Re:FUD much? (Score:5, Insightful)

            by QuantumG (50515) * <qg@biodome.org> on Sunday January 14 2007, @03:46PM (#17604976) Homepage Journal
            I laugh at people who think you can create a standard before any experimentation has occurred.. as if a committee can create anything remotely good. Competing APIs are competing for a reason.. people have different ideas about what is the best way of doing something. Only after a clear winner has been decided for a particular subset of the API can you standardize that subset. The alternative is the "standard" of monopoly.. you get what you are given and to hell with what is better. This is why the win32 api is so horrid.

            Besides which, you're the one that changed this from being a discussion about open platforms like Linux, to being a discussion about APIs. The whole discussion is about having an open market for services. This is confusing to IT consumers because they've never had it before, so they moan about not knowing where to go to get support or who to find responsible if something is broken - the kind of things you don't need to think about when you're used to dealing with monopoly providers. To these people I say: get used to it.. because the advantages of having an open market over a monopoly is worth it.
            • Re:FUD much? (Score:5, Insightful)

              by Overly Critical Guy (663429) on Sunday January 14 2007, @04:34PM (#17605416)
              I laugh at people who think you can create a standard before any experimentation has occurred.

              We've had over ten years of Linux desktop "experimentation."

              If you're wanting Linux to get popular on the desktop, you need a universal API with a universal installation/uninstallation system so that developers can contribute to a seamless experience. Right now, poor users still have to install two entire desktop environments just to run apps from both. On your average desktop Linux system, you have:

              • OpenOffice
              • Firefox
              • KDE
              • Gnome

              That right there is four different widget APIs, four different ways of handling a string, etc. It's bloat and redundancy of the worst kind, and it's stubborn people like you who don't want the problem fixed, possibly because you fear change or you have some strange commitment to the idea of keeping redundant APIs in memory. It's no wonder people have written off Linux on the desktop as a punchline.

              Besides which, you're the one that changed this from being a discussion about open platforms like Linux, to being a discussion about APIs.

              No, someone else responded to the article's comment on desktop Linux becoming an anarchy of contradictory APIs, and I agreed. It sounds like you're one of these guys who just likes to argue.
  • ...but now I have to say it: how many iPhone stories a day are we gonna get on the Slashdot front page, and for how long? This is a hell of a lot of coverage for a mere _phone_ that a) offers no new features not already available on other smartphones, b) is priced mostly out of the market, c) isn't on the market yet, and d) is tied to one carrier.
    • Oh but this isn't an iPhone article... in any meaningful sense.

    • by MrWGW (964175) on Sunday January 14 2007, @03:05PM (#17604562)
      I'm of the opinion that Slashdot's extensive coverage of the iPhone is warranted by virtue of the enormous public interest in the iPhone as a product. While there is really nothing new in the iPhone (although it is a clever combination of existing technologies), the public interest in it is intense, and if it does indeed live up to its promise and deliver a dramatically improved user interface experience for smartphones and handheld devices, it could become an extremely signficant product. What is terrifying about this prospect, is of course, the fact that the iPhone represents a blatant rejection of everything the FOSS community has been advocating: open platforms, open standards, open source, and user choice. If the iPhone promotes the idea that closed source, closed platform monopolies are cool, then that obviously does not bode well for us. Consequently, there is an obvious need for Slashdot to cover the iPhone as extensively as possible, so that we as a community can (a) better understand the threat that it poses, and (b) get a sense of how best to respond.
        • by MCRocker (461060) * on Sunday January 14 2007, @03:24PM (#17604758) Homepage
          Perhaps it's time for an "OpenPhone Project" that implements wacky OSS coolness and innovation on top of a reference smartphone design and that can ultimately make its way into the hands of interested manufacturers? I'd be interested in reading about that on the front page of Slashdot...
          Well, there's the Qtopia Greenphone [trolltech.com]. From what I've read so far, it doesn't sound like it's quite ready for prime time, but sounds like it's on the right path.

  • Enough (Score:5, Insightful)

    by Carrot007 (37198) <Carrot007@thewibblerepor t . c o . uk> on Sunday January 14 2007, @02:50PM (#17604390) Homepage
    This is just more speculation against other speculation.

    Can we stop posting these untill we have some real information please.
  • by smably (992308) on Sunday January 14 2007, @03:05PM (#17604556) Homepage
    As for artificial limitations on development: According to a developer I talked to who apparently worked on the iPhone, it will have secure boot; i.e., the bootloader checks to make sure it's booting Apple's OS, and the hardware won't run any bootloader other than Apple's. Obviously Apple is taking a different approach this time compared to, say, the iPod and their Intel Macs. So, I doubt we'll be seeing iPhone Linux or anything like that unless Apple has done something really stupid.
  • Don't downplay 3G! (Score:5, Informative)

    by fons (190526) on Sunday January 14 2007, @03:07PM (#17604568) Homepage
    People who argue about numbers or bullet points are probably unaware of the bigger picture and what difference customers will actually see.

