Apple Developer Profile Changing? 545
rocketjam writes "According to InternetNews.com, Apple Computer is seeing large numbers of UNIX, Java and Open Source developers moving to its Mac OS X platform. Apple Vice President of Worldwide Developer Relations Ron Okamoto mentions that, in the three years since the introduction of OS X, 'people who have experience in those areas are showing a great interest in our OS. We're seeing a lot of first timers. It's really impressive.' The company said it has recently surpassed the 300,000 member threshold of registered developers. Apparently, the increase in enterprise code writers has prompted Apple to add more sessions focusing on enterprise and IT to its upcoming Worldwide Developers Conference."
May make up for past losses. (Score:3, Interesting)
Re:May make up for past losses. (Score:5, Interesting)
The 9600 was the preferred way of preparing to do devlopment on Rhapsody for several years after its release (and it had many more expansion slots than the PowerMac G3, which probably made it a better choice for doing driver development on Rhapsody).
OS X wasn't released until 2000, and really, it wasn't till the end of 2001 that any sane person would consider using it. By that point, the 9600 was four years old, TWO processor generations out of the lead, and didn't have hte kind of graphics processor that OS X wanted.
If Apple HAD made OS X work on the 9600, either OS X would have had to have shipped with many fewer features, or it would have CRAWLED to thep oint of a standstill (Remember how slow 10.0 was? Now, imagine that on a computer that had a 50MHz bus). Those who bought a 9600 could use it for about 3 years of software development before it was outdated, and it is still a decent development machine for OS 8.x and 9.x applications.
In short, in 1997, when developers were asking for development machines for Rhapsody, the 9600 was the best Apple could do. The comptuers available by OS X's actual release were SO MUCH faster that you'd be insane to say that the 9600 should have stayed compatible.
Re:May make up for past losses. (Score:5, Interesting)
Bottom line is that Apple used up a lot of "good faith" it had with the development community, regardless of if you agree with the reasons or not. They lost developers that they sorely needed and need.
Don't even get me started on Yellow Box.
Simple reason (Score:4, Interesting)
Mmmh, Cocoa. (Score:5, Interesting)
Cocoa on the other hand seems to be more Observer pattern based -- you can link controls directly to each other with some kind of Controller object. And it also seems that you can define objects that express the "connections" that objects can have. I have looked at the docs and tried to make sense of it, but I guess I need to try it some time to really get the concept.
On the other hand, Cocoa is based on Objective C, and I guess I am kinda of lazy about learning yet another language (is Java Cocoa as good?). Is Cocoa reference counted (like ActiveX)? Does this mean Cocoa is not keeping up with the GC'd Java and .NET Joneses? Or does Cocoa work just fine without GC the way it is?
Can you create your own Cocoa controls (easily) (as with create your own ActiveX control -- not so easy, but not as difficult as you think these days with VS ATL, Delphi, and other tools, pretty easy with .NET)? If there is such a thing as a Cocoa control that you can develop yourself, drag and drop in a form, use with a scripting language, or place in a Web browser, does it have funky data types like with ActiveX (BSTR, VARIANT, SAFEARRAY), or can you pass arrays and object references at will like your can with Java or .NET?
To answer your questions (Score:5, Informative)
Re:Mmmh, Cocoa. (Score:5, Insightful)
If you don't already know C, you should learn it anyway, IMHO.
Objective-C does reference counting, not garbage collection. That said, it really is a pretty simple set of rules to follow for memory management, it's just annoying for folks who've become lazy under true GC, and of course a terrible source of seg faults and memory leaks.
Creating your own Cocoa control is easy as pie, though most often you start with a custom view object... data types are almost all exactly C data types.
Cocoa does indeed have 'neat ideas', always has...
Re:Simple reason (Score:5, Interesting)
However cocoa has 2 things that make it really shine:
1) Interface builder, to build similar UI's on a PC is very tedious. You want text boxes that expand with the window, tie a text box to one corner, place a button so it is always in the bottom right hand corner of a window. All of these things are a simple click away. No complex code to get all these things moving around.
2) The Document Architecture. The support both frameworks have to build a simple utility style application (only 1 window, the window is the app) is pretty simple. The cocoa frameworks are simply *brilliant* when it comes to a document based architecture. You build the basics, and you get the following for free: open, save, new, recently opened, revert to saved, application automatically associates with its documents, window menus.
With a bit of extra work undo/redo is supported and the ability to support applescript.
In my mind to build all of this into a windows app would take a lot more time. I believe that a MacOSX developer can spend more time concentrating on what there app does rather than the extraneous issues such as a recently opened documents menu and the sort.
This also means that on the Mac when a user opens a application and it saves/opens documents they can be pretty sure that in the file menu the recently opened items list will be right there. For a developer it would take them extra effort to remove this feature.
Re:Simple reason (Score:5, Insightful)
Correct me if I am wrong, but (Score:5, Insightful)
Depends on what they're planning to develop (Score:5, Insightful)
Does this not make perfect sense? I mean... how large can the learning curve be for Unix developers moving to MacOS X?
The core of OS X is Darwin, which is based on FreeBSD, but the upper layers of the OS are based on Apple's own APIs (such as Cocoa, Carbon, etc) and NeXT framework. So, depending on what the Unix developers are planning to write (lower level stuff will undoubtedly be very similar, but higher level stuff will probably be quite different, unless they use X11 on OS X, which is also possible), the degree of difficulty in adapting will vary.
However, Unix developers, usually being quite descerning, will probably find OS X to be an extremely well designed and put together development platform. It's great to see support for this OS increasing, Apple certainly deserves it.
Re: Depends on what they're planning to develop (Score:5, Informative)
On top of it are:
Re:Depends on what they're planning to develop (Score:5, Informative)
Re:Correct me if I am wrong, but (Score:5, Insightful)
If you're writing command-line tools, servers, or X11 apps, it's basically a slightly-strange BSD. A lot of code compiles and runs with no modification, and a lot more just requires some small tweaks.
However, if you're writing a GUI application, the APIs are totally different. Mac OS X doesn't use X11 for "normal" apps. You can use standard Java APIs, and some toolkits like Qt have been ported, but for the most part they don't produce an app that feels like a native application. If you're writing programs for the desktop, there's a big difference. But even then, unix experience can come in handy for the non-GUI parts of the application.
Re:Correct me if I am wrong, but (Score:5, Informative)
And demonstrably better. Don't make me haul out the fact that a fella named Tim wrote the world's first web browser in just a few weeks on a NeXT cube using an API that's basically identical to the Cocoa API family for Mac OS X.
Comment removed (Score:5, Informative)
Re:Correct me if I am wrong, but (Score:5, Funny)
Re:Correct me if I am wrong, but (Score:3, Interesting)
He did not know ANY programming language besides C a month ago. No OO programming, nothing, he'd just written C-code shell apps for years prior.
Sure, he's a smart cookie, but... if you're a good C programmer, you might be able to do the same type of thing, though.
try java and swing (Score:3, Interesting)
if you can live with java and swing, it's not that difficult to write applications that for the most part feel like native Mac OS X applications and still run without modifications on other platform.
some guy wrote an article [mac.com] (pdf) how to basically do it. apple's MRJ toolkit is a pain, but fortunately there also is MRJ Adapter [roydesign.net].
sure, you have to learn the structure of application bundles and how to write in an Info.plist. sti
Comment removed (Score:4, Informative)
Re:Correct me if I am wrong, but (Score:5, Insightful)
It's easy enough to run the X11 server, install all your familiar old packages via Fink, and use it pretty much like you would have used your previous UNIX setup.
On the other end, if you want to be a 'true' Mac OS X developer, there are a few barriers to overcome:
- Switching from GTK/Qt to the Cocoa or Carbon frameworks
- Learning Objective-C (assuming you use the Cocoa framework)
- Bundling applications and libraries properly
- Following the Aqua UI guidelines
- Integrating with other components like AppleScript nicely
The advantage is that you can at least start out in the old, familiar environment while you work towards learning the new, preferred methods.
(I've recently switched, though I'm still near the 'old-school' end of the spectrum for now.)
Re:Correct me if I am wrong, but (Score:4, Insightful)
Comment removed (Score:5, Informative)
Re:Correct me if I am wrong, but (Score:3, Informative)
Re:Correct me if I am wrong, but (Score:3, Informative)
http://pyobjc.sourceforge.net/ [sourceforge.net]
Developer Profile Changing? (Score:5, Funny)
What, like - no more single, fat, balding, Mountain Dew drinkers?*
Oh wait, that's not just Apple Developers...
*I'm a developer, too. Yes, it's self-deprecating humor. Thanks, I know.
Re:Developer Profile Changing? (Score:4, Funny)
Re:Developer Profile Changing? (Score:3, Funny)
"Apple Developer Profile Changing?"
By "Profile", I think Apple means that more Mac developers will look like this. [akamai.net]
Hell, if more Mac developers/users had a profile like that, I'd switch to MacOS! :-)
New focus (Score:3, Funny)
I hope it comes in PINK!
Re:New focus (Score:4, Funny)
So does your wife.
Zing!
A Good Product (Score:4, Insightful)
Re:A Good Product (Score:3, Informative)
Re:A Good Product (Score:3, Insightful)
On Windows, it's an entirely different story. The longtime availability - even dependance - on the context menu has made using a PC an experience in r
I can see why (Score:3, Interesting)
It's pretty easy to see why. (Score:3, Insightful)
The only thing I can't understand is why iTunes and QuickTime seem so inferior on Windows. If that's a byproduct of crossplatform programming, I don't know that I'd be that eager to switch (no matter how nice the development environment is, it's the final product that counts.) But other than that, I think they're on to something.