    I can UNDERSTAND why Apple thinks HSDPA is not necessary for their iPhone. Most people will not use it. And the iPhone is not a notebook. But please state the real reason and don't start the "Apple Distortion Field" and try to tell us that EDGE is as fast as 3G. There is a difference and customers WILL actually see it.

    In theory EDGE seems almost as fast, but I can assure you that in the real world, HSDPA/3G is the only game in town that FEELS like a normal broadband connection.

    I work for mobile phone operator. We have tried to push people to use data services on their mobile devices for years now. Why? Because we charge enormous amounts of money for data and it makes us a lot of money.

    In all our commercials we promised people broadband expierience. Up until we had HSDPA/3G, we KNEW that we were fooling everybody. We advertised EDGE-speeds that were only realistic if you live under a GSM-antenna. It's only with HSDPA/3G (and i've done a lot of testing) that we don't have to lie anymore. HSDPA is really fasters and customers notice it (certainly those customers that use their cellphone as a modem for their laptop.

    Even HP starts selling notebooks with the HSDPA chip in it. Not EDGE. Why? Because only HSDPA is relly workable. But then again, the iPhone is no notebook, maybe apple prefers putting 3G in its notebooks?
    • by kanweg (771128) on Sunday January 14 2007, @03:49PM (#17605014)
      "I work for mobile phone operator. We have tried to push people to use data services on their mobile devices for years now. Why? Because we charge enormous amounts of money for data and it makes us a lot of money."

      And for exactly that reason I refuse to use it. Voice is data, like internet stuff. I don't see any reason to pay tens of times more for one byte than for the other. (and it seems to me that the transfer requirements for voice are higher than for internet data). If you're bosses really want me to use it, give me a $40 per month deal like I have for voice. You'll make up in volume (more users) than what you're earning now.

      BFN

      Bert
    • by beeblebrox (16781) on Sunday January 14 2007, @04:15PM (#17605258)

      I work for mobile phone operator. We have tried to push people to use data services on their mobile devices for years now. Why? Because we charge enormous amounts of money for data and it makes us a lot of money.

      And that, right there, is why your data capacity is (collectively, as an industry) about 98% not utilized. That's the number I heard at the last Symbian Smartphone Show last October, coming from industry insiders. Things will probably not change much until your bosses bite the bullet and decide to sell their data capacity for prices that make sense.

      I personally have given up on waiting for the legacy telcos to learn this lesson. I'd rather look for applications that are designed to work on cheap (WiFi) connectivity most of the time, with an auxiliary "Keep it short and absolutely necessary" mode when only racket connectivity is available. Therefore, 3G is of no value to me. Having said that, the iPhone is also a dead proposition as far as I'm concerned. I'm not paying serious money when all it gets me is a 100% Apple/Cingular-controlled applications sales delivery vehicle.

  • Took a quick look at the article. Many of these 'myths' are really serious issues for a touch screen smart phone getting pitched at this price point. I get to replace my smart phone on the company's nickel soon, and for what $600 gets me, I'll not buy one of these. Point 3, fsk them. An unlocked phone might have been worth that. A locked phone, no way. A smart phone without 3rd party applications? Nope. For anyone thinking of looking at the blog entry...

    Myth One: the iPhone is missing EVDO (or some other high end feature) which will stifle adoption.
    Myth Two: The iPhone is priced too high. It needs a 2 GB version for $299 lacking phone features.
    Myth Three: The iPhone should be sold unlocked, not tied to Cingular service.
    Myth Four: The iPhone software is a closed model, therefore the sky is falling.
    Myth Five: The iPhone is just a phone with features lots of other phones already have.
    Myth Six: Cisco owns the iPhone name, which presents an impossible conundrum of epic proportions.
    Myth Seven: Apple will need to port iLife 07 to Windows in order to have a photo viewer for PC users.
    Myth Eight: An integrated battery is a significant problem for users
    Myth Nine: OMG Scratches
    Myth Ten: Apple can't figure out how do do a phone.
  • by subl33t (739983) on Sunday January 14 2007, @03:15PM (#17604670)
    Stop complaining and drink the Kool-Aid, dammit.
  • by twfry (266215) on Sunday January 14 2007, @03:17PM (#17604698)
    Whaaa.... I love the iPhone! How dare you people point out flaws in it. Whaaa!!! Well you are all wrong, see I've created a list of illogical arguements that proves the iPhone is superior in every single way to everything else in the world. Whaaa!!!!

    My favorite statement from the article was that the iPhone is not priced too high because other phones that have not been released yet are going to be priced higher. Does this guy work for segway marketing?
  • by eraser.cpp (711313) on Sunday January 14 2007, @03:29PM (#17604818) Homepage
    I don't see how some of this criticism isn't true.

    Myth 1: the iPhone is missing EVDO (or some other high end feature) which will stifle adoption.

    Decent 3G service is not for a niche market or only for the rich. People have shown that high-bandwidth services like streaming video can drive a broadband market. Could we honestly say that broadband Internet access on the desktop hasn't brought with it a range of practical and compelling uses for the general public? Now you'd have that kind of speed wherever you are and in your pocket! Stating outright that people won't need it for their handset is arrogant and short-sighted, the market will decide in the end. TFA also writes that decent 3G service is "overpriced, and not quite ready yet" but my PocketPC handset is over a year old, works great, and is cheaper than the announced price for the iPhone!

    Myth Two: The iPhone is priced too high. It needs a 2 GB version for $299 lacking phone features.
    How is the iPhone not expensive when compared to other phones? The $499 and $599 prices are with the two-year contract! That's significantly more expensive than every other PDA/Smartphone offered by Cingular, some of which are very comparable to the iPhone. "but it's also not expensive when compared to similar phones, which... aren't yet available" Need you be reminded that the iPhone itself is not coming out for almost 6 months? And how are the phones out today not similar? The Cingular 8525 looks comparable to me.

    Myth Four: The iPhone software is a closed model, therefore the sky is falling.
    How can you say that third-party software would make the handset insecure and unstable? Do you believe this about computers in general? Third party development can (and frequently does) turn the ideas of the general public into brilliant applications that would likely not have existed otherwise. They drive the entire computer industry, and how can you so quickly dismiss the handset market as being different where third-party development would only mean negative things?

    I'm out of time but these "myths" just speak of desperate fanboism. Please realize that criticism is a healthy thing and that if this handset isn't perfect Apple has the time, money, and resources to make something that is better. After all, they're only just entering this market and will have lessons to learn just like everyone else.
    • by voidptr (609) on Sunday January 14 2007, @04:07PM (#17605190) Homepage Journal


       
        Myth Two: The iPhone is priced too high. It needs a 2 GB version for $299 lacking phone features.
      How is the iPhone not expensive when compared to other phones? The $499 and $599 prices are with the two-year contract! That's significantly more expensive than every other PDA/Smartphone offered by Cingular, some of which are very comparable to the iPhone.
      $599 isn't significantly more expensive than any other high demand phone at launch day. Cingular sold the RAZR at $500 with a 2 year contract in 2004, and the only thing it had going for it was a well styled enclosure. Mine needs a reboot once a week due to bugs, it's GPRS data only (which makes EDGE scream by comparison) and the web browser is unuseable.

      I've got problems with the iPhone seemingly being crippled in more than one area at Cingular's request, but the price isn't really out of line for any new phone launch.
  • by fdobbie (226067) on Sunday January 14 2007, @03:46PM (#17604972) Homepage
    The claim that "An unlocked phone can make GSM calls and send basic SMS. No MMS, no Internet, no iTS." is just wrong. Woefully wrong. See, for exampke, the Nokia gateway for pushing these settings to a phone (for example one which is new and unlocked [wdsglobal.com].
      • It may be leading edge to you, however as someone who's owned an XDA in Europe (and chatted on MSN Messenger when out in the countryside in 2002), it leaves me unimpressed. The Multi-touch screen is impressive, sure, but I didn't have too much trouble with the XDA's stylus and it allowed me to take handwritten notes with decent handwriting recognition.

        Apple's stuff may be pretty, but you've got to remember that any cellphone sold in the US is behind the state-of-the-art by 18-24 months at least compared to markets like Europe and Asia [latimes.com]. So I'd be careful about bandying about terms like 'leading edge'.
    • by MojoStan (776183) on Sunday January 14 2007, @04:07PM (#17605186)
      Subject: Not this FUDmeister again

      That same article explained why: Apple wants the iPhone to work reliably, not to be known as a toy that can load various shareware apps, but which freezes erratically and is plagued with spyware and security hazards.
      The Orwellian double-speak is mind-boggling. This is the world according to an Apple fanboy...
      Also note that this story's submitter, DECS [slashdot.org], is the same Apple fanboy who writes these articles on roughlydrafted, Daniel Eran. As Slashdot user DECS, he refers to himself, Daniel Eran, in the 3rd person. In addition to submitting his own articles, he also pimps his own articles [slashdot.org] in his Slashdot comments, in the 3rd person of course.