Re:It's pretty easy to see why. (Score:3, Insightful)
Re:It's pretty easy to see why. (Score:4, Interesting)
That said, many people don't upgrade their computers. These days so many of the things one might buy you can get externally. If you want a DVD writer or a new CD drive or something, you can get it firewire. You could also get a new hard drive externally, or you could upgrade the internal one. You can also upgrade the memory in the eMac. With the exception of the graphics card, that's all most people ever do.
So many things that you used to need to be able to upgrade to you don't need anymore. You don't need a DVD decoder card. The computer already has Ethernet (and you could do that through USB). Wireless could be done through USB or I think eMacs can take Airport cards. Most people don't need the upgradeability that a Dell or other PC provides. Very few upgrade their processors, they just buy a new computer. For most people, an eMac is more than enough machine for them.
I don't expect Apple to start selling $500 eMacs, but they could at least advertise them and the benefits so someone who's looking for a computer to do e-mail and maybe photo editing and maybe put some family movies on DVD knows they even have the option.
And besides, salesmen can do some of the work! If people come in to look at that low end eMac but they need more of a computer, the sales people can show them better models as would happen if the Dell didn't fit their needs. The point is to get them in there and looking at Macs.
As for the "people who tinker", that's not Apple's market and the way they operate it never will be (their choice, a good thing). I really don't think it's a significant part of the market. And the other fact is that tinkerers are in the know, so they probably already know that an Apple isn't for them. It's not worth advertising to them, but as I said I don't think it's that significant of a portion of the market. Even if it IS and it's 50% of the PC market (I don't believe that by a long shot), that still leaves Apple with 50% of the PC market (which is like 40% of all computers sold) that they can aim at, an compared to their small percentage (5%?) that's significant.
Re:It's pretty easy to see why. (Score:5, Insightful)
The mid-range of Apple's product line is pretty much the same.
The low-end of Apple's product line... well, the simple fact is that there is no low end of Apple's product line. Every Mac comes with FireWire, accelerated graphics, a kick-ass OS, et cetera. These are not entry-level machines. These are mid-range machines. So comparing them to entry-level PC's is kinda silly.
Re:It's pretty easy to see why. (Score:4, Interesting)
Install XCode and learn Objective C and Cocoa. Objective C is easy if you know C, and a good book will teach you the Cocoa framework.
Try either "Cocoa Programming for Mac OS X" by Aaron Hillegass, or "Building Cocoa Applications : A Step by Step Guide" by Simson Garfinkel and Michael K. Mahoney. I have both and I think they're very good. There's also a book by Scott Anguish, and one by Bill Cheeseman, but I haven't read either of those.
Cocoa programming is much easier and more elegant that C++ and MFC. Have fun!
Re: (Score:3, Informative)
Re:It's pretty easy to see why. (Score:3, Informative)
Reference Library [apple.com]
Cocoa [apple.com]
Getting Started [apple.com]
Fundamentals [apple.com]
API reference [apple.com]
Must read:
The Objective-C language [apple.com]
Overview of [apple.com] a SimpleCocoaApp [apple.com]
Developing Cocoa Objective-C Applications: A Tutorial [apple.com]
Re:It's pretty easy to see why. (Score:3, Informative)
I would suggest Cocoa Programming for Mac OS X by Aaron Hillegass. Its not the newest book out there on OS X development using Cocoa, but Aaron knows [bignerdranch.com] his stuff and wrote one hell of a good book.
300,000 developers for under 5 % of market share (Score:4, Insightful)
I can't at least imagine windows having a similar relationship of developers/users.
Re:300,000 developers for under 5 % of market shar (Score:4, Interesting)
Re:300,000 developers for under 5 % of market shar (Score:5, Insightful)
Re:300,000 developers for under 5 % of market shar (Score:5, Insightful)
Re:300,000 developers for under 5 % of market shar (Score:4, Informative)
Dude, you're totally off. Metrowerks DID drop Mac Codewarrior. sure, they still have the product, but it took'em ages to upgrade it to decent OSX compatibility. Powerplant is nowhere. There's no decent resource editor. The docs are completely outdated as are the header files.
No, they didn't drop it, they just left it hanging where it was. Remember that Metrowerks is now owned by Motorola, who have a rather tacky relationship with Cupertino after the G4 debacle.
they did not choose Windows as new platform, but rather went for the embedded PowerPC market.
lookup your facts before spewing nonsense
Re:300,000 developers for under 5 % of market shar (Score:5, Interesting)
I'm a registered developer on OSX, yet I don't develop on OSX.. You need to be a registered developer just to download GCC. Just because I wanted to compile an app on OSX doesn't mean I'm an OSX developer.
You need to be a registered developer to download the source for Darwin Streaming Server (so even if you run it on Linux you're still considered an "OSX developer")
So that 300,000 number is grossly inflated.
Re:300,000 developers for under 5 % of market shar (Score:3, Informative)
The New FUD: Apple Market Share (Score:5, Insightful)
At the time, Apple was still a relatively new player in most people's minds. The fact that many computer companies were in fact dying didn't help the stigma Apple received. When one misleading report was coupled with misconceptions about Apple and the marketplace, more reporters inevitably latched onto it and turned the situation into something far bigger than what it actually was.
While I wouldn't classify most of that negative publicity a mass instance of "FUD" (fear uncertainty and doubt), as most instances of FUD are uniquely intentional. These were a combination of some fear uncertainty and doubt mixed with mass-confusion. Thankfully, after a lot of education, such proclamations of death are not taken seriously, no matter what the author's intent.
However, there is a new round of Apple FUD that is not unlike the first and has been propagating throughout the same news scene as before. The new FUD is just as disturbing and equally pervasive as its predecessor but relatively undetected thus far. The new FUD plays on the public's misunderstanding about "market share" and "install base." Most individuals mistakenly use these terms interchangeably without fully understanding their meaning.
Market share is a term that describes the gross number of product sold in a given time period.
Install base is a term used to describe the gross number of products sold that are in use at any given time.
The problem with using these terms interchangeably, -- at least when it comes to computers and computing platforms -- amounts to the same problem that occurred during the 90's era news reports. People are far less inclined to consider an alternative platform if there is concern that it may not be around in the future. In the case of Apple however, these claims are totally unfounded.
Here's an example to put things into perspective: Lets say two people comprise 100% of all computer users on the planet. Each of these individuals bought a new computer for themselves at the same time; one a Macintosh and the other a Windows PC. Market share and installed base dynamics would indicate 50/50 percentages.
But if after two years time, the Windows user decides to replace his computer, "market share" dynamics will show that Windows occupies 50% more of the market than that of Macintosh users... even though there are still only two individuals using a computer.
Because "market share" only gauges sales of a platform as opposed to the total number of products in use, the results are skewed -- assuming we are solely trying to determine the total number of people using that particular product and not gauging sales. Of course, if we utilize the "Install base" dynamic, the ratio of computer users in our example is still 50/50.
When a research company reports that Apple's market share has declined and is at 2%, they may very well be correct, but this is not an indicator that Mac users are defecting to Windows, nor does it in any way suggest that the total number of Mac users is at that number. Instead, it indicates that the number of Macs sold during that time period didn't grow as fast as Windows did. The market share statistic doesn't indicate the fact that the vast majority of Windows users are simply replacing their old systems or that Mac users don't typically upgrade their computers as often.
Mac users tend to get more life out of their machine than their Windows-using counterparts. Because Mac users don't replace their computers as frequently, that translates to decreased "market share" even though install base grew... though not
Yes, I'm in that boat (Score:5, Interesting)
It would not be a stretch to say that I'm willing to ditch Windows in favour of Linux and Mac OS.
So far, I have found wxWidgets [wxwidgets.org] which is a C++ toolset that allows the creation of cross-platform GUIs (Windows, Linux, Solaris, MacOS) that uses native GUI elements on each platform (unlike GTK+ or Qt which end up looking non-native). To me this seems like the best way for a programmer to get into cross-platform, including Mac, programming. You don't sacrifice Windows compatibility.
except.. (Score:5, Insightful)
Re:except.. (Score:3, Insightful)
Re:Yes, I'm in that boat (Score:4, Insightful)
Maybe we can get a decent ftp client now? (Score:4, Interesting)
Re:Maybe we can get a decent ftp client now? (Score:4, Informative)
I'm just impressed that Apple develper tools (Score:5, Insightful)
Unlike another company that I won't mention who charges up the ass for theirs.
Re:I'm just impressed that Apple develper tools (Score:4, Insightful)
I understand what you're saying about if they made VS free, but what if things were switched? What if MS had the OS with 5% market share? Don't you think making a version of VS free would help them out?
And acedemic is nice for students, but it's not as good as free. And again, if it was MS with the 5% it would still be hard for businesses to "take the plunge" into the "Microsoft world" becasue they couldn't use the Acedemic edition because you can't sell what you make with it. With the tools free (as Apple has) a programmer or two could be given the task of investigating putting their stuff on Apple without the massive cash outlay required to investigate that on a Windows box (thanks to the price of VS or CodeWarrior).
But I agree. That they include development stuff is nice, but many developers would switch to a more professional environment (like CodeWarrior). But for the amature, hobbiest, or small company, or educational institution, it's a great thing.
cocoa (Score:4, Insightful)
But on the other hand, I think their class library leaves a lot to be desired. When I'm coding in Java and I'm working with, say, a collection class, I usually think "gee it would be nice if a method to do blah existed". And when I look it up, it's almost always there. The Java designers seem to think the way I do. But in Cocoa, it seems like the methods are rarely what I expect and I have to spent a lot of time figuring out how they want me to do it. Things that I feel should take me 5 minutes to code can actually take hours. It can be rather frustrating. Has anyone had similar experiences?
That said, a lot of the core of this system was developed with the NeXT machine a long time ago. So I guess I have to cut them some slack there. Still, would be nice to have things modernized a bit. Just my experience...
Devon
Re:cocoa (Score:4, Informative)
GNUstep is Mac OS X compatible, i.e., free Cocoa (Score:5, Informative)
Beyond the obvious allure, i.e., OS X is the only easy to use desktop Unix that natively supports the major productivity applications (i.e., Microsoft Office). That combination is just not available. Yea, OpenOffice is nice, but for those that *need* 100% compatibility, it's not ready for prime time. Just like linux for the desktop.
Anyway, ever since NeXT opened the developer spec for OPENSTEP, GNUstep has been doing a great job of recreating a compile compatible version. What this means is that Cocoa really isn't as proprietary as you might think because it sticks to the OPENSTEP spec. The result is apps developed for GNUstep can be compiled for OS X's cocoa with relatively little fuss or muss. In essence GNUstep is someone Mac compatible.
Personally, I wish people would dump GNOME and KDE and adopt GNUstep with display ghostscript, a unified class structure, a great GUI, and Linux underpinnings; it is OS X for Linux. Ok, it's more like NeXTSTEP for Linux. Anyway, if anyone takes it mainstream it could mean big problems for Apple.
Re:GNUstep is Mac OS X compatible, i.e., free Coco (Score:5, Interesting)
What makes you think Office for the Mac is 100% compatible with Office for Windows? Even things like different kinds of font antialiasing can be enough to break compatibility in some scenarios, let alone things like Win32 specific VBScripts (that use WSH etc). Actually, it is of course possible to use the Real Thing(tm) on Linux courtesy of CrossOver, if you need it.
Anyway, ever since NeXT opened the developer spec for OPENSTEP, GNUstep has been doing a great job of recreating a compile compatible version.
Not really - GNUstep can't read the OS X UI files for one, it's not complete, and the GNUstep team are explicitly not interested in 100% compatibility (for instance, replicating wierd/buggy semantics of Apples APIs). And of course you have the whole deal of having to redo all the artwork, nobody using the GNUstep widgets and so on ....
Re:cocoa (Score:3, Insightful)
Also, there's something to be said for simplicity in APIs... Java's tendency ( especially in Swing ) to have two different API which do similar things "except", and convenience methods which duplicate functional
What about Darwin? (Score:5, Insightful)
Darwin comes with all the OS underpinnings of Mac OS X, right? Sure, no GUI, but what about the significant features - CUPS, CIFS, AFP, webDAV - aren't they there? If your company is looking at Linux but is facing those integration problems, isn't this an ideal solution? OS X on the desktop, Darwin on the servers that don't need a GUI.
Re:What about Darwin? (Score:3, Insightful)
If you're using Apple's hardware (which is pretty nice, and VERY cost-efffective, especially when compared to PC/Sun hardware), you get a free copy of OS X Server for an unlimited number of users -- free. So, $3,000 gets you a quality-made kick-ass 64-bit server on par with the higher-end stuff from the big PC vendors, and you don't have to pay for software.
What's more, you don't have to pay for software, but you also don't have to pay for someone to administer them. Regar
another explanation (Score:5, Insightful)
Indirectly, this benefits Windows too (Score:4, Insightful)
And rest assured that Microsoft will do something to respond to the competitive threat. If the threat of Java gave us
"Moving To"? Bad Marketroid Phrase (Score:4, Insightful)
This tries to imply that they are leaving those environments and changing over to the OSX environment. Bad Spinmeistering by an Apple Rep. Its more like "Now that you have a BSD substrate I can add OSX to the list of ports I support for my apps".
The developers are no more "moving to" OSX than they are "moving to" FreeBSD when they port an app there. He should have said something more like
(Personal feelings: I wish they would port OSX to Athlon64 or Intel architecture and more open/non-proprietary hardware components.)
Re:"Moving To"? Bad Marketroid Phrase (Score:3, Informative)
Everything else is standard - hard drives, memory, expansion ports (firewire, ethernet, usb) graphics cards (with slight ROM modification to work with open firmware), optical drives, PCI cards...
You can pretty much stick anything from awhitebox PC vendor in to a Mac. I buy all my memory from Crucial.com and it's the same stuff that goes in PCs.
I bought my iBook's new internal HD from a PC vendor and it works w
Re:"Moving To"? Bad Marketroid Phrase (Score:3, Informative)
Some cards have both - x86 and OpenFirmware. For example, most ATTO SCSI cards can work in either. Apple's Fibre Channel cards are LSI Logic FC HBAs and will work in x86's, Sun UltraSPARCs, etc. Mos
Attracting Developers (Score:5, Insightful)
So I got bored, played through some of games, and went back to my Apple IIe at home because it had a basic interpretor, hex editor and assembler and there were still things for me to explore. Latter went on to learn more free development QBasic, Java, C and Perl, which was all in DOS and then Linux. It wasn't until this last year that I used a Mac again.
The original Mac was a great machine for people who just wanted to get stuff done - draw pictures and type report. But I didn't want to that, I wanted to create. I wonder how many potential developers were lost to it like I was. I also wonder what effect good or bad that had on the quality and consistency of the programs. The Mac was always praised for how closely the applications stuck to a consistant guideline, and wonder how much of that was due to the fact that the developers had to be part of an exclusive club to participate.
No suprise to me. (Score:5, Insightful)
There's simply no fussing around. The environment fades into the background letting me concentrate on getting work done. XCode is a wonderful, comprehensive IDE and lets me develop OS X or Java apps (which I like) with the same set of great features.
My only beef with this arrangement is that a 1ghz G4 PB is no longer a speed demon. I'd really like to get a G5 PB... c'mon Steve, show us the love.
I was working on source code on my dad's PC... (Score:5, Funny)
And it was GOOD source code, too.
I had to retype my source code from scratch, like, REALLY FAST, and my boss thought it was really lousy and so my job got, like, outsourced to like, India.
But my dad got me a new iBook G4 with Xcode, now I never get outsourced!
My name is Ellen Feiss, and I'm a software developer.
http://www.apple.com/switch
Student Developers (Score:5, Informative)
I just started my mac os x programming. I wrote a lengthy objective-c tutorial [otierney.net] to get familiar with the language, and I'm going to write similar tutorials for AppKit and AppleScript. (I like to write tutorials as part of my learning. Helps me and others at the same time I think). It's a great language and environment based on what i know so far. Much much nicer than C++ coding.
Re:Student Developers (Score:3, Informative)
I think Apple can describe their userbase as... (Score:5, Funny)
Developers! Developers! Developers! Developers!
Join The Club (Score:3, Interesting)
Though I must admit, that I recently needed to purchase a laptop for doing some work on the road and chose not to go with a powerbook. Most notably because I felt the current offerings would not offer me the power I could get with the equivalent intel based system(where's the G5 powerbook???). Sad to admit, but possibly a more important factor to not choosing a powerbook was the single button touch pad. I use a two button w/scroll usb mouse on my powermac and I couldn't imagine using a single button touchpad on a powerbook. Yeah, yeah, I could use an external mouse, but on a plane its not so easy to do, so you must use the touchpad. I didn't want to suffer with that single button, ugh!
Re:Join The Club (Score:3, Informative)
Ask, and thou shalt receive [ragingmenace.com].
If only they could fix their linker... (Score:3, Informative)
Computer speed is sufficient enough. (Score:3, Insightful)
Steven Jobs did 2 years ago what in 5 years from now the rest of the IT corporations will notice as the way to go. Aside from the price/raw performance ratio current Macs kick any other computer up and down the street in terms of conceptual consequence.
Windows/x86 just plain sucks and Linux and Co. are a geeky weedy mess that begs serious user initiative, including all the ups and downs, a large portion of them due to general overall x86 suckage.
Macs on the other hand work. You turn them on and they work. It started with the IMac, with which you didn't even have to calibrate the screen. And was emphasized with those fully digital cinema TFT displays.
BTW: On my workstations I'm all Linux since the last 2.5 years. But I'm going to get myself a 12" IBook next week. Best and cheapest subnote available.
No, there is no use denying it: Macs rock, and with a Windows plattform growing crappier on a daily basis (Nazi registration, crappy rich media integration, viruses and all) they're going to be the next plattform for getting the job done hassle free.
Yes, it's true: Steve Jobs, the visonary, did the only right thing: taking a reference grade quality Unix and adding a kick-ass GUI. I'm glad it's paying of for him. And since I've heard my wife using the Konqueror ask 'which button shall I click with?' more than twenty times I've even quit the silly 'only one mouse button' jokes.
I tell you what: If this company does everything right, between a future economy class workhorse plattform (Linux) and a sleek hightec enduser appliance (Mac), there won't be much room for Microsuck Windows. Mark my word!
nice os but... (Score:4, Insightful)
300 000 developers? (Score:5, Informative)
I'm a registered Apple developer. I don't have a Mac, have no immediate plans to buy a Mac and am definitely not going to be doing any Mac-specific programming anytime soon.
But I had to register to download Rendezvous source. Which doesn't bother me, just don't call me an Apple Developer!
Bryan
YDL just announced new Linux version for PowerPCs (Score:3, Insightful)
Why is this important? Some of us really, really like Apple's hardware -- my iBook G4 was worth the money just because it is silent even under heavy loads, goes to sleep (and wakes) like a charm, and has a pretty impressive battery life compared to most x86 laptops. But OS X comes with a certain closed-system, choice-is-bad philosophy that just drives me nuts. Also, some of the programs included even in 10.3.3 are downright primitive -- Mail doesn't even have TLS in Panther -- and there is no cleanly integrated office package outside of MS Office.
This is where Linux (or dual-boot) comes in: Virtual screens, Kmail, OpenOffice 1.1 without having to boot a second window system, and if you still want to run OS X applications, well, you just do it from Linux with Mac-on-Linux [maconlinux.org]. Hey, have your cake and eat it, too!
I can see lots of people moving to iBooks and PowerBooks and G5s -- heck, in that sense, I'm a switcher -- but keep in mind that just because there is a glowing Apple on the cover, it doesn't mean that there isn't a penguin on the inside. Mac OS X is good if you can stomach its closed-world, Steve-knows-best philosophy, but a lot of people will want the best of both worlds.
International language support (Score:3, Interesting)
I hate Mac OS X, the developer has to actively support multiple languages if you want your translation to survive a minor update. Even though all the ingredients are there to support automated updating with strings files, much like pot files on KDE, these are not automatically generated or even kept inside the application bundle, forcing users to become one of the 300.000 developers just to change some strings.
I wish Mac OS X would create decent strings files as a default automatic proces during development. And read these text / strings files at execution just like it reads changed picture and Interfacebuilder files. Allowing any user to just translate this text file for there mother with a simple text editor and then send it to the developer who has to do nothing but distribute it and get free access to larger markets. The translator would not have to be kept in the loop, another user from the same language can spot a untranslated string in an updated application and add the single translation, then send the strings file to the developer.
Already you can decide if you think a translation is bad and just turn it off in the info window and use the language of the developer. Come on Apple take that extra step and give powerusers easy access to the text of an application. Discover the world market.
Re::O (Score:3, Insightful)
Re::O (Score:5, Insightful)
I know lots of people (including myself) who are looking to replace their aging PC systems with Apples. Since we'd be buying completely new hardware anyway, the platform difference isn't a good reason not to buy a Mac.
Re::O (Score:4, Interesting)
Depends on your definition of power. OS X is nice but XNU is a piece of crap. XNU's poor scheduler and extremely poor IO means I would never use OS X as a server. The kernel just can't make full use of the hardware.
Re::O (Score:3, Insightful)
I find Mac OS X Server to be every bit as good as stable commercial Linux offerings on roughly equivalent hardware in real world situations. As far as the scheduler is concerned, I've seen far worse starvation issues with 2.4.x kernels than on Mac OS X. I/O throughput on Fibre Channel is also better (not to mention Mac OS X Server supports probing more then 1 LUN and sparse LUNs out of the box).
Now, there are some performance issues - like the time it
Re::O (Score:5, Insightful)
OS X has all the power of Linux coupled with
Microsoft Office.
That single advantage is worth a lot to UNIX geeks forced to communicate frequently with management droids but don't want to give up on having root access on a UNIX box - by comparison, cygwin on win32 just doesn't feel as deep, nor does OpenOffice.org on Linux quite reach the heights it needs to.
Re::O (Score:4, Interesting)
And Darwin will integrate nicely between your old, busted and your completely new hardware. (j/k)
Powerbooks rule indeed (Score:5, Interesting)
I was actually amazed to see how polished and clean Mac OS X was. As my experience of proprietary desktop OSes was mainly windows, I was suddenly wondering why so many people wouldn't use Mac OS X instead of that old, buggy ms crap. Yes, games, maybe
I will keep Mac OS X just in case, but GNU/Linux on Apple laptops is definitely a bliss.
Re:Personally... - will be modded flamebait, mah (Score:3, Informative)
From experience I can say that at least for the first two years it really doesn't matter what kind of a computer you have (as long as it doe
Re:In other news, it's confirmed, the sky is blue (Score:3, Funny)
When I read "Developer Profile Changing", my first thought is "Shit, I hope they don't want me to start wearing a suit to work!"
In other words (Score:5, Informative)
You: "Uh, no they're not, they're moving to OSS. I have no other reason for this statement other than I said so."
Meanwhile, what we're talking about is Cocoa and the Apple Developer Tools.
Re:I've said it before... (Score:4, Insightful)
Re:I've said it before... (Score:5, Interesting)
How can Apple do this? There are two problems, as I see it. First is advertising. They haven't had ads targeting you basic consumer since the iMac days (since most Joe Sixpacks aren't going to buy a G5, and they didn't advertise the LCD iMac long). If someone who doesn't have a computer wants one, what do they think of? They think "I can buy one at Best Buy, Circuit City, Radio Shack, or from Dell, or Compaq." Unless the happen to walk into a store like Microcenter or CompUSA and see the Mac section, they probably won't give buying a Mac any real thought.
The other problem is prices. Now, before you go calling me a troll, hear me out. I agree that a Mac is most of the time a better value than a PC. But when people see ads on TV for $500 Dells and they found out that Macs start at $700 or so, you're in trouble. If they could lower the price of the lowest one (say to $600) that would help. They should also ADVERTISE their lowest model and it's price (the eMac). Point out in the ads that it comes with iTunes, movie editing software, photo editing software, video conferenceing software, DVD burning software, and such. Compare the price of that $500 Dell once you include the monitor, that software above, and such. Maybe include a nice office suite (Open Office or anything else) so it will be a "complete computer" with anything most people would need. This will sell some real computers. Advertise how they are practically immune to viruses and hackers (compared to Windows) so you don't have to worry when you're on the internet. Show the cool features like expose (eye candy is always good). Show that Macs can play games too.
And get them back into schools. That plus the above should really help apple out. Schools will love the Unix core (secure, easy to centereally manage), low virus problems, etc. Macs can read and write disks/etc from students with PCs or Macs so no one will run into that "but I have a Mac and so my disk won't work here" problem.
I love Macs, but they aren't going to grow (at any noticeable rate) in market share without some advertising. Grassroots is nice, but it's only keeping Apple sustained. They've got some of the best computers on the market (along with, IMHO, the best OS). Tell the world!
As for the business market, if the boss has a Mac at home (even if he got it for his kids, or he's seen the one at a friend's house) and he's had little trouble with it (compared to his PC) then he's going to be much more likely to entertian the idea of getting Macs. Businesses will like Macs too for many of the reasons stated above in the "school" paragraph.
Re:I've said it before... (Score:5, Insightful)
There's only one problem with this, but its a big problem:
The low-end computer market is no fun.
I don't think Apple wants to be there, and I don't really blame them. You've got tiny little margins. You need to strip out quality parts for 3rd-rate crap that doesn't last as long. And most importantly, you won't make a hell of a lot of money at it unless you are the only game in town... like Dell.
Think about it. Dell has successfully bludgeoned the other once-promising clone makers into fine powder; Gateway is closing its stores, IBM got out of PCs entirely, Compaq is a smudge under HP's ass... am I missing anyone?
The users who are willing to shop around and build (or commission) a custom PC using the cheapest parts are not a large market, nor are they a market that's willing to spend a lot of money.
Just like Palm computers, its a cutthroat business and doesn't really leave you time to innovate or do new, interesting things (like 23" displays for instance). Especially when you are Apple, and you manage (pay for) both the platform and OS development.
Re:I've said it before... (Score:4, Insightful)
The thinking goes like this: Joe Bloggs sees iPod advert and notices all his friends have iPods. Joe buys iPod. Joe likes iPod. Joe's Dell is a bit long in the tooth, so he decides to stop by the newly opened local Apple Retail Store. Apple people demonstrate the benefits of owning a Mac to Joe and he leaves with a shiny new machine.
The same thinking applies to the iTunes Music Store (and also just the iTunes software as a free MP3 jukebox for Windows), in that it will fuel iPod purchases which will in turn fuel Mac purchases.
You said that customers will walk into one of the major retail stores and probably not see Macs. As a result of having a small market share, it's been the case that the retail stores just can't be bothered to give Macs any resources in terms of pushing them onto consumers. The obvious solution is to make them more obvious on the high street, and after years of trying to do that with the store-within-a-stores and all that kerfuffle they finally gave up and are doing it themselves, and it seems to be working.
Personally, I think for a long time advertising wouldn't have solved the problem. Now there's so much else going on, a really well targeted ad campaign for consumer desktops (perhaps shortly after they release a G5-based consumer machine?) would really hit hard.
Having said all that, the management have repeatedly proven that they move in strange and wondrous ways, so who knows what'll happen.
Crossed wires (Score:4, Informative)
I think you've got your lists mixed up. Erik doesn't moderate cocoa-dev. He did moderate cocoa-pro, but that list was decomissioned when I took over Cocoa Dev Central [cocoadevcentral.com] from him. He's been a friend of me for a while, so he can't be too bad.
I trade emails with Scott Anguish occasionally and have met Aaron once. Neither strike me as rude. Aaron was extremely friendly, in fact. Scott A. has always gone out of his way to help people on the lists I've been on.
- Scott
Re:i386 OS X (Score:3, Insightful)
Next did exact that but it didn't actually work. Same with Be and OS/2. It's hard enough to compete for attention against Windows on desktop x86, it's even harder to actually make money doing it. There's a huge difference between potential and actual customers.
Not to mention the integration with the hardware is what makes many of the attractive features of Mac OS X possible in the first place.
- Sc